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Mobile Games for Learning: A Pattern-Based Approach Birgit Schmitz
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Mobile games for learning

Apr 14, 2017

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Education

Birgit Schmitz
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Page 1: Mobile games for learning

Mobile Games for Learning:A Pattern-Based Approach

Birgit Schmitz

Page 2: Mobile games for learning
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How can mobile games for learning be designed to effectively support teaching and learning?

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2014

2013 2012

How can mobile games for learning be designed to effectively

support learning?

2011

2010

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• Supporting the effective use and integration of mobile games for learning into educational practice.

• Identifying design requirements for mobile games for learning

• Presenting best practices for mobile games to support teaching and learning

research objectives

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empirical findings

formative studies

theoretical approach

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theoretical approach

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theoretical approach

What have pupils learned?

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How was the learning achieved?

theoretical approach

What have pupils learned?

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empirical findings

formative studies

theoretical approach

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• Augmented Reality

• Collaborative Actions

• Cooperation

• Physical Navigation

• Roleplaying

Patterns that support learning

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empirical findings

formative studies

theoretical approach

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conclusions

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• classification framework

• exemplary game designs

• results from design studies

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• results from design studies

• exemplary game designs

• classification framework

• template approach

• empirical results

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thank you for your attention