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Documents CHAPTER 17 Creating an Interactive 3D Environment © 2008 Cengage Learning EMEA.

Slide 1 CHAPTER 17 Creating an Interactive 3D Environment © 2008 Cengage Learning EMEA Slide 2 LEARNING OBJECTIVES In this chapter you will learn about: – –Game engine…

Documents Fundamentals of Level Editor Design and Implementation.

Fundamentals of Level Editor Design and Implementation Introduction At the end of this lecture you will be able to: Know at a high level what game levels are Understand how…