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Macross 30: Voices Across the Galaxy Translation FAQ/Guide
Version 0.96
DISCLAIMER:This FAQ is meant for personal use only, it may not
be sold or distributed without my
express permission.The absolute latest, most up-to-date version
of this FAQ will always be available at
GoogleDocs; you can also access web versions at my blog,
http://www.red-shoulders.blogspot.com and at
http://www.gamefaqs.com.
2013 by J.F. Fox
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Table of ContentsINTRODUCTION 4
GAME INFORMATION 5CONTROLS 6GAMEPLAY TIPS 8
MENU TRANSLATIONS 11MY SHIP MENU: 12IN-GAME MENU 25
CHARACTERS & STORY 26STORY PREMISE 26CHARACTERS 27PLOT
SUMMARY (SPOILERS!) 29
SKILLS 31AUTO-SKILLS 31SUPPORT SKILLS 33
FIELD MAPS 35YURIA ARCHIPELAGO 35SIERRA DESERT 36MADIS GLACIER
37
STORY QUESTS 38CHAPTER 1: PLANET OUROBOROS 38CHAPTER 2: HARSH
CRY OF THE ANCIENTS' SERVANTS 39CHAPTER 3: FOLD OUT 39CHAPTER 4:
THE DESERT LAND 40CHAPTER 5: DESPARATE RESCUE 41CHAPTER 6: FIRST
LIVE 42CHAPTER 7: HAVAMAL MADNESS 43CHAPTER 8: SHARON'S REVENGE
44CHAPTER 9: VOICES ACROSS THE GALAXY 44
HUNTER GUILD QUESTS 45DAOREN YURIA ARCHIPELAGO () 47VRLITWHAL
CITY - YURIA ARCHIPELAGO () 48YUE YURIA ARCHIPELAGO () 51LEOPOLD
CITY YURIA ARCHIPELAGO () 52BOWEN YURIA ARCHIPELAGO () 54CLEEF TOWN
SIERRA DESERT () 56MORICONEHILL SIERRA DESERT () 58RAMAD SIERRA
DESERT () 60RAGHBAR SIERRA DESERT () 62JURGEN SIERRA DESERT ()
63URTHR MADIS GLACIER () 65VERTHANDI MADIS GLACIER () 67SKULD MADIS
GLACIER () 68
ITEMS 69CONSUMABLE ITEMS 69SPECIAL EQUIPMENT 72
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DELIVERY QUEST ITEMS 74BLUEPRINTS 75
SHOP INVENTORIES 82DAOREN YURIA 82VRLITWHAL CITY YURIA 82YUE
YURIA 82LEOPOLD CITY YURIA 83BOWEN YURIA 83CLEEF TOWN SIERRA
83MORICONEHILL - SIERRA 84RAMAD - SIERRA 84RAGHBAR - SIERRA 84URTHR
- MADIS 85VERTHANDI - MADIS 85SKULD - MADIS 85
SECRETS & EXTRAS 87NEW GAME PLUS 87VANQUISH RACES 88SLATE
LOCATIONS LIST 91TROPHY LIST 93CUSTOM MUSIC 96DLC AIRCRAFT 96
MISCELLANY 97FREQUENTLY ASKED QUESTIONS 97UPDATE LOG 99CREDITS
& ACKNOWLEGMENTS 99
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INTRODUCTIONMacross 30: Voices Across the Galaxy is a special
action-RPG game developed by Studio
d'Artdink to celebrate the 30th anniversary of the Super
Dimensional Fortress Macross' animation, which first aired in
October, 1982. Produced by Studio Nue, written by Kawamori Shouji
and directed by Ishiguro Noboru, Super Dimensional Fortress Macross
is known as one of the all-time classic anime series, and has been
profoundly influential on both that medium, as well as Japanese
science fiction in general. It is my hope that this translation
guide help Macross' small, but dedicated Western fanbase better
appreciate that fine legacy by playingand understandingthis
fantastic game.
As per my usual mantra: I have attempted to assemble all of the
information contained herein in as logical, concise and organized a
manner as possible. This guide is currently (and perpetually) a
work-in-progress, and as such cannot be expected to be a fully
complete, infallible resource. Over time, I shall endeavor to help
this document evolve into an ever-bigger, ever-better, ever more
useful guide. Regardless of its current state, I hope you'll find
this guide to be a valuable resource as you play the game.
Please bear in mind that this guide is written with the
assumption that the reader has at least a passing familiarity with
the conventions and vocabulary of both gaming as well as the
Macross franchise. So, basically, I won't be explaining terms like
rare drop or Valkyrie.
As you peruse this guide, you will notice many screenshots of
the game. In an attempt to make the various menu translations
easier to follow, I have taken the liberty of editing screenshots
of the game to replace the Japanese text with English text. It is
my hope that these photo-translations will make the translation
segments of the guide more accessible, thereby increasing the
efficiency and utility of this guide as a reference tool.
Current FAQ/Guide Status:The guide is now virtually 100%
complete. Only minor details (cost of X blueprint in Y store)
are missing, as well as superfluous information (chapter
summaries).
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GAME INFORMATIONMacross 30: Voices Across the Galaxy is a
fast-paced action-combat game with heavy RPG
elements, which include level-up mechanics, stat upgrades, mech
customization, sidequests, etc. It was developed by the hugely
talented and experienced Studio Artdink, who have been responsible
for a number of fantastic Macross and Gundam games published on the
Playstation Portable, Playstation Vita and Playstation 3 gaming
consoles over the past decade. This title marks Artdink's fourth
Macross themed title on the Playstation 3, but (weirdly) is their
first fully realized game on the platform.
Macross 30 presents a brand-new story taking place after the
events of Macross Frontier, merging the casts (and mecha) of every
animated Macross series (other than Macross II) into a fairly
elaborate crossover-style story with an original cast. The player
assumes the role of SMS test pilot Leon Sakaki after he crash-lands
on the mysterious planet Ouroboros.
Release Date February 28, 2013 (Japan)Platform Sony Playstation
3Price 8,380Rating CERO B*Publisher Namco Bandai GamesDeveloper
Studio Artdink
Note: CERO is the Computer Entertainment Rating Organization,
which rates electronic games in Japan using the following
scale:
CERO A Suitable for all ages.CERO B Suitable for ages 12 and
up.CERO C Suitable for ages 15 and up.CERO D Suitable for ages 17
and up.CERO Z Not for children under 18.
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CONTROLSThere are three preset control schemes for Macross 30.
The first is based on the controls
used in Artdink's earlier Macross titles on the Sony PSP; the
second is based on third-person shooter controls; and the third is
based around the camera-aiming mechanic. You can switch between
these three control schemes at any time through the System or
Options menus.
When using the Options menu, you will notice that there are two
types of flight controls available. Normal controls are,
unsurprisingly, the default. Real controls allow you to fly your
aircraft like a fighter in an Ace Combat gamerolling with
horizontal analog stick movementwhich gives you greater control
over your flight path. Unfortunately, selecting Real flight
controls also introduces multiple obtrusive HUD elements that are
very distracting, so I do not recommend it.
Please keep in mind that Macross 30, like most Japanese games,
does not invert the default confirm/cancel keys. This means that
the circle button is (correctly) linked to the "confirm" command,
and the cross button to the "cancel" command. Saving and loading
the game, however, uses the same command buttons as the PS3
hardware's region. This means that gamers playing on European and
American consoles should be aware that the confirm/cancel buttons
will "switch" on them while going through the saving process.
Controls (A) Controls (B) Controls (C)Camera Right Analog Stick
Right Analog Stick Right Analog StickMovement Directional Pad Left
Analog Stick Left Analog StickTransform (Fighter) Left Analog Stick
Up Directional Pad Up Directional Pad UpTransform (GERWALK)
Left Analog Stick Left/Right
Directional Pad Left/Right
Directional Pad Left/Right
Transform (Battroid) Left Analog Stick Down
Directional Pad Down Directional Pad Down
Primary Weapon Square R1 R1Secondary Weapon Circle Circle
R2Weapon Select Menu N/A L2 CircleMelee Triangle Triangle
TriangleBoost Cross Cross CrossDash N/A Square SquareLock-On R1 L1
L1Guard L1 R2 L2Center Camera R3 R3 R3Zoom Camera N/A L3 L3In-Game
Menu Start Start StartIssue Orders Select Select Select
While in GERWALK mode, you will need to double-tap in the Boost
button (cross) in order
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to descend.As is the case with other mech combat games from
Artdink, you have an SP meter that
gradually fills as you take and receive damage; this meter can
be depleted to use special moves and attacks.
Of the three schemes, I found control scheme C to be the most
natural and efficient, though B was also very useful. I would
recommend against using control scheme A, as using the directional
pad for movement and the analog stick for transformation is very
unintuitive.
Action SP Cost CommandAMS Anti-Missile System 0 Guard +
DashReload Weapon 0 Primary Weapon (double-tap)Activate Skill 1
Guard + Weapon MenuCharged Ranged Attack 1 Guard + Secondary
WeaponCharged Melee Attack 1 Guard + Melee AttackCharged Boost 1
Guard + BoostActivate Support Skill 2 Triangle + CircleSpecial
Attack 2 Circle + Cross
Note that I gave the function-name of 1-cost SP actions instead
of the buttons because the input commands for 1-cost SP skills will
change based on which of the three control schemes you are using.
The 2-cost SP skills, however, are activated with the same input
command no matter which control scheme you are using.
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GAMEPLAY TIPSMacross 30 may be an action-RPG based on a
long-running series of action-combat games,
but it also introduces a number of new skill-based mechanics.
I'd like to take a moment now to point out some tips for new
players to help them better take advantage of these new mechanics,
as well as to point out some basic tips to help make your
experience with the game less frustrating and more enjoyable.
General Tips
Remember to manage your inventory! If you have a full stack of
any item, you will not be able to acquire any additional items of
that type. If your inventory itself is full, you will not be able
to receive any additional itemsincluding quest rewards.
Save your game at every opportunity! Enemies can re-spawn at
random, and/or gang up on you en masse suddenly and unexpectedly.
Higher level enemies with special weapons can dish out a lot of
damage very quickly, and if you are destroyed you have to start
over from whenever it was that you last launched from your
ship.
Every time you launch from your ship, head to the nearest town
and make certain you have a decent stock of recovery items and
ammunition boxes for your secondary weapons. Ammunition boxes for
your secondary weapons are applied automatically when you run out
of ammo; if you don't have any ammo boxes, you won't be able to
reload your secondary weapons, and you do not want to suddenly find
yourself without any missiles.
Don't sell any aircraft parts or quest items! You can only hold
30 items in your inventory at a time, when you fill up, go back to
the Gefion and dump everything into storage. Well, okay, I'm
exaggerating a bit: you can sell consumable items without worrying,
but keep all of those aircraft parts and quest items (E.G. delivery
items) or you'll regret it later.
Sell your excess items! If you're not going to use certain
consumable items, don't just toss them in the item box, sell them!
Later in the game, when you're building rank II and rank III
aircraft, sell your low-value parts, too. If none of the aircraft
you're building require less than 100 total points, all of those
parts you've got with a point value of 3 or less are kind of
useless. Sell them! They'll provide a value stream of extra income
that you'll need to purchase all of those new game plus
blueprints.
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Combat Tips
In Battroid and GERWALK modes, locks tend to slip off enemies,
requiring you to actively aim. This third-person shooter mechanic
allows for skill-based gameplaynot only do you have to lead the
target to score hits (aim where the enemy aircraft will be, not
where it is)and mechanics. If you score hits in the central body of
an enemy aircraft, you will do extra damage (critical hit); if you
score hits on the cockpit/head of an enemy aircraft, you will do
even more extra damage (headshot).
Most aircraft have two types of missiles: multi-lock (usually
assigned to Sub-1) and rapid-fire (usually assigned to sub-2).
Multi-lock missiles are (obviously) best for taking out multiple
targets simultaneously, but because the missiles eject away from
the aircraft before they ignite, they are not well suited for use
while in Fighter mode. (When used in Fighter mode, they tend to
over-shoot the target and miss). It is, therefore, best to use
multi-lock missiles in Battroid and GERWALK modes, and save
rapid-fire missiles for Fighter mode.
While in Fighter mode, your primary weapon will automatically
lead the target provided you are pointed directly at it, more or
less. This makes strafing a very viable tactic.
While in Fighter mode, dashing causes your aircraft to roll to
in the direction you hold the analog stick. This is very useful for
breaking, as well as avoiding enemy weapons fire. Also keep in mind
that for situations where you cannot avoid incoming fire, you can
use your AMS (Anti-Missile System) to shoot down incoming missiles
(Guard + Dash).
Damage effects two separate variables on enemy aircraft:
permanent damage and momentary damage. This means that if you do
not completely destroy an enemy quickly, it will slowly regenerate
a portion of its HP. For larger enemies that regenerate HP quickly,
try alternating between primary and secondary weapons while
reloading (thus maintaining a constant stream of fire) to stall
this process.
When enemy aircraft explode in proximity to the player, you are
awarded tuning points (TP) and experience, regardless of whether or
not you destroyed the enemy yourself. Destroyed enemies also drop
items in the form of glowing orbs: yellow orbs are money, purple
orbs are items.
Choose aircraft with versatile armamentsif all you've got are
missiles, all you've got are missiles. Multi-lock missiles are
great for taking out large numbers of enemy aircraft; single-lock
(or burst) missiles are great for taking out enemy ace aircraft...
but aircraft aren't your only enemies! Stocking up on some reaction
weapons can be very useful, as they can deal a lot more damage to
enemy warships than standard missiles, and can even be extremely
effective in dungeons where enemies tend to get clumped together. A
few reaction missiles can mean the difference between victory or
defeat.
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Tuning Tips
Though you have the option of purchasing tuning points (1,000TP
for 1,000G), I would strongly recommend against doing so. I think
it's important to get a good feel for an aircraft before deciding
which stats and/or weapons you want to upgrade, as well as to get
an appreciation for an aircraft's base stats.
Use your AI wingmen to grind TP for aircraft you don't like.
This is especially useful for optional equipment that requires a
massive amount of TP. Early in the game, for instance, you can use
Mylene's VF-1 to grind TP for VF-1 strike packs, and get fully
tuned packs in half the time, or fully tune two packs at once.
Your primary weapons have infinite ammunition, which makes them
absolutely essential to your survivability during long-term
flights. I would, therefore, recommend tuning the primary weapon(s)
before anything else, especially bolstering power, accuracy and
projectile speed.
Most Valkyries' third secondary weapon (Sub-3) is a head-mounted
laser turret. These weapons are not entirely worthless (in fact,
they can be very useful) but they are very much a stop-gap
measureso don't bother investing any TP into them. You won't get
enough of an increase in effectiveness to justify the cost.
When you apply tuning points, you extend a yellow bar marking
the increased stats. Eventually this bar will turn red. When you
reach the red threshold, each additional upgrade will cost more TP.
Red tuning is called over-tuning, and should not be done until
after you have fully tuned all of the aircraft and weapon stats to
their maximum yellow value unless you are specifically setting out
to make a specialized build.
Some aircraft have multiple primary weapons. Generally speaking,
it's better to choose whichever primary weapon suits your play
style best, and only tune that weapon.
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MENU TRANSLATIONSMacross 30 is an open-world style game, so
there is no central menu tree to navigate. There
are three basic menu clusters you will use as you play the game:
the My Ship menu, which serves as your game hub; the In-Game menu;
and the Town menu. Each menu is accessed from the field. To view
the My Ship menu, you must enter the circular blue field projected
underneath your mothership; to view the In-Game menu, you must
press the Start button while in the field; to view the Town menu
you must land in the blue field of a Town building.
Your ship, the venerable Gefion, is fairly easy and obvious to
spot. Towns, however, can sometimes be hidden by terrain, and
appear simply as (large) buildings (the actual communities are
largely underground). Both project blue fields that you must
interact with in order to enter town or land on your carrier. While
in blue fields, you can go to the ship (left) or town (right) by
pressing Triangle, or save your game by pressing the Select
button.
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MY SHIP MENU:
The My Ship menu is actually the bridge of your SMS carrier, the
Gefion, and it serves as the central hub of the game. You can
manage your aircraft, items and squadron from the Hangar; move your
ship to a different field (over-world); view movies, sound files,
and loading screen wallpaper, or even peruse through a Macross
encyclopedia in the Gallery; save or load your game; or alter your
options.
Take special note of the general information window in the upper
right corner: it displays your (Leon's) level, the total amount of
money you have, your current play time and selected difficulty. It
also informs you of your current position in the main questthose
first two numbers in the photo-translation above, 4-1, indicate
that the player is currently in mission 1 of chapter 4.
You can launch (exit the Gefion and return to the field) at any
time by pressing Start, or buy selecting the Launch option from the
menu.
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Hangar Menu:
If the My Ship menu is the heart, the Hangar is the brain. Here
you'll find all of the really important stuff. You can manage your
characters and aircraft, as well as purchase and apply tuning
points from the Flight Deck; you can construct new aircraft in the
Mechanic's Room; manage your inventory and item storage in the Item
Box; go back to the carrier's bridge (My Ship menu) or take-off
immediately.
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Hangar: Squadron Settings Sub-MenuThe Squadron Settings menu
should look very familiar to anyone who's played any of
Artdink's other Macross or Gundam games. Here, you select and
tune your aircraft, choose what optional equipment you want to use
(where applicable), select pilot skills and support characters, and
(in new game plus) choose your pilot. Note that in your first
run-through of the game, you will be restricted to using Leon
Sakaki as your pilot.
You can cycle through available aircraft with the
directional-pad, and use the shoulder buttons to switch between
your two wingmen. Selecting your aircraft (circle button) brings up
the tuning menu, where you can apply tuning points to various stats
to improve your aircraft's performance. You can cycle through tabs
with the shoulder buttons: the first tab is your aircraft proper,
while the five remaining tabs are for individual weapons. Note that
you can also select color schemes for your aircraft (does not apply
to character-specific aircraft, like Ichijo's VF-1J) and purchase
additional tuning points, or TP, if you don't have the patience for
grinding. The stats you can alter are:
HP Determines how many total health points your aircraft
has.Ranged Defense Determines how much damage you take from ranged
attacks (missiles,
explosions, bullets, beams, etc.).Melee Defense Determines how
much damage you take from melee attacks.Speed Determines how fast
your aircraft moves normally (does not effect boosting or
dashing)Boost Determines the rate at which the boost gauge is
consumed while boosting or
dashing.Mobility Determines aircraft maneuverability, or turning
ability.Radar Range Determines the distance at which your aircraft
can lock-on to enemies.
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All of the weapons share the same customization stats, but not
all stats will be customizable for all weapons. You cannot, for
example, increase the amount of magazine ammunition in a melee
attack (makes sense, no?). This means you can apply the above
photo-translation of the main weapon tuning panel to the melee
attack and secondary weapon tuning panels. Note that tuning the
main weapon of an aircraft with multiple main weapons (like the
VF-27's variable beam cannon) will effect both modes of fire. The
stats you can alter are:
Power Determines the amount of damage a weapon deals.Accuracy
Determines the accuracy of ranged weapons.Max Targets Determines
the number of enemies multi-lock missiles can lock onto
simultaneously.Range Determines the range at which weapons will
lock on to enemies (red reticule).Projectile Speed Determines the
velocity of missiles, bullets and beams.Reload Speed Determines the
cooldown length before weapons can be reloaded (does not
apply to manually reloading by double-tapping primary attack
button).Magazine Ammo
Determines the total number of missiles/bullets per
magazine.
The small black input in the lower right of the aircraft
selection panel details the aircraft's optional equipment, where
applicable. Here, you can select whether or not to use
super/strike/armored/fast packs, and can tune those equipment packs
as well (refer to aircraft tuning photo-translation for
details).
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In addition, you can select an equipment type, either Type A or
Type B for your optional equipment. Type-A equipment will keep the
packs equipped even when their HP reaches zero, but you will not be
able to use the packs' special SP attacks; Type-B equipment will
automatically purge the packs when their HP reaches zero, but will
allow you to use their special, more powerful SP attacks.
You have only very limited options when it comes to customizing
your pilots and support characters. You can select up to three
auto-skills (see Skills Section for details) and determine a growth
type. Growth type determines how skill points are allocated upon
level-up. Selecting offensive growth type will allocate more points
to strength and combat stats, and fewer to defense and speed and so
on. The default growth type is Balance, and there's no real reason
to change it.
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Hangar: Mechanic's Room Sub Menu
The Mechanic's Room is where you go to construct new aircraft
and upgrade older aircraft. Each aircraft has three different
ranks: I, II, and III. Rank I aircraft are the initial aircraft,
they can be upgraded in rank by obtaining higher-rank blueprints
(refer to Items & Shops section for details). Higher-rank
aircraft have the same base stats as their rank I versions, but
have a greater total TP capacity, and more tuning points can be
installed in stats before over-tuning (red-tuning).
In the Mechanic's Room, any aircraft whose blueprints you own
but have not yet constructed will be grayed out; any aircraft
(including unbuilt aircraft) that can be worked on (e.g. upgrading
to higher rank) will be outlined in yellow; aircraft that have
already been built and cannot be upgraded will be outlined in
orange.
The upgrading process is essentially a simple mathematical
mini-game. Each aircraft will require a certain total point value
in all three categories: frame, armor and engine. Each aircraft
part you obtain will have a certain point value: you have to
combine the parts you've collected to meet the aircraft's
requirements, but cannot use more than 50 total parts to do so. The
most efficient way to construct aircraft is to try and conserve
high-value parts, which means using as many low-value parts as
possible to construct an aircraft as possible. This means it's
better in the long-run for you to use 50 different parts to meet
the requirements for building an aircraft than to use 10. To
reiterate the goal is to construct an aircraft using as many
different parts as possible.
Using the correct parts to construct a new aircraft (e.g. VF-1
engine on a VF-1) will yield a bonus. The bonus does not effect
aircraft stats or points requirements on the current aircraft: all
bonus effects is the total value of points necessary for
construction of higher-ranked versions of that aircraft. This means
that if you construct a Rank I VF-11B, for example, and use frame
parts that yield a bonus, that when you go to build a Rank II or
Rank III VF-11B, you will have a slightly lower required Frame
value. In a nutshell, that means the bonus yields so little benefit
there's little point in going out of your way to use it.
Of course, if you don't feel like playing the game, you can
always press Triangle and let Aisha automatically determine which
parts to use.
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Hangar: Item BoxThe Item Box is your storage. You can only keep
30 different items in your inventory at a
time, so you'll be using it frequently. Keep in mind you can
only access the item box to transfer items in and out of your
inventory from the Hangar sub-menu of the My Ship menu. You can,
however, buy items to and sell items from the item box while
shopping in towns.
Using the storage system is very simple. Your inventory appears
in the box to the left of the screen, and the item box inventory
appears in the box to the right. You select items to move with the
circle button. For stacks of items, you can increase or decrease
the quantity by increments of 1 unit by using the directional pad,
left or right. You can select the maximum or minimum amount of
items by using the directional pad, up or down.
Remember: press the select button to sort your items. You should
constantly keep your items properly sorted. (Note that you canand
also shouldauto-sort your items from the inventory screen in the
in-game menu.
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Gallery MenuThe gallery is where you'll find all sorts of extras
(superfluous content) for the game. Here
you can view movies, look at your combat record, browse the
Macross Encyclopedia, play various sound files, or look at loading
screen wallpaper. The Gallery menu options appear in that order
(Movies; Combat Record; Macross Encyclopedia; Sound; Loading
Wallpaper).
The Movies section contains not just the in-game movies, but a
whole host of extra content, including (but not limited to) a brief
history of the Macross franchise (narrated by an SD Sheryl Nome)
and interviews with voice actors and staff.
The Combat Record is the only useful (i.e. practical) aspect of
the gallery. The record is divided into three columns: the first
column lists out the number of side-quests you have completed
(quests that have been completed will have a cyan-colored clear
icon attached; quests that are available but have not been
completed will be listed; quests that are not available will not be
displayedyou'll only see question marks. There are 200 quests
total; refer to the Guild Quests section for details); the second
column details your best times in the races (There are 30 races
total; refer to the Races subsection of the Secrets & Extras
section for details); the third and final column depicts basic
gameplay information, in the the following order:
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Some of the kanji in the Combat Record was very difficult to
read, so please keep in mind that the above translations may not be
100% accurate.
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Options Menu
The options menu is fairly straightforward: the above
photo-translation should tell you everything you need to know. For
details on different control settings, refer to the Controls
subsection of the Introduction section.
Don't get too excited about custom audio: it's extremely
limited. Basically, you can choose to replace the sound file that
plays during support skills... and that's it. You can create up to
three pre-set selections of replacement music... but considering
the support skill music is the only actually good music in the
game, from the actual Macross animations, there's little reason to
mess with it. At least so far as I'm concerned.
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TOWN MENUThe cities of Ouroboros are almost completely
underground; only a a large structure with a
hangar mars the surface of the planet to make travel and trade
possible. These hangars serve as the central location for the
player's interactions with Ouroborosthis is where you go to accept
quests and turn-in completed quests for rewards, participate in
races, and purchase new items and blueprints.
Please note that in some towns (Yue, Jurgen and Urthr) there
will be a third option, after Hunter Guild and before Leave Town,
to access the Vanquish Races. When you select that option, you will
be brought to the race menu which consists of three options: the
first option will take you to the race selection menu; the second
will give you an explanation of vanquish races; the third will
return you to the Town Menu.
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Shop Sub Menu
Remember, you won't be able to access any items you buy for your
storage without actually entering the Gefion (My Ship Menu) and
going into the Item Box to retrieve them, so be careful.
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Hunter's Guild Sub Menu
Please keep in mind that you can only have five active quests at
any given time. Also, be aware that the tuning points rewarded from
quests will be applied to whichever aircraft you're using when you
complete the questthis means you can complete a quest with a
monstrously overtuned aircraft, and then switch to an unused
aircraft to complete the quest to get a bunch of TP to play with
right off the bat.
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IN-GAME MENUThe in-game menus consist of five separate menus,
and defaults to the third menuthe item
screenwhen you open it. For clarity, I will describe the menus
in left-to-right, in the order of Status, Quest, Item, Map and
then, finally, System.
Status menu: this menu depicts the status of your aircraft,
specifically. You will see your pilot character at the top of the
screen, along with all of his (or her) stats listed. These are the
same stats (in the same order) as what appears in the pilot select
screen (see hangar menu).
The Quest menu displays you active quests (both story and Guild)
as well as quests that have not yet been turned in. You can see
quest descriptions and clear conditions on the right side of the
screen.
The Item menu displays all of the items in your inventory. See
the Items section for details. Note that some items cannot be used
in certain aircraft forms. Hand grenades, for example, can only be
used while in Battroid mode.
The map is fairly simple. See the Guild Quests section for
translations of town names. Towns appear in gold, caves/bases
appear in green.
Finally: the system screen. The first option here is Retry
Mission selecting this will reset your progress to the last time
you left the carrier. The middle option is Options, and the third
option is Return to Title, which will exit the game.
You cannot save from the in-game menu. To save, you must enter a
blue field at either a town or your ship and press select, or from
within the My Ship menu.
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CHARACTERS & STORYMacross 30 features an original storyline
written by Kodachi Ukyo (who wrote the
novelizations for Macross Frontier) with supervision by Macross
creator Kawamori Shoji. Set one year after the events of Macross
Frontier, players assume the role of SMS test pilot Leon Sakaki as
he explores the alien world Ouroboros. Characters from other
Macross series, including Super Dimensional Fortress Macross,
Macross Zero, Macross Plus, Macross Seven and Macross Frontier all
play a role in this new story in the Macross saga.
STORY PREMISEIt is the year 2060 A.D.. One year has passed since
the Frontier Colonial Fleet's battle with
the Vajra ended, and since then the galaxy has been at peace.
Leon Sakaki, of the SMS' Sephira branch, is sent to the vicinity of
planet Ouroboros on a mission, but is forced to crash-land on the
planet after being attacked by an unknown enemy.
Leon is rescued by Aisha Blanchett, head of the SMS' Ouroboros
branchbut she is unable to recover his prototype VF-25 due to a
mysterious phenomenon known as the Ouroboros Aurora.
Deciding to work together to solve the mysteries of Ouroboros,
Leon and Aisha set out to explore the planet's underground ruins.
There, they discover a mysterious sleeping girl.
This is the story of what transpires when she awakens.Leon
Sakaki, allied with the legendary singers and pilots of the past,
must fight not only for
the fate of Ouroboros, but for the fate of the galaxy
itself.
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CHARACTERS Leon Sakaki (Macross 30): The main character of
Macross 30. A passionate test pilot with
exceptional skill and a strong sense of justice. The story opens
when he arrives at planet Ouroboros. Voiced by Irino Miyu.
Aisha Blanchett (Macross 30): The first heroine of Macross 30,
she is a Zentraedi prodigy who was given command of the SMS
Ouroboros branch at a young age. She is very positive and has a
bright personality, and is primarily focused on studying the ruins
that litter Ouroboros' landscape. Voiced by Inoue Marina.
Mina Forte (Macross 30): The second heroine of Macross 30, she
is a mysterious, amnesiac girl who was discovered sleeping in
ancient ruins. The story will unravel as she recovers her memory.
Voiced by Chigusa Haruka.
Mae Riron (Macross 30): The head of the Ouroboros Hunter Guild,
she lives in Vrlitwhal City and is older than she looks. Aisha's
best friend, she quickly befriends Leon and frequently aids the
Ouroboros SMS with their investigation, sometimes helping
personally in her custom YF-27.
Ganesu Modora (Macross 30): A bandit leader who dreams of
becoming the Bandit King, Ganesu has a crush on Aisha and believes
she will reciprocate his feelings if he defeats her in battle.
Rod Baltmar (Macross 30): Leon's rival Rod is a N.U.N.S. Pilot
assigned to the special task force Hamaval. He has known Leon since
they where children, but the two became estranged from one another
after a certain incident. Voiced by Miyano Mamoru.
Ushio Todo (Macross 30): Commanding officer of the N.U.N.S.
Special task force Hamaval, he seems to be conducting an
independent investigation in the ruins of Ouroboros.... Voiced by
Nakada Joji.
Shin Kudo (Macross Zero): A United Nations pilot who fought in
the Unification Wars, he became a test pilot for the VF-0 Phoenix
prototype Valkyrie. After being shot down over the Mayan Islands by
Nora Polyansky and D.D. Ivanov of the Anti-United Nation forces, he
established a relationship with the native islandersspecifically
the sisters, Mao and Sara Nome.
Sara Nome (Macross Zero): A Mayan priestess, Sara sometimes
displays supernatural abilities. A pacifist by nature, she resents
the inevitable conflict and violence that results from Shin's
crash-landing, but nonetheless finds herself drawn toward
himforming a love triangle, along with her younger sister, Mao.
Mao Nome (Macross Zero): Sara's younger sister, Mao is
fascinated by the technology and culture of the outside world. She
quickly develops a crush on Shin after he crash-lands on the Mayan
Island. Later in life, she will actualize her dreams by becoming
the chief scientist of a research fleet after the first Space War.
Sheryl Nome is her granddaughter.
Nora Polyansky (Macross Zero): An ace pilot of the Anti-United
Nations Forces prior to Space War I, she is given command of a
squadron of prototype SV-51 variable fighters.
D.D. Ivanov (Macross Zero): A former U.N. pilot and aviation
instructor who taught Roy Focker, he defected to the Anti-United
Nations forces late in the war. D.D., or Daisy, was assigned to
Nora's SV-51 squadron and the two became romantically involved.
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Ichijo Hikaru (SDF Macross): A former acrobatic pilot who became
the legendary ace pilot of the SDF-1 Macross during the first Space
War against the Zentraedi. A friend and protege of Roy Focker,
Hikaru became the squadron leader of the infamous Skull Squadron
and was responsible for commanding the SDF-1's fighter squadrons.
Though his actions in the war made him an iconic figure, he passed
into legend in 2016 when he, along with his family and Lynn Minmay,
vanished without a trace with the Megaroad-01 Fleet.
Lynn Minmay (SDF Macross): The legendary songstress who ended
Space War I with her singing, she single-handedly brought culture
to the Zentraedi and saved the human race from extinction. Despite
living a troubled life, she became a symbol for the new humanity
that survived the war and passed into legend in 2016, when she,
along with the rest of the Megaroad-01 fleet, disappeared without a
trace near the galactic core.
Misa Hayase (SDF Macross): Born into a military family, Misa
Hayase served as a bridge officer on the SDF-1 Macross during the
first Space War. She eventually developed a ramntic relationship
with ace pilot Hikaru Ichijo, and the two eventually married and
had children, before disappearing along with the rest of the
Megaroad-01 fleet without a trace in 2016.
Kamjin Kravshera (SDF Macross): A Zentraedi soldier infamous for
his brutal tactics, after being transported to Ouroboros, Kamjin
establishes his own faction on the planet, allying with Ganesu
Modora's bandits, and later forming a tenuous alliance with the
Hamaval.
Isamu Dyson (Macross Plus): Garudo Goa Bowman (Macross Plus):
Myun van Roan (Macross Plus): Sharon Apple (Macross Plus): Nekki
Basara (Macross Seven): Mylene Jenius (Macross Seven): Kizaki
Gamlin (Macross Seven): Maximilian Jenius (Macross Seven): Millia
Jenius (Macross Seven): Alto Saotome (Macross Frontier): Ranka Lee
(Macross Frontier): Sheryl Nome (Macross Frontier): Ozma Lee
(Macross Frontier): Michael Blanc (Macross Frontier): Luca Angeloni
(Macross Frontier): Klan-Klan (Macross Frontier): Jeffrey Wilder
(Macross Frontier): Brera (Macross Frontier): Grace O'Connor
(Macross Frontier):
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PLOT SUMMARY (SPOILERS!)Chapter 1: Planet Ouroboros
Begins with Leon waking up in a room where he's being nursed
back to health. After meeting Aisha in said room, he finds out that
she is the head officer of the S.M.S. branch on Ouroboros. After
doing a quick confirmation that his delivery mission was successful
whatever it was in the remains of the VF-25 he was in, or could
have been the VF-25 itself. Leon asks for a plane with a fold unit
so he can return to Seifira, which Aisha regrets she can't because
of her mentioning that some weird 'aurora' around Ouroboros
prevents fold technology from working. Also mentions that possible
even ships with fold technology would not be able to work either.
After finding out that he would be stuck there for who knows how
long, a year at worst it seems, Leon decides to help Aisha out with
the day to day operations around Ouroboros as well as obtaining a
Hunter License in order to do various jobs on the planet. Small
details included that Aisha is a master mechanic and a mecha otaku,
she has her own personal customized VF-19. Leon is technically
unsatisfied with being left with a replica VF-0D that initially
couldn't even transform out of Battleroid Mode. When Leon first met
Aisha, his initial comments about Aisha tells the player that Leon
hasn't really met a Zentraedi woman before. It's hinted early that
Aisha has already taken a liking to Leon and she loves to randomly
tease him every so often.
Being supported every so often by Aisha, he gets into the groove
of things on the planet. During this period, Leon learns that there
are others on the planet as well usually referred generally as
bandits, which encompass pirates, and the sort. After a battle with
some bandits, some time afterwards the bandits' leader comes to
take revenge and during the battle, Leon suffers flashbacks about a
disaster that happened somewhere else in the past with his friends.
Leon becomes heated up afterwards, swearing to never repeat the
same mistake of not being able to do anything again. Swiftly
defeats the bandits and their leader and heads into the ruins with
Aisha, who wanted to show Leon. While in the ruins, they meet up
with the ruin guardians that guard said ruins. The ruins are
supposedly Protoculture. As Leon and Aisha go deeper into the
ruins, they encounter a much larger guardian unit and Aisha going
into her otaku mode of wanting to capture the thing as undamaged as
possible. After successfully doing so, Leon is about to complete
the capture but the unit self-destructs causing a cave in
separating Leon and Aisha. As Leon looks about, he sees a
hibernation chamber of some sort with a girl inside, due to
something, Leon activates the waking sequence waking up the girl
and he swiftly escapes the ruins due to it collapsing around him.
Side note, Aisha is upset that Leon didn't salvage any parts of the
mech that self-destructed and not about the girl he found that is
in his plane.
As they take care of the girl, who now is known as Mina. The
first initial issues is that Mina has amnesia and has no idea who
she was or how she was in that chamber. They take her under their
care, Aisha makes Mina an employee as well.
Before the bandit leader battle, Leon and Aisha take a job to
stop a group of berserk Zentradi who are wrecking havoc to nearby
areas. As Leon and Aisha managed to stop them via not killing them
but knocking them out-ish, the Zentradi don't remember exactly why
they were going berserk but were sure something on the planet may
have caused them to. Leon and Aisha now become worried about
further incidences with berserk Zentradi.
After intergrating Mina into S.M.S. Mina, Leon and Aisha go on a
shopping trip for things for Mina, during the course of the trip,
Mina hears Sheryl's song being broadcasted and they buy a Sheryl's
cd for Mina. Mina becomes a fan of Sheryl's. Later on, Mina went
through some pilot training and is now also able to fly a plane as
well. Leon helps Mina out with a job assigned by Aisha, which is
the usual collect items. During the near end of the job, they run
into a lone large Vajra. (gameplay note, if the Vajra is left alone
and not attacked, it does not attack back or attack at all.) As
they finish the job, things seem to be going alright. Though the
appearance of the lone
29
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Vajra from before foreshadows that the events on the planet are
all connected somehow. Ouroboro's Aurora, the various ruins, the
berserk Zentradi...everything is connected in that mystery that is
connected to Mina's still to be recovered memories.
30
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SKILLSThere are two different types of skills in Macross 30:
auto-skills and support skills. Auto-
skills either activate only once, automatically, when certain
requirements are met (typically when you lose a certain amount of
HP) or are constantly active. Each pilot can select up to three
different auto-skills. Support skills are a little different. These
are dependent on your selected support characterso if you don't
have one, you can't use 'emand are activated directly by the player
(command: Guard + Weapon Menu, see Controls subsection for
details).
AUTO-SKILLSIcon Skill Name Effect
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Auto-Guard
Automatically guard against attacks in Battroid and GERWALK
modes.
32
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Repair
Restore up to 80% of HP when HP falls below 40% (only activates
once per sortie).
33
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Clairvoyance
Increases both aircraft speed and lock-on range by 30%.
34
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Rolling Plus
Increases speed by 300% while rolling in Fighter mode.
35
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Rescue Party
Increases effectiveness of HP recovery items by 50%.
36
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Zentraedi Blood
Increases melee combat damage by 30%.
37
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Counterattack Signal
Fills all 6 SP gauge bars when HP falls below 30%.38
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Displays complete map of the entire dungeon.
39
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Treasure Hunter
Boost Mania
Decrease boost gauge consumption by 25%.
40
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Regular Shop Customer
Get a discount on town shops' item 1. (The first item in each
shop's inventory?)
Bombing King
Increase capacity of all armaments by 20%.
Fill all 6 SP gauge bars when starting at the start of a combat
quest (subjugation/Bounty).
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Energetic
Pineapple Cake
When HP reaches 0, recover with invincibility for a limited time
(only activates once per sortie).
Sniper
Increase damage of sniper rifles by 50%.
Specialist
Decrease SP gauge consumption by 25%.
Missile Squadron
Increase capacity of AMS (anti-missile system) by 50%.
Battleship Crusher
Deal 50% extra damage to battleships.
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Tuning Lover
Acquire 50% more TP when shooting down enemy aircraft.
Professional Pilot
Acquire 100% more experience when shooting down enemy
aircraft.
Awakening
When HP falls below 30%, zero-cost SP attack will activate (only
activates once per sortie).
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SUPPORT SKILLSSkill Name General Effect Effect at Level 50
Mina
Planet's Cradle Increases defense and HP recovery.
Increases defense by 110% and recovers up to 7,200 HP.
Sara
Song of Ruin Powerful damage to a wide area.
Attack power 11,000.
Mao
Mayan Blessing Erects a Pinpoint Barrier to prevent damage.
Barrier can withstand a total of 5,000 damage.
Minmay
Do You Remember Love?
Decreases attack power and defense of Zentraedi aircraft,
recovers HP.
Decrease attack power and defense of Zentraedi aircraft by 70%,
restores 7,450 HP.
Misa
Macross Cannon Macross cannon attack. Attack power 9,000.
Myun
VOICES Resurrect wingman and recover HP.
Recover wingman with 7,200 HP recovery.
Sharon
Sharon's Temptation Increase attack power of all allied
aircraft.
Increase attack power of all allied aircraft by 110% for 18
seconds.
Basara
Totsugeki Love Heart Increases attack power and HP recovery.
Increase attack power by 7,200, increase HP recover 140%.
Mylene
MY FRIENDS Restores HP and prevents stagger.
Restores up to 7,200 HP.
Ranka
Super-Dimensional Cinderella
Restores HP and pauses enemy HP recovery.
Restores up to 7,200 HP and prevents enemy HP recovery for 15
seconds.
Sheryl
Galaxy's Fairy Increases attack power and HP recovery.
Increases HP recovery by 110%, attack power by 7,700.
Grace
Implant Network Increases attack power and defense.
Increases both attack power and defense by 110%.
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FIELD MAPSMacross 30 is a semi-open world game. The game world
is split into three large fields, with scattered dungeons, towns
and enemies throughout. In the maps I've provided below, I've
indicated the player's ship (the Gefion) with a cyan icon; towns
with yellow icons; and dungeons with red icons. These are still
rough translations of area names I'm using, so don't expect that
katakana I'm basing the location-names after to match with the
proper anglicized Norse names that appear in English in the
game.
YURIA ARCHIPELAGO
45
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SIERRA DESERT
46
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MADIS GLACIER
47
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STORY QUESTSMacross 30's narrative is broken up into 9 chapters,
which in turn are broken up into three
acts, each consisting of three chapters. The first three
chapters occur in the Yuria Archipelago field, the middle three in
the Sierra Desert, and the final three occur in the Madis Glacier
field. However, some missions later in the game will occur outside
of the primary area.
CHAPTER 1: PLANET OUROBOROSQuest Name Clear Conditions
Reward
1-1 The Zentraedi Girl
Complete the Battroid mode tutorial.
500G; 200EXP; 300TP5x Repair Kit I5x Ammo Box (Sub-1)
1-2 Bandits
Complete the GERWALK mode tutorial.
700G; 250EXP; 550TP5x Ammo Box (Sub-1)5x Ammo Box (Sub-2)
1-3 Hunter Exam
Complete the Fighter mode tutorial.
900G; 300EXP; 800TPVF-0A Blueprints (I)10x Junk Armor Part I
1-4 The Ouroboros Incident
Find the Hunter's certificate in Mimir Cave.
1100G; 350EXP; 1050TP5x Ammo Box (Sub-1)5x Repair Kit I
1-5 The Girl in the Ruins
Defeat Ganesu and investigate the Bolverkr Ruins.
1300G; 4000EXP; 1300TP5x Ammo Box (Sub-3)10x Junk Engine Part
I
1-6 Vrlitwhal City
Visit the shop in Vrlitwhal City and repel the bandit
attack.
1500G; 450EXP; 1550TPVF-0 Ghost Booster BlueprintsJunk Frame
Part I
1-7 Fragments of Memory
Investigate the Vafudr Ruins.
1700G; 500EXP; 1800TPAisha's Glasses2x Repair Kit II
1-8 First Flight
Accompany Mina on her first flight; retrieve all 5 cargo
units.
1900G; 550EXP; 2050TPMina's Hairpin10x Ammo Box (Sub-1)
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CHAPTER 2: HARSH CRY OF THE ANCIENTS' SERVANTSQuest Name Clear
Conditions Reward
2-1 Vajra's Guardian
Intercept and destroy the wandering Vajra.
2100G; 600EXP; 2300TPVF-1A Blueprints (I)10x Junk Engine Part
I
2-2 Galactic Fairy
Investigate the Baleygr Ruins and defeat the unidentified
enemies.
2300G; 650EXP; 2550TP10x Repair Kit I10x Restoration Kit I
2-3 Chance Meeting
Visit the Hunter Guild in Vrlitwhal City; defeat the enemy in
Faros Base.
2500G; 700EXP; 2800TP10x Ammo Box (Sub-2)10x Armor Junk Part
2-4 Wanderer
Find the missing hunter. 2700G; 750EXP; 3050TPVF-1 Super Pack
Blueprints10x Ammo Box (Sub-1)
2-5 Sheryl Live
Defeat the Zentraedi rebels in Vrlitwhal City.
2900G; 800EXP; 3300TP2x Repair Kit II5x Pineapple Salad
CHAPTER 3: FOLD OUTQuest Name Clear Conditions Reward
3-1 Kamjin the Comrade-Killer
Defeat Kamjin's warship.
3100G; 850EXP; 3550TPVF-1J Blueprints (I)10x Ammo Box
(Sub-1)
3-2 Let's Fire!!! Let's Fire!
Investigate the Vafudr Ruins.
3300G; 950EXP; 3800TP2x Mishima Mushroom (Strength)3x Pineapple
Cake (Block)
3-3 Mina's Singing Voice
Visit the Hunter Guild in Vrlitwhal City; Investigate Volundr
Cave.
3500G; 950EXP; 4050TP10x Repair Kit I10x Junk Frame Part I
3-4 Mylene's Great Escape
Visit Daoren, Yue, and Leopold City; defend Mylene.
3700G; 1000EXP; 4300TP10x Ammo Box (Sub-1)2x Steak (170g)
3-5 Remnants of the Guardians
Invesigate the Gangleri Ruins; defeat the giant guardian
weapon.
3900G; 1050EXP; 4550TPVF-11B Blueprints (I)Simple Fold
Booster
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CHAPTER 4: THE DESERT LANDQuest Name Clear Conditions Reward
4-1 Record of the Ancients
Visit Hunter Guild in Cleef Town; Investigate Alfathr Ruins.
4100G; 1100EXP; 4800TP5x Repair Kit II10x Ammo Box (Sub-1)
4-2 Ganesu's Scheme
Defeat the desert bandits; investigate Heithrun Cave.
4300G; 1150EXP; 5050TP3x Repair Kit III2x Hippo-Cow Ice
Cream
4-3 Sheryl's Burning Fever
Investigate Alfathr Ruins; Obtain Ouroboros Cactus from near the
Oasis.
4500G; 1200EXP; 5300TP10x Ammo Box (Sub-2)3x Eel Tuna
(Double)
4-4 The Fastest Man
Find the Havamal deserter in Jurgen.
4700G; 1250EXP; 5550TPYF-19 Blueprints (I)5x Junk Armor Parts
(I)
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CHAPTER 5: DESPARATE RESCUEQuest Name Clear Conditions
Reward
5-1 Call of the Wind
Defeat the Zentraedi outside and investigate the Sanngetall
Ruins.
4900G; 1300EXP; 5800TP10x Ammo Box (Sub-1)3x Pineapple Cake
(Half)
5-2 Cleef Town
Visit the shop in Cleef Town; investigate Grotti Cave.
5100G; 1350EXP; 6050TP5x Dyaus Frame Part II3x Afterburner
III
5-3 Kamjin's Plot
Arrest the bandit leader. 5300G; 1400EXP; 6300TP10x Repair Kit
I5x Hand Grenade III
5-4 Rescue
Defeat the enemies outside and investigate Surudoheimu
Fortress.
5500G; 1450EXP; 6550TPVF-171 Blueprints (I)Ranka's Phone
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CHAPTER 6: FIRST LIVEQuest Name Clear Conditions Reward
6-1 Secret Management
Oversee all four pods. 5700G; 1500EXP; 6800TP10x Repair Kit I5x
Restoration Kit III
6-2 Planet CradlePlanet Cradle
Defeat Kamjin's forces in Vrlitwhal City.
5900G; 1550EXP; 7050TP5x Junk Engine Part II2x Pineapple Salad
(Zentora)
6-3 Mayan Girl
Defeat the Havamal Squadron at Yue.
6100G; 1600EXP; 7300TP5x Repair Kit 2Giant Tuna
6-4 ZEROThe ZERO Assassin
Defeat the Havamal Squadron and investigate Misos Base.
6300G; 1650EXP; 7550TP10x Ammo Box (Sub-1)5x Plasma Grenade
III
6-5 Parallel Thoughts
Meet Rod in Moriconehill; investigate the Heruberundi Ruins;
defeat the giant guardian weapon.
6500G; 1700EXP; 7800TPYF-25 Blueprints (I)Simple Fold
Booster
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CHAPTER 7: HAVAMAL MADNESSQuest Name Clear Conditions Reward
7-1 Super Dimensional Cinderella
Investigate the Furoputo Ruins.
6700G; 1750EXP; 8050TP10x Ammo Box (Sub-1)2x Eel Tuna
(Double)
7-2 Minmay Retaken
Investigate Kanonos Base; defeat Kamjin.
6900G; 1800EXP; 8300TP3x Repair Kit IVMinmay Doll
7-3 The Legendary Diva
Investigate Gagnarthor Ruins.
7100G; 1850EXP; 8550TP10x Repair Kit I10x Ammo Box (Sub-2)
7-4 S.M.S Fight! SMS!
Help the SMS defeat the Havamal.
7300G; 1900EXP; 8800TP2x Pineapple Salad (Zentora)10x Ammo Box
(Sub-1)
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CHAPTER 8: SHARON'S REVENGEQuest Name Clear Conditions
Reward
8-1 The Legendary Ace Pilot
Defeat the Havamal Squadron.
7500G; 1950EXP; 9050TPYF-29 Blueprints (I)5x Junk Engine Parts
III
8-2 Sound Energy System
Investigate Misos Base. 7700G; 2000EXP; 9300TP5x Repair Kit
II10x Ammo Box (Sub-1)
8-3 The Voice Echoing Across the Planet
Help the SMS defeat the Havamal; defeat Implant Vajra, Ivanov,
Nora and Sharon.
7900G; 2050EXP; 9550TP5x Restoration Kit III5x Pineapple Cake
(Half)
8-4 Final Ignition
Survey the ruins and return to the Gefion.
8100G; 2100EXP; 9800TP10x Ammo Box (Sub-1)2x Steak (200g)
8-5 Intermission
Select "Go to Final Chapter" in My Ship menu.
CHAPTER 9: VOICES ACROSS THE GALAXYQuest Name Clear Conditions
Reward
9-1 Decisive Battle
Investigate Gurazuheimu Fortress; escape from Fortress.
YF-30 Blueprints (I)
9-2 Fold Evil
Break through the cocoon's shell and defeat the ancient weapon
inside.
All of the story quests are very simple, with the objectives
very clearly indicated on the map (via a yellow quest marker) and
on the HUD (via the quest "arrow," which points you in the
direction of your next objective and tells you how distant it is).
Therefore, there should never be any situation in the main
questline where you are left unsure of where to go next... except
in the final mission (9-2).
For the final mission, you are required to do two things that
are not clearly indicated in the interface. First, you must rescue
two charactersthis involves using your weaponry to blast away a
protective "barrier" around these characters, and then approach
themwhen you're close enough, you'll see a button prompt. You must
press the triangle button to rescue the character. Once both
characters are rescued, you must fly away from the boss to the
Macross Quarterwhich will trigger a cut-scene. You cannot defeat
the final boss until after successfully performing this rescue
operation.
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HUNTER GUILD QUESTSAside from the missions of the main plot, you
can also take part in a number of optional side-
missions known as Hunter Guild quests. Participating in Hunter
Guild quest offers players greater challenges, and greater rewards.
There are five types of Guild quests, and each is color-coded.
B, or Bounty quests (purple), involve hunting down and
destroying a specific enemy. These enemies will be marked on the
map with a green icontravel to it, and you'll see blue quest icon..
Approach it, and activate the quest with the Triangle button. This
will summon the enemy you're supposed to take down, so make sure
you're prepared! I strongly recommend stocking up on repair kits
and ammo boxes, as these enemies can deal out a lot more damage in
a very short amount of time than your average mooks.
S, or Subjugation quests (red), involve going to a specific
dungeon and destroying a set number of enemies. These are pretty
straightforward. Keep in mind you do not get a map-marker for
these, so if you don't understand kana you'll probably want to keep
the translation tables below handy.
E, or Escort quests (???), are exactly what you'd think they
are. You'll be given a quest marker for an area, and once you
arrive, you'll be tasked with defending an allied unit from an
enemy attack.
D, or Delivery quests (green), involve either transporting an
item from one location to another, or seeking out a specific item
in the world. For transporting items from one town to another,
you'll need to look behind the town building after accepting the
questthere will be a container. Open it to receive the transport
item, and then take it to the destination. For delivery quests
where you're tasked with finding a specific item, you'll typically
see a large blue circular field in your mini-mapthis is your search
area. Sometimes the items you'll need to find will be in
containers, sometimes they'll be blue (unique) item points. In
either case, the blue search field will disappear from the mini-map
once you've discovered all of the items you need to complete the
quest.
O, or Other quests (gray), involve hunting down and destroy
specific enemies or groups on enemies in the field.
For Delivery quests, please realize that the moment a quest
opens up in the Hunter Guild, all of its associated items spawn in
the field. This means it's possible to obtain an item for a quest
before actually accepting the quest. Therefore, if you accept a
delivery quest but cannot find the quest item, odds are you already
have it, and have tossed it into storage. Unique quest items cannot
be sold, so you never have to worry about "breaking" a quest. Just
check your Item Box storage and remove the necessary quest item.
Unique quest items requiring delivery to a certain town (as in the
Cactus Vaccine quests) will have the name of the town they are to
be delivered to in parenthesis after the item name, so they are
easy to spot. Other quest items are easily identified by use of
roman characters--the "G" in Rare Metal Coins--but if you'd rather
not try to parse out their identities, you can always just dump all
of your delivery quest items (marked in inventory with an icon of a
box with an exclamation point) into your inventory at once.
Please note that the time column in the following tables
indicates the location in the main story that the quests become
available. If a quest opens up during the third quest of chapter 2,
for example, you will see 2-3 in the time column. For quests that
expire, the expiration time is written blow the start time in red
text. Also, once you've completed a quest, it will be marked
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Clear (written in katakana) w/ a blue, or cyan, icon.There are
multiple open-world areas, or fields, in the game. Each field
contains a number of
towns and dungeons. I have organized the following Hunter Guild
Quest translation tables by town, but indicate the field (ex.,
Yuria) after the town name with a dash. For help finding town and
dungeon locations, please refer to the Field Maps section.
Guild Quest Status: 200 out of 200 (100%)
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DAOREN YURIA ARCHIPELAGO ()Daoren is located in the far Southern
area of the Yuria Archipelago Field. See Area Maps section for
details. There are a total of 13 guild quests obtainable in
Daoren.
Quest Name Clear Conditions Reward TimeS
Shark Team's AmbitionDefeat 10 bandits in Ratatoskr Cave.
Plasma Grenade III
2-1
D Blessing of the World Tree
Deliver 5 Tree Sap to Vrlitwhal City.
Hand Grenade III
1-8
D Bandit Nest
Recover 4 materials from Fovos Base.
Hippo-Cow Ice Cream
2-2
D Trial of the Sea Pillars
Recover 5 Hunter Medals. Proximity Mine III
1-4
D Riron's Feelings
Obtain Riron's winter coat. Afterburner I
1-7
D 1Delivery Order 1
Transport order from Daoren to Yue.
Tuna & Eel
1-4
D 2Delivery Order 2
Transport order from Daoren to Bowen.
Sheryl's Earring
2-4
D 3Delivery Order 3
Transport order from Daoren to Leopold City.
vf-1&VF-1 Skull Blueprints (I)
3-2
D CClass-C Hunter Exam
Obtain Class-C certificate in Mimir Cave.
1Repair Kit III
1-8
D BClass-B Hunter Exam
Obtain Class-B certificate in Mimir Cave.
VF-1JVF-1J Blueprints (I)
2-4
D AClass-A Hunter Exam
Obtain Class-A certificate in Mimir Cave.
VF-1WVF-1W Strike Pack Blueprints
3-4
S Regult Mop-Up
Defeat 5 Regults. VF-0SVF-0S Skull Blueprints (I)
1-6
D Training Delivery
Recover 1 Hunter Medal. Hand Grenade III
1-3
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VRLITWHAL CITY - YURIA ARCHIPELAGO ()Vrlitwhal City is located
in the central area of the Yuria Archipelago Field. See Area Maps
section for details. There are a total of 36 guild quests
obtainable in Vrlitwhal City.
Quest Name Clear Conditions Reward TimeB 1500G
1,500G BountyDefeat the Canyon pirates.
Afterburner II()Mishima Mushroom (Speed)
1-4
B 2200G2,200G Bounty
Defeat the World Tree thieves.
Plasma Grenade III ()Mishima Mushroom (Concentration)
1-4
B :Special Mission: Todo's Note
Repel the Convict Bandits (Lv)Lion's Mark Mishima's Mushroom
(Level) ()Mishima's Mushroom (Spiritia)
3-1
O C:C-Rank Mission: Zentora Feud
Defeat both Zentraedi forces.
Hippo-Cow Ice Cream ()Mishima Mushroom (Strength)
2-1
E BB-Rank Mission: Guardian Containment
Defend allied forces. Gigantic Tuna ()Mishima Mushroom
(Ranged)
3-1
E A:A-Rank Mission: Ally of Justice
Defeat the bandits' boss. Afterburner III ()Lion's Mark Mishima
Mushroom (Melee)
4-1
B A:A-Rank Mission: Berserker
Confront the enemy berserker.
Lion's Mark Minmay Doll()Mishima Mushroom (Defense)
4-1
O S Defeat the Bandit Leader. 5-1
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S-Rank Mission: Bandit Killer Grace's Glasses ()Lion's Mark
Mishima Mushroom (Speed)
B SR-Rank Mission: Basaku Brothers
Defeat the Basaku siblings.
Ganesu's Fur()Lion's Mark Mishima Mushroom (Concentration)
5-1
E SS:SS-Rank Mission: Stampede
Defend the civilians from the Guardians.
VF-1J VF-1J Mylene Blueprints (II)()Lion's Mark Mishima Mushroom
(Spiritia)
6-1
S Suppression Training
Defeat 5 VF-1As. (150g)Steak (150g)
1-4
D :Special Mission: Fomenting Ruins
Explore the Bolverkr Ruins.
Pineapple Salad
1-6
D G1Find the Rare Metal Coin 1
Find a Rare Metal Coin. ()Pineapple Cake (Block)
1-6
D 1 Ouroboros Research 1
Find Todo's notes in World Tree Ruins.
()Mishima Mushroom (Speed)
3-3
D 2 Ouroboros Research 2
Find Todo's notes in Ratatoskr Cave.
SV-51SV-51 Alpha Blueprints (II)
4-1
D 3 Ouroboros Research 3
Find Todo's notes in Bolverkr Ruins.
VF-0SVF-0S Blueprints (II)
4-3
D 4 Ouroboros Research 4
Find Todo's notes in Mimir Cave.
VF-0S VF-0S Skull Blueprints (II)
5-1
D 5 Ouroboros Research 5
Find Todo's notes in Vafudr Ruins.
SV-51SV-51 Gamma Blueprints (II)
5-3
D 6 Ouroboros Research 6
Find Todo's notes in Nidhogg Cave.
VF-1AVF-1A Blueprints (II)
6-1
D 7 Ouroboros Research 7
Find Todo's notes in Volundr Cave.
(Lv)Lion's Mark Mishima Mushroom (Level)
6-3
D 8 Ouroboros Research 8
Find Todo's notes in Gangleri Ruins.
Rod's Photo
7-1
D 9 Find Todo's notes in 7-3
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Ouroboros Research 9 Baleygr Ruins. Riron's Hunter TextbookD
What Fell from the SkyGather 4 eyewitness testimonies (from four
different towns).
Proximity Mine IV
3-35-4
D Mourning Woman
Search for the remains near Bowen.
High-Performance Radar
3-55-4
D Lost Woman
Search for the remains near the World Tree.
VF-0DVF-0D Blueprints (II)
4-15-4
D Fleeing Woman
Search for the remains near Yue.
VF-0AVF-0A Blueprints (II)
4-35-4
D :1 Secret Mission: Riron's Wish 1
Deliver items to Bowen. Proximity Mine IV
3-1
D :2 Secret Mission: Riron's Wish 2
Obtain 3 Tree Sap near the World Tree.
Hand Grenade IV
3-55-4
D :3Secret Mission: Riron's Wish 3
Recover 5 monitoring devices.
()Mishima Mushroom (Strength)
5-1
D :4Secret Mission: Riron's Wish 4
Investigate Todo's trail. ()Mishima Mushroom (Ranged)
6-1
D :5Secret Mission: Riron's Wish 5
Recover 5 monitoring devices.
()Mishima Mushroom (Spiritia)
6-1
D G2Find the Rare Metal Coin 2
Find 5 Rare Metal Coins. ()Mishima Mushroom (Concentration)
5-1
D 1Protect the Eggs 1
Obtain 5 Dyaus eggs. ()Mishima Mushroom (Speed)
D G3Find the Rare Metal Coin 3
Find 10 Rare Metal Coins. VF-171EXVF-171EX Blueprints (I)
D 2Guardian Weapon Eggs 2
Obtain 30 Dyaus Eggs. Plasma Grenade IV
6-1
D Yuria Shellfish Research
Obtain 20 Yuria Shellfish. Plasma Grenade IV
3-5
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YUE YURIA ARCHIPELAGO ()Yue is located in the Eastern area of
the Yuria Archipelago Field. See Area Maps section for details.
There are a total of 12 guild quests obtainable in Yue.
Quest Name Clear Conditions Reward TimeD
Old Man Zentora's MemoriesFind the old man's precious pipe.
(150g)Steak (150g)
1-5
D Find the Remains
Find the big ring. Pineapple Salad
1-5
D Find the Marine Squadron
Find the transport ship's cargo x8.
()Pineapple Cake (Block)
3-2
D Lv4Level 4 Course Plans
Find the Level 4 course plan. Obtain 10 Ouroboros Stones.
Afterburner I
1-6
D Lv5Level 5 Course Plans
Find the Level 5 course plan. Obtain 10 Ouroboros Stones.
Hand Grenade II
1-8
D Lv6 Level 6 Course Plans
Find the Level 6 course plan. Obtain 10 Ouroboros Stones.
Proximity Mine III
2-2
D Lv7Level 7 Course Plans
Find the Level 7 course plan. Obtain 10 Ouroboros Stones.
Plasma Grenade III
2-4
D Lv8Level 8 Course Plans
Find the Level 8 course plan. Obtain 10 Ouroboros Stones.
Hand Grenade IV
3-2
D Lv9Level 9 Course Plans
Find the Level 9 course plan. Obtain 10 Ouroboros Stones.
High-Performance Radar
3-4
D Lv10Level 10 Course Plans
Find the Level 10 course plan. Obtain 10 Ouroboros Stones.
VF-22VF-22 Blueprints (I)
5-1
S Vafudr Operation
Defeat 10 bandits in Vafudr Ruins.
()Eel & Tuna (Double)
6-1
S 2Vafudr Operation 2
Defeat 15 bandits in Vafudr Ruins.
(Lv)Lion's Mark Mishima Mushroom (Level)
8-1
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LEOPOLD CITY YURIA ARCHIPELAGO ()Leopold City is located in the
Northern area of the Yuria Archipelago Field. See Area Maps section
for details. There are a total of 12 guild quests obtainable in
Leopold City.
Quest Name Clear Conditions Reward TimeB
Holy SwordDefeat the enemy bounty. VF-0
VF-0 Fast Pack Blueprints()Mishima Mushroom (Speed)
1-4
E C!C-Rank Mission: Protect the Vajra!
Escort the Vajra. Sara's Yarivei()Mishima Mushroom (Ranged)
3-4
O B2B-Rank Mission: Zentora Feud 2
Defeat both Zentraedi forces.
()Pineapple Cake (Whole)()Mishima Mushroom (Defense)
4-1
B SS-Rank Mission: Speeder
Arrest the speeder. ()Eel Tuna (Double)()Lion's Mark Mishima
Mushroom (Defense)
5-1
B SS:SS-Rank Mission: The Ouroboros Wolf
Defeat the Wolf. VF-19EVF-19E Aisha Blueprints (II)()Lion's Mark
Mishima Mushroom (Speed)
6-1
D 1Archipelago Time Capsule 1
Help Mina with her studies.
VF-1JVF-1J Blueprints (II)
6-38-5
D 2Archipelago Time Capsule 2
Help Mina with her studies.
(LV) Lion's Mark Mishima Mushroom (Level)
7-18-5
S Nousjadeul-Ger Subjugation
Defeat 10 Nousjadeul-Ger. Proximity Mine IV
4-1
S Queadluun-Rau Subjugation
Defeat 10 Queadluun-Rau. Plasma Grenade IV
5-1
S Zentraedi Subjugation
Defeat 10 Zentraedi. Afterburner III
6-1
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S Queadluun-Rea Subjugation
Defeat 10 Queadluun-Rea. Minmay Doll
7-1
D Lost Treasure
Get a picture of the Guardians (inside Fovos Base).
Alto's Paper Airplane
2-3
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BOWEN YURIA ARCHIPELAGO ()Bowen is located in the far
Northwestern area of the Yuria Archipelago Field. See Area Maps
section for details. There are a total of 20 guild quests
obtainable in Bowen.
Quest Name Clear Conditions Reward TimeB
PursuitDefeat the bandit thief. SV-51 1
SV-51 Gamma Blueprints (I)() 1Mishima Mushroom (Speed)
1-4
O C:C-Rank Mission: Vajra Capture
Capture the Vajra. ()1 Pineapple Salad()1Mishima Mushroom
(Concentration)
3-1
O B:B-Rank Mission: Revenge of the Bounty
Arrest the Bounty. (200g)1Steak (200g) ()1Mishima Mushroom
(Spiritia)
3-1
O A:3A-Rank Mission: Zentora Feud 3
Crush both Zentraedi forces.
1Brera's Harmonica ()1Mishima Mushroom (Melee)
4-1
E SS:SS-Rank Mission: Ally of Justice
Repel the enemy and protect the civilians.
VF-11C 1 VF-11C Mina Blueprints (II) ()1Mishima Mushroom
(Ranged)
6-1
S VF-1J VF-1J Subjugation
Defeat 5 VF-1J. () Pineapple Cake (Half)
4-1
S Zentraedi Subjugation
Defeat 20 Zentraedi. ()1Mishima Mushroom (Speed)
3-1
S VF-11B VF-11B Subjugation
Defeat 5 VF-11B. () Pineapple Salad (Large)
4-1
S 1 Fight the Flamingo 1
Defeat Flamingos in Nidhogg Cave.
()1Mishima Mushroom (Concentration)
2-1
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S SV-51 SV-51 Alpha Subjugation
Defeat 5 SV-51 Alpha. (175g) Steak (175g)
4-1
S Faros Operation
Defeat 10 bandits in Faros Base.
()1Mishimia Mushroom (Defense)
4-1
S VF-0D VF-0D Subjugation
Defeat 5 VF-0D. () Mishima Mushroom (Strength)
4-1
S 2 Fight the Flamingo 2
Defeat 12 Flamingos in Nidhogg Cave.
Giant Tuna
4-1
S VF-0S VF-0S Subjugation
Defeat 5 VF-0S. (LV) Lion's Mark Mishima Mushroom (Level)
4-1
S 3 Fight the Flamingo 3
Defeat Flamingos in Nidhogg Cave.
Minmay Doll
7-1
S VF-0A VF-0A Subjugation
Defeat 5 VF-0A. () Mishima Mushroom (Spiritia)
4-1
S Vavudr Operation
Defeat 10 bandits in Vavudr Ruins.
1Hippo-Cow Ice Cream
6-1
S Baleygr Operation
Defeat 10 bandits in Baleygr Ruins.
VF-22S1VF-22S Blueprints (I)
5-3
S Gangleri Operation
Defeat 15 bandits in Gangueri Ruins.
VF-1A1VF-1A Skull Blueprints (II)
6-3
S Bolverkr Operation
Defeat 15 bandits in Bolverkr Ruins.
YF-211YF-21 Blueprints (II)
7-3
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CLEEF TOWN SIERRA DESERT ()Cleef Town is located in the Eastern
area of the Sierra Desert Field. See Area Maps section for details.
There are a total of 14 guild quests obtainable in Cleef Town.
Quest Name Clear Conditions SS-Rank Mission: Reward TimeB
5000G
5,000G BountyDefeat the Oasis bandits. ()
Mishima Mushroom (Defense)Afterburner IV
4-2
E B:B-Rank Mission: Protect the Vajra
Defend the Vajra. Basara's Guitar()Mishima Mushroom (Speed)
6-1
B SS:SS-Rank Mission: Revenge of the Bounty
Arrest the Bounty. YF-21YF-21 Garudo Blueprints (II) ()Lion's
Mark Mishima Mushroom (Melee)
8-1
E Those Who Hunt Vajra
Defend the Vajra. VF-22SVF-22S Gamlin Blueprints (II)() Lion's
Mark Mishima Mushroom (Defense)
8-4
D 10Ouroboros Research 10
Find Todo's notes in Alfathr Ruins.
High-Performance Radar
5-2
D 11Ouroboros Research 11
Find Todo's notes in Grotti Cave.
()Mishima Mushroom (Ranged)
5-4
D 12Ouroboros Research 12
Find Todo's notes in Sanngetall Ruins.
VF-171EXVF-171EX Alto Blueprints (I)
6-1
D 13Ouroboros Research 13
Find Todo's notes in Heithrun Cave.
VF-1SVF-1S Blueprints (II)
6-4
D 14Ouroboros Research 14
Find Todo's notes in Alv Cave.
VF-11BVF-11B Isamu Blueprints (II)
7-2
D 15Ouroboros Research 15
Find Todo's notes in Dvergr Cave.
()Lion's Mark Mishima Mushroom (Ranged)
7-4
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D 16Ouroboros Research 16
Find Todo's notes in Helblindi Ruins.
YF-29YF-29 Super Pack Blueprints
8-2
S Orkos Operation
Defeat 10 bandits in Orkos Base.
()Mishima Mushroom (Concentration)
4-2
D SClass-S Hunter Exam
Obtain Class-S certificate in Alv Cave.
()Mishima Mushroom (Strength)
4-2
D SS Class-SS Hunter Exam
Obtain Class-SS certificate in Alv Cave.
VF-19S VF-19S Blueprints (I)
5-1
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MORICONEHILL SIERRA DESERT ()Moriconehill is located in the
Northeastern area of the Sierra Desert Field. See Area Maps section
for details. There are a total of 19 guild quests obtainable in
.
Quest Name Clear Conditions Reward TimeB 3000G
3,000G BountyDefeat the Desert Canyon bandits.
Hippo-Cow Ice Cream()Mishima Mushroom (Concentration)
4-2
B C:C-Rank Mission: Revenge of the Bounty
Arrest the Bounty. Mylene's Bass ()Mishima Mushroom
(Spiritia)
6-1
E S:SOSS-Rank Mission: Convoy SOS
Defend the convoy. VF-25FVF-25F Alto Blueprints (II) ()Lion's
Mark Mishima Mushroom (Strength)
8-1
E Those who hunt Vajra
Defend the Vajra. RVF-25 RVF-25 Luca Blueprints (II)()Lion's
Mark Mishima Mushroom
8-4
S VF-1SVF-1S Subjugation
Defeat 5 VF-1Ss. ()Mishima Mushroom (Melee)
4-2
S VF-11CVF-11C Subjugation
Defeat 5 VF-11Cs. (170g) Steak (170g)
4-2
S SV-51SV-51 Gamma Subjugation
Defeat 5 SV-51 Gammas. () Mishima Mushroom (Strength)
5-1
S Desert Guardian Subjugation
Defeat 10 Guardians (Dyaus).
() Pineapple Cake (Half)
6-1
S 2Desert Guardian Subjugation 2
Defeat 20 Guardians (Dyaus).
() Pineapple Salad (Zentora)
8-1
S VF-22 VF-22 Subjugation
Defeat 5 VF-22s. (LV) Lion's Mark Mishima Mushroom (Level)
6-1
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S Konig Monster Subjugation
Defeat 3 Konig Monsters. Giant Tuna
6-1
S Heithrun Operation
Defeat 10 bandits in Heithrun Cave.
Afterburner IV
6-1
S Grotti Operation
Defeat 10 bandits in Grotti Cave.
()X1Mishima Mushroom (Ranged)
7-1
S Alfathr Operation
Defeat 15 bandits in Alfathr Ruins.
YF-29 YF-29 Ozma Blueprints (I)
8-1
S Sanngetall Operation
Defeat 15 bandits in Sanngetall Ruins.
Gamlin's Ring
9-1
D The Charm of Yuria Shellfish
Obtain 30 Yuria Shellfish. ()Mishima Mushroom (Spiritia)
4-2
D Cactus Gathering
Obtain 20 Ouroboros Cactus.
()Mishima Mushroom (Strength)
4-4
D Cactus Vaccine 1
Deliver cactus vaccine to Vrlitwhal City.
VF-19A VF-19A Raven Bleuprints (I)
5-1
D Cactus Vaccine 2
Deliver cactus vaccine to Daoren.
VF-1JVF-1J Ichijo Blueprints (II)
6-3
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RAMAD SIERRA DESERT ()Ramad is located in the Northwester area
of the Sierra Desert Field. See Area Maps section for details.
There are a total of 18 guild quests obtainable in Ramad.
Quest Name Clear Conditions Reward TimeB A
A-Rank Mission: Lurkers in the Dark
Defeat the enemies. VF-11C VF-11C Super Pack Blueprints
4-2
B S S-Rank Mission: Revenge of the Bounty
Arrest the Bounty. Myun's Bracelet()Mishima Mushroom
(Defense)
6-1
E SS:SS-Rank Mission: Counterattack
Defend the civilians from the Guardians.
VF-22SVF-22S Millia Blueprints (II)()Lion's Mark Mishima
Mushroom (Concentration)
8-4
E Those Who Hunt Vajra
Defend the Vajra. VF-22SVF-22S Max Blueprints (II)()Lion's Mark
Mishima Mushroom (Spiritia)
8-4
D Dawn Drop-Off
Deliver the lunchbox. High-Performance Radar
4-2
D Floating Island Dawn
Deliver the parts. Proximity Mine IV
4-4
D Fortress Dawn
Deliver the message to Surudoheimu Fortress.
(200g) Steak (200g)
5-2
D Desert Treasure 1
Find the ancient Ouroboros treasure.
()Pineapple Salad (Zentora)
4-2
D 2Desert Treasure 2
Find the ancient Ouroboros treasure.
(LV)Lion's Mark Mishima Mushroom (Level)
4-4
D 3Desert Treasure 3
Find the ancient Ouroboros treasure.
Plasma Grenade V
5-2
D 4Desert Treasure 4
Find the ancient Ouroboros treasure.
Restoration Kit V
5-4
D 5Desert Treasure 5
Find the ancient Ouroboros treasure.
Eel Tuna
6-2
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D 6Desert Treasure 6
Find the ancient Ouroboros treasure.
VF-1S VF-1S Skull Blueprints (II)
6-4
D 7Desert Treasure 7
Find the ancient Ouroboros treasure.
Minmay Doll
7-2
S Nousjadeul-Ger-Ga Subjugation
Defeat 10 Nousjadeul-Ger-Gas.
Afterburner IV
6-1
S Queadluun-Rau Subjugation
Defeat 10 Queadluun-Raus.
RVF-171EX RFV-171EX Luca Blueprints (I)
6-3
S Zentraedi Subjugation
Defeat 10 Zentraedi Soldiers.
VF-11C VF-11C Blueprints (II)
7-3
S Queadluun-Rhea Subjugation
Defeat 10 Queadluun-Rheas.
High-Performance Radar
8-1
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RAGHBAR SIERRA DESERT ()Raghbar is located in the Western area
of the Sierra Desert Field. See Area Maps section for details.
There are a total of 9 guild quests obtainable in Raghbar.
Quest Name Clear Conditions Reward TimeB C
C-Rank Mission: PursuitArrest the bounty. ()
Pineapple Salad (Zentora)()Mishima Mushroom (Ranged)
4-2
B AA-Rank Mission: Revenge of the Bounty
Arrest the bounty. Garudo's Amulet()Mishima Mushroom (Melee)
6-1
O SSSS-Rank Mission: Hunter Riot
Subdue the riot. Max's Captain's Hat()Lion's Mark Mishima
Mushroom (Speed)
6-1
E Those Who Hunt Vajra
Defend the Vajra. VF-27VF-27 Brera Blueprints (II)()Lion's Mark
Mishima Mushroom (Concentration)
8-4
D Desert Time Capsule 1
Help Mina with her research.
(LV)Lion's Mark Mishima Mushroom (Level)
5-1
D Desert Time Capsule 2
Help Mina with her research.
(200g Steak (200g)
5-1
D Stolen Violin
Recover the stolen violin. Eel Tuna
5-1
D Stolen Music Box
Recover the stolen music box.
Hippo-Cow Ice Cream
6-1
D Stolen Spices
Recover the stolen spices. ()Pineapple Cake (Whole)
7-1
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JURGEN SIERRA DESERT ()Jurgen is located in the Western area of
the Sierra Desert Field. See Area Maps section for details. There
are a total of 14 guild quests obtainable in Jurgen.
Quest Name Clear Conditions Reward TimeB B:
B-Rank Mission: RavensDefeat the enemies. Vf-11B
VF-11B Isamu Blueprints (I)()Mishima Mushroom (Strength)
4-2
E S:S-Rank Mission: Guardian Paradise
Defend the civilians. Kamjin's Cloak()Mishima Mushroom
(Ranged)
5-1
B SS:SS-Rank Mission: Revenge of the Bounty
Arrest the bounty. Millia's Earrings()Lion's Mark Mishima
Mushroom (Spritia)
6-1
E Those Who Hunt Vajra
Defend the Vajra YF-19YF-19 Isamu Blueprints (II)()Lion's Mark
Mishima Mushroom (Speed)
8-4
S Thrudheim Operation
Defeat 10 bandits in Thrudheim Fortress.
(Pineapple Cake (Whole)
6-1
S 2 Thrudheim Operation 2
Defeat all of the bandits in Thrudheim Fortress.
VF-11B VF-11B Blueprints (II)
7-1
S Dvergr Operation
Defeat 10 Zentraedi in Dvergr Cave.
(200g) Steak (200g)
5-1
S 2Dvergr Operation 2
Defeat all of the bandits in Dvergr Cave.
Minmay Doll
6-1
S Nomos Operation
Defeat 10 bandits in Nomos Base.
Afterburner III
4-2
D Lv6Level 6 Desert Course Plans
Find the level 6 course plan. Obtain 10 Ouroboros stones; obtain
5 Sierra Stars.
High-Performance Radar
5-1
D LV7Level 7 Desert Course Plans
Find the level 7 course plan. Obtain 10 Ouroboros stones; obtain
5 Sierra
Hand Grenade III
5-2
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Stars.D Lv8
Level 8 Desert Course PlansFind the level 8 course plan. Obtain
10 Ouroboros stones; obtain 5 Sierra Stars.
Proximity Mine IV
5-3
D Lv9Level 9 Desert Course Plans
Find the level 9 course plan. Obtain 10 Ouroboros stones; obtain
5 Sierra Stars.
Plasma Grenade V
5-4
D Lv10Level 10 Desert Course Plans
Find the level 10 course plan. Obtain 10 Ouroboros stones;
obtain 5 Sierra Stars.
Restoration Kit V
8-3
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URTHR MADIS GLACIER ()Urthr is located in the Southeast area of
the Madis Glacier Field. See Area Maps section for details. There
are a total of 14 guild quests obtainable in Urthr.
Quest Name Clear Conditions Reward TimeB A
A-Rank Mission: ExpertDefeat the Expert.
Nora's Goggles ()Lion's Mark Mishima Mushroom (Strength)
7-2
B A A-Rank Mission: Deserter
Arrest the Deserter. Jeffrey's Captain Hat ()Lion's Mark Mishima
Mushroom (Ranged)
7-2
O SS-Rank Mission: Vajra Capture
Capture the Vajra. VF-1S VF-1S Ichijo Blueprints (II) ()Lion's
Mark Mishima Mushroom (Melee)
7-2
B SS-Rank Mission: Ice Fang
Defeat the Havamal Squadron.
VF-0A VF-0A Shin Blueprints (II) ()Lion's Mark Mishima Mushroom
(Defense)
7-2
E SS-Rank Mission: Guardian Paradise
Repel the enemy and protect the civilians.
(KK)Queadluun-Rau Klan Blueprints (II)
8-4
D Stolen Vase
Recover the vase. YF-19YF-19 Blueprints (II)
7-2
D Stolen Tea Set
Recover the tea set. VF-25VF-25 Tornado Pack Blueprints
7-4
D Gentleman's Dream
Search the gentle-man's Company
Minmay's Mic
9-1
S Havamal Annihilation
Destroy the Havamal Squadron in Aspida Base.
VF-19FVF-19 Blueprints (II)
7-3
75
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D Lv6Level 6 Glacier Course Plans
Find the Level 6 Course Plans. Obtain 10 Ourobos Mona
Flowers.
Repair Kit V
7-2
D Lv7Level 7 Glacier Course Plans
Find the Level 7 Course Plans. Obtain 10 Ourobos Mona
Flowers.
High-Performance Radar
7-3
D Lv8Level 8 Glacier Course Plans
Find the Level 8 Course Plans. Obtain 10 Ourobos Mona
Flowers.
Hand Grenade V
7-4
D Lv9Level 9 Glacier Course Plans
Find the Level 9 Course Plans. Obtain 10 Ourobos Mona
Flowers.
Plasma Grenade V
8-1
D Lv10Level 10 Glacier Course Plans
Find the Level 10 Course Plans. Obtain 10 Ourobos Mona
Flowers.
Restoration Kit V
9-1
76
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VERTHANDI MADIS GLACIER ()Verthandi is located in the Western
area of the Madis Glacier Field. See Area Maps section for details.
There are a total of 9 guild quests obtainable in Verthandi.
Quest Name Clear Conditions Reward TimeB S
S-Rank Mission: Ice FangDefeat the Havamal Squadron.
Mao's Necklace ()Lion's Mark Mishima Mushroom
(Concentration)
7-2
B SSSS-Rank Mission: Revenge of the Bounty
Arrest the Bounty. Luca's Laptop ()Lion's Mark Mishima Mushroom
(Spiritia)
7-2
B SSSS-Rank Mission: Ice Fang
Defeat the Havamal Squadron.
FBOzma's Firebomber Record ()Lion's Mark Mishima Mushroom
(Strength)
7-2
B SSSS-Rank Mission: Revenge of the Bounty
Arrest the Bounty. VF-25G VF-25G Michael Blueprints (II)
()Lion's Mark Mishima Mushroom (Ranged)
8-4
D 1Glacier's Time Capsule 1
Look into things for Mina. ()Mishima Mushroom (Strength)
7-2
D 2Glacier's Time Capsule 2
Look into things for Mina. VF-19A VF-19A Ravens Blueprints
(II)
7-2
D 3Glacier's Time Capsule 3
Look into things for Mina. Misa's Swimsuit Photos
7-3
S Strike the Ragnarok Party
Defeat 15 machines in Fevnir Cave.
VF-22VF-22 Blueprints (II)
7-2
S Vajra Rescue
Defeat 20 Vajra in the Glaciers.
VF-27VF-27 Gamma Blueprints (I)
7-2
77
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SKULD MADIS GLACIER ()Skuld is located in the North-Northeastern
area of the Madis Glacier Field. See Area Maps section for details.
There are a total of 10 guild quests obtainable in Skuld.
Quest Name Clear Conditions Reward TimeB SS
SS-Rank Mission: Red Spectre
Defeat the mysterious red aircraft.
VF-25S VF-25S Ozma Rank II Blueprints
8-4
S Kanonos Operation
Defeat 10 aircraft in Kanonos Base.
()Mishima Mushroom (Spiritia)
7-3
S Furoputo Operation
Defeat 10 aircraft in Furoputo Base.
()Mishima Mushroom (Concentration)
7-2
S Gagnarthor Operation
Defeat 15 machines in Gagnarthor Base.
VF-25VF-25 Armored Pack Blueprints (I)
7-4
S Hroptr Operation
Defeat 15 machines in Hroptr Base.
Ivanov's Piloting Manual
9-1
D 17 Ouroboros Research 17
Find Todo's notes in Furoputo Base.
Shin's Tags
9-1
D 18 Ouroboros Research 18
Find Todo's notes in Gagnarthor Base.
Afterburner V
9-1
D 19 Ouroboros Research 19
Find Todo's notes in Hroptr Base.
VF-19SVF-19S Rank II Blueprints (I)
9-1
D 20 Ouroboros Research 20
Find Todo's notes in Fevnir Cave.
VF-22SVF-22S Rank II Blueprints (I)
9-1
D 21 Ouroboros Research 21
Find Todo's notes in Yuruba-Aga.
???
9-1
78
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ITEMSThere are four different ways to obtain items in Macross
30. First, you can pick up items in
the fieldthey appear in glowing spots indicated by light and
particles streaking upward. These are referred to as item points or
spawns. Yellow indicates general items, blue indicates
quest-specific items. Items can also be obtained from item spheres
that drop from defeated enemiesthese, too, are color-coded. Blue
spheres are consumable items, purple sphere are aircraft parts,
gold spheres are money, etc. Note that in these two cases, you must
physically approach the items in order to pick them up. In
addition, you can also earn items as quest rewards and find them
scattered through the game world in cargo containers.
Please note that cargo containers inside dungeons will
eventually respawn, but cargo containers in the fields will
not.
CONSUMABLE ITEMSItem Name Japanese Buy Sell DescriptionRepair
Kit I 200 100 +2,000 HP
Repair Kit II 1,000 500 +4,000 HP
Repair Kit III 2,000 1,000 +8,000 HP
Repair Kit IV 1,500 +1,600 HP
Repair Kit V 3,000 Full HP recovery
Restoration Kit I
1,000 500 Revive ally+2,000 HP
Restoration Kit II
2,000 1,000 Revive ally+4,000 HP
Restoration Kit III
2,000 Revive ally+8,000 HP
Restoration Kit IV
3,000 Revive ally+16,000 HP
Restoration Kit V
6,000 Revive allyFull HP recovery
Eel Tuna 750 Recover 3 SP units
Eel Tuna (Double) () 1,500 Fully SP gauge recovery
Minmay Doll 15,000 +SP generation rate
Giant Tuna 2,500 Full HP/SP recovery
Ammo Box (Sub-1) BOX(1) 100 50 +1 Magazine Sub-1
Ammo Box (Sub-2) BOX(2) 100 50 +1 Magazine Sub-2