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Page 1: Netex Webinar | Engage your learners with Stories and Challenges [EN]

& Next Generation Learning Platforms

Page 2: Netex Webinar | Engage your learners with Stories and Challenges [EN]

Mike Byrne Netex UK Country Manager

Agenda • Introductions • The power of story telling • Gamification and learner engagement • The importance of UX design • learningPlay

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The power of story telling

“People think that stories are shaped by people. In fact it’s the other way around…“ Terry Pratchett.

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Gamification applies game-like elements to non-game situations

Gamification and user engagement

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Transforming a subway staircase into a set of piano keys-each step producing a musical note

increased its use 66 percent…

26 % of people playing games are over fifty, which is an

increase from a mere 9 % in 1999…

When player reaches the maximum prize level, dopamine is released in the same amount,

regardless of the nature of the prize…

55% of people would work for a company that offered games as a way to increase productivity…

56 % showed no difference between games and conventional instruction.

32 % favoured games against 5 %

Engagement

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The importance of UX

“People learn nothing when they’re asleep, and very little when they’re bored“ John Cleese.

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learningStories

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learningStories

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Gamified Portal: Tech

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Gamified Content

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In Summary

1. Gamification. Leaderboards, points, badges, levels 2. Storyfication 3. Create rich content without programming (interactive videos, etc) 4. Tracking reports 5. Reuse your learning objects 6. Compatible with mobile devices 7. You don’t need a LMS 8. Powerful Gamification rules engine 9. Integrated with Mozilla OpenBadges

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