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The Business Model Canvas Revenue Streams Channels Customer Segments Value Propositions Key Activities Key Partners Key Resources Cost Structure Customer Relationships Designed by: Date: Version: Designed for: DesigneD by: Business Model Foundry AG The makers of Business Model Generation and Strategyzer This work is licensed under the Creative Commons Attribution-Share Alike 3.0 Unported License. To view a copy of this license, visit: http://creativecommons.org/licenses/by-sa/3.0/ or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA. What are the most important costs inherent in our business model? Which Key Resources are most expensive? Which Key Activities are most expensive? is your business more Cost Driven (leanest cost structure, low price value proposition, maximum automation, extensive outsourcing) Value Driven (focused on value creation, premium value proposition) sample characteristics Fixed Costs (salaries, rents, utilities) Variable costs Economies of scale Economies of scope Through which Channels do our Customer Segments want to be reached? How are we reaching them now? How are our Channels integrated? Which ones work best? Which ones are most cost-efficient? How are we integrating them with customer routines? channel phases 1. Awareness How do we raise awareness about our company’s products and services? 2. Evaluation How do we help customers evaluate our organization’s Value Proposition? 3. Purchase How do we allow customers to purchase specific products and services? 4. Delivery How do we deliver a Value Proposition to customers? 5. After sales How do we provide post-purchase customer support? For what value are our customers really willing to pay? For what do they currently pay? How are they currently paying? How would they prefer to pay? How much does each Revenue Stream contribute to overall revenues? For whom are we creating value? Who are our most important customers? Mass Market Niche Market Segmented Diversified Multi-sided Platform What type of relationship does each of our Customer Segments expect us to establish and maintain with them? Which ones have we established? How are they integrated with the rest of our business model? How costly are they? examples Personal assistance Dedicated Personal Assistance Self-Service Automated Services Communities Co-creation What Key Activities do our Value Propositions require? Our Distribution Channels? Customer Relationships? Revenue streams? catergories Production Problem Solving Platform/Network What Key Resources do our Value Propositions require? Our Distribution Channels? Customer Relationships? Revenue Streams? types of resources Physical Intellectual (brand patents, copyrights, data) Human Financial Who are our Key Partners? Who are our key suppliers? Which Key Resources are we acquairing from partners? Which Key Activities do partners perform? motivations for partnerships Optimization and economy Reduction of risk and uncertainty Acquisition of particular resources and activities What value do we deliver to the customer? Which one of our customer’s problems are we helping to solve? What bundles of products and services are we offering to each Customer Segment? Which customer needs are we satisfying? characteristics Newness Performance Customization “Getting the Job Done” Design Brand/Status Price Cost Reduction Risk Reduction Accessibility Convenience/Usability types Asset sale Usage fee Subscription Fees Lending/Renting/Leasing Licensing Brokerage fees Advertising fixeD pricing List Price Product feature dependent Customer segment dependent Volume dependent Dynamic pricing Negotiation (bargaining) Yield Management Real-time-Market strategyzer.com Paul Callanan Paul Callanan 26/10/2014 001 CDN Solutions Pvt. Ltd. (India). Janston Pty. Ltd. Wire Framing & Business Analysis. Structured Agile development in six stages of payment structure. Development Contract to start after Wire Framing & Business Analysis is completed. Estimated time for first phase is 220 hours work with six weeks to complete. Signing of Development Contract, with a future comitment of $120,000.00 [AUD] Three payments of around $18 K spaced 8 weeks apart. Followed by two payments between 20 to 30 K spaced 8 weeks apart. Final payment of around 10 K spaced 6 weeks, as Final payment to include Six months back up and updates included. Apple iOS for first build. Customer Relationships via - All Social Networks. Revenue Streams, App Purchase at $1.79 [AUD] Ringtones sell at $0.99 [AUD] SWISHTONES*TM - Files return $7.88 [AUD] to the Enterprise. CDN Solutions to complete Alpha & Beta testing, get Apps approved in the App store and deploy for six months via the Development contract, with updates included. "WIZARD DESIGN SERVICES TRUST" to hold 10% of the Ringtone cost or $0.099 [AUD]: to be "Held in ESCROW". Made payable to any proven (C) Copyright infringement to be paid quarterly in areas if proven. Instant access to Music creation, anywhere, anytime, as desired. SOUNDSEZEE*TM "makes music easy" interactive & FUN with creativity at your Fingertips. Create instant fresh sound concepts via a range of "Scientific interactive Music Palette Apps" including MUSICEZEE*TM - Palettes. You can Post any sound File as a shortened Ringtone for FUN or PROFIT via all Social Networks as desired and selected by yourself Ringtones can be Posted in 12 categories of "CELEBRITY" as desired, for your own 15 minutes of FAME. At 20 uploads of any Ringtone Posted in any or all categories of "CELEBRITY", your sound file makes its way into the "SWISHTONES" automated Cloud, with a Special announcement made on yourchosen Social Networks, such as Facebook, Twitter etc. The Game app called TUNESOMETHING*TM shall allow Friends or Public to purchase your Ringtones if desired. Also within the TUNESOMETHING*TM App you can Post your creations and ask Friends or Public to give the work a Title suggestion. There will be 650,000,000 interactive Tablet devices by 2015, with more on the way. Initial build to be in iOS firstly. SOUNDSEZEE*TM "makes music easy" MUSICEZEE*TM "a Universe of Sound made easy" IPADHARMONY*TM [ http://www.soundsezee.com ] [ http://www.soundsezee.asia ] [ http://www.musicezee.com ] [ http://www.musicezee.asia ] [ http://www.ipadharmony.com ] [ http://www.ipadharmony.asia ] (C) Copyright Paul Callanan 1987-2014. All Rights Reserved. (C) Copyright Paul Callanan 1987-2014. All Rights Reserved. (C) Copyright Paul Callanan 1987-2014. All Rights Reserved. (C) Copyright Paul Callanan 1987-2014. All Rights Reserved. (C) Copyright Paul Callanan 1987-2014. All Rights Reserved. (C) Copyright Paul Callanan 1987-2014. All Rights Reserved. (C) Copyright Paul Callanan 1987-2014. All Rights Reserved. (C) Copyright Paul Callanan 1987-2014. All Rights Reserved. (C) Copyright Paul Callanan 1987-2014. All Rights Reserved. (C) Copyright Paul Callanan 1987-2014. All Rights Reserved. PC PC PC
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Page 1: Soundsezee business canvas_26102014_006_signed_002

The Business Model Canvas

Revenue Streams

Channels

Customer SegmentsValue PropositionsKey ActivitiesKey Partners

Key Resources

Cost Structure

Customer Relationships

Designed by: Date: Version:Designed for:

DesigneD by: Business Model Foundry AGThe makers of Business Model Generation and Strategyzer

This work is licensed under the Creative Commons Attribution-Share Alike 3.0 Unported License. To view a copy of this license, visit:http://creativecommons.org/licenses/by-sa/3.0/ or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.

What are the most important costs inherent in our business model? Which Key Resources are most expensive? Which Key Activities are most expensive?

is your business moreCost Driven (leanest cost structure, low price value proposition, maximum automation, extensive outsourcing)Value Driven (focused on value creation, premium value proposition)

sample characteristicsFixed Costs (salaries, rents, utilities)Variable costsEconomies of scaleEconomies of scope

Through which Channels do our Customer Segments want to be reached? How are we reaching them now?How are our Channels integrated? Which ones work best?Which ones are most cost-efficient? How are we integrating them with customer routines?

channel phases1. Awareness

How do we raise awareness about our company’s products and services?2. Evaluation

How do we help customers evaluate our organization’s Value Proposition?3. Purchase

How do we allow customers to purchase specific products and services?4. Delivery

How do we deliver a Value Proposition to customers?5. After sales

How do we provide post-purchase customer support?

For what value are our customers really willing to pay?For what do they currently pay? How are they currently paying? How would they prefer to pay? How much does each Revenue Stream contribute to overall revenues?

For whom are we creating value?Who are our most important customers?

Mass MarketNiche MarketSegmentedDiversifiedMulti-sided Platform

What type of relationship does each of our Customer Segments expect us to establish and maintain with them?Which ones have we established? How are they integrated with the rest of our business model?How costly are they?

examplesPersonal assistanceDedicated Personal AssistanceSelf-ServiceAutomated ServicesCommunitiesCo-creation

What Key Activities do our Value Propositions require?Our Distribution Channels? Customer Relationships?Revenue streams?

catergoriesProductionProblem SolvingPlatform/Network

What Key Resources do our Value Propositions require?Our Distribution Channels? Customer Relationships?Revenue Streams?

types of resourcesPhysicalIntellectual (brand patents, copyrights, data)HumanFinancial

Who are our Key Partners? Who are our key suppliers?Which Key Resources are we acquairing from partners?Which Key Activities do partners perform?

motivations for partnershipsOptimization and economy Reduction of risk and uncertaintyAcquisition of particular resources and activities

What value do we deliver to the customer?Which one of our customer’s problems are we helping to solve? What bundles of products and services are we offering to each Customer Segment?Which customer needs are we satisfying?

characteristicsNewnessPerformanceCustomization“Getting the Job Done”DesignBrand/StatusPriceCost ReductionRisk ReductionAccessibilityConvenience/Usability

typesAsset saleUsage feeSubscription FeesLending/Renting/LeasingLicensingBrokerage feesAdvertising

fixeD pricingList PriceProduct feature dependentCustomer segment dependentVolume dependent

Dynamic pricingNegotiation (bargaining)Yield ManagementReal-time-Market

strategyzer.com

Paul Callanan Paul Callanan 26/10/2014 001

CDN Solutions Pvt. Ltd. (India).Janston Pty. Ltd.

Wire Framing & Business Analysis.

Structured Agile development in six stages

of payment structure.

Development Contract to start after Wire Framing & Business

Analysis is completed. Estimated time for first phase is 220 hours

work with six weeks to complete.

Signing of Development Contract, with a future

comitment of $120,000.00 [AUD]Three payments of

around $18 K spaced 8 weeks

apart.Followed by two payments

between 20 to 30 K spaced 8 weeks apart.

Final payment of around 10 K spaced 6 weeks, as Final payment to include Six months back up and

updates included.

Apple iOS for first build.Customer Relationships via - All Social

Networks.Revenue Streams, App Purchase at $1.79 [AUD]

Ringtones sell at $0.99 [AUD]

SWISHTONES*TM - Files return $7.88 [AUD] to the

Enterprise.

CDN Solutions to complete Alpha & Beta testing, get Apps approved in the App store and deploy for six months via the

Development contract, with updates included.

"WIZARD DESIGN SERVICES TRUST" to hold 10% of the Ringtone cost or

$0.099 [AUD]: to be "Held in ESCROW". Made payable to any

proven (C) Copyright infringement to be paid quarterly in areas if proven.

Instant access to Music creation,

anywhere, anytime, as desired.

SOUNDSEZEE*TM "makes music easy" interactive & FUN with creativity at your Fingertips. Create instant fresh sound

concepts via a range of "Scientific interactive Music Palette Apps" including

MUSICEZEE*TM - Palettes.You can Post any sound File as a shortened Ringtone for FUN or PROFIT via all Social

Networks as desired and selected by yourself

Ringtones can be Posted in 12 categories of "CELEBRITY" as desired, for your own 15 minutes of

FAME.At 20 uploads of any Ringtone Posted in any or all categories of

"CELEBRITY", your sound file makes its way into the "SWISHTONES" automated Cloud, with a Special announcement made on yourchosen

Social Networks, such as Facebook, Twitter etc.

The Game app called TUNESOMETHING*TM shall allow Friends or Public to purchase your Ringtones if

desired.Also within the TUNESOMETHING*TM App you can Post

your creations and ask Friends or Public to give the work a Title suggestion.

There will be 650,000,000 interactive Tablet devices by 2015, with more on the

way. Initial build to be in iOS firstly.

SOUNDSEZEE*TM "makes music easy"

MUSICEZEE*TM "a Universe of Sound made easy"

IPADHARMONY*TM

[ http://www.soundsezee.com ][ http://www.soundsezee.asia ]

[ http://www.musicezee.com ][ http://www.musicezee.asia ]

[ http://www.ipadharmony.com ][ http://www.ipadharmony.asia ]

(C) Copyright Paul Callanan 1987-2014. All Rights Reserved.

(C) Copyright Paul Callanan 1987-2014. All Rights Reserved.

(C) Copyright Paul Callanan 1987-2014. All Rights Reserved.

(C) Copyright Paul Callanan 1987-2014. All Rights Reserved.

(C) Copyright Paul Callanan 1987-2014. All Rights Reserved.

(C) Copyright Paul Callanan 1987-2014. All Rights Reserved. (C) Copyright Paul Callanan 1987-2014. All Rights Reserved.

(C) Copyright Paul Callanan 1987-2014. All Rights Reserved.

(C) Copyright Paul Callanan 1987-2014. All Rights Reserved.

(C) Copyright Paul Callanan 1987-2014. All Rights Reserved.

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