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Technology Crysis Next-Gen Effects (GDC 2008)

1. “Next Gen” Effects ? 2. CryEngine 2: Shading Overview • Support shader model 2.0, up to 4.0 • Completely dynamic lighting and shadows • Up to 4 point light sources…

Technology Procedural Content Presentation

PROCEDURAL CONTENT How I learned to stop saying I'm bad at art and love the code PERLIN NOISE 1. Noise 2. Interpolation 3. Higher Dimensions! Invented by Ken Perlin…

Documents Texture Synthesis

Texture Synthesis No Texture Using a sampling of 2D perlin Noise provides smooth hills. Terrain Coloring Using a 1D texture map based on the altitude can provide many useful…