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MIGHTY EMPIRES. A reinterpretation by WARLORD PAUL. 1 MIGHTY EMPIRES. CONTENTS; 1) Game set-up and Free Lords. 2) Background. 3) Realms. 4) Campaign season: -Armies (Banners)…

Documents Automatically Generating Game-Theoretic Strategies for Huge Imperfect-Information Games Tuomas...

Slide 1Automatically Generating Game-Theoretic Strategies for Huge Imperfect-Information Games Tuomas Sandholm Carnegie Mellon University Computer Science Department Slide…

Documents Sequential imperfect-information games Case study: Poker

PowerPoint Presentation Sequential imperfect-information games Case study: Poker Tuomas Sandholm Carnegie Mellon University Computer Science Department 1 Sequential imperfect…