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Page 1: Rosestone Presentation
Page 2: Rosestone Presentation
Page 3: Rosestone Presentation

Adventure RPG on PCCustom engine

Open source graphics engine base

Set in Redwall Universe

Dynamic environmental system

Multiple ways to playWarriorScholarGroup

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The story follows a young hare name Matilda and her ambition to become a member of the Long Patrol.

Players choose what kind of character they play based on the methods with which they tackle objectives.

Her goals can be completed using one of three different methodsFightingWorking as a teamUsing the environment and solving puzzles

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Using the open source Ogre 3D Graphics engine

Michael Sass: Coded the graphics engine into the full game engineProgrammed the gameplay engineImplemented the game mechanicsImplemented a physics engine

In addition to creating an engine for others to use, we can pass our engine creation experience to other aspiring projects.

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A feature certainly not seen everydayMechanic designed for interactivity with

environmentThe system was designed for this game with

non-violence in mind. It is not just about killing!

The Dynamic Environmental System and the scholar path features something different from the common hack and slash.

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Classic beat-um-upStraight forward for casual play: 3 easy steps

1. find bad guy, 2. kill bad guy, 3. find new bad guy

Easy to follow quests withlittle depth of thoughtneeded.

Beat things into pulps. (and be satisfied doing it)

Is there much else to say?

Page 8: Rosestone Presentation

Dynamic Environmental SystemAllows the player to change the environment

around the player to suit his or her needs.Alternative to hack and slash.

Traverse terrainSolve puzzlesEnemy confrontation without

direct violence

One might call it “lateral thinking”

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For those who want all the help they can get. With the new group path you can fight with our

AI bots that help you along the way.Easier than other pathsMore focused on characters

(little more dialogue driven)

Is a challenge too hard? Too many enemies?NO PROBLEM!Bring a friend and ask for help!

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Set in the Redwall universeOriginal story and characters but familiar

locations.Loved story come to life through imaginative

storytelling the whole family can enjoy.Different story paths:

Reason to play multiple timesDiversity in audience

Fan service for an existing fan baseSuitable for all ages

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Brian wrote Redwall for the children at the Royal Wavertree School for the Blind in Liverpool.

Because of the nature of his first audience, he made his style of writing as descriptive as possible, painting pictures with words so that the (blind) schoolchildren could see them in their imaginations. He remains a patron of the school to this day.

Taken from: http://www.redwall.org/

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Long Patrol CampOur base of operations

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Started in Fall 2007Production started Spring 2008current team consists of 9 students was 25 at one

time.SPT385 Sponsored by Ken Adams

Started: Fall 2008 in conceptproduction in spring 2008expected finish January or

February 2009

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I don’t ask anything of others that I don’t do myself 150%Case in point everyone showed up 10 hours I

showed up 15-20. There is a good reason why I was seen as the face of the project.

I believe that 90% of life is opportunity created for yourself the other 10% is luck. That last 10% can be created through constant effort.

I don’t believe in blaming the person but fixing the problem. That is the way the Japanese do it. That is the way I do it.

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I ask only 10 hours a week.I can’t pay you so I ask for intern hoursYou make your own schedule and I lead by

your schedule, however I expect you to stick to your schedule.

I only ask for 3 things, though I ask for them at all times without exception: Honesty, punctuality, and creativity.

If these things are provided a team runs smoothly at all times.

If they are not, these are fire-able offenses.

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Team integrityLying to meContinuous shoddy workBeing late repeatedly without a good reasonAnd for any reason purposefully pissing me

off.

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Meet in commons at least 5 times a week

Current Make up1 Lead1 Designer1 Content Writer1 Level Designer2 Artist1 Modeler1 Animator1 Programmer

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It was a wild ride. But I have fond memories. Questions? [email protected] 512-767-5614