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Documents FGUn-Bsh_Bushido[1]

THtwi ' 0 TE H mm. m 3OLE PLAYING AD' URE C SAMURAI J I DAUI n U M t AND BOB CHARRETTC The night was dark and the road deserted, as a lone traveler moved toward…

Documents Flipping the Hill

1. Reshaping Political Information: Enabling Action through KnowledgeTeam TGM Kyree Holmes Emily Sappington Mark Choi 2. 2The ProblemTotal US Adults 18-24w/ College Education:14.5…

Documents Game Tuning Workshop AI Babysitter Elective. Game Tuning Workshop The Designer-Player Relationship.....

Slide 1Game Tuning Workshop AI Babysitter Elective Slide 2 Game Tuning Workshop The Designer-Player Relationship Designer Player Game CreatesConsumes Slide 3 Game Tuning…

Education IMS 211: a History of Dungeons & Dragons

1.In many ways the grand-daddy of Real Time Strategy, console RPGs, MMORPGs, MUDs, LARPing, Cosplay and teenage alienation, Dungeons & Dragons, one of the proverbial…

Technology Presenting a Game: It's all Art to Me

1. Presenting a Game It’s all Art to me 2/15/2011 1 2. The Games We “Play” • Video games • Casual • “Hardcore” • Art • Instructional • Cooperative •…

Technology yallakora.com

1. 2014 2. 2002 – 2014 3. Yallakora first look 2002 4. First competition 2003 5. First website launch the fantasy game in the middle east 2005 6. Yallakora became…

Sports Sportstec league solutions

1. Global Meeting 2013- April 2013Global Meeting 2013- April 2013LeagueLeaguesolutionssolutions 2. Why ?1. We have the products and the knowledgeNot only ExchangeWe can adress…

Services A Story in Music

Game Music changed my life Image by: Adam Hackett Image by: Adam Hackett Saturday, September 27, 14 One game particularly... Final Fantasy Image by: Adam Hackett Saturday,…

Software The Sims As Tools

1. Ido  Adler  -­‐‑  2015SIMULATING MYSELF SIMULATING MYSELF THE  SIMS   AS  TOOLS 2. LET’S TALK • SIMS  AS  PRACTICE  TOOL   • SIMS  AS  EDUCATION…

Documents A A Formal Approach to Game Design and Game Research DM.

Slide 1 A A Formal Approach to Game Design and Game Research DM Slide 2 MDA: Why? Post mortems are 20/20… …but understanding is fuzzy! Formal Abstract Design Tools, et…