1. Minimal Displays…or Breaking the Pixel SpellIphone andBlack Suprematic Square(Kazimir Malevich 1915) 2. Holy Grail: non-flat & super-resolution screens?Cave painting…
Slide 1 Training Workbook: HAPPY HCD-1501 Operation and Maintenance Education Department 1. Set-up Checklist 2. Design Transfer 3. Design Set-Up 4. Hooping 6. Sewing 7. Tension…
Slide 1 Chapter 3.4 Game Architecture Slide 2 Overall Architecture The code for modern games is highly complex With code bases exceeding a million lines of code, a well-defined…