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1 Jason Hirschhorn: @jasonhirschhorn Matthew Ball: @ballmatthew Tal Shachar: @tweettal The Future of Video Q2 2016
34

The Future of Video - d2dpa77enk4uif.cloudfront.net · The Future of Video Q2 2016. 2 So what’s the future look like? Agenda: 1. Where the Video Industry was (and why) 3. ... Season-to-Date

Aug 03, 2018

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Page 1: The Future of Video - d2dpa77enk4uif.cloudfront.net · The Future of Video Q2 2016. 2 So what’s the future look like? Agenda: 1. Where the Video Industry was (and why) 3. ... Season-to-Date

1

Jason Hirschhorn: @jasonhirschhornMatthew Ball: @ballmatthew

Tal Shachar: @tweettal

The Future of VideoQ2 2016

Page 2: The Future of Video - d2dpa77enk4uif.cloudfront.net · The Future of Video Q2 2016. 2 So what’s the future look like? Agenda: 1. Where the Video Industry was (and why) 3. ... Season-to-Date

2

So what’s the future look like?Agenda:

1. Where the Video Industry was (and why)

3. What’s Driving this Change (and what that means)

2. The Underlying Fragility of Pay TV Today

4. The Digital Future of Video Services

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3

The Traditional Video Ecosystem was Defined by its Constraints

Severe bottlenecks to content production and distribution reduced industry competition and consumer choice

Bottlenecks

Sources: REDEF Analysis

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4

Inflation-Adjusted Pay TV Ecosystem Revenues(US Only)

…And These Constraints Were Terrific for Anyone in the Business

For almost all content creators, there was only one path to audiences – and audiences had only one path to video. This enabled phenomenal growth and (virtually unstoppable) profitability in television

• Thanks to its reach, immersive experience and record levels of consumption, television quickly became the most valuable medium on earth

• It was also highly concentrated, with a clear business model (eyeballs) and immense barriers to entry

• Furthermore, there was no “failing out” of carriage, no struggle to find revenue and ease discoverability

• For all its critics, growth remains robust by 2016

Sources: SNL Kagan

150B

125B

100B

75B

50B

25B

0B’10’08’06’04’02’00’98’96’94’92’90’88 ’14’12’86’84’821980

Affiliate Fees

Network Ad Revenues

Net Pay TV Revenue

Bo

x O

ffic

e

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5

Even Today, Pay TV Subscriptions Have not Materially Declined

Despite rampant coverage of ‘cord cutting’, the number of US Pay TV subscriptions has remained around 99M for close to a decade – an astounding 85% penetration rate

Total Pay TV Subscriptions(US Only)

80M

70M

60M

90M

100M

40M

10M

0M

50M

20M

30M

2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016

Sources: MoffettNathanson

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6

So what’s the future look like?

But TV’s dominance is coming to an end…

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7

Change in Time Spent Watching Traditional TV by Age Group(Live + VOD + DVR, Based on Q2s)

Change in Hours Spent Watching Traditional TV per Month(Live + VOD + DVR, Q2 2016 v Q2 2010)

(1) Audiences are Moving on from Traditional TV

No matter how strong CPMs remain or long-term carriage agreements are, no industry can sustain the type of “volume” losses currently experienced by the TV business; engagement is the leading indicator to cord cutting

Sources: Nielsen

20152011 2012 20132010 2014 2016

5%

0%

-5%

-10%

-15%

-25%

-30%

-35%

-40%

10%

-20%

65++8%

25-34-30%

12-17-40%

18-24-42%

US POP.-11%

35-49-13%

2-11-22% -23

-41

-48

-39

-18-16

2

16

2-1112-1750-64 25-3465+ 35-49 18-24US POP.

50-64+1%

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8

Share of Major Media Advertising Spend by Medium(US Only)

Total National Ad Spend as a Percentage of GDP(US Only)

(2) TV Ad Spend Will Soon be Hit by Digital

If digital ad spend continues to grow, it will need to eat into TV’s share of advertising; contrary to popular belief, new mediums do not “grow” the total amount of ad dollars available; ad spend is zero-sum

Sources: Bloomberg, eMarketer

Wo

rld

Wa

r 2

0.0%

0.5%

1.0%

1.5%

2.0%

2.5%

3.0%

3.5%

4.0%

4.5%

5.0%

195019401930 201020001990198019701960

0%

10%

20%

30%

40%

50%

60%

70%

80%

90%

100%

’70’65’60’55’50’45’40’35’30 ’15’10’052000’95’90’85’80’75

Mobile

Digital

Radio

Magazines

Newspaper

Television

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9

# of New Primetime Original Scripted Series per Year & Their Survival Rate(US Only)

(3) The Network Business Model is Bursting at the Seams

Despite massive increases in video consumption, the cancellation rates for Primetime Original Scripted Series have surged from 10% per year to nearly 60%. More shows were cancelled in 2014 than aired 15 years earlier

Sources: FX Research, NY Mag, REDEF Analysis

Tota

l Nu

mb

er

of

Seri

es

Ren

ewal R

ate

0

50

100

150

200

250

300

350

400

0%

10%

20%

30%

40%

50%

60%

70%

80%

90%

100%

20032002200120001999 201520142013201220112010200920082007200620052004

CancelledRenewed Renewal Rate

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(4) Pay TV is in Secular Decline

Though the number of Pay TV homes has been flat for years, penetration is plummeting for the first time in history – leading to a never-before-seen increase in the number of video-watching homes without Pay TV

Pay TV Penetration(US)

Number of Non-Pay TV Households(US)

70%

72%

74%

76%

78%

80%

82%

84%

86%

88%

90%

-7.3%

25M

20M

5M

15M

10M

0M

+82%

2000 2002 2004 2006 2008 2010 2012 2014 2016 2000 2002 2004 2006 2008 2010 2012 2014 2016

Sources: MoffettNathanson

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11

Monthly Minutes Delivered by Network Group(US Only, Inclusive of Broadcast + Basic Cable + Premium Cable, C7 Live + VOD + DVR, Season-to-Date through February 28th)

How has this Affected Incumbents?

Big Media has yet to fully adapt to this new environment and new challengers are moving quickly to capitalize on this inertia

150B

300B

0B

100B

50B

250B

200B

Disney(Ex-ESPN)

NBCU A+ECBSTime Warner

-35%

-16%

21st Century Fox

-11%

NetflixDiscoveryESPN

-14%

Viacom

+669%+33%-30%

-21%

2015 – 2016 Season through February

2010 – 2011 Season through February

Sources: SNL Kagan

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12

So what’s the future look like?

Why Has This Happened?

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13

The Entertainment Ecosystem has been Unbound

The traditional bottlenecks to content production and distribution have been opened up by technology, reducing the power and value of gatekeepers and creating a new bottleneck: consumer attention

Sources: REDEF Analysis

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14

This Has Led to Seven Critical Trends

Massive Increases in Content Production1

Brand New Capabilities3

The Emergence of New Content Formats4

The Concentration of Digital Ad Revenues7

The Rise of the Product Experience5

2 Commoditization of (Units of) Content

The Power of Distribution6

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#1: Massive Increases in Content Production (1)

As technology improved, production costs fell, and distributional controls were relaxed, the industry experienced a massive influx in “professional” content

Sources: Box Office Mojo, FX Research, NY Mag, UNESCO, Forbes, REDEF Analysis

Number of Movies Released per Year(US & Canada)

Number of New Original Scripted Series per Year(US)

Books Publisher per Year(Global)

0

100

200

300

400

500

600

700

800

1980 ‘90 ‘10‘000

50

100

150

200

250

300

350

400

’00 ’10’9019800.0M

0.5M

1.0M

1.5M

3.0M

2.5M

2.0M

’00’901980 ’10

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16

Video Hours Uploaded per Year(Global)

Photos Uploaded per Day(Global)

Posts per Day(Global)

#1: Massive Increases in Content Production (2)

At the same time, UGC content absolutely exploded thanks to free distribution platforms, the proliferation of inexpensive media hardware, and the rise of web/mobile

Sources: KPCB, Twitch, YouTube, Twitter, Tumblr, REDEF Analysis

800M

700M

600M

500M

400M

300M

200M

100M

0M’12’11’10’09’08’072006 ’15’14’13

1.50B

1.25B

1.00B

0.75B

0.50B

0.25B

0.00B’08’072006 ’15’14’13’12’11’10’09

Tumblr

Tweets

Instagram

Snapchat

Facebook1.0M

0.8M

0.6M

0.4M

0.2M

0.0M’15’14’13’12’11’10’09’08’072006

Twitch

YouTube

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17

Fanfiction Stories Publisher on Wattpad per Year(Global)

Active Podcasts on iTunes(Global)

#1: Massive Increases in Content Production (3)

Entertainment no longer requires established media brands or established distributors; and new brands can scale and build empires faster than has ever been possible

Sources: WattPad, Josh Morgan, REDEF Analysis

0M

10M

20M

30M

40M

50M

60M

70M

80M

90M

100M

’11’10’09’08’072006 ’15’14’13’12

100K

90K

80K

70K

60K

50K

40K

30K

20K

10K

0K’15’14’13’12’11’10’09’08’072006

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18

#2: Commoditization of (Units of) Content

It’s no longer good enough to make “good” or even “great content” – the reality is that many now can and do. And those that own both distribution and customer relationships are thriving

Music Industry Revenues(US)

Newspaper Industry Revenues(US)

Number of AAA Game Studios (Global)

$20B

$15B

$10B

$5B

$0B

-71%

20142004199419841974

~23

20142006

~125$70B

$10B

$0B

$20B

$30B

$40B

$50B

$60B

1950 1970 1990 2010

Sources: RIAA, Carpe Diem, DICE

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19

#3: Brand New Capabilities

New capabilities have created new business models leading to new competitive fronts, opening up the ecosystem to new players, and rewarding different strategies

• No need for intermediary distributor• In many cases, intermediaries are

impediments and hurt the consumer

• Scale no longer a prerequisite for profit• Targeted, niche offerings are suddenly

capable of being profitable

• The same service can act as many different things to many different people

• New categories have emerged, from live interactive broadcast to eSports

• Netflix spends less on non-content costs per sub than HBO despite handling all billing, service, Apple Tax + marketing

• Know not just what’s watched, but how, when, why and from where

• Native ads, referral revenue, crowdfunding• Replacing windowing with price

discrimination

• Can now form meaningful – and two-way – consumer relationships

D2C Offerings

Niche Offerings

Personalization

Consumer Relationships

New Types of Content

Low Cost Support

Customer Data

New Monetization

Models

Sources: REDEF Analysis

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20

Expansion of Storytelling Formats & Content as Delivery Technologies Evolve

#4: The Emergence of New Content Formats

No matter how resilient traditional TV remains, digital – like every medium before it – offers the opportunity to entertain (and create value) in ways never before possible. And new empires will be built doing so

Sources: REDEF Analysis

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21

#5: The Rise of the Product Experience

Experiences are created by content and product – not enough to just deliver good content. Audiences demand exceptional product experiences on top of great content, with the two increasingly intermingled

Sources: REDEF Analysis

• In the cable era, distributors handled only the delivery of content, with media companies handling the rest

• In OTT, content + distribution + experience converge

• Furthermore, emerging video platforms are aggressively investing in capabilities that fundamentally challenge what content consumption looks and feels like

• While first wave of OTT services succeeded through core deliver excellence, the impetus for product differentiation and content integration will only grow

• It is no longer enough to put video on a different rectangle – doing so, in fact, is unnecessarily confining

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22

Daily Video Views(Global)

#6: The Power of Distribution

Digital era distributors have unprecedented power because digital allows for audience aggregation and more importantly audience management at unprecedented scale

The major social networks have shown an unprecedented ability to use their endemic audiences to build video businesses

• Crucially, however, they offer video not because they need to, but because they can

• Yet this offering is uniquely powerful as it mixes content with the watercooler itself

More broadly, control of the algorithm gives platforms the ability to make a winner, crush a supplier and hide an expiring title

• Despite claims that Netflix’s library has eroded significantly, Netflix has grown subs 150% and consumption up 130% since Q4 2011

There’s no placement more potent than Netflix’s header or the top of Facebook’s newsfeed. And it can’t be bought.

Sources: Facebook, Snapchat, YouTube, Forbes

8B

9B

7B

6B

5B

4B

3B

2B

1B

0B201520142013201220112010

YouTube Facebook (Native)Snapchat

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23

BuzzFeed Audience Time Spent by Platform(November – December 2015)

#6: The Power of Distribution – Social Navigators

Feed navigators are fundamentally architected for social distribution. They are lean, data savvy, and fixated on the navigation of multiple feeds – living life distributed among the giants

Social distribution requires new capabilities and new organizational strengths

1. High speed of content creation and a relentless focus on content optimization for each platform

2. Networks of new digital talent, i.e. relationships for the 21st

century3. Flexible technology with the ability to extend across every major

platform seamlessly

Along with these new capabilities come new monetization engines• 360° monetization becomes a necessity not a luxury• Value accretion to those who can sell their knowledge and

expertise in reaching audiences across platforms, i.e. branded content and social media marketing that works

Sources: BuzzFeed

28%

25%

24%

6%

7%

5%

5%

Other Platforms

SnapchatSite & AppYouTubeFacebook(Native)

TotalReferral Traffic

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24

Percent of Basic Cable Ad Revenue by Network Group(US Only)

Percent of Digital Ad Revenue by Company(US Only)

#7: The Concentration of Digital Ad Revenues

Advertising revenues used to scale proportionately; today, they’re overwhelmingly concentrated among those with the largest audience, greatest reach and best data

Sources: SNL Kagan, MoffettNathanson

0%

10%

20%

30%

40%

50%

60%

70%

80%

90%

100%

20142013201220112010 2015

0%

10%

20%

30%

40%

50%

60%

70%

80%

90%

100%

201520142013201220112010

Time Warner

NBCUniversal

Disney

Viacom

21st Century Fox

Discovery

Scripps

A+E

AMC

All Other Network Groups (Max 1.25%)

Google

YahooIAC

Facebook

TwitterAOL

All Other Companies (Max 1.5%)

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25

How the Video Business Has Changed

For more than a century, the entertainment business remained largely the same. It was defined by the same limitations, the same problems, the same processes; digital has upended everything

Editors/Programmers/Insiders decide what’s created and watched

Algorithms, influencers and the social web drive consumption; independent content creation abounds

Audiences are captive; TV’s dominance is uncontested Attention scarcity is media’s most pressing concern

Competition confined to those with carriage No controls or limitations on competition

Common and transparent competitive metrics No set metrics

Singular business models Ultra-variability in monetization and goals

Distributors own customers D2C + crowdfunding + two-way content creation

Control promotion, consumption of content Limited control over promotion or consumption

Talent has few options to reach audiences Abundance of options, including direct-to-consumer

User experience is standard, inessential Critical component of engagement, subscriber acquisition

Sources: REDEF Analysis

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So what’s the future look like?

So What Does the Future of Video Look Like?

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We Thought the Future Looked Like This

“An app for every network or show”

But it was just a digital adaption of the old model. And it isn’t resonating with users.

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The New Models of Video Distribution

The traditional network business was straightforward: get carriage, grow eyeballs, and sell ads. Online will work very differently. It’ll be more complex, more diverse and more precarious

Library Size

Co

nte

nt

Var

iety

Social Feeds

Dedicated SVOD

Scale Feeds

Identity Feeds

Social Feed

Navigators

In the digital era, media companies have several positional levers:

• Vertical / Genres

• Volume of Content

• Variety of Content

… Each of which will affect their consumer adoption/scale, profitability and product/content needs

We believe there will five dominant models, including three content feeds, one feed-less offering and one-multi feed model

Sources: REDEF Analysis

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29

Relationship Between Network Revenue and Minutes Delivered(US Only, Basic Cable Networks, 2011 – 2014)

Relationship Between Network Cash Flow and Minutes Delivered(US Only, Basic Cable Networks, 2011 – 2014)

Feeds will be the Most Potent Iteration

Value in media has always accrued to those able to build a “feed”. The more popular a network, the easier it is to launch a show, build an audience, attract advertisers, extract high fees, force bundling

But the feeds of the digital era will be fundamentally dissimilar to those of the linear, lean-back era

100,000M

10,000M

1,000M

100M

10M

$3.0B$2.5B$2.0B$1.5B$1.0B$0.5B$0.0B

Mo

nth

ly M

inu

tes

Del

iver

ed (

Log

Scal

e)

Inflation Adjusted Annual Revenue

Mo

nth

ly M

inu

tes

Del

iver

ed (

Log

Scal

e)

Inflation Adjusted Annual Cash Flow

100,000M

10,000M

1,000M

100M

10M

$1.75B$1.50B$1.25B$1.00B$0.75B$0.50B$0.25B$0.00B-$0.25B

Sources: SNL Kagan

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30

Monthly Minutes Watched by Network + Netflix(US Only, Q1 2016)

Scale Feeds

• Massive library containing all types/genres of video content• Primary video destination for 100+ million globally• Personalization enables the service to be all things to all people

What it Is

• Converge all network apps and programming strategies• Accept ST cannibalization to build a LT platform• Expand globally• Secure all rights (all windows, all seasons)

How to Build One

• Soft performance metrics – engagement, churn, adds, binge rates• Prioritize passionate fandom over total views• No set amount of budget, original series, hours – invest up to ROI• Algorithm-led programming, design, content recommendations

How it Works

Netflix now delivers more entertainment than any broadcast network or consolidated cable group; it isn’t HBO. It’s HBO + The Disney Channel + AMC + NBC + The Food Network

• Winner takes all markets (consumers don’t need 5 Netflixes)• Hard to grow from sub-scale• Commoditized life as content supplier• Licensing likely better than operating own sub-scale scale feed

Risks

0 225Networks

80B

100B

160B

120B

140B

0B

60B

20B

40B

As at Q4 2014

Cable

Broadcast

Sources: SNL Kagan

Network

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31

Social Feeds

Social feeds are the spiritual digital successors to Pay TV distribution, providing hours of leanback entertainment, with more content, more formats, and more stickiness than any previous feed

• The bundle or “feed” in its most potent iteration to date• Blends together all types of content: photos, premium, UGC, video,

communications, networking, video• Accessed dozens of times per day

What it Is

• Can’t (anymore)• Can work with them (will come back to this)

How to Build One

• Obsessive focus on engagement optimization• Content delivered via algorithm or social shares – fully outside the

purview of content owners or creators

How it Works

• Suppliers are modularized without feed (poor economics, data)• Platforms don’t need/care for any particular supplier• Unless dedicated to social distributions, they’re likely tools not

businesses

Risks

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32

Identity Feeds

Identity Feeds will not be “smaller scale feeds”, they will be fundamentally different in structure, content, and monetization

• Bundles together all related multi-media: video, podcasts, commentary, merchandise, news, live events

• Creates a community around a focal idea/genre/theme/identity• T-Shirt Test: If fans won’t wear the shirt, it’s not an identity feed• Won’t just be “media companies”; will include content marketing

What it Is

• Build an authentic relationship with most passionate seed users• Developed over time, not declared or push-marketed• Focus on a specific identity/sub-culture

How to Build One

• Single P&L across all content offerings• Highly skewed customer value, requiring a rigid user funnel• Whale customer economics (not “hit show”)

How it Works

• Layered management, brand guidelines are anathema• Low ceiling to growth (can’t broaden service too much)• Old media not staffed up for Identity Feed businesses

Risks

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What If You Don’t Have a Feed?

Life without a feed will be possible, but it will be much more difficult and challenging than it was inside the relative protection of the pay TV bundle

Content Supplier3

Feed Navigator2

Non-Feed SVOD Services1

• There will be scores of profitable video services with small-to-moderate audiences

• But they won’t be particularly valuable unless they own a “feed”

• Without it, growth will be difficult, audiences fluid, and economics modest, thanks to unfavorable market dynamics and price/value

• Profit will, by and large, be limited to content license arbitrage

• Architected for social distribution: lean, data savvy, and fixated on all multiple feeds; a life among giants

• For most, social navigation will be a tool to launch content and build relationships with audiences; not a business in and of itself

• Costs need to be very low to achieve meaningful margin

• Challenge for traditional media companies to innovate their way down vs. challengers growing up

• Hyper-competition as the amount of available and catalog content increases

• The concept of “premium” versus “non-premium” continues to erode

• ‘Winner Takes All’ distribution reduces the number of prospective buyers

• Huge negotiating imbalance with platforms due to data / value

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Jason Hirschhorn: @jasonhirschhornMatthew Ball: @ballmatthew

Tal Shachar: @tweettal

The Future of VideoQ2 2016