Privacy is a Myth EM 835 Information Accountability and Web Privacy Strategies
M. FryeH. Hess, Media RainS. Kamberi, Penny GalaxyJ. Murray, Murtek ViperK. Ostler, AddisonbowI. Spencer, ZkittykittyC. Steele, Xavia FlutaB. Truman, D’Lightful Doowangle
…and the 23 students in EM 835
April 18, 2012Dr. Cynthia Calongne, Colorado Technical University2012 TCC Worldwide Online Conference
Museum of Web Privacy
Student Museum on Web Privacy
Introduction
• What kind of e-mail and web activity monitoring for students in middle school and high school is acceptable?
Student Privacy & the Classroom
Content Filter & Key Logger
Smart Desk
Barbara -D’Lightful Doowangle
Karl -Addisonbow
Project Partners
The Project – Copyright Learning Module Idea: Learning Module – Engineering Design & Copyright/Patent Relationships
Develop a Learning Design Studio of an online module about Engineering Design Ideas/Contractual Work and the relationship with the Patent/Copyright process.
Design/Build – • SL Platform to
support• Content
Presentations• Activities
Research –• Copyright Law• Needs Assessment• Learning
Requirements
The Design Process - Learning Module
Analyze – • Observations• Feedback• Survey - Results
Goal: Outline, identify, and highlight up to date issues regarding intellectual property and copyright/patents. In addition, host this as an online learning module in a Virtual World Environment like Second Life.
Ideal: Develop a Holodeck or similar tool in Second Life to package a learning module to pose situations to visitors and then provide information leading to a solution with focus on Patent/Copyright Laws.
Context:• Synchronous Activities• Asynchronous Activities• Combinations – Linear / Non-linear
Content:• Information Content• Sources• Creative Content• Learning /Problems• Solutions
The Project – Copyright Learning Module
Copyright Learning Module = RESULTS
http://slurl.com/secondlife/Ach
eron%20LV426/31/203/55
http://cognitiveapprentice.com
/ctu/studiotour.htm
Visit us live in Second Life
See the tour slideshow
Copyright Learning Module = ROOM FOR MORE
Futuring:• Additional Copyright Solutions• Additional Fields of Application• Similar Modules for different topics
Innovations:• Virtual Worlds• Emerging Media• Artificial
Intelligence
Ideas &Discoveries
Design Solutions
How is My Identity Currently Defined?
• Drivers License– License Number– Name– Address (Street, City, State, Zip Code)– Hair Color– Eye Color– Height– Weight– Organ Donor
• Social Security Card– Work Eligibility Number
• Passports (E-Passport)– Paper Trail with RFID Tag
• Credit Cards– Card Number– Name– Security Feature Number (3 digit)
• User Name / Password / Pass Phrase
• Birth Certificate– Parents Information– Birth Date– Birth Location– Hand and Feet Prints– Picture– Blood Sample
• College ID– Name of College– Name– Year
• Genealogy– Heritage
• Medical EMR• Gender
– Male– Female– Transgender
Foursquare alone has over 5,000,000 registered usersGoogle latitude allows users to do micro-coordination
Mobile Tracking Location-Based Services Continue to Grow
So why do we share?
use location abstractions to scaffold privacy
concerns
share nothing &
no social benefits
share precise location (GPS)
& max social benefits
The Best Facial Emotion Extraction Method for Second life
How having better avatar facial features and expressions in Second life can provide a more real-life like form of communication
Three Methods
Facial Emotion Extraction through Text (SL) Facial Emotion Extraction using Kinect (Microsoft)
Facial Emotion Extraction using Webcam (nVisio)
Method Implementation Feasibility IntegrationExtracting emotion through user text
Already implemented in SL through Second Life Marketplace
Uses text chat which means total immersion of communication in the virtual world to mimic real face-to-face communication is not feasible
Users can integrate it by buying Automatic Facial Animation HUDs
Not all users, especially new users, are willing to pay for the HUDs.
Extracting emotion using motion capture technology via Xbox and Kinect
SL can be accessed through the Xbox 360 console via Xbox LIVE through Wi-FI connection
Implies Microsoft buying Linden Labs
No real indication that Linden Labs is up for sale.
Not feasible to believe users are willing to buy expensive hardware just to use SL
Users need to buy Xbox 360 and Kinect in order to integrate this technology.
Extracting emotion using nVisio’s technology via webcams (Best Method)
Linden Labs hiring nVisio
Finding a method to use
the extracted data from nVisio’s technology to apply to 3D avatar facial features.
Most users own laptops Most laptops have
webcams nVisio is a start-up
company willing to work with others
Users do not need to do anything except for using their webcams in SL
Can be integrated free via the free Second Life Viewer
Results
‘Cyberstalking : Worse Than
Personal Harassment
Cyberstalking takes many forms. Among them:
• Installing spyware on a target's computer or via email
• GPS surveillance of the movement of victims
• Posting personal or false and humiliating information about the victim on the Internet
• Sending harassing emails & msgs• Using social media such as
Facebook or Twitter to post false and humiliating information
CyberstalkingIt’s not a Game
Cyberstalking and cybercrimes are on the rise as more and more private information becomes easily accessible on the internet. Advances in technology have allowed stalking to go online, with perpetrators accessing personal information.
• Education and awareness are key.
• Set Bluetooth to non-discovery mode.
• MAC address filtering.
• Encryption.
• User-set passwords.
• Download latest software version.
• Be wary of strangers.
Bluesnarfing Prevention
Individual Therapy Session PrivacyProviding Privacy for Online
Consultations
Notecard
Project Topic: An Investigation Of Privacy Within Virtual World Therapy Sessions
Online therapy is a type of psychological treatment where patients and mental health professionals communicate and address mental issues. This type of therapy has been utilized for conditions such as post traumatic stress disorder, depression, eating disorders, and chronic pain. It is particularly useful to patients who want to be treated and want to remain anonymous or cannot attend in office consultations and visits.
The project is a virtual world simulation that evaluates two types of online therapy sessions: group therapy and individual therapy. Participants within the therapy sessions interact via avatars. The goal of the simulation is to identify and contrast participant web privacy and information accountability issues during these sessions.
Group Therapy Session Privacy
Content Removal Countries with the Highest Concern
Japa
n
Austra
lia
Turke
y
Fran
ceSp
ain
Taiwan
Argen
tina
Italy
United
Kin
gdom
Indi
a
Sout
h Kor
ea
United
State
s
German
yBraz
il0
200
400
600
800
1000
1200
1400
Google Complaints
Google Complaints
• Belarus• Bolivia• Chile• Costa Rica• Czech Republic• Ecuador• Egypt• Guatemala• Honduras• Hungary• Kuwait• Paraguay• Philippines• Romania• Saudi Arabia• South Africa• Ukraine• Uruguay• Venezuela
Countries with Less Concern
No Complaints Filed with Google
• Countries with the most privacy concern averaged 72% Internet Penetration
• Countries with the least privacy concern averaged 38% Internet Penetration
Privacy by Internet Penetration
Cloud Computing & Security
• Security is a major concern of companies who want to move to the cloud
• Cloud providers obtain certifications through auditing to verify they are secure
• Example Certifications– PCI – CMMI– NIST 800-53
For More Information
• Cyberstalking Comic http://nclc350group4.pbworks.com/w/page/7391773/Week%208%20Wiki%20Assignment
• Cyberbullies to be targeted by schools http://paulhurst.wordpress.com/2007/09/21/cyberbullies-to-be-targeted-by-schools/
Privacy is a Myth EM 835 Information Accountability and Web Privacy Strategies
M. FryeH. Hess, Media RainS. Kamberi, Penny GalaxyJ. Murray, Murtek ViperK. Ostler, AddisonbowI. Spencer, ZkittykittyC. Steele, Xavia FlutaB. Truman, D’Lightful Doowangle
April 18, 2012Dr. Cynthia Calongne, Colorado Technical University2012 TCC Worldwide Online Conference
Many thanks to the23 students in EM 835
Join us for a Treasure Hunt & tour of these simulations on Thursday, April 19, 2012 at 1600 HST, 2000 Mountain in Second Life!