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UNIT I Introduction to OOAD ± What is OOAD? ± What is UML? What are the Unified Process (UP) phases - Case study ± the NextGen POS system, Inception -Use case Modeling…

Entertainment & Humor Nintendo DS 2 Speculation

1. Nintendo DS 2What we must know about Nintendo next handheld? 2. + 3. Nintendo + Nvidia dealThe deal could have been made in 2008 after ATI closed the doors of their handheld…

Technology From Documentation to Content Strategy: A Case Study

1. C U LT U R E C O MCULTURE COMMUNICATION TECHNOLOGIERay Gallon 2. The Call: 3. The Product   Business Ac software tivity Monitoring (BA M)   Fits th e spaceManage…

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1. The Enterprise Architecture An Introduction Keshav Tripathy 2. Agenda• What is architecture?• What is Enterprise Architecture?• How EA i b i i lHis being implemented?t…

Software CISC_2013_Real-Time Record and Replay on Android for Malware Analysis

1. Real-Time Record and Replay on Android for Malware Analysis Zong Shen Shen, Chia Wei Hsu, Lin Chun Huang, Shan Shin Li, Shiuh Pyng Shieh 2. Outline • Introduction –…

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Xilinx Tutorial Pallavi Paliwal ([email protected]) Indian Institute of Technology, Bombay 1. Introduction to Xilinx § Purpose of Xilinx Tool § Xilinx Flow Overview…

Documents 1 Pupil Detection and Tracking System Lior Zimet Sean Kao EE 249 Project Mentors: Dr. Arnon Amir...

Slide 1 1 Pupil Detection and Tracking System Lior Zimet Sean Kao EE 249 Project Mentors: Dr. Arnon Amir Yoshi Watanabe Slide 2 December 5, 2002 EE 249 Project Presentation…

Documents © Janice Regan, CMPT 128, Jan 2007 CMPT 371 Data Communications and Networking Summary...

Slide 1 CMPT 371 Data Communications and Networking Summary Switching ,throughput, Multiplexing Protocol layers 0 © Janice Regan, CMPT 128, Jan 2007 Janice Regan ©…

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1. Introduction 2. Development Life-Cycle 3. Current Component Technologies 4. Component Quality Assurance 5. Advantages and Disadvantages What is component based software…

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Chapter 5 Designing the Architecture Shari L. Pfleeger Joanne M. Atlee 4th Edition Pfleeger and Atlee, Software Engineering: Theory and Practice Chapter 5.* Contents 5.1…