Slide 1 Graphical User Interface (GUI) Programming III Slide 2 Lecture Objectives Exploring more GUI programming elements in Java Using labels in GUIs Using colors to color…
Slide 1 2003 Prentice Hall, Inc. All rights reserved. 1 Outline 12.1 Introduction 12.2 Graphics Contexts and Graphics Objects 12.3 Color Control 12.4 Font Control 12.5…
Slide 1 2003 Prentice Hall, Inc. All rights reserved. Outline 12.1 Introduction 12.2 Graphics Contexts and Graphics Objects 12.3 Color Control 12.4 Font Control 12.5…
L36 Graphics and Java 2D⢠(1) OBJECTIVES To understand graphics contexts and graphics objects. To understand and be able to manipulate colors. To understand and be able…