Top Banner
EXPLORING GAMES FOR LEARNING Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec www.majapivec.com @MajaPivec
34

Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec @MajaPivec.

Jan 15, 2016

Download

Documents

Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

EXPLORING GAMES FOR LEARNING

Media and Learning Conference, 21. 11. 2014

Prof. DI Dr. Maja Pivec

www.majapivec.com

@MajaPivec

Page 2: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Learning with COTS and purpose build computer games

Vocational sector and game-based learning

Creating games for learning

Prof. DI. Dr. Maja Pivec

Page 3: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Learning with computer games

Lernen mit Computerspielen Ein Handbuch für Pädagoginnen / Pädagogen© Maja & Paul Pivec, 2012, bmwfj

Page 4: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

www.engagelearning.eu

Learning with games

Prof. DI. Dr. Maja Pivec

Page 5: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

• Minecraft• Portal• Zoo Tycoon• Myst• Civilisation• Sim City• Buzz• Grand Theft Auto

Commercial games (cots) used to teach…

Prof. DI. Dr. Maja Pivec

Page 6: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

• PING• InQuizitor• Global Conflict• Mingoville• Dimexian• Robocode• Ludwig• Science Pirates

Serious games used to teach…

Prof. DI. Dr. Maja Pivec

Page 7: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Culture & Environmental Issues

Poverty Is Nota a Game (PING) Poverty Awarenesshttp://povertyisnotagame.com

Global ConflictsConflict resolution

http://www.globalconflicts.eu

Page 8: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Electrocity Sustainabilityhttp://www.electrocity.co.nz/Resources

PowerUp Sustainability http://www.powerupthegame.org

Ikariam Problem solving http://de.ikariam.com

Culture & Environmental Issues

Page 9: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Cognitive competences Portal 1 & 2 Portal 2 Puzzle Maker http://theportalwiki.comhttp://www.thinkingwithportals.comhttp://www.teachwithportals.com

Page 10: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Creativity, interdisciplinary learning

Zoo Tycoon Management, Biology http://www.zootycoon.com

Minecraft Design, Math http://minecraftteacher.net

Page 11: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Motoric competences

Kinect Sports Kinect Adventures Dance Central

Page 12: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Vocational Sector

GREAT project management training

Serous Sports game for basketball trainers

Green Games for tourism and hospitality

Page 13: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Project Management for Entrepreneurs

E-Learning and GBL training of Leadership and Time Management competences, using GREAT training material

http://www.projectgreat.eu/

Games used:Dina DashTiny TowerSims free playCarcasone

Page 14: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

PM competences: resilience and stress management skills, time management.

The Course – Diner Dash

Page 15: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

PM competences: leadership, people management, cost management, planning.

The Course – Tiny Tower

Page 16: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Aims of the training

Experience combination of e-Learning and GBL Acquire various competences for project

management

Leadership Time management

Learn from and with each other Reflect upon efficacy of different online

activities Develop strategies to transform learned

competences to their problem area

Page 17: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

“The major difference between my game #1 and game #2 was this: At first, I treated my enterprise like a dinner party with friends: I hired three, four people - obviously a friendly atmosphere where no one must be strangers, right? ….I hired researchers before I had enough workers to even realize innovation.

At my second go, I followed the game's advised steps and suddenly things fell into place: there is a chronology to management. Certain infrastructure and investments are the start of every business - be it one of three people, or three hundred.“

Reflections

Page 18: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Professional Training for Sport Trainers

A Digital Sports Game for supporting sports / fitness coaches to develop good coaching principles and strategies for physical conditioning and team training

Serious Sports Game:Reflective Learning, Trial and Error, Critical Thinking & Evidence Based Evaluation

http://www.serious-sports.org/pilot/

Page 19: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Serious Sports

Serious Sports Catalogue of Digital Sports Games http://serious-sports.org/content/serious-sports-cat

alogue-digital-sports-games

33 reviews of COTS 5 different sports gaming genres Usability tests of game input devices Using GBL methods in sports

Page 20: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Game pilot is now ready for playing

http://www.youtube.com/user/SeriousSportsProject

Serious Sports

Page 21: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

www.greengamesproject.com

Prof. DI. Dr. Maja Pivec

Green Games

Page 22: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Results from the Online Survey 2012

542 responses from 34 countriesEurope, America, Asia, Africa and Australia

76,6% respondents were teachers/trainers GBL is a relevant method for learning

26,2% (111) of private Training Organization are using in 79,7% (153) serious / educational games

Page 23: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Results from the Online Survey

communication in foreign languages

conflict management and resolutions

social and cultural sensitivity

ethical competences

interdisciplinary and cross generation learning

sustainable behaviour

learning alone and in groups

learning to learn competence

learning from experts and with peers

Page 24: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Results from the Online Survey

GBL – Strengths• richer learning experience • contextual learning• linking theory and practice• stimulate pro-active behaviour and participation

GBL - Barriers for Usage• duration time of game-based activities• meeting the learning objectives• technical equipment needed/available• access to the resources, costs

Page 25: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Creating Games for Learning

SGDSS – interdisciplinary learning

JamToday – game jams & learning hub

Page 26: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Serious Game Design Summer School

• Tampere, Finland, 2010• Tampere, Finland, 2013• Graz, Austria, 2014

Prof. DI. Dr. Maja Pivec

Page 27: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

SGDSS Model Game design

Games for Health Games for Inclusion Games for Sustainable Energy

Learn from international experts Praxis related learning Industry involvement

Daily: expert input, student team work, constant feedback and mentoring

Page 28: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Support from Game Industry – 14 Companies

“The SGDSS has been on of the most profitable learning experiences I’ve ever had. Very valuable information, highly skilled professionals, many good contacts”

- Pau Yanez, Spain

Prof. DI. Dr. Maja Pivec

Page 29: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Student Views – 22 Universities

Prof. DI. Dr. Maja Pivec

“During the two weeks, I learnt so much about game ideas, game development and design. It was incredible to share my mind and ideas with others”

- Dominic, Austria

Page 30: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

http://summerschool.engagelearning.eu

http://sgdss14.engagelearning.eu

Summer School Websites

Prof. DI. Dr. Maja Pivec

Page 31: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

http://www.gamedesigncampus.com

Summer School Online Course

Prof. DI. Dr. Maja Pivec

Page 32: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

JamToday

NetworkGame Jam ToolLearning Hub

. Coding

. E-Health

. Mathematics

http://www.jamtoday.eu/ @JamTodayEU

Prof. DI. Dr. Maja Pivec

Page 33: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

JamToday Conference 11. 2. 2015

http://www.jamtoday.eu/ @JamTodayEU

Prof. DI. Dr. Maja Pivec

Page 34: Media and Learning Conference, 21. 11. 2014 Prof. DI Dr. Maja Pivec  @MajaPivec.

Thank You

www.majapivec.com

@MajaPivec

http://www.engagelearning.eu/ Media and Learning Conference, 21. 11. 2014