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Technology NTC Best Practices for Sharing

1.Best Practices for Sharing by Brian RoweNTC 2010 Atlanta April 9th 2. TOS DMCA 3. infringement nationJohn Tehranian 4. $4.544 billion in potential damages each year 5.…

Technology Developing a Cross Platform Game with Java & HTML5

1. © GameDuell 2013 Developing a Cross Platform Game with Java and HTML5 Josep Prat – [email protected] - @jlprat 2. © GameDuell 2013 1.…

Documents Lesson 2

2. Once you’ve chosen a game, be aware that of it’s system requirements as you will need to match or surpass the requirements to be able to play.…

Documents Interweaving Mobile Games With Everyday Life Marek Bell, Matthew Chalmers, Louise Barhuus, Malcolm.....

Slide 1 Interweaving Mobile Games With Everyday Life Marek Bell, Matthew Chalmers, Louise Barhuus, Malcolm Hall, Scott Sherwood, Paul Tennent, Barry Brown – University…

Documents The Laser-War Game Author: Hongliang Zhang Lambton College 2014.11.

Slide 1 The Laser-War Game Author: Hongliang Zhang Lambton College 2014.11 Slide 2 JAVA GAME Consists of two parts, Server and Client Server jar file: JGameServer.jar Client…

Documents Governance in Virtual Environments Nic Suzor QUT Law School Brisbane, Australia.

Governance in Virtual Environments Nic Suzor QUT Law School Brisbane, Australia Virtual environments Multiplayer Real time simultaneous Immersive Persistent suspension of…

Documents Instantly Decodable Network Codes for Real-Time Applications

PowerPoint Presentation Instantly Decodable Network Codes for Real-Time Applications Anh Le, Arash Tehrani, Alex Dimakis, Athina Markopoulou UC Irvine, USC, UT Austin Presented…

Documents Networking Unity

Network Reference Guide Networking is a very large, detailed topic. In Unity, it is extremely simple to create network functionality. However, it is still best to understand…