Top Banner
Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources Management Librarian University of Connecticut [email protected]
22

Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

Dec 26, 2015

Download

Documents

Todd Cole
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

Thriving in the E-Resource Amusement Park:

Using the ADDIE Instructional Design Model as a Management Framework

Galadriel ChiltonElectronic Resources Management LibrarianUniversity of [email protected]

Page 2: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

88%

17%

7%

E-Resources (Continuations, PDA, System-Wide E-Books)

Collections Support

One Time Expenses (Excludes PDA, System-Wide E-Books)

Collection Budget Expenditures by Type

Page 3: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

Managing electronic resources is like….

Page 4: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

Photos by Mycael, retrieved from Flickr, used in accordance with artist’s Creative Commons License.

Page 5: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

Photo by Mykl Roventine, retrieved from Flickr, used in accordance with artist’s Creative Commons License.

Page 6: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

Photo by Coolmikeol retrieved from Flickr, used in accordance with artist’s Creative Commons License.

Page 7: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

Analyze

Design

Develop

Implement

Evaluate

Page 8: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

PhaseApplied to Instructional

DesignApplied to E-Resource

Management

A – Analysis of Audience, learning problem(s) and environment, goals and objectives, delivery options, and timeline.

Existing systems and methods for managing electronic resources, established processes and procedures as well as e-resource audience/users and stakeholders.

D – Design Systematic design of learning objectives and outcomes as well as prototypes.

Informed by analysis, design of management systems and communication processes.

D – Development Building system from prototypes.

Building systems and processes.

I – Implementation System implementation and delivery; instructor training.

Implementation of processes and systems.

E – Evaluation Formative (ongoing and occurs during each stage of the process) and criteria-based summative evaluation.

Ongoing comparison of management needs, workflow analysis, and feedback from audience/users and stakeholders.

Page 9: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

A - Analysis

Photo by Kenny Louie (kennymatic) retrieved from Flickr, used in accordance with artist’s Creative Commons License.

Page 10: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

Photos by Krossbow and Notacrime retrieved from Flickr, used in accordance with artist’s Creative Commons License.

Page 11: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

Photo by Ric e Ette retrieved from Flickr, used in accordance with artist’s Creative Commons License.

Page 12: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

Photo by Jamie Thompson retrieved from Flickr, used in accordance with artist’s Creative Commons License.

Page 13: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

Microsoft Clipart

Page 14: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

D – Design & DevelopI – Implement

Patent Drawing for a Flying Machine, 1869, retrieved from The National Archives.

Page 15: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.
Page 16: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.
Page 17: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.
Page 18: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

E – Evaluate

Photo by Bryan Jones retrieved from Flickr, used in accordance with artist’s Creative Commons License.

Page 19: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

What worked? What didn’t?

Page 20: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

Analyze

Design

Develop

Implement

Evaluate

Page 21: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

Photo by Mykl Roventine, retrieved from Flickr, used in accordance with artist’s Creative Commons License.

Page 22: Thriving in the E-Resource Amusement Park: Using the ADDIE Instructional Design Model as a Management Framework Galadriel Chilton Electronic Resources.

Thank you!

Discussion…andQuestions?