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Technology Fcc open-developer-day

1. Open and Accessible Open Developer Day with the FCCNovember 8, 2010Ted DrakeYahoo! Accessibility [email protected], November 12, 2010 2. Outline• Accessibility…

Technology Context, Quality and Relevance: Dependencies and Impacts on RESTful Web Services Design

1. Context, Quality and Relevance: Dependencies and Impacts on RESTfulWeb Services Design Hong-Linh Truong1, Schahram Dustdar1 , Andrea Maurino2 , Marco Comerio2 1 Distributed…

Education Chapter07: managing data resources

1. 7 MANAGING DATARESOURCES Chapter 2. Why do businesses have trouble finding the information they need in their information systems? How does a database management system…

Documents Chapter 8 Managing Applications Portfolios. Introduction A firm’s portfolio of application...

Slide 1 Chapter 8 Managing Applications Portfolios Slide 2 Introduction A firm’s portfolio of application programs is a valuable asset A firm must seek to preserve its…

Documents 7.1 © 2003 by Prentice Hall 7 7 MANAGING DATA DATARESOURCES Chapter.

Slide 17.1 © 2003 by Prentice Hall 7 7 MANAGING DATA DATARESOURCES Chapter Slide 2 7.2 © 2003 by Prentice Hall Why do businesses have trouble finding the information they…

Documents NESSTAR - the data archive perspective by Margaret Ward UK Data Archive.

Slide 1 NESSTAR - the data archive perspective by Margaret Ward UK Data Archive Slide 2 The past Decisions... Decisions... Decisions Planning and preparation The present…

Documents 7.1 © 2004 by Prentice Hall Management Information Systems 8/e Chapter 7 Managing Data Resources 7....

Slide 1 7.1 © 2004 by Prentice Hall Management Information Systems 8/e Chapter 7 Managing Data Resources 7 7 MANAGING DATA DATARESOURCES Chapter Slide 2 7.2 © 2004 by Prentice…

Documents 242-515 AGD: 5. Game Arch.1 Objective o to discuss some of the main game architecture elements,...

Slide 1 242-515 AGD: 5. Game Arch.1 Objective o to discuss some of the main game architecture elements, rendering, and the game loop Animation and Games Development 242-515,…

Documents Animation and Games Development

CS 4483/9511 Game Engine Development Objective to discuss some of the main game architecture elements, rendering, and the game loop Animation and Games Development 242-515,…