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The Language of Interaction Bill DeRouchey Ziba Design
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The Language of Interaction

Jan 27, 2015

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Bill DeRouchey

 
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Page 1: The Language of Interaction

The Languageof Interaction

Bill DeRoucheyZiba Design

Page 2: The Language of Interaction

What can we learn from the objects…

Page 3: The Language of Interaction

that surround us every day?

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What insight can they provide?

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People are surrounded by technology,

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products that we design and make…

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that they have to learn how to use.

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How do people figure it all out?

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People learn from past experiences.

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Interfaces inheritmeaning from

other interfaces.

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They unconsciously look for language.

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We need to see what people see.

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We need to seek inspiration.

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Inspiration from what we carry around.

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Inspiration from common interactions.

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Inspiration from what surrounds us.

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Inspiration from what guides us.

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Inspiration from what amuses us.

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Inspiration from what intimidates us.

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Inspiration from hacking it up.

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Inspiration from mixing it up.

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Inspiration from seeing the language.

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We create and curate this language…

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but language evolves and spreads.

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Languagesalways evolve.

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Power icon0 1

Symbols start with one meaning…

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then evolve and extend that meaning.

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And migrate across domains.

Photo: Livia Labate

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Meaning translates across products…

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to become a true icon.

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Or meaning can evolve…

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into which team possesses the arrow.

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Meaning can survive a long time.

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For example: Why green and red?

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Bad, negative. Good, positive.

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Start, on. Stop, off.

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Why do we use red and green?

???

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They are inherited from traffic signals…

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which inherited from railroad signals…

Photo of railroad traffic signal

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We need to decodecommunication.

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© Scott McCloud, Understanding Comics

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The languageof interaction.

Page 43: The Language of Interaction

WordsIconsColorsShapesSoundsMotionGestureSizeContour

ZoningLayoutIsolationPriorityProximityRepetitionAlignmentSequence

ClarityPerspectivePurposeDelightSurprise

Elements Relationships

The language of interaction.

Principles

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Elements.

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Words. Labels are everywhere.

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Words. Instructing new users.

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Words. Beneficial redundancy.

Photo: Darwin Bell

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Words. Command or label?

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Words. Simple …Words. Simple or confusing?

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Words. Redefining leads to confusion.

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Words. Clean and simple.

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Words. Inviting. Add a trip?

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Colors.

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Shapes. Which is a “button”?

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Shapes. Physical shape has meaning.

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Shapes. Physical shape has meaning.

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Shapes. “Look at me, I’m a button!”

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Shapes. Rounded rectangles evolve.

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Shapes. Underline = “I am a button.”

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Shapes. We don’t need shapes.

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Shapes. The whole side is a button.

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Shapes. Or the button disappears.

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Shapes. What’s interactable anymore?

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Gesture. First public exposure?

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Gesture. Cooties lead to gestures.

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Gesture. Tapping into natural motions.

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Relationships.

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Zoning. Families of controls/content.

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Zoning. An example: Amazon.

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Tempt

Zoning. Dividing up the page.

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Tempt

Tempt

Zoning. Dividing up the page.

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Tempt

Tempt

Browse

Zoning. Dividing up the page.

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Tempt

Tempt

Browse

Re-Tempt

Zoning. Dividing up the page.

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Tempt

Tempt

Browse

Follow up

Promote

Zoning. Dividing up the page.

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Tempt

Tempt

Browse

Follow up

Promote

Zoning. Dividing up the page.

TemptManage

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Priority. There is a focus.

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Priority. Where is the importance?

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Priority. Where is the focus?

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Priority. Color used to create focus…

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…but multiple focuses is not focus.

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Priority. Distinguish the likely option.

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Priority. Promote the likely option.

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Priority. Create a hero.

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Principles.

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Clarity. Make sense or confusion?

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Clarity. Sacrifice meaning for… rad?

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Clarity. Anticipate the question.

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Clarity. Meaning from a distance.

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Clarity. Big fat letters.

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Clarity. Action = results.

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Perspective. Product or system?

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Perspective. Customized for who?

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Perspective. Is that really necessary?

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Perspective. Is that really necessary?

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Perspective. Is that really necessary?

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Surprise. Design for delight.

!

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Surprise. Anticipate frustration.

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Surprise. Anticipate frustration.

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Page 100: The Language of Interaction

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