Slide 1 Designing Games based on Real World Data Gabriel Dzodom Slide 2 Introduction Web of Data (e.g., data.gov) … … satellites sensors Organizations (e.g. NASA, NOAA,…
Slide 1 Software Engineering References: "Software Engineering, 9 th ed." ( Addison-Wesley 2011 ) Slide 2 What is it? "The application of a systematic, disciplined,…
Slide 1 Gaze vs. Mouse in Games: The Effects on User Experience Tersia //Gowases, Roman Bednarik, Markku Tukiainen Department of Computer Science and Statistics University…
Slide 1 Procedural vs Object Oriented Design Bad code smells Game Design Experience Professor Jim Whitehead January 23, 2009 Creative Commons Attribution 3.0 creativecommons.org/licenses/by/3.0…
Slide 1 Creative Commons Attribution 3.0 creativecommons.org/licenses/by/3.0 Key Abstractions in Game Maker Foundations of Interactive Game Design Prof. Jim Whitehead January…
Slide 1 “Programming” Games Without Programming (sort of) H. Muñoz-Avila Jarret Raim Jonathan Martin Slide 2 Most Popular Games Genres Adventure games:Adventure games…
CSE 786 Game Presentation June 9, 2009 Game: “Little Robot’s Adventure” Team: OgreNoName Hiroshi Hayashi Bryan Linthicum Brett Kizer Game Overview What is “Little…
Slide 1 Backgrounds, Inheritance in GameMaker (BrickMania 1 of 2) Foundations of Interactive Game Design Professor Jim Whitehead January 28, 2008 Creative Commons Attribution…
Game Production TimeLine Game Production TimeLine Student name Name of Company Game Production Timeline Inspiration (1 month) Results in game treatment/concept paper Conceptualisation…