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NEITHER EVIL NOR MAGIC BOX By Eko Nugroho ARTICLE SERIES #2 “Let’s Talk About Game!”
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Let's Talk About Game: Neither Evil nor Magic Box

Jul 14, 2015

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Eko Nugroho
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Page 1: Let's Talk About Game: Neither Evil nor Magic Box

NEITHER EVIL NOR MAGIC BOX

By Eko Nugroho

ARTICLE SERIES #2 “Let’s Talk About Game!”

Page 2: Let's Talk About Game: Neither Evil nor Magic Box

Some people think of game as an evil box – whatever

comes out of it, without questions are bad things

and we need to stay away from it.

Page 3: Let's Talk About Game: Neither Evil nor Magic Box

Some others think of it as a magic box; you can use it

to make life easier, to stop children from crying, stay

longer in the house, and even teach them about

math or physics.

Page 4: Let's Talk About Game: Neither Evil nor Magic Box

Some of us tend to forget that game is none of them.

Game is a media, and with the right design we can use it to deliver curiosity,

bring interactivity, and make something more fun.

Game is a unique and powerful media, use it well and we may gain and share more happiness!

Page 5: Let's Talk About Game: Neither Evil nor Magic Box

No matter how good we are in designing a game, it will never replace a book, a movie, and definitely

will never replace a teacher/parents.

Page 6: Let's Talk About Game: Neither Evil nor Magic Box

But for sure we can design a game that bring more value on book, more value on movie, and more

values on the interactivity between us.

This is what a good game should do, bring and deliver more value. That’s one reason we love what we do!