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Chapter 9
Mobile Computing and Commerce
Chapter 9
Copyright © 2009 Pearson Education,Inc. Publishing as Prentice Hall 1
Learning Objectives
1. Discuss the value-added attributes, benefits,and fundamental drivers of m-commerce.
2. Describe the mobile computing environmentthat supports m-commerce (i.e., devices,software, services).
3. Describe the four major types of wirelesstelecommunications networks.
4. Discuss m-commerce applications in finance.
5. Describe m-commerce applications inshopping, advertising, and provision of content.
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Chapter 9
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Learning Objectives
6. Discuss the application of m-commerce
within organizations and across the supply
chain.
7. Describe consumer and personal
applications of m-commerce.
8. Understand the technologies and potential
application of location-based m-commerce.
9. Describe the major inhibitors and barriers of
m-commerce.
Chapter 9
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Mobile Commerce: Attributes,
Benefits, and Drivers
mobile commerce (m-commerce,
m-business)
Any business activity conducted over a
wireless telecommunications network or from mobile devices.
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Chapter 9
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Mobile Commerce: Attributes,Benefits, and Drivers
ATTRIBUTES OF M-COMMERCE
Ubiquity
Convenience
Interactivity
Personalization
Localization
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Mobile Commerce: Attributes,
Benefits, and Drivers
DRIVERS OF M-COMMERCE
Widespread availability of more powerful mobiledevices
The handset culture
The service economy
Vendors’ push
The mobile workforce
Increased mobility
Improved price and performance
Improvement of bandwidth
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Chapter 9
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Mobile ComputingComponents and Infrastructure
wireless mobile computing (mobile
computing)
Computing that connects a mobile
device to a network or another
computing device, anytime, anywhere.
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Mobile Computing
Components and Infrastructure
MOBILE DEVICES
personal digital assistant (PDA)
A stand-alone handheld computer
principally used for personal information
management.
smartphone
A mobile phone with PC-like capabilities.
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Chapter 9
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Mobile ComputingComponents and Infrastructure
MOBILE COMPUTING SOFTWARE
Mobile Operating System
Mobile Application User Interface
microbrowser
Wireless Web browser designed to operate
with small screens and limited bandwidthand memory requirements.
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Mobile Computing
Components and Infrastructure
Wireless Application Protocol (WAP)
A scripting language used to create content
in the WAP environment; based on SML,
minus unnecessary content to increase
speed.
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Mobile ComputingComponents and Infrastructure
Markup Languages
Wireless Markup Language (WML)
A scripting language used to create content in
the WAP environment; based on XML, minus
unnecessary content to increase speed.
Extensible Hypertext Markup Language
(xHTML) A general scripting language; compatible withHTML; a standard set by W3Consortium.
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Mobile Computing
Components and Infrastructure
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Mobile ComputingComponents and Infrastructure
MOBILE COMPUTING SERVICES
Short Message Service (SMS)
A service that supports the sending and
receiving of short text messages on mobile
phones.
Enhanced Messaging Service (EMS) An extension of SMS that can send simple
animation, tiny pictures, sounds, and
formatted text.
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Mobile Computing
Components and Infrastructure
Multimedia Messaging Service (MMS)
The emerging generation of wireless
messaging; MMS is able to deliver rich
media.
Location-Based Services global positioning system (GPS)
A worldwide satellite-based tracking system that
enables users to determine their positionanywhere on the earth.
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Mobile ComputingComponents and Infrastructure
Voice-Support Services
interactive voice response (IVR)
A voice system that enables users to request
and receive information and to enter and change
data through a telephone to a computerizedsystem.
voice portal A Web site with an audio interface that can beaccessed through a telephone call.
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Wireless
Telecommunications Networks
personal area network (PAN)
A wireless telecommunications networkfor device-to-device connections within avery short range.
Bluetooth
A set of telecommunications standardsthat enables wireless devices tocommunicate with each other over shortdistances.
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WirelessTelecommunications Networks
wireless local area network (WLAN)
A telecommunications network thatenables users to make short-rangewireless connections to the Internet or another network.
Wi-Fi (wireless fidelity)The common name used to describe theIEEE 802.11 standard used on mostWLANs.
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Wireless
Telecommunications Networks
802.11b
The most popular Wi-Fi standard; it is inexpensiveand offers sufficient speed for most devices;
however, interference can be a problem.
802.11a
This Wi-Fi standard is faster than 802.11b but has asmaller range.
802.11g
This fast but expensive Wi-Fi standard is mostly
used in businesses.
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Chapter 9
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WirelessTelecommunications Networks
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Wireless
Telecommunications Networks
MUNICIPAL WI-FI NETWORKS
WiMax
A wireless standard (IEEE 802.16) for
making broadband network connections
over a medium-sized area such as a city.
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WirelessTelecommunications Networks
Chapter 9
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Wireless
Telecommunications Networks
wireless wide area network (WWAN)
A telecommunications network thatoffers wireless coverage over a largegeographical area, typically over a
cellular phone network. Physical Topology of a WWAN subscriber identification module (SIM) card
An extractable storage card used for identification, customer location information,transaction processing, secure communications,etc.
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WirelessTelecommunications Networks
WWAN Communication Bandwidths 1G
The first generation of wireless technology, which wasanalog based.
2G
The second generation of digital wireless technology;accommodates voice and text.
3G
The third generation of digital wireless technology;supports rich media such as video.
4G
The expected next generation of wireless technology thatwill provide faster display of multimedia.
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Wireless
Telecommunications Networks
WWAN Communication Protocols
Frequency Division Multiple Access (FDMA)
Time Division Multiple Access (TDMA)
Code Division Multiple Access (CDMA)
WWAN Network Systems Global System for Mobile Communications
(GSM)
An open, nonproprietary standard for mobile
voice and data communications.
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Chapter 9
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Mobile Financial Applications
MOBILE BANKING AND FINANCIAL
SERVICES
WIRELESS ELECTRONIC PAYMENT
SYSTEMS
Wireless Bill Payments
Closing the Digital Divide
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Mobile Shopping, Advertising,
and Content Provision
WIRELESS SHOPPING
MOBILE AND TARGETED
ADVERTISING
mobile portal
A customer interaction channel that
aggregates content and services for
mobile users.
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Chapter 9
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Mobile Enterpriseand Supply Chain
SUPPORT OF MOBILE EMPLOYEES
Mobile Office
Sales Force Mobilization and Automation
Worker Support in Retailing
Support in Operations
Job Dispatch
Maintenance and Repair at Remote Sites
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Mobile Enterprise
and Supply Chain
SUPPORTING OTHER TYPES OF
WORK
CUSTOMER AND PARTNER
SUPPORT
B2B M-COMMERCE AND SUPPLY
CHAIN MANAGEMENT
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Mobile Consumer Services
MOBILE ENTERTAINMENT
Music and Video
Mobile Games
Mobile Gambling
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Location-Based
Mobile Commerce
location-based m-commerce
Delivery of m-commerce transactionsto individuals in a specific location, at aspecific time.
Five key factors for services provided :1. Location
2. Navigation
3. Tracking
4. Mapping
5. Timing
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Location-BasedMobile Commerce
THE TECHNOLOGY FOR
L-COMMERCE Global Positioning System
GEOGRAPHICAL INFORMATION SYSTEMAND GPS Geographical information system (GIS)
A computer system capable of integrating, storing,editing, analyzing, sharing, and displayinggeographically referenced (spatial) information.
GPS/GIS Applications
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Location-Based
Mobile Commerce
LOCATION-BASED ADVERTISING
telematics
The integration of computers and
wireless communications to improveinformation flow using the principles of
telemetry.
OTHER APPLICATIONS OF
LOCATION-BASED SYSTEMS
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Chapter 9
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Location-BasedMobile Commerce
BARRIERS TO LOCATION-BASED M-
COMMERCE
Accuracy of devices
The cost-benefit justification
Limited network bandwidth
Invasion of privacy
Chapter 9
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Security and Other Implementation
Issues in M-Commerce
M-COMMERCE SECURITY ISSUES
TECHNOLOGICAL BARRIERS TO M-
COMMERCE
ETHICAL, LEGAL, AND HEALTHISSUES IN M-COMMERCE
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Chapter 9
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Security and Other ImplementationIssues in M-Commerce
Technical Limitations of MobileComputing Insufficient bandwidth
Security standards
Power consumption
Transmission interferences
GPS accuracy WAP limitations
Potential health hazards
Human–computer interface
Complexity
Chapter 9
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Managerial Issues
1. What’s our timetable?
2. Is it real or just a buzzword?
3. Is an all-in-one device a winner?
4. Which system to use?5. Which will win the wireless race:
WiMax, Wi-Fi, or 3G?
6. Which applications first?
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Chapter 9
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Summary
1. M-commerce, its value-added
attributes, and its fundamental drivers.
2. The mobile computing environment
that supports m-commerce.
3. Wireless telecommunications networks.
4. Finance applications.
Chapter 9
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Summary
5. Shopping, advertising, and content-
providing applications.
6. Enterprise and SCM applications.
7.
Consumer applications.8. Location-based commerce.
9. Security and other implementation
issues.
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Chapter 9
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