.NET FRAMEWORK 2.0 assembly Project Language: C#. In this project, I used the .NET framework to create assemblies that can be reused in other Programs including UI. The first assembly called « foundation » contains Interfaces definition for managing customer information. The Second Assembly, « AppTypes » contains the actual classes definitions all together with a custom exception class, event argument class and custom attributes that demonstrate the OOP practices and design paterns. Also I added xml comments to allow visual studio intellisense description of the Name: Efoe CLUMSON-EKLU Url: www.eclumson.com Email: [email protected]Phone: (718) 736 5576
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.NET FRAMEWORK 2.0 assembly ProjectLanguage: C#.
In this project, I used the .NET framework to create assemblies that can be reused in other Programs including UI. The first assembly called « foundation » contains Interfaces definition for managing customer information.The Second Assembly, « AppTypes » contains the actual classes definitions all together with a custom exception class, event argument class and custom attributes that demonstrate the OOP practices and design paterns. Also I added xml comments to allow visual studio intellisense description of the various classes, interfaces and functions.
«Foundation » Interfaces & abstract class: The codes.
« Contact » abstract class.
« Contact » class properties validation
Class Diagram Of «AppTypes » Library. Custom Attributes
Classes with properties and methods, events classes
In the next section is some sample of the codes I wrote to implement “AppTypes” library. This segments are:-Supplier class-Suppliers collection class-Developer custom attribute class
«AppTypes » Library implementation: The codes.Supplier class
Suppliers: Collection of Supplier class
DeveloperInfoAttribute class.
This Project was all about using the framework to create a working assembly and demonstrates how to built an object oriented component that can be easily plugged into another software system. It also touches areas such as attributes, interfaces, abstract classes, collections, custom exceptions, events creation and handling.