1 Roulette ASSIST manual THANK YOU FOR YOUR INTEREST IN OUR ROULETTE ASSIST TABLE OF CONTENTS 1. REGISTRATION ..................................................................................................................................................................................................................................................................... 4 1.1. Registration - Sign up ...................................................................................................................................................................................................................................................... 4 1.2. New game............................................................................................................................................................................................................................................................................. 5 2. GAME SCREEN AND SUPPORT TABLES ...................................................................................................................................................................................................................... 7 2.1. Roulette layout................................................................................................................................................................................................................................................................... 7 2.2. Table T6 ................................................................................................................................................................................................................................................................................ 8 2.3. Roulette wheel ................................................................................................................................................................................................................................................................... 8 2.4. Table T3 ................................................................................................................................................................................................................................................................................ 9 2.5. Tables T9 and T11 ......................................................................................................................................................................................................................................................... 10 2.6. Table T4 ............................................................................................................................................................................................................................................................................. 11 2.7. Tables T8 and T10 ......................................................................................................................................................................................................................................................... 11 2.8. Tables T1 and T2............................................................................................................................................................................................................................................................ 12 2.9. Table T7 ............................................................................................................................................................................................................................................................................. 13 2.10. Table T5 .......................................................................................................................................................................................................................................................................... 14 2.11. Table T12 ........................................................................................................................................................................................................................................................................ 14
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Roulette ASSIST manual · In the center, you can see a roulette table layout. The layout is standard for French or American roulette. However, several additional support numbers,
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Transcript
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Roulette ASSIST manual
THANK YOU FOR YOUR INTEREST IN OUR ROULETTE ASSIST
1.1. Registration - Sign up ...................................................................................................................................................................................................................................................... 4
1.2. New game ............................................................................................................................................................................................................................................................................. 5
2. GAME SCREEN AND SUPPORT TABLES ...................................................................................................................................................................................................................... 7
2.4. Table T3 ................................................................................................................................................................................................................................................................................ 9
2.5. Tables T9 and T11 ......................................................................................................................................................................................................................................................... 10
4. HISTORY ................................................................................................................................................................................................................................................................................ 29
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Notice:
1. Roulette assist is suitable for use on PC or Tablets(minimum screen resolution 1024x768 pixels); it is not designed to work properly on mobile phones!
2. Our application is not recommended to be used for the statistics of the game of electronic roulette. It was created for the real game.
3. For video guide Please use the following link:
http://www.rouletteassist.com/manuals/video
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1. REGISTRATION 1.1. Registration - Sign up, you can enter a sign up form by clicking the “new account” button.
In order to sign up, it is necessary to fill in/select all the
required fields.
To continue, please click the sign up button.
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1.2. New game
After the successful registration, you will be able to start a new game. You can assign croupiers, tables and casinos to your games.This improves
the statistic management and your database significantly. The statistics management is an essential tool if you want to play this game
successfully. We strongly recommend keeping good statistics management.
You can add croupiers, tables and casinos by
clicking the „add new” button.
In order to finish the registration and sign in, you have
to click the activation link sent to your e-mail, which
you provided during the registration.
You can choose either the French or American
roulette wheel.
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Every new game starts with the predefined settings of all the support tables. The first one comes from our setting but you are free to adjust it to your specific game style. The customization is recommended.
In the center, you can see a roulette table layout. The layout is standard for French or American roulette. However, several additional support
numbers, which show repetitions of each possible event, are included. The columns are marked A, B, C and dozens 1, 2, 3. You can easily enter
previous roulette spins by clicking the layout number; all support tables and notifications will respond and refresh automatically.
Each support table has the setup and closing button. All closed tables can be added back by clicking the big + button at the bottom of the screen. Just
click and drag the table to your preferred place (grey box). Many of the tables have their own settings, which can be modified. In order to do that,
enter the settings screen of the selected table, adjust the values and save the changes.
The addition of an item has to be confirmed by clicking
the (+) button. After that, you can use the “select”
button to choose any of the previously added items.
After you add and select a relevant croupier, table, casino
and roulette wheel, you can click the “start game” button.
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2. GAME SCREEN AND SUPPORT TABLES 2.1. Roulette layout
The number shows the total
quantity of repetitions of the event.
The dozens are marked 1, 2, 3.
The columns are marked A,B,C
The closed or new tables can be added back to your layout by clicking the + button;
just click on the preferred table and drag it to any predefined place (grey box).
The table title
Settings
button
The closing button
To start a new game with a different croupier, table or
casino, click the “new game” button. The current game is
automatically stored in history (unless discarded) and
accessible anytime through the history button. The game button will show
you your current game screen.
The history button – you can browse
through all the previous games.
The application has very complex
statistics management; you can
choose between the dozens, low-
high, numbers, red/black, even/odd.
Account – you can sign out form
the application
Discard game – you can delete the
current game.
Gameplay videos
You can choose text or video
manual of Roulette Assist
Home button
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2.2. Table T6
It shows the overall recapitulation of all numbers that fell, including the color and the dozen/column. The latest spin is on the left side.
2.3. Roulette wheel
This table shows the roulette wheel with the summary of all the past spins of the current game, including “neighbors of zero”, “orphans” and
“thirds of the wheel”.
The green, red and blue lines relate to the consecutive spins which fell within the columns A, B or C. The longer the
series of the same column, the longer the line is. In this case, the last two spins fell in the column C.
The black line relates to the consecutive spins which fell within the dozens 1,2,3. The longer the series of
the same dozen, the longer the line is. In this game, the last four spins belonged to the dozen 2.
The figure represents the number of the
repetitions of the event. The number 30
fell three times. The “thirds of the
wheel” fell eleven times.
A dozen and a column are assigned to each
spin. In this case, it is the dozen 1 and the
column B.
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2.4. Table T3
It shows to which part of the roulette circle the number that fell belongs. Such part is marked in green, the corresponding number showing how
many times in a row the numbers of this part fell. The parts whose numbers did not fall are marked in black and the corresponding numbers
represent how many times the numbers of this part did not fall.
You can adjust the notification settings and subsequently change it anytime based on your needs.
The last two spins belonged to “neighbors of zero“.
The last two spins did not belong to
“orphans”.
If the last two spins in a row fell into the
“orphans” area, you will be notified by the
flashing of the field corresponding to
“orphans”.
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2.5. Tables T9 and T11
These tables show the detailed succession of the columns A, B, C and the dozens 1,2,3 that fell. The last spin is displayed at the top of the table. The
corresponding number shows how many times in a row the dozen/column fell.
The settings screen of the table T9 (T11 is the same but there are columns instead of the dozens).
You can see that the last four spins in a row fell into the dozen
2.
Before the last two spins, which belonged to the column
C, there was one spin that fell into the column B.
The table will notify you by flashing if any of the dozens falls twice in a row.
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2.6. Table T4
The table shows the characteristics of the fallen number, i.e. black /red, odd/even, low (1- 18)/high (19-36). Only the relevant characteristics of the
fallen number appear in the table after each spin. After the new spin, some characteristics displayed in the table will change according to the new
number.
The settings screen of the table T9
2.7. Tables T8 and T10
The tables show a summary of how many times each of the dozens 1, 2, 3 and columns A,B,C fell.
The last spin was odd.
The last spin belonged to the low series.
The last two spins were black.
The table will notify you by flashing if the color black (red) falls twice in a row.
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2.8. Tables T1 and T2
The table shows the columns A, B, C. and the dozens 1,2,3. The dozen (column) that fell in the last spin is marked in green and the corresponding
number shows how many times in a row the dozen fell. The dozens that did not fall are marked in black and the corresponding number shows how
many times in a row the dozen did not fall.
If you click on the settings button, the following screen will show up. You can set up the notifications (it will notify you by flashing in the color
green or red) of the relevant dozen.
The dozen 1 fell nine times, the dozen 2 seven times,
dozen 3 once.
The column C fell four times, B nine times and A four
times.
The column C fell in the last two spins (marked in green),
the column A did not fall for three times in a row.
The dozen 2 fell in the last four spins in a row (marked
in green), the dozen 1 and 3 did not fall four and
thirteen times respectively.
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2.9. Table T7
The table shows the frequencies of all the fallen numbers, sorted from the highest to the lowest.
If the two spins in a row did not fall into the area of the
dozen 2, the dozen 2 box will notify you by flashing in the
color red.
The number 5 fell three times in the current game.
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2.10. Table T5
The table shows which number(s) fell right after the number similar to the current spin.
2.11. Table T12
The table shows the detailed succession of the fallen color - red or black. The last spin is displayed at the top of the table. The corresponding number
shows how many times in a row the dozen fell.
The number 20 fell once right after the number
16.
The last three spins were red.
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Settings screen of the table T12
2.12. Table T13
The table shows the detailed succession of the fallen low/high. The last spin is displayed at the top of the table. The corresponding number shows
how many times in the row the dozen fell.
Settings screen of the table T13
You can see that the last three spins
in a row were low.
The table will notify you by flashing if black (red) falls twice in a row.
The table will notify you by flashing if low (high) falls three times in a row.
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2.13. Table T14
The table shows the detailed succession of the fallen even/odd. The last spin is displayed at the top of the table. The corresponding number shows
how many times in the row the dozen fell.
Settings screen of the table T13
You can see that the last spin was even, before
that, there were 3 spins in a row which were
odd.
The table will notify you by flashing if even (odd) falls four times in a row.
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3. STATISTICS 3.1. Statistics menu options
On the statistics screens, it is possible to walk through all the past games thanks to the supporting data tables. You can filter by dates, croupier, tables
and casinos. This database can be created by the player himself and it provides an essential source of the game styles of the individual croupiers and
the game itself. There is also a option of long term statistics, this will summarize filtered input data into single table.
If you click the statistics button, the following options will show up:
Dozens+Columns, Red/black, Even/Odd, Low/high, and Numbers and also
longterm overview statistics
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3.2. Statistics screen layout and dozens
You can filter the statistics by specific dates.
You can sort by croupiers.
You can filter by tables.
You can filter by casinos.
You can sort by the newest or the oldest.
Click to apply the filters.
Before the last spin in the dozen 1, there
were three spins in a row that fell into
the dozen 2. The same applies to the next
table but instead of the dozens it relates
to the columns.
This table shows each spin from the first to the
last one of the selected game with the
corresponding dozen and column. The colors
are added for better recognition.
This table shows how many times in a
row the dozen/column fell. We can see
that both the dozen 1 and 2 fell three
times in a row once.
Choose American or French
roulette.
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3.3. Statistics – red/black
This table shows the summary of how
many times in a row the red/black
numbers fell. We can see that the color
red fell ten times in a row once.
You can see a series of ten red spins in a
row. You can filter all games with the
specific croupier and examine whether it
was a coincidence or whether the croupier
tends to deliver long series of one color.
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3.4. Statistics – low/high
This table shows each spin from the first
to the last of the selected games with the
corresponding mark of low or high. The
colors are added for better recognition.
You can see ten low spins in a row. You
can filter all games with the relevant
croupier and examine whether it was a
coincidence or whether the croupier tends
to deliver long series of high/low
numbers.
This table shows a summary of how many
times in a row the low/high numbers fell.
We can see that the low ones fell ten
times in a row one time.
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3.5. Statistics – numbers
The numbers from 0 to 37 represent the fields of the
roulette wheel. This statistics shows which numbers fell
right after the particular spins. The numbers 4 and 10
both fell once right after the number 11.
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3.6. Statistics - EVEN/ODD
You can see that the last two spins in a
row were odd. You can filter all games
with the relevant croupier and examine
his game.
This table shows a summary of how many
times in a row the even/odd numbers fell.
We can see that even numbers fell seven
times in a row once.
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3.7. Statistics – Circles
The figure represents the total number
of the repetitions of the event of the
selected single game. The number 30 fell
two times. The “neighbors of zero” fell
12 x times.
The number 20 fell three x times in the selected game
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3.8. Statistics LONGTERM – Dozens + Columns
This table shows how many times in a
row the dozen/column fell. We can see
that the dozen 1 fell 14 times in a row
once and column B 11 times in a row
once.
This long-term statistics consists from
total of 17 games and 344 spins. You can
use filters above to select a specific long-
term statistic based on your needs.
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3.9. Statistics LONGTERM – RED/BLACK
3.10. Statistics LONGTERM – EVEN/ODD
3.11.
This table shows the summary of how
many times in a row the red/black
numbers fell. We can see that the color
black fell nine times in a row once.
This table shows the summary of how
many times in a row the EVEN/ODD
numbers fell. We can see that the ODD fell
eleven times in a row once.
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3.12. Statistics LONGTERM – LOW/HIGH
This table shows the summary of how
many times in a row the LOW/HIGH
numbers fell. We can see that the LOW fell
17 times in a row once.
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3.13. Statistics LONGTERM – NUMBERS
The table shows all the numbers of roulette
wheel (0-36). Next to each number are shown
all spin numbers (including color and
repetitions) which fell right after it.
E.g. right after zero fell once number 20(black)
and 9(red)
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3.14. Statistics LONGTERM – Circles
The figure represents the total number
of the repetitions of the event. The
number 30 fell eleven times. The
“neighbors of zero” fell 129 x times.
The number 11 fell 24 x times in the selected long term statistics
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4. HISTORY
You can walk through all of your past games by scrolling down the screen or by using
filters and finding the specific games in which you are interested (filtered by date, table,
casino, French, American etc.).
The black arrow points to the last spin. You can move and change where it is pointing by clicking
the white arrows. All the figures in the tables are refreshed and updated accordingly.
Use the vertical scrollbar to see your past/searched