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Documents Go Parallel – Multicore Programming & Game Development The Importance of Multi-Core for Game...

Slide 1Go Parallel – Multicore Programming & Game Development The Importance of Multi-Core for Game Development at Crytek Martin Mittring Lead Graphics Programmer Slide…

Documents Approximate Ray-Tracing on the GPU with Distance Impostors László Szirmay-Kalos Barnabás Aszódi....

Slide 1Approximate Ray-Tracing on the GPU with Distance Impostors László Szirmay-Kalos Barnabás Aszódi István Lazányi Mátyás Premecz TU Budapest, Hungary Slide 2…

Documents All-Frequency Rendering of Dynamic, Spatially-Varying Reflectance

All-Frequency Rendering of Dynamic, Spatially-Varying Reflectance All-Frequency Rendering of Dynamic, Spatially-Varying Reflectance Jiaping Wang, Peiran Ren, Minmin Gong,…

Documents All-Frequency Rendering of Dynamic, Spatially-Varying Reflectance

All-Frequency Rendering of Dynamic, Spatially-Varying Reflectance All-Frequency Rendering of Dynamic, Spatially-Varying Reflectance Jiaping Wang, Peiran Ren, Minmin Gong,…