DOCUMENT RESOURCES FOR EVERYONE
Documents tagged
Documents Practical Artificial Intelligence Programming in Java

Practical Artificial Intelligence Programming in Java Version 0.51, last updated January 20, 2002. by Mark Watson. Copyright 2001-2002. All rights reserved. This web book…

Documents The Science of Computing: Curl Burch

The science of computing first edition by Carl Burch Copyright c � 2004, by Carl Burch. This publication may be redistributed, in part or in whole, provided that this page…

Documents Practical AI in Java

Copyright 2001-2002 by Mark Watson. All rights reserved. Page 1 12/9/02 08:48:15 Practical Artificial Intelligence Programming in Java Version 0.84, last updated December…

Documents How Rebel Plays Chess Ed Schröder Presented by Greg Werner CSCI-297A Extreme Algorithms.

Slide 1 How Rebel Plays Chess Ed Schröder Presented by Greg Werner CSCI-297A Extreme Algorithms Slide 2 1. Prerequisites 2. History (Context) 3. Intro to Rebel 4. Rebel…

Documents Artificial Intelligence for Games Game playing Patrick Olivier [email protected].

Slide 1 Artificial Intelligence for Games Game playing Patrick Olivier [email protected] Slide 2 Solution 6 7 3 -8 9 8 -1 6 1 0 0 2 4 -1 2 -3 6 Deterministic games in…

Documents Introduction to Artificial Intelligence (G51IAI) Dr Rong Qu Game Playing Garry Kasparov and Deep...

Slide 1Introduction to Artificial Intelligence (G51IAI) Dr Rong Qu Game Playing Garry Kasparov and Deep Blue. © 1997, GM Gabriel Schwartzman's Chess Camera, courtesy…

Documents Solving Probabilistic Combinatorial Games Ling Zhao & Martin Mueller University of Alberta September...

Slide 1 Solving Probabilistic Combinatorial Games Ling Zhao & Martin Mueller University of Alberta September 7, 2005 Paper link: http://www.cs.ualberta.ca/~zhao/PCG.pdf…

Documents AI and GAMES CSC 8520, Villanova University Spring, 2004 Paula Matuszek & Robin McEntire.

Slide 1 AI and GAMES CSC 8520, Villanova University Spring, 2004 Paula Matuszek & Robin McEntire Slide 2 Some games to explore Yahoo AI Games directory. Mostly chatbots;…

Documents DEEP BLUE

DEEP BLUE Motivation The quest of a computer scientist is to build a machine that can match a human mind. One of the central conundrums of the last 40 years in AI research…

Documents Evolving B oard Game Players Without Using Expert Knowledge

Evolving Checkers Players 1 Evolving Board Game Players Without Using Expert Knowledge A presentation of research by Amit Benbassat Advisor: Moshe Sipper. A. Benbassat and…