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Philipp Stelzer June 20 2014, Berlin
23

Startup Weekend_Makers and Games_Philipp Stelzer

Sep 14, 2014

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Page 1: Startup Weekend_Makers and Games_Philipp Stelzer

Philipp Stelzer

June 20 2014, Berlin

Page 2: Startup Weekend_Makers and Games_Philipp Stelzer
Page 3: Startup Weekend_Makers and Games_Philipp Stelzer
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3,000,000

1,500,000

0  

June – August 2009

Monthly Active Users – Brain Buddies

Page 5: Startup Weekend_Makers and Games_Philipp Stelzer

2010 2011 2012 2013 2014

Mobile

Facebook

75% 46% 32% 1% Mobile Share

Mobile First Company

Page 6: Startup Weekend_Makers and Games_Philipp Stelzer

0

500

1000

1500

2000

2500

2012 2013* 2014* 2015* 2016* 2017*

Dev

ice

Sale

s in

Mill

ions

PC Tablets Smartphones

PC, Tablet, Smartphone Sales

* Estimated. Source: IDC, Dec 2013

Page 7: Startup Weekend_Makers and Games_Philipp Stelzer
Page 8: Startup Weekend_Makers and Games_Philipp Stelzer

0

50

100

150

200

250

300

2012 2013 2014 2015 2016

Freemium

Paid Apps

Advertising

Revenue Mobile Games in Germany

Source: Mücke, Sturm & Copmany, 2014

Page 9: Startup Weekend_Makers and Games_Philipp Stelzer

Source: Screenshot, iTunes AppStore Canada, 22.02.2014

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Page 11: Startup Weekend_Makers and Games_Philipp Stelzer

The Free-to-Play Business Model

Give your service away for free, acquire a lot of customers very efficiently, then offer premium

priced value added services.

Fred Wilson, shortened Fred Wilson, shortened

Page 12: Startup Weekend_Makers and Games_Philipp Stelzer
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Page 14: Startup Weekend_Makers and Games_Philipp Stelzer
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Page 16: Startup Weekend_Makers and Games_Philipp Stelzer

“Hit Filter” development process: Only work on potential hits

Prototypes

Production Soft launch

Launch

40

10 7

3

2 Hits

Page 17: Startup Weekend_Makers and Games_Philipp Stelzer

Tens of millions ($) in revenue

Page 18: Startup Weekend_Makers and Games_Philipp Stelzer

It’s hits driven.

Page 19: Startup Weekend_Makers and Games_Philipp Stelzer

Revenue Mobile Apps in April by Publisher

0

500.000

1.000.000

1.500.000

2.000.000

2.500.000

3.000.000

3.500.000

4.000.000

4.500.000

(iOS / Germany only)

Source: Appannie.com

Page 20: Startup Weekend_Makers and Games_Philipp Stelzer

Mobile games, free-to-play….I don’t know….

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Page 23: Startup Weekend_Makers and Games_Philipp Stelzer

Repeatedly creating hits.

Philipp Stelzer [email protected] | @lookinginsight