Vasco Nunes Ph.D.
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The Ultimate Soccer Coaching Series®
The World’s foremost Soccer coaching education program.
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About the presenter:Vasco NunesTechnical Coaching Director—Youth Development Soccer Academy (YDSA) Vasco Nunes is recognized as a leading expert in youth soccer coaching.He has coached in four continents – Africa (South Africa) Europe (Switzerland), North and South America, he holds various coaching licenses from Canada, USA, Europe, South Africa and Brazil.
For over 28 years he has coached youth provincial, and national teams. Drawing on his extensive coaching experience and real world knowledge on which soccer exercises are the most motivating and effective, Vasco has written a number of soccer coaching blogs, coaching manuals, guides and delivered coaching courses to various soccer clubs and associations around the world. He also has written articles for leading soccer coaching publications, including the Inside Soccer Magazine, Soccer 360 Magazine and Yebo Soccer Magazine.
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Vasco professes to be a student of the game and not the other way round. He believes that soccer coaching is an ongoing evolution. Every continent, in fact every country has their own internal nuances, being the weather, the education system, and political instability. Therefore, one size fit all coaching does not work. Over the last decade, Vasco has amassed an extensive library of over 5,000 articles on the latest innovative approaches to youth soccer training, the best soccer drills, games, exercises suitable exercises for youth players, team tactics and training tips. In 2005 the “Youth Development Model (YDM)” was implemented in North America.
Coaching Profile:Ph.D. Sports Science—Cognitive appraisal in SportCoached for 27 years – South Africa, Switzerland and now CanadaBrazilian A LicensePre-B OSAGoalkeeper Diploma OSAUEFA B – DenmarkUEFA B – SpainUEFA B - SwitzerlandLevel 3 - Futsal – FPF License
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The Ultimate Soccer Coaching Series®.
The Ultimate Soccer Coaching Series is a series of coaching manuals, seminars and training sessions, to educate coaches on how to develop and coach players from the ages 7+ using the “mirco- coaching “ approach.
Coaches often accelerate into small sided games of 3 v 3, 4 v 4, 5 v 5, etc. even 11 v 11 without spending adequate time on the basic component of the larger game. i.e. 1 v 1, 2 v1 etc.
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By breaking down the game into smaller components and coaching players to master each component, will not only help the player grow in confidence, but also the entire team understands each players role.
There are not that many resources available in the market place, specifically for the development of the 1 v 1 situation
There are a couple of “drills” on the internet posted by various subscription web-pages.
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Background to Drills vs Games, Activities.
The on-going debate on how to develop skill and technique for young soccer players is as old as the game itself.
Street-Soccer has been replaced by structured competitive leagues with vocal coaches continually giving instructions.
Every week, fields are occupied with teams spending most of their time taking corners, free-kicks and practicing using drills to “develop” skills.
The most famous drill is the 1 meter spaced cones in a straight line with children lined up behind each other waiting for their turn to dribble the ball in and out the cones.
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Bruce Lee (the famous martial artist, actor and philosopher) was asked why doesn't he break bricks to prove his strength. His reply was “Bricks don’t hit back”.
The same could be said with drills—have you ever seen six defenders lined up behind each other waiting to be beaten?
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This is a drill!
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Some coaches will argue that this is a drill to develop ball control! However, a couple of issues arise—the player never looks up, knows exactly where the next cone will be and never gets challenged.
By using games in The Ultimate Soccer Coaching Series, you the coach, can develop your player’s skills without resorting to static and boring drills.
The most important component that has to be emphasized is—A player has to beat another player(s) without being told what part of the foot to use etc. “A skill is the learned ability to carry out a task with pre-determined results often within a given amount of time, energy, or both.”Oxford dictionary
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This presentation is focussed on the 1 v 1 situation.
I have researched coaching books, DVDs, and the internet and it’s amazing how many 1 v 1 practices are drills. Most are static, with certain rules, i.e. use only the outside of the foot, only the opposite foot, dribble in and out cones, run and shoot at net, and so on.
This stifles the players creativity , game intelligence and game awareness.
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This is where the “Youth Development Model (YDM) “ comes in.
1v1 practice games using the YDM are vital to any coach as this situation occurs naturally in any game.
Players must feel comfortable dealing with these situations and finding a solution whether they are attacking or defending.
In the “Ultimate 1 v 1 coaching manual” I have included games to stimulate creativity and improve technique, skill, and game awareness without using drills.
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1v1 practice games using the YDM are vital to any coach as this situation occurs naturally in any game.
Players must feel comfortable dealing with these situations and finding a solution whether they are attacking or defending.
In the “Ultimate 1 v 1 coaching manual” -(Available for sale ) – YDSA STORE.
I have included games to stimulate creativity and improve technique, skill, and game awareness without using drills.
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The Youth Development ModelTo isolate specific techniques is unwise since technique is useless without the dynamics of time, space, decision making, and teammate/opponent movements.
The model works on the premise that nothing happens in isolation.
It teaches that technique cannot be learned without incorporating decision making, without considering the emotional and motivational state, and without creating an environment that mirrors the physical demands of the game.
If learning a skill is not enjoyable and if it does not feature lots of movement, the players will stop participating before they get to the game.
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If learning occurred in a static environment, do the players possess the understanding to make game decisions? That would be unlikely.The YDM approach is a dynamic instructional method that allows the participant to fully experience the sport.
It is not the “just let them play,” approach.
Proper technical execution is not important, because between the ages of 7-13, children should be allowed to express their creativity without continuously being told how to stop a ball, pass a ball etc.
Technique will improve with practice and experience.
Young players need to make decisions, exert themselves physically, perform technical skills, and most importantly, challenging.
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Important questions to ask yourself. Are my training sessions:• Challenging? • Are they enjoyable to perform and will it keep their interest?
• Are they organized?
• Are the objectives clear? It doesn’t need to be highly structured or without any rules, but the purpose and guidelines of the activity need to be understood.
• Are the players involved in the activities? • Is there maximum participation of all players, or are some more active than others?
• Is creativity and decision making being used?
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• Are their decisions to move or employ a particular skill ever changing, or are they just repeating the same movement without thinking?
• Is the space appropriate for the age group and number of players? Is the space allowing for the objectives of the activity to be realized?
• Is the coach’s feedback appropriate? For younger players, feedback should be positive and frequent.
• What are the implications for the game?
• Are the objectives of the activity related to the demands they
will face in a game?
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The YDM is the world’s most comprehensive youth coaching philosophy. The YDM has been developed and researched by Master Youth Coach Vasco Nunes
The YDM has incorporated ideas from other sports, like gymnastics, basketball, Futsal and rugby. The YDM includes educational tested coaching philosophies like Dr. Lynn Kidman's Athlete Centered Coaching, Developing Decision Makers and Training Games for Understanding.
All YDM training sessions are age appropriate, including duration of the session, coaches involved and equipment used.
The YDM’s main objective is to develop creative, intelligent, skillful and decisive soccer players that have great game awareness.
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The YDM program uses the "Teaching Games for Understanding (TGfU)" is an approach to learning and athlete-centered coaching, where the player comes first and each game has a learning component, the young players' will learn with little coach interference
The TGFU approach was proposed as a way of putting the WHY of a game before the HOW. Bunker & Thorpe, )The YDM games are use for:
• Technique building;• Decision making;• Creative and skill building;• Soccer intelligence;• Developing game vision and perception;
No more drills, laps and lectures. All aspects of the game: technical, physical, tactical and game intelligence are developed in an integrated manner for greater transfer and effect.
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The most important aspect of the YDM is that, all the games are competitive and challenging.
• Player vs. Objective (e.g. Learn a new skill)
• Player vs. Time (Perform a task as quick as possible)
• Player vs Player
• Player vs Players
• Players vs Players
• Player(s) vs Player(s) with restrictions • (different sized or shaped fields).
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Why coaching series dedicated to each component e.g. The 1 v 1 Situation?The benefit of each practice is:· They are games;· Players understand and know how to apply what they have learned in the real game;· Competitive;· Stimulate creativity;· Develop game awareness;· Develop perception, interpretation and decision-making skills;· And most important—challenging!!
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Characteristics of Drills
Characteristics of Game/Activities
Static
Dynamic
Military
Organized but unstructured
Lines
Free Movement
Boring
Challenging
No Thought
Decision Making
Age Inappropriate
Age Appropriate
Waiting around
No excessive coaching pressure
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Examples of YDM games to develop the 1 v 1 situation
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1 v 0 Game—Acceleration & Speed Game #3
Training Vests for each player
Ball for each player
4 cones / pylons
Equipment
Set up the field as shown.Split the team into 2 groups with each group wearing alternate training vests.
Pairs of players.Line up the players behind the end nets.Ensure that all players are standing on the line between the cones.Every player of the blue group should have a ball.Players stand 2 m apart.
Set-up
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1 v 0 Game—Acceleration & Speed Game #3
Objectives
· Speed and acceleration while keeping the ball under control. Competition: player vs player
Instructions
The player with the ball stands between the two cones.The player without the ball stands 2 m apart from the opposing playerPlayer with the ball decides the moment when to dribble the ball to the opposite net.As soon as the ball is touched the play is live.The player without the ball sprints to opposite side. The player who runs / dribble the ball first over the end line wins.Every player should have a turn with the ball and without.
Coaching Points
Ask the player what’s faster? Five touches of the ball or three touches? Three or two touches etc.Let your players practice a couple of turns before progressing to the next exercise.The sprinter should be in a ready position before the game begins.
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1 v 0 Game—Acceleration & Speed Game #3
Progression
Same as previous game, however, players dribble over the end line then do a turn (of their own choosing) and run towards the starting point. The player who dribbles the ball / run over the end line first, wins.If a player does not dribble the ball over the end line the goal does not count.Variation Change the type of ball used during the game. E.g. Volley ball, mini ball etc.
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1 v 1 Game—Pass, Receive, Attack & Defend Game #21
Training Vests for each player
Ball for each player
8 cones / pylons
Equipment
Set up the field as shown.Split the team into 2 groups with each group wearing alternate training vests.Position each group behind one of the double nets.Players should remain behind the double nets.
Set-up
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1 v 1 Game—Pass, Receive, Attack & Defend Game #21
Objectives
· Quick attacking and defending.· Improve multilateral vision.· Improve jockeying and defending.· Accurate passing.Competition : player vs player and time
Instructions
The first player passes the ball to the opposing player.The opposing player attacks the ball and tries to score a goal on either net.If the passer wins back the ball he can score on the opposite nets.The game lasts 30 seconds.A goal is scored by dribbling through the net.Change roles of players after every game.Progression 1Same as above, this time the red player chip the ball instead of passing it. Variation 1. Change the type of ball used during the game. E.g. Volley ball, mini ball etc.2. Make grid smaller
Coaching Points
·The defender should try and guide the attacker towards the sides of the playing area.·The defender should close down the attacker quickly, force the attacker to the weak side and break down the attack.·Start all games by the rolling the ball forward using the sole of the cleats and then passing the ball.
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1 v 1 Game—Receive, Attack, Defend & Shoot Game #51
Training Vests for each player
8 cones / pylons
Ball for each player
2 Futsal or Outdoor full sized nets
Equipment
Set up the field as shown.Split the team into 2 groups with each group wearing alternate training vests.
Each group stand on opposite side of the field.Facing each other diagonally.Make sure each player in the attacking group has a ball.
Set-up
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1 v 1 Game—Receive, Attack, Defend & Shoot Game #51
· Improve reaction and acceleration with and without the ball.· Turning and shooting on net.· Shoot on the run.· Improve ball control.· Receiving and turning.· Shielding the ball.Competition : player vs player and time
The red player passes the ball diagonally to the opposing player.The opposing player attacks the ball and tries to score a goal in the opposing net.A goal can only be scored when the attacking is in the 7 m shooting zone.If the passer wins back the ball he can score on the opposite nets.The game lasts 30 seconds.Change roles and players after every game.Progression 1Same as above, however, the goal can only be scored between the two 7 m shooting zones.Progression 2Pick any of the above two games, now add GK to both nets.Variation Change the type of ball used during the game. E.g. Volley ball, mini ball etc.
Coaching Points
·First touch.·Shooting using either foot.·Aim for accuracy vs power of the shot.·Closing down the attacker quickly.·Start all games by the rolling the ball forward using the sole of the cleats and then passing the ball.
Instructions
Objectives
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Thank you for your attention!!
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