RE ORAL PRESENTATION
Group 1: Anthony, Brandon, De Quan, Bing Hong, Dominic
Overview of presentation Introduction and Background by Dominic Tan Procedure, Methodology and Results & Discussion by
Brandon Lim Conclusion of Project and Research, Application by Chan
De Quan Problems encountered and solved, limitations, constraints
and delimitations by Chua Bing Hong Suggestion for better approach to problem and suggestion
for future extension to project by Anthony Lim
INTRODUCTION AND BACKGROUND
INTRODUCTION AND BACKGROUND
• Background
- Facebook is a massive social networking site
- Its social applications are garnering millions of fans
across the globe
- Examples are Mousehunt, Farmville and Cityville
- These social applications have been proven to affect
social skills, grades and in some cases, health when
played in excess
• Problem statement-objectives
- Find the different ways to tackle the problem of
addiction to Facebook
social applications in Raffles Institution(RI) Year 2 boys
- To create awareness among all RI students to reduce
their usage of
Facebook social applications to prevent themselves
from getting addicted
- To study and understand the effect that social
applications have on health
INTRODUCTION AND BACKGROUND
• Hypothesis- Addiction to Facebook social applications affects the physical and mental health of Year 2 RI students
• Explanation of what prompted the research- Gap in the Literature- Little research in this area- No local research
INTRODUCTION AND BACKGROUND
• Brief project description- Addiction to Facebook social applications can affect RI Year 2 boys in many ways, however, in this project, we are mainly focusing on how it affects their physical and mental health. We will be gathering our information through various sources before compiling it into a final report for our teacher-mentor to review.
INTRODUCTION AND BACKGROUND
METHODOLOGY
Conducted a social survey Purpose was to find out:
- how addiction to Facebook social applications affect physical and mental health.- the extent of addiction among Year 2 Rafflesians.
METHODOLOGY
Social Survey
Sample size: 20 Respondents: Obtained through random
sampling Profile of 20 respondents: 14 years old,
Male, Secondary 2 Survey questions: 10 questions, structured
to give insight into topic Pilot survey: Conducted with a few to
validate questionnaire Assuring respondents: Team members
reminded respondents of the confidentiality of their response
METHODOLOGY
Social Survey
0 - 1/2 1/2 - 1 1 - 2 2 - 3 3 - 4 4 and above NIL0%
10%
20%
30%
40%
50%
60%
Amounr of time spent on Facebook Applications
Amount of Time (hr)
Perc
enta
ge o
f re
spondents
RESULTS
Yes, it does Yes, to some extent No, it does not0%
10%
20%
30%
40%
50%
60%
Opinion whether excessive use of Applications affects mental and physical health
Opinions
PErc
enta
ge o
f re
spondents
RESULTS
All th
e tim
e
Som
etim
es
Occas
iona
lly
Never NIL
0%
10%
20%
30%
40%
50%
60%
Sense of fustration when playing Applications
Frequency
Perc
enta
ge o
f R
espondents
terrible bad fair good excellent0%
5%
10%
15%
20%
25%
30%
35%
40%
Self-Esteem and General Happiness
Feeling
Perc
enta
ge o
f re
spondents
RESULTS
Most students use Applications in moderation Students know that excessive use of Applications
will affect their health, thus the reason for using Applications in moderation
Quite a few students are occasionally frustrated by the Applications
Contrary, usage of Applications hardly impacted the students’ self-esteem and they feel good
DISCUSSION & ANALYSIS
Conducted interview with Mrs Jacqueline Chua in Raffles Institution
Purpose was to reconfirm and find evidence to support the information found so far, and be advised of ways to curb addiction
Ten question were created Mrs Jacqueline Chua granted permission for the interview
about addiction of Facebook applicants. Voice recorder used during interview to help writing of
interview transcript and safeguard against misinterpretations of interviewee’s response
Conducted in Rafflesia Lounge to eliminate noise disturbances
METHODOLOGY
Face-to-face interview
Head of Department for Character Education in Raffles Institution.
Has a lot of experience in this field Recommended by Mr Edmund Chow
METHODOLOGY
Face-to-face interview
Addictions have a common trait: affects grades People addicted to social applications and gaming are
mainly loners who seek friends and power in the virtual world.
Good way to stop an addiction is by stopping completely instead of slowly conditioning oneself to stop it.
Parents are main players in beating addictions. There is no definite way of determining addiction. If a person exceeds norm by a large margin, it can be
concluded is possibly addicted. Facebook social applications if played moderately,
improves communication skills.
DISCUSSION AND ANALYSIS
We can use the results of our research and project to prove that Facebook social applications is bad to a certain extent and thus persuade parents to set a time limit for students so that more addicts will not surface
Raffles Institution can also impose a ban on all Facebook social application within its broadband area so Year 2 Rafflesians cannot access them.
The Character and Leadership Education (CLE) department can place greater emphasis on Facebook social applications in its curriculum
APPLICATION
Problems Encountered: Could not decide on
GPP Irrelevant answers
collected from surveys Interviewee knew little
about topic, gave other answers
Limited understanding of how to conduct social surveys, wrong questions asked
Solution: Consulted a teacher
and weighed pros and cons
Used other completed survey forms
Linked answers to our topic
Learned from mistakes, tried to improve in interview questions
1) Critique and Self-reflection
CONCLUSION OF PRESENTATION
Limitations/Constraints:
Little time to meet up
Did not know much about Researching
Little time given to finish work
Delimitations: Discussed on the
wiki and in chat rooms
Asked the Teacher-Mentor
Worked harder, kept later nights
1) Critique and Self-reflection
CONCLUSION OF PRESENTATION
Could not decide on GPP: For deciding a GPP, we could put it to a vote and have each person debate his PI ( preliminary idea)
Irrelevant answers collected from surveys: We can print extra survey sheets so we will not come up short in case of irrelevant answers
Interviewee knew little about topic, gave other answers: We can ask the interviewee to elaborate so we can find a way to link it to our topic
Limited understanding of how to conduct social surveys, wrong questions asked: We can judge our questions using the CRAP test, evaluating the clarity, relevance, accuracy and precision factors of each question
1) Critique and Self-reflection
CONCLUSION OF PRESENTATION
Analyze other factors where Facebook social applications might affect Year 2 Rafflesians (studies, social skills)
Research on other levels of Rafflesians ( Year 1) Research on how other games and applications
may affect Year 2 RI boys (World of Warcraft might induce violent feelings)
CONCLUSION OF PRESENTATION
1) Critique and Self-reflection
Teacher Mentor, Mr Edmund Chow:Guiding us
Interviewee, Mrs Jacqueline Chua:Spending time to help us in the interview
Survey Group:Helping us in the survey report
Each member of the group:Doing their job well
ACKNOWLEDGEMENTS
THE END