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Page 1: Advanced Analytics, Targeting, and Monetization with InMobi and Unity

Maximize your users

Page 2: Advanced Analytics, Targeting, and Monetization with InMobi and Unity

Agenda

‣  Ecosystem needs

‣  InMobi LTVP

‣  Actions at Work

‣  Getting started

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Page 3: Advanced Analytics, Targeting, and Monetization with InMobi and Unity

700K iOS & Android apps 60% app developers don’t profit 30% apps used only once

It’s a tough world out there.. Only user focused app businesses will win!

Page 4: Advanced Analytics, Targeting, and Monetization with InMobi and Unity

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How do I Maximize each user’s value? SOLUTION:

Understand ALL of your users and act upon each one differently

Monetize through in-app purchase AND

ads?

Maximize

engagement levels for all

users

Acquire users effectively

Page 5: Advanced Analytics, Targeting, and Monetization with InMobi and Unity

Retention Acquisition

Monetization

USERS

Keep it simple: Focus on value maximization during ‘ARM’ cycle

In order to focus on monetization, it is important to look beyond monetization..

Basics

‣  App value = Number of users * LTV of each user

LTV of each user

‣  Lifetime value ‣  LTV = value * engagement

Value levers

‣  Monetization ‣  Virality ‣  Loyalty ‣  UGC & Community ‣  Feedback ‣  Marketplace (Downloads, Ratings & Comments)

Page 6: Advanced Analytics, Targeting, and Monetization with InMobi and Unity

Increase engagement & monetization

InMobi Lifetime Value Platform (LTVP)

Page 7: Advanced Analytics, Targeting, and Monetization with InMobi and Unity

LTV Maximization — How It Works

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‣  Virtual good sales

‣  Ads

‣  Rewards

‣  Cross promote

‣  And more +

1. INSIGHTS 2. SEGMENTS 3. ACTIONS

User events such as purchases or level completion

Segment users by app usage and user attributes

Monetization and engagement by segment

Page 8: Advanced Analytics, Targeting, and Monetization with InMobi and Unity

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Tracking based on user events within the app

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‣  Revenue trend, virtual goods

‣  Engagement time spent, app launches

‣  User Profiles country, carrier

‣  Capture insights unique to your app with custom events

1. INSIGHTS 2. SEGMENTS 3. ACTIONS

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Flexible segmentation to define target user groups

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‣  Purchase History

‣  Engagement

‣  Advancement

‣  Country

‣  Custom Events

1. INSIGHTS 2. SEGMENTS 3. ACTIONS

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Maximize LTV with targeted actions

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‣  Increase monetization of paid users with virtual goods sales

‣  Increase monetization of non-paying users with ads

‣  Increase retention by rewarding highly engaged users

‣  Cross promote to exhausted users

1. INSIGHTS 2. SEGMENTS 3. ACTIONS

Page 11: Advanced Analytics, Targeting, and Monetization with InMobi and Unity

Responsive Targeting

Actions at Work

Page 12: Advanced Analytics, Targeting, and Monetization with InMobi and Unity

Identify pattern: Hardcore users would pay a lot for certain features Segment using rule engine: IF (user time spent == high) & (app section == ‘tough’) Timely unlocks Target segment: Hardcore users

Display offers at right time

Page 13: Advanced Analytics, Targeting, and Monetization with InMobi and Unity

Identify pattern: High paying users in developed economies tend to purchase a lot during holidays Segment using rule engine: IF (user purchase history == high) & (date == 31st Oct) & (country == USA || UK) Holiday promotion Target segment: High paying US and UK users

Add cyclic bursts to your sales

Page 14: Advanced Analytics, Targeting, and Monetization with InMobi and Unity

Identify pattern: New users are likely to be delighted to see a tailored message Segment using rule engine: IF (App launches < 5) & (country == China) Localized ‘welcome’ Target segment: New Chinese users

Increase retention beyond day 1

Page 15: Advanced Analytics, Targeting, and Monetization with InMobi and Unity

Identify pattern: User engagement can be improved with a social taunt Segment using rule engine: IF (user time spent in last month < 50% of average time spent) Social ‘taunt’ Target segment: Waning users

Increase engagement by 30%

Page 16: Advanced Analytics, Targeting, and Monetization with InMobi and Unity

Identify pattern: Highly engaged users from USA are most likely to give you viral uplift Segment using rule engine: IF (time spent > 300 hours) & (country == USA) Incentivize virality Segment: Social influencers

Reduce your CPA by as much as 50%

Page 17: Advanced Analytics, Targeting, and Monetization with InMobi and Unity

Identify pattern: Advanced users in your top app don’t have other apps in your portfolio Segment using rule engine: IF (levels crossed > 25) & (! Using omegajump)

Smart cross promote Segment: ‘ripe’ users

Increase ROI by acquiring known users

Page 18: Advanced Analytics, Targeting, and Monetization with InMobi and Unity

Getting started..

Page 19: Advanced Analytics, Targeting, and Monetization with InMobi and Unity

3. Actions ‣  INTEGRATE ACTIONS API to ask for actions at

specific places in app

‣  LAUNCH DYNAMIC ACTIONS on targeted segments 19

Get started in 3 simple steps…

Launch in less than 15 minutes

1. Insights ‣  INTEGRATE EVENTS API to send data —

app open, purchase etc

‣  VIEW INSIGHTS charts to analyze in-app behavior

2. Segments ‣  USE SEGMENT BUILDER to create groups of users

‣  VIEW SEGMENT REPORTS to understand segment trends

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Sign-up below & ask for invite code:

http://www.inmobi.com/ltvp

Use Unity Asset Store to download plugin and get started!


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