What happens when the device disappears? Learning when technology is just part of the ecology? Speaker: Peter Norman Levesque President, Institute for Knowledge Mobilization Organization: Canadian School Boards' Association Niagara Falls
Sep 14, 2014
What happens when the device disappears? Learning when technology is just part of the ecology?
Speaker: Peter Norman Levesque
President, Institute for Knowledge Mobilization
Organization:Canadian School Boards' Association
Niagara Falls
Institute for Knowledge Mobilization ©Peter Levesque 2007-2014
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Do we have data overload
or filter failure?5 June 2014
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Acceleration and Amplification
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Big Data
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Every day, we create 2.5 quintillion bytes of data — so much that 90% of the data in the world today has been created in the last two years alone.
This data comes from everywhere: sensors used to gather climate information, posts to social media sites, digital pictures and videos, purchase transaction records, and cell phone GPS signals to name a few.
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How did we get here?
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And are we having theneeded impact in education?
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Are we still Hunting and Gathering?
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Never in human history have we hunted for so much data, information and knowledge.
Never in human history have we gathered so much that is useful but not used.
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4000 BCE
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3000 BCE
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200
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1450
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1792
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1876
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1897
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1929
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1939
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Post WWII research expanded significantly
171945
2000
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1958 - 1969
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Advanced Research Projects Agency createdTen years later, creates the first computer network
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1959 - 1971
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1959 - Peter Drucker coins the term “knowledge worker“
1962 - Everett Rogers publishes “Diffusion of Innovation”
1971 - Ray Tomlinson, of BBN sent the first network e-mail
Institute for Knowledge Mobilization ©Peter Levesque 2007-2014
1980 - 1993
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1982 -"The Computer" was named Machine of the Year by Time Magazine
1991 - Tim Berners-Lee invents the “World Wide Web”
1993 – Mosaic Browser popularizes the Web
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Ray Kurzweil
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"When I was a student at MIT, we all shared one computer and it took up a whole building. The computer in your cell phone today is a million
times cheaper and a thousand times more powerful. What now fits in your pocket 25 years from now will fit into a blood cell and will again
be millions of times more cost effective."
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Access on “Steroids”
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Google Glass
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Nanotech Cancer Treatment
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Over – Consumption?
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Email: 144 billion email per day worldwide. Websites: 624 million Users: 2.4 billion Mobile: 6.7 billion mobile subscriptionsTwitter: 175 million tweets daily averageFacebook: 1+ billion users Google: 1.2 trillion searches annuallyYouTube: 4 billion hours/month of video watchedYouth: spend less time watching TV (60%) and more time online (600%)
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Data and information is for processing.
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It becomes knowledge when it has a social life.
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Education is a socialization
process.5 June 2014
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How are we thinking about
education?5 June 2014
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How are we thinking about
learning?5 June 2014
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How are we thinking about
technology?5 June 2014
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Significant shift in thinking about research impact
Passive push (until 1970s+)
Push harder (1990s+)
Partner & pull(2000+)
• Dissemination via traditional journals, conferences
• Focus on implementation, e.g. performance feedback
• Linkage & exchange, e.g. joint production
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Institute for Knowledge Mobilization ©Peter Levesque 2007-2014
Decisions are a complex calculus
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Philip Davies, Is Evidence-Based Government Possible?Jerry Lee Lecture 2004, Washington, DC
Evidence
ExperienceJudgement
Resources
Values
Habits
TraditionsLobbyists
Pressure Groups
Pragmatics
Contingency
Emotions
Other Factors
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Systems Thinking and Knowledge Mobilization
Now What: Decisions,
Directions, Actions
So What: Meaning,
Analysis, Interpretation
What: Data, Information, Description, Stories
MULTIPLE INPUTS FROM RESEARCH, PRACTICE, EXPERIENCE, CULTURE
Innovation
SupportingInfrastructure
Initiatives
Incentives to Share betweenLevels
Value Creation
ProgramsPoliciesPrioritiesProcessesPractice
ProductsPerspectivesProceduresPossibilitiesPeople Skills
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And beyond the common process of standardization or “herding cats”
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Core organizational process
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Vision Mission Goals Strategy Tactics Outputs Outcomes Impacts
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Core of Value Creation is Conversation
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Increasing the scale of implementation
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Trends we are watching– Communities of Practice– Social Network Analysis– Data Visualization– Mobile and geo-location– Crowdsourcing data– Crowd-funding projects– Gamification
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We need to be creative:
In order to create the “ideal” future, you need a lot of ideas from which to choose otherwise the future tends to
look like a linear extension of what already exists.
Or
If you want to know what the future is, be part of its development. (Peter Drucker)
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Technology
Should support social processes.
Not the other way around.
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Open Systems Interconnection Model (OSI)
Culture • Capacity • Content • Computers • Connectivity •
Construction • Coordination
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Cultureof the school and
classroom to support innovative use of learning
tech
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Capability of teachers to use technology to help every student learn
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Curriculum, courseware, & continuous assessment
that deliver knowledge and skills to students, that build relationships
between teachers and students, and that provide meaningful and timely feedback
to students, teachers, and parents.
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Computing devices to reliably and effectively
deliver the curriculum, courseware, and
continuous assessment.5 June 2014
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Connectivity to reliably link students to
other students, students to teachers, and students to both their local community and the
wider world.5 June 2014
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Co-ordination of changes to laws, funding, collective
agreement work rules, etc. to allow schools to effectively
harness the power of learning tech.
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• Start with why• Consistent and ongoing conversations• Adopt a systems perspective• One “nail” at a time• “Anchor” with principles and values• Fail fast and move to next iteration• Adapt and adopt from other sectors• Focus on the social – the tech will change
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Contact information
(613) 552-2725
www.knowledgemobilization.net
@peterlevesque
Fairmont Chateau Laurier1 Rideau Street, Suite 700Ottawa, ON, K1N 8S7
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