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1. BGE: An open-source framework for teaching component based games development in C++ Dr Bryan Duggan DIT School of Computing [email protected] @ditcomputing http://facebook.com/ditschoolofcomputing…

Education Scene Graphs & Component Based Game Engines

1. BGE OpenGL & Component Based Games Engines Dr Bryan Duggan DIT School of Computing [email protected] @ditcomputing http://facebook.com/ditschoolofcomputing 2. Questions…