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Education Moose Tutorial at WCRE 2008

1. Moose TutorialTudor Gîrba www.tudorgirba.com 2. forwg rin ar eed in ennggineeeerrs in ve g re { { { {{ { }{ { } } actual development } } } { }} } 3. built in Berne 4.…

Technology A Moose Slideshow

1. A Moose Slideshow 2. forwg rin ar eed in ennggineeeerrs in ve g re { {{ { { { }{ { actual development }} } } } }} } { 3. built in Berne 4. built in Berne 5. used in several…

Technology Enhancing agile development through software assessment

1.enhancing agile development with software assessment www.tudorgirba.com 2. ology.org ooset echn m 3. feedback is key 4. {} 5. {} 6. { {} } 7. { {} } 8. { {} }{} 9. { {}…

Documents Lecture 13, 14 & 15 c# cmd let programming and scripting

1. Lectures 15 - 17:C#, cmdLetprogramming &scriptingNetwork design & Administration 2. Why does a Systems Administratorneed to know about programming?• Tools not…

Technology Reverse Engineering Techniques 2007-11-29

1. Reverse engineering techniquesTudor Gîrba www.tudorgirba.com 2. fo rw ar dengin eering { { { {{ { }{ { } } actual development } } } { }} } 3. fo rw g rin aree d ginenginen…

Technology Parsing by Example

1. Parsing by ExampleOscar Nierstrasz Software Composition Groupscg.unibe.chMonday, 12 December 11 2. 2Monday, 12 December 11 3. 3Monday, 12 December 11 4. 4Monday, 12 December…

Technology Helping you reengineering your legacy

1. LSEHelping youevolving yoursystemsStéphane [email protected]://stephane.ducasse.free.fr/Stéphane Ducasse1 2. Roadmap • Some facts • Our approach…

Technology Software in Pictures 2008-03-12

1. Software in picturesTudor Gîrbawww.tudorgirba.com 2. Software is complex. 29% Succeeded18% Failed 53% Challenged The Standish Group, 2004 3. How large is your…

Documents CMSC 150 CLASSES CS 150: Mon 6 Feb 2012 Images: Library of Congress.

Slide 1CMSC 150 CLASSES CS 150: Mon 6 Feb 2012 Images: Library of Congress Slide 2 First: quick review of using methods  Remember types of methods:  Function: creates…

Documents 2005 Pearson Education, Inc. All rights reserved. 1 A class A class is the blueprint from which...

Slide 1 2005 Pearson Education, Inc. All rights reserved. 1 A class A class is the blueprint from which objects are generated. In other words, if we have six cars we do…