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Serious Play Presentation

Dec 09, 2014

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Technology

guidebycell

Guide by Cell was invited to present at the 2013 Serious Play Conference in Seatlle, WA.
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Transcript
Page 1: Serious Play Presentation
Page 2: Serious Play Presentation

8 years in business

Work with 2,000+ clients all over the world

Clients include:Cultural organizations

Large enterprises Touring

EducationMobile Learning

Page 3: Serious Play Presentation

+ Provide all the cloud based technology needed to launch any mobile service

+ Text messaging

+ QR codes

+ Mobile websites and apps

+ Audio cell phone interactions/guides

Page 4: Serious Play Presentation

234 million mobile device usersPeople look at their phones over 150 times daily

88% of emails go unopened

By the end of 2013, the number of mobile deviceswill outnumber the number of newborns

9 out of 10 people say they WILL NOT leave the house without their mobile device

Page 5: Serious Play Presentation
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+ Fast and immediate

+ Inexpensive

+ Part of the way we all communicate

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+ Tours

+ Donate

+ Move crowds

+ PR

+ Educate

+ Create fun

Page 9: Serious Play Presentation

+ Inexpensive

+ Gather stats

+ Cloud based

+ Quick start

+ Most users can participate

+ Publicity

+ Participate on/off site

Page 10: Serious Play Presentation

+ Q & A

+ Get link to mobile website

+ Sign up for text alerts

+ Scavenger hunts

+ Gamification

Page 11: Serious Play Presentation
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Monterey Bay Aquarium

+ Guests text in when they enter aquarium

+ Receive texts throughout day – info, news, games

Page 13: Serious Play Presentation

Smithsonian Air & Space

+ Guests call cell phone audio tour to learn about exhibits

+ They receive a text suggesting they take a scavenger hunt around museum

Page 14: Serious Play Presentation

Smithsonian American Art Museum

+ Two Alternative Reality Games (“ARGS”)+ Ghosts of a Chance+ Pheon

+ Months in advance game was announced

+ Huge PR generated

+ After big one day game, created a 1 hour game for kids

Page 15: Serious Play Presentation

Ghosts of a Chance

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Pheon

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Colonial Williamsburg

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Colonial Williamsburg

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What Was Their Purpose?

+ Education first

+ Secondary+ PR+ Fun+ Tour+ Family activity

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Success Factors

+ Create a narrative story

+ Not competitive – but cooperative

+ Make it a quest

+ There is an ending

+ Don’t make clues too easy

+ Make technology super easy

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Results

+ Nearly 500,000 texts!!

+ Incredible publicity

+ Even mentioned in radio ads

+ They are learning more about what their visitors like each year

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Gentlemen TextPLAY KING

to 56512

Ladies Text PLAY QUEEN

to 56512

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+ Group participation

+ Learn anything? Mission clear?

+ Technology easy?+ QR code – good use?+ Speed of texts differ

+ Length

+ Walking around and answering questions?

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+ Simple technology is ok

+ Use a narrative – a quest/mission

+ Cooperation over competition

+ Drives fun, education, PR

+ Statistics tell you a lot

+ Give it a try!

Page 26: Serious Play Presentation

Dave Asheim(415) 615-0150

[email protected]

www.guidebycell.com