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Sport Management Learning Tool By Andy Rupert (Under Pending Patent)
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Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Dec 24, 2015

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Page 1: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Sport Management Learning Tool

By Andy Rupert(Under Pending Patent)

Page 2: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Purpose of Game• The Game is Used As a

Learning Tool For Growing Number of Sport Management Undergraduate/Graduate Programs.

• Makes Learning NCAA Rules and Bylaws More Enjoyable in an Applicable Platform.

• Combines the Point of a Number of Sport Management Classes into a Simulated Version to Test Lessons.

Page 3: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Simple and Effective Tool for Professors and Instructors

• Game Meant to Be User Friendly• Competitive Both For Students

and Schools• Very Affordable (Goal is $30-$40

range)• Can Be Downloaded Off Site or

Sent in CD Form• A Few Sport Management

Programs Will Be Used For Testing Initial Game

• Pops Up Throughout Game to Explain Various Roles of Different Offices

Page 4: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Target Market

• Sport Management/Administration Programs for students between sophomore-first year grad student standing

• Sell directly to Sport Management departments• 150-200 schools offer the Sport

Management/Administration Option Now• Schools have been contacted about learning tool

(90%+ are interested in incorporating it into their program)

Page 5: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

About Game

• Designed for Sport Management/Business Departments

• Text-Based or Web-Based Programming• User Takes Control as an Athletic Director• Manage Individual Sports Offices/Athletic

Department Offices• Follow NCAA rules

Page 6: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Logging Into Game• Step 1: Player Enters Name and

Has Option to Upload Scores for Comparisons With Classmates.

• Step 2: Player Chooses D-1, D-2, or D-3 School from Drop Down Menu

• Step 3: Player Chooses Conference and Finally Team to Take A.D. Role

• Step 4: Player Serves Just As A.D. With Computer Manually Controlling Sport Offices and AD Departments (Option to Manually Run Departments)

Page 7: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Your Role As Athletic Director• You Must Follow All Current NCAA Guidelines as Assigned By Your

School’s NCAA Level (ex. Title IX, Minimum Number of Teams, etc.)• You Manage Various Departments Including Development/Alumni

Relations, Sponsorship/Marketing/Sales, Coaching Staffs, Compliance, Facilities/Operations/Grounds, Academic Support, Media Relations/Broadcasting, and Athletic Training/Strength and Conditioning.

• Hire/Fire Staffs and Offices Every School Year If You Choose• Your Allocation of Funds to These Various Sports and Offices

Determine Your Success in Each Department.• Each Year Depending on Your Funds You Assign a Number of

Scholarship Which You Delegate to Staffs Who Recruit Student-Athletes for You.

• Schedule Matches /Games for Various Athletic Sports All While Keeping Inside the Travel and Operation Budget.

Page 8: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

School Profile• Admission Standards (According

to GPA/SAT Sliding Scale)• Sports Program Tradition and

History of Success• Facility Ratings• Student Body Male/Female

Breakdown to Follow Title IX• School’s Academic Rankings• Alumni Support Ratings• Each school has a financial

budget assigned to it. Players can choose if they want schools to have random economic/academic standards or choose to leave reputations as is.

Page 9: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

School Information• Every school will have same athletic department

offices (Compliance, Marketing, Strength and Conditioning, Alumni Relations, etc.)

• Schools have different sports and start out with the sports that each university actually currently has

• Player must follow Title IX standards (balance of scholarship/fund allocation for comparable sports reflective of the student body’s gender numbers)

• Each school has an academic profile (simply their admissions standards)

Page 10: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Managing Athletic Teams

Page 11: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Athletic Teams

• Self-Sustaining (No Need to Micromanage) • You as the Athletic Director Just Hire/Fire Coach and they

run the program completely• Hired Coach Does All the Recruiting/Coaching/Scheduling• Each Head Coach Has Their Own Set of Ratings (Their

Supporting Staff, Recruiting Skill, Loyalty to Program, Fundraising Ability, Desire to Win, Compliance to NCAA rules, Value of Academics)

• Successful Teams Are on TV (Locally, Regionally, National)

Page 12: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

School Scholarship Allocation• Scholarships Will Be

Assigned to Team By Athletic Director at the Beginning of Each Fall Semester

• Limits For Each Team Will Be According to NCAA Rules.

• Removing Scholarships May Cause Withdrawals and the Transfer of Student-Athletes

Page 13: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Coach’s Profile• Only Head Coaches Will Be

Hired By Athletic Director• Each Sport Will Have a Pool

of Hundreds of Coaches Options for Each Sport

• Various Attributes Will Make Up Coach’s Profile

• Higher Rankings Mean Higher Pay

• A.D. gives an assigned amount of money to each program’s staff for recruiting.

Page 14: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Hire/Firing Coach• Start Out With Randomly Assigned Coaches• At the End of Each Spring Semester There Will Be a

Pool of Free Agent Coaches With Assigned Ratings and Salaries (Higher the Overall Rating, the Higher the Salary)

• Coaches Will Be Signed to Automatic 5-Year Deals (Can Be Renewed at End of 5-Year)

• You Can Only Fire a Coach at the End of the School Year (Causes Some Transfers and Thus Lower Graduation Rates)

• Coach Can Leave For Another School At End of Contract If Not Renewed

Page 15: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Student-Athlete Profile• Each player has a set ranking in 6

attributes when they are listed as recruits. (Only Likelihood of Corruptibility Does Not Change With Progression Through program.)

• Pool of 500,000+ randomly named student athletes.

• Players recruited by coaching staffs you hire

• Every player has not only these attribute rankings, but also SAT/GPA sliding scale which must match school’s minimum to be recruited.

• Each player will have an emphasis on two traits they are looking at in a school. (ex. Academics, Location, Team Success, Facilities)

Page 16: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Post-Season Appearances

• Revenue Drawn By Post-Season Runs– 40% Directly to Your Revenue– 60% Into Conference Pot (Teams that Don’t Make

It Still Receive a Cut)Ex. Football Team Goes to Bowl With $5 Million

Payout from 10 Team-Conference(You Receive $2 Million then $3 Million Goes Into Pot Split 10 Ways or $300,000. You receive $2.3 Million Total)

Page 17: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

End of Season: Athletic Teams

• Record• Home Attendance• Attendance Revenue• Media Revenue• Graduation Rates/Average Grades• Coach Fundraising Revenue• NCAA Violations (Major or Minor)All Revenue Dumps Into Budget For Following

School Year

Page 18: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Managing Athletic Offices

Page 19: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Athletic Offices• Training/Strength and Conditioning (Impact Win-Loss

Record), Media (Impacts Attendance), Academic Support (Impacts Team Academic Success) Compliance (Impacts Rule Violations),Development/Alumni Relations (Impacts Revenue), Marketing/Sales (Impacts Attendance), and Facility/Operations (Impacts Attendance)

• All Offices are Self-Sustaining Just Like Athletic Teams (No Need For Micromanaging)

• The Better the Talent (The More It Costs) You Hire for Each Office the More Successful They Will Be Making An Impact on the Factors Above

Page 20: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Facilities/Operations/Grounds• Each school will start out with

facility ratings.• An A.D. can submit project

approval for expansion or new facilities. However, funds and team success must be present for approval.

• An appropriate playing surface must be in place before a new varsity team can be approved.

• The upkeep of the facility is dependent on the quality of Facilities/Operations/Grounds staff in place.

Page 21: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Marketing/Sales/Sponsorships• Your investment in funds with this department determines how

much emphasis they will have in spreading the word about certain sports.

• You purchase effort points for marketing and from your list of varsity sports you assign them at the beginning of the school year (Note: Teams with a long-standing history of success do not need as much marketing.)

• This department will be responsible along with a program’s history of success ratings with how many tickets are sold to events.

• You set a general cost for each ticket price every facility. • Post-season funds from bowls and NCAA tournament appearances

will fall under this department.• Also sponsorships and naming rights to facilities can be found

under this department.

Page 22: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Development/Alumni Relations• Each varsity coach will

draw in funds from their fund-raising ability.

• You will hire a director of development/alumni relations whose sole purpose is to solicit donations.

• The higher the development rating, the more donations you will receive.

Page 23: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Compliance• The more you spend on compliance

the more developed it will be and more likely to catch infractions.

• The lower the coach’s compliance ranking for each varsity sport the greater the need for compliance.

• A compliance department will be given a percentage of violations they catch and fix immediately. The higher the ability to catch mistakes, the more expensive the cost of employing.

• If a violation is missed by compliance you will be given the option to report to the NCAA for penalty. Reporting will be a lesser penalty, but you may not get caught if you don’t report.

Page 24: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Academic Support

• Academics/Graduation Rates Are Very Serious Issues in Athletics.

• Each School Will Compete for the Sears Director’s Cup.• The Higher the Academic Standards of the School the

Less Likely For the NCAA to Hand Them a Violation.• Improved Athletic and Academic Success Will Lead to

the Overall Improvement of School Reputation.• The Higher the Reputation of the School Will Cause

More Alumni Contributions; but Your School Becomes More Difficult to Gain Admission to for Student-Athletes.

Page 25: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Media/Broadcasting

• Investing Money to This Department Combined With Program Success Will Bring In More TV/Media Money to Your Program.

• The More Invested Money the More Talented the Media Which Increases Ticket Sales.

Page 26: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Athletic Training/Strength and Conditioning

• Helps Develop Athletes To Turn Their Current Talent Into Their Potential Talent On Their Profile.

• Also Keeps Players on the Field Thus Improving Likelihood to Win Games

• The More Money Invested the Higher the Chance of Meeting Potential Without Injury.

Page 27: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Grading/Scoring a Player

Page 28: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Player Scores• Players Will Be Scored Based On:

– Academic Success (ex. University Averages a 82% in class player is given a 4.1 out of 5/Other half deemed by Graduation Rates 78% of players enrolled four years ago graduate 3.9 out of 5)

– Athletic Success (Based on Teams Combined Winning Percentage: .620 WP equals a 6.2 out of 10 + .25 For Each Team Makes Post-Season)

– NCAA Rule Compliance (Minor Infractions worth -.5, Major Infractions -1.0, Infractions Not Caught By Compliance -1.0, -2.0 respectively from Original 10.0 rating)

– Financial Success (Bottom Line: Breaking Even is a 5 out of 10: Fundraising, Media Coverage (TV/Radio), and Attendance Revenue Fuel This Rating)

– Alumni Relations (General Satisfaction With State of Athletics 1-10)-------------------------------------------------------------------------------------------Player’s Score Out of 50 For That Given Academic Year

Page 29: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Team Winning Percentages

• What It Effects– Winning Teams Mean Higher Attendance– Impacted Alumni Relations– Donors More Willing to Give to Support Winning

Program• What Goes Into It?– Level of Player a Staff Can Recruit– Head Coach/Staff Rating– The Talent Level of Athletic Training/Strength and

Conditioning Staff

Page 30: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Event Attendance

• Effected By:– Team Success/Failure– Efforts/Talent Levels of Media, Marketing/Sales,

and Facilities/Operations Staffs– Alumni Relations

Page 31: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Academic Success

• Effected By:– Academic Standards/Admissions of University

Profile– Coach’s Emphasis on Academics– Academic Support Staff Talent Level– Graduation Rates (deemed to be graduation of

athletes enrolled four years ago)

Page 32: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

NCAA Rules/Compliance• You Hire a Compliance Department to Catch Breaking of

Rules Before It Becomes a Problem (A Department That Catches 97% is More Expensive Than One That Catches 86%)

• At the End of Each Spring Semester the List of Violations (Major and Minor) From All the Teams Go Into the Compliance Department

• For Example: Out of All the Teams You Have 10 Violations (1 Major/9 Minor). Your Compliance (say 90% effective) will catch 9 out of the 10.

• You Then Have Option to Report the 1 Missed Violation for Financial/Scholarship Loss/Post-Season Ban Penalty Depending on Level of Violation

Page 33: Sport Management Learning Tool By Andy Rupert (Under Pending Patent)

Following Into Next Season

• The Revenue You Create Through Alumni Donations, Revenue From Attendance, NCAA Allocations (80% Split By D-1 Schools, 15% by D-2 Schools, and 5% By D-3 Schools) and Post-Season Allocations Determine Budget For Following Season

• The Consequences of the Player’s Decisions Will Set Your Budget For Next Season