Slide 1Fundamentals of Engineering Isometric Sketching and Coordinate Systems GSMST Slide 2 2 Objectives Define 2D and 3D coordinate systems Determine coordinates of objects…
Slide 11GR2-00 GR2 Advanced Computer Graphics AGR Ken Brodlie [email protected] Lecture 1 - Overview Slide 2 2GR2-00 Objectives n To understand how 3D scenes can be modelled…
1. A division of Winningways Disclaimers/Copyrights: Images, text & data used in this presentation are collected from internet and bears copyright and courtesy of their…
A division of Winningways Disclaimers/Copyrights: Images, text & data used in this presentation are collected from internet and bears copyright and courtesy of their…
Slide 1 Kinematics & Grasping Need to know: Representing mechanism geometry Standard configurations Degrees of freedom Grippers and graspability conditions Goal : understand…
Slide 1Chapter 12 – Vectors and the Geometry of Space 12.1 – Three Dimensional Coordinate Systems 1 Slide 2 Coordinate axes The 3D coordinate plane is used to represent…
Slide 12D Coordinate Systems and Drawing Slide 2 Coordinate Systems Screen coordinate system World coordinate system World window Viewport Window to viewport mapping Slide…
Slide 1 1 Basic Modelling Slide 2 2 Lecture Objectives n To understand how 3D scenes can be modelled - in terms of geometry, appearance and behaviour - and rendered on a…