VAmpire: The Requiem Sheet created by Óskar Eggertsson emeraldsamurai.com World of Darkness and Vampire: the Requiem copyright of White Wolf and Onyx Path Name: Player: Chronicle: Coterie: Virtue: Vice: Concept: Clan: Covenant: Bloodline: Size Speed Defense Armor Initiative Mod Exp.Total Exp.Spent Mental Aributes Physical Aributes Social Aributes Intelligence Wits Resolve Strength Dexterity Stamina Presence Manipulation Composure Power Finesse Resistance Mental Skills Specialties -3 unskilled Academics Computer Crafts Investigation Medicine Occult Politics Science Physical Skills -1 unskilled Athletics Brawl Drive Firearms Larceny Stealth Survival Weaponry Social Skills -1 unskilled Animal Ken Empathy Expression Intimidation Persuasion Socialize Streetwise Subterfuge 10 9 8 7 6 5 4 3 2 1 Humanity heal -1 -2 -3 Flaws Attributes 5/4/3 | Skills 11/7/4 (+3 Specialties) | Clan (+1 bonus Attribute according to clan) | Covenant | Merits 7 | Buying the 5 th dot costs double | Disciplines 3 dots (2 must be in-clan) | Health = Stamina + Size | Willpower = Resolve + Composure | Size = 5 for adult human | Defense = Lowest of Dexterity or Wits | Initiative Mod = Dexterity + Composure | Speed = Strength + Dexterity + 5 | Starting Humanity = 7 | Blood Potency starts at 1 dot | Starting Vitae = d10 roll Blood Potency Vitae Merits willpower