Transformational Experiences
Games for Changeand Beyond
• Design for Impact
• Creativity for Good
• Changes in Our Daily Lives
Transformational Experiences
Transformational Game Design
Goals
Challenges
Rewards
Transformational Game Design
Goals
Challenges
Rewards
Motivations
Assessments
Transformations
Both Learning & Games
Learning: Beginning Intermediate Advanced
Both Learning & Games
•
Games: Noob Casual Hardcore
Both Learning & Games
Difficulty: Easy Medium Hard
Learning: Beginning Intermediate Advanced
Games: Noob Casual Hardcore
Transformational Games
Sabrina Culyba
Experience
• Ultimate Design Goal
• For the User, Player, Guest…
Making the Magic
• New, Useful, Good
• Design Process
• Problem Solving
• Critical Creation
Entertainment Technologies
• Games, Animation, Theme Parks, Museums, Augment Reality, Mobile, Robotics, Interactive Performances, Websites, Film, CrossMedia…
• Education, Training, Health, Medical, Civics, Entertainment…
• And More…
Valuing Diversity• Gender, Sexual Orientation, Ethnicity, Socio-Economic, Culture, Religion, Age,
Disability, Expertise…
• Inclusive & Supportive
• Actions & Words
• Product & Process
• Discuss & Address
• Culture & Community
• Difference & Progress
Collaboration
Co-Creation
Never Alone
• E-Line Media
• Cook Inlet Tribal Council
• Upper One Games
Transformation Jam
• Explorable Explanations
• White House Jam
• Jammers
• Subject Matter Experts http://nowigetitjam.org
Thanks!
• Questions?
• [email protected]