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VR editing and evolution January 2017 1
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Virtual Reality - Challenges & opportunities

Jan 22, 2018

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Technology

Paul Gailey
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Page 1: Virtual Reality - Challenges & opportunities

VR editing and evolution

January 2017

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@paulgailey everywoah.comCofounder, Everywoah

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woah.es/numavr

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"...are people underestimating the importance of mobile and that's how people will get into VR?"

“mobile will be the path to mass adoption globally..”

6min 57 sec 7.30

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Headset reach by device type to date

2014 5 million

Beating expectations8

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Headset reach by device type to date - Oct 2016

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Reach in mobile VR - installs and confirmed

25-50m 5m

youtube.com/360

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2m subs

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August 2016

250k 1m MAU

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2m risingto 21m 2020

x10Source: http://www.ccsinsight.com/press/company-news/2703-sales-of-vr-headsets-take-off-faster-than-expected-as-awareness-grows-and-content-improves

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The era of Video - Now it’s 360º

Publishers are ready, creators not.

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Virtual Reality - A big opportunity

33% 261 of 800 = R 14

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Groundhog day

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~20%

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Quality VR content creation is the gap

Publishers are ready, creators not.

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Awkward

but improving...

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Ambitious but complex post

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New breed of prosumer 360º hardware

24360rumors.blogspot.com

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Volumetric, stereo, hacks and low cost

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Unending...

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woah.es/fulldome

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Workflow

woah.es/wistiaworkflow

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Editing

woah.es/jonny

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Year ahead….

Galaxy 8

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Daydream Hollywood

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“There seems to be a lot of excitement around something that, to me, is a yawn, frankly.

30James Cameron

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“They wanted to see something different, but something different saw them first.

31Wes Craven

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reDirectors

€35,000 documentary into hit of the summerTime, Aug 16, 1999

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“Help” uses a lot of subtle cues to get a viewer’s attention, including binaural sound, light and effects as well as the story itself.

Variety, @jank0 May 2015

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Grammar of 360 film

woah.es/filmgrammar

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Branched 2d

woah.es/branched2d

400 interactive ways to reach one of four conclusions to film

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Was Interlude

helloeko.com

Now rebranded

Samsung backed

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Non gaming VR accelerating

Est ~ 1000 active companies in VR/AR

Non gaming media publisher 360 commitments RISING

Ecosystem growing

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Brands, documentaries, arthouse….

vrcity.film

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Mobile Journalism - mojo

New breed of #mojo

Mojo360

Rapid mobile workflows

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LIVE 360

1k Xmas tweet

250k replays

Camera support

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Facebook LIVE 360

Q1 rollout

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woah.es/natgeo360

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VR editing and evolution

January 2017

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whiteguyswearinoculusrifts.tumblr.com

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woah.es/numavr