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Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View
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Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Dec 17, 2015

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Page 1: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Women Take a Wider ViewMary Czerwinski, Desney Tan, George Robertson

Microsoft Research and CMU

Women Take a Wider View

Page 2: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Overview Research on larger

displays Wider fields of view Examine new interaction

techniques Gender differences—often

reported that females underperform males in 3D nav

Desired outputs: novel HCI techniques that benefit everyone; principles to support navigation

Page 3: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Future Displays—Mass Multiples

Page 4: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Future Displays: Stanford’s I-Room

Page 5: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Future Displays-MSR

Page 6: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Large Display Efforts

Gender/FOV/Large Display FindingsWomen take a wider field of view to build

cognitive maps of virtual spacesElegant principle of nav design that benefits

females without male costUnlocking the “code” behind principles

from psychology and good design in navigation tasks

Page 7: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Prior Work—Nav & Gender

Females known to tend to navigate by landmarks in the environment

Importance of landmarks acknowledged in virtual world design (e.g., Darken, Elvins, Vinshon, etc.)

Men known to navigate by broader bearings (e.g., N, S, E & W)

Gender differences often magnified in virtual worlds (e.g., Waller, Hunt & Knap, 1998)

Page 8: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Prior Work--FOV

Much evidence that restricting FOV leads to performance decrements Increasing FOV to 90 degrees allows

overlapping sequence of fixations in memory; faster cognitive map construction

Wider FOV results in better eye-hand coordination and tracking behavior

Especially when visual complexity increasesNo gender effects mentioned in literature

Page 9: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiments 1 & 2 (CHI 2001)

Examined novel navigation techniques

Used large, 36 inch display (Arcturus) 2 rear projectors onto a a semi-curved

tinted Plexiglas surface using Windows multimonitor support

8:3 aspect ratio (twice as wide as normal displays)

36 x 14 inches 2048 x 768 pixel display surface FOV = 75 degrees

Also smaller, 17 inch display (~33 degree FOV)

Figure . Arcturus 36" display showing study world.

Page 10: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiment 1: Test Design

17 users (7 female) Procedure

Find, identify, pick up, drop cubes at target pads

Cubes scattered randomly Participants placed 4 cubes

on 4 pads in each of 4 conditions, all counterbalanced

Deadline of 5 minutes Testing nav techniques Measured trial times

Page 11: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

World Dimensions

Tutorial world 300 x 300 meters, 4 objects

Test world500 x 500, 23 objects (tents, roller coasters,

and rides)Both worlds had 4 “target cubes” and

“target drop pads”Object was to put 4 cubes on 4

corresponding pads as quickly as possible

Page 12: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiment 2: Conditions

Chose best nav techniques from Exp. 1Exp. 2: 3x2 within subjects design

Basic navigationSpeed-coupled flying with orbit

Speed-coupled flying with orbit/glide

LargeDisplay

SmallDisplay

Page 13: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

0 50 100 150 200 250

Total Time per Condition (sec)

Small Display

Large Displayfemale

male

male

female

Page 14: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiments 1 & 2 Summary

Larger display/wide fov may narrow gender gap on performance in 3D navigation

Unanswered questions…What tasks do they enhance? Why?What about them causes better/worse

performance?Cause of gender effect for navigation tasks?

Page 15: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiment 3

Goals--replicate and extend findings from Experiment 2 Hypothesis: wider FOV benefits females more than

males Also, better control for display size (all on one

display) DFOV to GFOV ratios identified

Design FOV x display size x gender

32.5 v. 75 degree FOVs, 18 & 36 inches wide displays

Page 16: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiment 3: Methods

32 intermediate to advanced PC users (17 Female)--No 3D gamers

Avg. age = 41 (19 to 60 years old)DFOV x GFOV ratios:

Small-narrow = ~1:1, small-wide=~1:2, large-narrow=~2:1, and large-wide=~1:1

FOV means GFOV from here on out

All conditions run on large display

Page 17: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiment 3: Procedure

Same task as in Experiments 1 & 2After 4 cubes found, 3 “pointing” trials

1 object and 1 drop pad were removed from world

Participants had to point at each object from 3 random locations (spatial memory measure)

450 MHz Pentium II Dell computer

Page 18: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiment 3: Dependent Measures

Trial time (for all 4 cubes)Travel distanceTravel height (measure of efficiency)User satisfactionPointing errorKit of Factor Referenced Cognitive Tests

MV2 and MV3—map memory measures

Page 19: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiment 3: Results

Map Memory, N.S., t(29)=-0.29, p=.77Performance data

2 (gender) x 2 (screen size) x 2 (FOV) repeated measures MANOVA

Percent correct, N.S.Main effects

Gender Males faster (193 v. 226 seconds) and flew higher

(16.5 v. 13.8 meters)

Page 20: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiment 3: Results

Main effects continuedLarger display conditions on avg.

resulted inLess pointing error (14.8 v. 15.4 meters

error)Greater distance traveled (6918 v. 5461

meters)More flying (15.5 v. 14.9 meters height)Faster trial times (205 v. 214 seconds)

Page 21: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiment 3: Results

Wider FOV’s on avg. resulted in Less pointing error (14.8 v. 15.3 meters

error)Shorter distance traveled (5777.4 v.

6601.7 m.)Higher flying (15.8 v. 14.6 meters)Faster trial times (199.85 v. 218.7

seconds)Planned comparison: M-F difference in

large display, wide FOV condition N.S.

Page 22: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiment 3: Trial Times

Effect of Field of View on Trial Times

160

170

180

190

200

210

220

230

240

250

260

Narrow Wide

Field of View

Avg

. T

rial T

ime (

Seco

nd

s)

Small Display-Females

Small Display--Males

Large Display--Females

Large Display--Males

Page 23: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Difference between M-F Trial Times

Figure 2. Effect of field of view on average trial time above; gender bias below.

160

180

200

220

240

260

Avg

. T

rial T

ime

(Sec

.)

Small Disp-F

Small Disp-M

Large Disp-F

Large Disp-M

Narrow Wide0

10

20

30

40

50

Del

ta o

f A

vg.

Tria

l Tim

es

Field of View

Small Disp

Large Disp

Page 24: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiment 3: Pointing Error

Pointing Error

0

10

20

30

40

50

60

Narrow Wide

Field of View

Po

inti

ng

Err

or

(Me

ters

)

Females--LargeDisplay

Females--SmallDisplay

Males--LargeDisplay

Males--SmallDisplay

Page 25: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Gender Strategy Differences

0

1000

2000

3000

4000

5000

6000

7000

8000

narrow w ide

Field of View

Avg

. D

ista

nce T

ravele

d (

Mete

rs)

females

males

Figure 3. Effect of field of view on distance traveled, including +/- one standard error of the mean.

Page 26: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiment 3: Discussion

User Satisfaction: 12/15 males and 14/17 females preferred wider fov conditions

Observed typical overall male superiorityLarge display, wide FOV condition reduces

that superiority (trial times, pointing error)Opposing gender strategies for wide fov

conditions

Page 27: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiment 4: Females Only What about large displays and wide FOVs helps

females? Does seeing more landmarks through eye or

head movements on screen help? Possibly offloads cognitive task to perceptual system Females worse at constructing cognitive maps Better at spatial memory tasks Perhaps large-wide viewing conditions lesson

demands on cognitive system and help build map Hypothesis: Females should benefit more from

wider FOV in more complex navigation conditions on large display

Page 28: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiment 4: Methods

13 Females (22 to 52 years old, avg.=36.7) Intermediate to advanced PC users No 3D gamers

Same task as in Experiments 1-3, except no pointing tasks or memory tests

Varied complexity of worlds (12 v. 23 items) 2 (world complexity) x 2 (FOV) design, large

display condition only

Page 29: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiment 4 Results: Trial Times

2 (complexity) x 2 (FOV) RM ANOVAMain effects

Complexity (dense worlds reliably slower to navigate)

FOV (wider FOV reliably faster to navigate)Complexity x FOV interaction N.S.

Though wider FOV did benefit denser world navigation slightly more, on average

Hypothesis not strongly supported

Page 30: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiment 4: FOV x Complexity

Figure 4. Study 2 average trial times, including +/- one standard error of the mean.

40

45

50

55

60

65

70

75

80

85

Narrow Wide

Field of View

Avg

. Tri

al T

ime

(Se

con

ds)

Sparse

Dense

Page 31: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Exp. 4 Results: Distance

Females traveled reliably shorter distances with wider FOV

Same strategy seen in Experiment 3No other effects significantUser Satisfaction

11/13 preferred wider FOV “With the wide FOV, you can quickly

pinpoint the object and move toward it. The small FOV causes you to lose orientation…”.

Page 32: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Experiment 4: Discussion

Wider FOVs benefited females more, on average, in complex worlds, but N.S.

May have had too few participantsFuture study will include both males and

females, greater world complexity and wider fields of view

Page 33: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Current & Future Studies

Current study shows no gender differences with 2D, productivity tasks between large and small displays

No egocentric movementCould be that optical flow cues are

causing the gender specific findingsStudy next month to test this hypothesis

Page 34: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Preliminary Principles—Field of View

Use a wider field of view (~75 degrees) coupled with a large display (~36 inches) for better female navigability

Works for both simple and complex information spaces

Ensures females navigate as quickly and accurately as males on search and manipulation tasks in novel environments

Could be critical in educational and training settings

Page 35: Women Take a Wider View Mary Czerwinski, Desney Tan, George Robertson Microsoft Research and CMU Women Take a Wider View.

Conclusion

User research plays “pivotal” role in developing advanced technology @MSRLeading to better designs Identifying new psychological principlesBlurring the line between basic and applied

researchProduct teams see value (e.g., big display

surfaces are embraced due to findings)