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Documents Dx Studio Overview

Overview DX Studio is a complete integrated development environment for creating interactive 3D graphics. The system comprises of both a real-time 3D engine and a suite of…

Documents International Telecommunication Union

1. Multimedia Application Framework Q13/SG16 Marcelo Moreno Multimedia Networking Researcher TeleMidia Lab - PUC-Rio [email_address] Mar del Plata, Argentina, 2 September…

Technology CS 354 Viewing Stuff

1. CS 354 Viewing Stuff Mark Kilgard University of Texas January 19, 2012 2. Today’s material Getting course information In-class quiz Lecture topic: viewing stuff How…

Education Draw Your Story - Creating Digital Platform for Joint Storytelling

1. Draw Your Story EdTech Research Group Behzad Joze Hashemian Doctoral Student School of Computing University of Eastern Finland Creating Mobile Platform For JointCreating…

Education Video Card (chs)

1. JAKE M. NAPOLES CECELIO LAGUBIS MARCIAL DAVID TAGUDIN CARLO MARTIN PADILLA 2. What is a VIDEO CARD?  Video card 3. What is a VIDEO CARD?  A video card (also called…

Documents OpenGL Computer Graphics Programming with Transformations.

Slide 1OpenGL Computer Graphics Programming with Transformations Slide 2 2 Topics l Transformations in OpenGL l Saving Current Transformation l Drawing 3D Scenes with OpenGL…

Documents 1GR2-00 GR2 Advanced Computer Graphics AGR Lecture 10 VRML - An Introduction.

Slide 11GR2-00 GR2 Advanced Computer Graphics AGR Lecture 10 VRML - An Introduction Slide 2 2GR2-00 Good Ideas are Simple n Realization 1: – Hypertext + Internet = World…

Documents 10.1 Si23_03 SI23 Introduction to Computer Graphics Lecture 10 – Introduction to 3D Graphics.

Slide 110.1 Si23_03 SI23 Introduction to Computer Graphics Lecture 10 – Introduction to 3D Graphics Slide 2 10.2 Si23_03 Course Outline Image Display URL GIMP colour 2D…

Documents 1GR2-00 GR2 Advanced Computer Graphics AGR Ken Brodlie [email protected] Lecture 1 - Overview.

Slide 11GR2-00 GR2 Advanced Computer Graphics AGR Ken Brodlie [email protected] Lecture 1 - Overview Slide 2 2GR2-00 Objectives n To understand how 3D scenes can be modelled…

Documents 17.1 Si23_03 SI23 Introduction to Computer Graphics Lecture 17 – VRML: A Rough Guide.

Slide 117.1 Si23_03 SI23 Introduction to Computer Graphics Lecture 17 – VRML: A Rough Guide Slide 2 17.2 Si23_03 Course Outline Image Display URL GIMP colour 2D vector…