1. THE UNIVERSE v0.8 beta 2. . . . ??? 3. WOW . . . whats this?. . . its a feedback loop, l call it The Flow . . . . . . ehh?. . . pure expansion . . . this is kindaidle…
For your convenience Apress has placed some of the front matter material after the index. Please use the Bookmarks and Contents at a Glance links to access them. D ow nl…
Slide 1 Mon. Jan. 31st1 PHSX213 class I hope you had a good weekend. –I spent a lot of Friday evening annoyed that my car seems to obey Newton’s 1 st Law when I was turning…
Slide 1 Light Fields Computational Photography Connelly Barnes Slides from Alexei A. Efros, James Hays, Marc Levoy, and others Slide 2 What is light? Electromagnetic radiation…
Slide 1 David Hewitt AGDC 2004 Designing Games for Nintendo's Handheld Platforms: The transition from GBA to DS. Slide 2 David Hewitt AGDC 2004 Abstract Games for traditional…
Slide 1 Hawking radiation in 1D quantum fluids Stefano Giovanazzi bosons fermionsvs Valencia 2009 Slide 2 From Cennini et al. Tuebingen How to make subsonic to supersonic…
Slide 1 1 Getting from “R” to “D”: Cutting Edge Research for Product & Market Development Jonathan Zinman Department of Economics Dartmouth College September…
Slide 1 Computational Photography Light Field Rendering Jinxiang Chai Slide 2 Image-based Modeling: Challenging Scenes Why will they produce poor results? - lack of discernible…