Werewolf: The Forsaken Sheet created by Óskar Eggertsson emeraldsamurai.com World of Darkness and Werewolf: the Forsaken copyright of White Wolf & Onyx Path Name: Player: Chronicle: Pack: Virtue: Vice: Concept: Auspice: Tribe: Lodge: Size Speed Defense Armor Initiative Mod Exp.Total Exp.Spent Mental Aributes Physical Aributes Social Aributes Intelligence Wits Resolve Strength Dexterity Stamina Presence Manipulation Composure Power Finesse Resistance Mental Skills Specialties -3 unskilled Academics Computer Crafts Investigation Medicine Occult Politics Science Physical Skills -1 unskilled Athletics Brawl Drive Firearms Larceny Stealth Survival Weaponry Social Skills -1 unskilled Animal Ken Empathy Expression Intimidation Persuasion Socialize Streetwise Subterfuge 10 9 8 7 6 5 4 3 2 1 Harmony heal -1 -2 -3 Renown Attributes 5/4/3 | Skills 11/7/4 (+3 Specialties) | Auspice: 1 bonus Specialty | Tribe | Renown & Gifts: 1 for auspice, 1 for tribe, 1 of your choice | Merits 7 | Buying the 5 th dot costs double | Health = Stamina + Size | Willpower = Resolve + Composure | Size = 5 for adult, human-sized Werewolf | Defense = Lowest of Dexterity or Wits | Initiative Mod = Dexterity + Composure Speed = Strength + Dexterity + 5 | Starting Harmony = 7 | Primal Urge starts at 1 dot | Start with Essence = Harmony Purity Glory Honor Wisdom Cunning Primal Urge Essence Merits willpower