Saúde e Mundos Virtuais
Katia Cánepa Vega
Agenda
Educação Tratamento Cross-Reality Consideraçôes
Educacional - Heart Murmurs
An example of educational possibilities in Second Life as you can listen to cardiac murmurs.
Educacional - Play2Train
A hospital scenario where a pandemic flu training exercise was simulated
Educational - Emergency Preparedness
The island chain offers a variety of urban and rural environments with customized buildings, objects, and scripting tailored to emergency scenarios ranging from pandemic influenza to bio-terrorism and dirty bombs.
http://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=5203950
http://www.virtualpublichealth.com/index-2.html
Tratamento- Asperger's Syndrome
People with Asperger’s Syndrome Learn Social Skills It allows a participant to practice building his or her comfort level with social situations in a non-
threatening environment, heightening awareness of emotional cues and personal responses that affect a conversation.
http://www.telehealthworld.com/images/Spring09.pdf
Tratamento - Asess
The purpose of this project is to establish best practices and protocols for the provision of on-line peer-to-peer support services for military amputees and their families.
ADL Company Inc. (ADL) and Virtual Ability, Inc. (VAI) announced the start of a project to establish best practices and protocols for the provision of on-line peer-to-peer support services to this community, with funding from the Telemedicine and Advanced Technology Research Center (TATRC) of the US Army Medical Research and Materiel Command (USAMRMC).
http://virtualability.org/Video.aspx
CrossReality - Interreality
Interreality in Practice: Bridging Virtual and Real Worlds in the Treatment of PTSD
The main feature of Interreality is a twofold link between the virtual and real worlds: (a) behavior in the physical world influences the
experience in the virtual one; (b) behavior in the virtual world influences the
experience in the real one. This is achieved through 3D shared virtual worlds; biosensors and activity sensors and personal digital assistants and/or mobile phones
CYBERPSYCHOLOGY & BEHAVIOR Volume 13, Number 0, 2010 http://696400829089934487-a-unicatt-it-s-sites.googlegroups.com/a/unicatt.it/giusepperiva/Riva%282010%29InterrealityinPTSD.pdf?
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Cross Reality – Anxiety Disorders
Second Life, Bio-Sensors, and Exposure Therapy for Anxiety Disorders Therapy for anxiety disorders, coupled with automatic processing of bio-sensed emotional signals.
http://2073995450429721324-a-unicatt-it-s-sites.googlegroups.com/a/unicatt.it/arctt/volume-7-summer-2009/Lisetti_ARCTT_2009.pdf?attachauth=ANoY7coLNoJdkv6N_KnkydRpcOUMQn5LWwRGZMlJKw3tCVDFgOCEv_7akCaeB18dgbCLdVlpDzfj8eAuLxx9B8kd2_u8WT17Ki2ABgf682UyhLgg1ZDu93YWtX0b0IUvBjOoi0f4Q68tiWovRwJuGxFywSTmZi63T5gawbz2Bu8pvTO_FnQCV40n4zKoEPSWl0RFboBtThcbOzjOSexVrlSxaqF9maGPOG3NEwF3ZzQK0XIGynYHtsM%3D&attredirects=0
Cross Reality - Smart Condo A sensor network records a variety
of events and environmental parameters and feeds the related data into our Web-based system. This system is responsible for inferring higher-order information about the activities of the condo's occupant and supporting the visualization of the collected information in a 2D Geographic Information System (GIS) and a 3D virtual world, namely Second Life (SL).
http://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=5191230
Consideraçôes
Professional associations have created codes of ethics and organizations who use or release records to organizations who utilize insurance reimbursement must comply with the Health Insurance Portability and Accountability Act (HIPAA). These ethics, regulations and standards naturally extend to treatment conducted in a virtual world setting. The Center for BrainHealth is taking steps to ensure best practice is followed, helping to create a standard of care in the industry.
Saúde e Mundos Virtuais
Katia Cánepa Vega