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Documents Globaloria: Accelerating Creative Learning and Academic Competency in Core Subjects Globaloria is an...

Slide 1 Globaloria: Accelerating Creative Learning and Academic Competency in Core Subjects Globaloria is an Innovative Platform and Course Targeting Ages 12 and Older (blending…

Documents Creative Commons Attribution 3.0 (except most images) creativecommons.org/licenses/by/3.0/...

Slide 1 Creative Commons Attribution 3.0 (except most images) creativecommons.org/licenses/by/3.0/ Persuasive Games Foundations of Interactive Game Design Prof. Jim Whitehead…

Documents Jay Norvell, Chief Environmental Planner California Department of Transportation M E AND M Y CDFG.

Slide 1 Jay Norvell, Chief Environmental Planner California Department of Transportation M E AND M Y CDFG Slide 2 O UR I NTERACTIONS  Regulator / Regulated  Permits…

Documents A Data-Driven Game Object System GDC 2002 Scott Bilas Gas Powered Games.

Slide 1 A Data-Driven Game Object System GDC 2002 Scott Bilas Gas Powered Games Slide 2 Introduction Me – Scott Bilas – Background You – System architect types –…

Documents Tuesday, February 3 rd Bell Work: Please pick up your notebook from the back table. Take a moment to...

Tuesday, February 3rd Bell Work: Please pick up your notebook from the back table. Take a moment to copy down the EQ and WOD. Then, along the front board you will see yellow…

Documents Game Development Documentation EREN NABİ. When the team grows, becomes harder to protecting the...

Game Development Documentation EREN NABİ When the team grows, becomes harder to protecting the focal point of the project. Good documentation is useful in regulating the…

Documents Toward Real-Time Planning in Games

Toward Real-Time Planning in Games Jeff Orkin Monolith Productions F.E.A.R. Agenda What Why How Agenda What do we mean by planning? Why use planning in games? How can we…

Documents Globaloria: The Future of Learning An Innovative Course (blending online and in-class) with a 21 st....

Globaloria: The Future of Learning An Innovative Course (blending online and in-class) with a 21st-century STEM Curriculum for Empowering Students to create web-games, learn…

Documents I can apply grammar rules-parallel structure. I can actively review the novel we read in class. I...

March 10 and 11 I can apply grammar rules-parallel structure. I can actively review the novel we read in class. I can peer edit and revise my own writing. March 10 and 11…

Documents Toward Real-Time Planning in Games

Toward Real-Time Planning in Games Jeff Orkin Monolith Productions F.E.A.R. Agenda What Why How Agenda What do we mean by planning? Why use planning in games? How can we…