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INCITEST IOP Publishing
IOP Conf. Series: Materials Science and Engineering 407 (2018) 011001 doi:10.1088/1757-899X/407/1/011001
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INCITEST IOP Publishing
IOP Conf. Series: Materials Science and Engineering 407 (2018) 011001 doi:10.1088/1757-899X/407/1/011001
Page 4
2/8/2019 IOP Conference Series: Materials Science and Engineering, Volume 407, 2018 - IOPscience
https://iopscience.iop.org/issue/1757-899X/407/1 1/25
Table of contents
View all abstracts
Accepted papers received: 2 August 2018 Published online: 26 September 2018
Preface
Papers
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Volume 4072018
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International Conference on Informatics, Engineering, Science and Technology(INCITEST) 9 May 2018, Bandung, Indonesia
011001PEN ACCESS
International Conference on Informatics, Engineering, Science and TechnologyINCITEST)
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011002PEN ACCESS
eer review statement View article PDFView abstract
012001PEN ACCESS
evelopment of Information Technology Structural Scheme For Monitoring Businessrocess S Soegoto and R Sani
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012002PEN ACCESS
esigning E-Learning Application
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S Soegoto and F Ardian
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012003PEN ACCESS
mart School for Senior High School S Soegoto, I P Yunus and T Valentina
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012004PEN ACCESS
uilding Futsal Competition System Based on Website to Increase Participants androfit S Soegoto and D Y Panggabean
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012005PEN ACCESS
cademic Assessment Information System Riyanto and J S Johanez
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012006PEN ACCESS
nline Shopping as an Opportunity to Have a Profitable Business S Soegoto and A Nugraha
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012007PEN ACCESS
aking Online Shop Based on Web as a Business Opportunity S Soegoto and A Pratama
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012008PEN ACCESS
esign of E-commerce Information System on Web-based Online Shopping S Soegoto and A Suripto
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012009PEN ACCESS
Implementation of Visual, Auditory, Kineshthetic, Tactile Model Learning System to Helpild Retarded Children in Alphabetical and Numeric Learning
D Agustia and I N Arifin
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012010PEN ACCESS
ffect of Website Display on Consumer's Buying Interest Tawami and A T Ain
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012011PEN ACCESS
pplication Marketing Strategy Search Engine Optimization (SEO) S Iskandar and D Komara
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012012PEN ACCESS
olving University Course Timetabling Problem Using Memetic Algorithms and Rule-ased Approaches A Nugroho and G Hermawan
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012013PEN ACCESS
Implementation of Data Mining on Online Shop in Indonesia Chouat and A H Irawan
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012014PEN ACCESS
esigning Web-based Score Processing Information System Warlina and A Nurjaman
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012015PEN ACCESS
Influence of Internet Marketing on Concert Ticket Purchasing S Soegoto and A Marica
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012016PEN ACCESS
aintaining and Developing the Creative Knit Industry in Binong Jati S Soegoto and S T Margana
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012017PEN ACCESS
uilding a PlayStation Rental (PS) Information System Web-based S Soegoto and R Wijaya
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012018PEN ACCESS
uilding an Employee Attendance System in Company Riyanto and I R Smith
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012019PEN ACCESS
uilding Healthy and Comfortable House in Equatorial, Tropical Climate Indonesia Tawami and A F Mutaqin
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012020PEN ACCESS
uilding IT-based Pharmacy: Computerized Pharmacy Management Kurniawan and M Ikhsan
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012021PEN ACCESS
uilding the Design of E-Commerce S Soegoto, M A S Marbun and F Dicky
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012022PEN ACCESS
uilding Concept of High School Information Technology Based S Soegoto and C Chandra
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012023PEN ACCESS
esign of Web-based Sales Information System on Fashion Shop in Bandung,Indonesia
S Soegoto and C Cica
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012024PEN ACCESS
ffect of Co-working Space Designs to Business Development and Increasing UserInterest
S Soegoto and E I Hafandi
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012025PEN ACCESS
Information System Design of an Inventory Online Website S Soegoto and D A Oktady
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012026PEN ACCESS
esign and Development of Ticket Reservation Information System in Travel Business S Soegoto and R Fadillah
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PEN ACCESS
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012027esigning Consultant Services Sales System through Online Store S Soegoto, R Juliana and D Oktafiani
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012028PEN ACCESS
esigning Student Aspiration Website with PHP S Soegoto and I B Nurwahan
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012029PEN ACCESS
esigning Web-based Food Ordering Information System in Restaurant Warlina and S M Noersidik
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012030PEN ACCESS
esigning Website Geographic Information System for Improving Brand Image ofeographic Company S Soegoto and K W Ginanjar
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012031PEN ACCESS
evelopment of E-Commerce Technology in World of Online Business S Soegoto, A Christiani and D Oktafiani
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012032PEN ACCESS
esigning Pharmacy Transaction Information System S Soegoto and D Ginanjar
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012033PEN ACCESS
ffect of Social Media on E-Commerce Business Riyanto and F A Renaldi
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012034PEN ACCESS
-Commerce and Business Social Media Today S Soegoto and E Eliana
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012035PEN ACCESS
sage of E-commerce in Increasing Company Power and Sales
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S Soegoto, J Delvi and A Sunaryo
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012036PEN ACCESS
o-Study Electronic Learning Service Application Sukaesih and E Nugraha
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012037PEN ACCESS
he Customer Service Quality of Railway Station in Yogyakarta Rozaq and D T Istiantara
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012038PEN ACCESS
uilding Api Student Store at Iris Labs Unikom S Soegoto and F Z Fahmi
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012039PEN ACCESS
esign and Development of Online Retail System S Soegoto and F Subakti
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012040PEN ACCESS
ole of Internet and Social Media for Promotion Tools S Soegoto, F A Purnama and A Hidayat
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012041PEN ACCESS
pplication of IT-Based Web on Online store S Soegoto and F A Purwandani
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012042PEN ACCESS
Implementation of Information Technology as an Advertising Media S Soegoto and H Bastian
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012043PEN ACCESS
Improving SME Marketing in Belitung District through Online Market S Soegoto and H Septiawan
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012044PEN ACCESS
lothing Store Website Creation Utilizing Social Media as Media Promotion Kurniawan and M A Ilham
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012045PEN ACCESS
AW, TOPSIS, PROMETHEE Method as a Comparison Method in Measuring Procurementf Goods and Services Auction System Pangaribuan and A Beniyanto
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012046PEN ACCESS
Implementation of E-Budgeting Information System on Budget Management PT. Industrielekomunikasi Indonesia, Indonesia S Soegoto and S H Indra
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012047PEN ACCESS
Information System in Promoting and Ordering of Web-based Confection Service Warlina and J P Ambara
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012048PEN ACCESS
arketing Strategy of Tourism Package through Design of Web-based Informationystem on One of Tours and Travel in Bandung S Iskandar and I N Firdaus
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012049PEN ACCESS
evelopment of online ticket system at a football club in Bandung, Indonesia S Soegoto and I F Siddiq
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012050PEN ACCESS
ole of web design for image brand toward business S Iskandar and K Y Sholihat
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012051PEN ACCESS
ffect of the internet in improving business transactions with online market methods S Soegoto and Rifky Akbar
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012052PEN ACCESS
esigning internet café as an electronic sport athletes boot camp in Bandung S Soegoto and M R Adzkia
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012053PEN ACCESS
se of internet as product marketing media using internet marketing method S Soegoto and M R Rahmansyah
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012054PEN ACCESS
uilding information system based online quiz on messenger and website as backend S Soegoto and N Firdiawati
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012055PEN ACCESS
he role of information technology in online sales (online shopping) S Soegoto and Anita Nur Kusuma Wardhani
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012056PEN ACCESS
pplication of Creatures Variety Study for 2 Grade Wartika and N Prahasdito
nd
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012057PEN ACCESS
obile application for find alumni using social media application programminginterface
G Guntara and D S Astomo
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012058PEN ACCESS
evelopment of desktop-based information system on waste management bank S Soegoto, R Hergy Gani Azhari and A O Istiqomah
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012059PEN ACCESS
Internet role in improving business transaction S Soegoto and M S F Rafi
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012060PEN ACCESS
Page 12
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eb-based Information System Services in a Textile Industry S Soegoto and R S Pamungkas
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012061PEN ACCESS
tilization of the internet in the development of online transportation in Indonesia S Soegoto and R D Septa
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012062PEN ACCESS
elation between internet and social media to support sales in business Muresan and R Sinuraya
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012063PEN ACCESS
eb and Android Programming Course Information System S Soegoto and M R Jayaswara
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012064PEN ACCESS
uild an Online Shop Website Using Html Programming Language S Soegoto and H R Pasaribu
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012065PEN ACCESS
se of google AdSense for income generating activity S Soegoto and R B Semesta
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012066PEN ACCESS
Implementing Laravel framework website as brand image in higher-education institution S Soegoto
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012067PEN ACCESS
he company's performance assessment using balanced scorecard Harihayati, R Lubis, S Atin and U D Widianti
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012068PEN ACCESS
nhancement of Indoor Localization Algorithms in Wireless Sensor Networks: A SurveyI D Sumitra, S Supatmi and R Hou
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012069PEN ACCESS
R code and transport layer security for licensing documents verification Wibiyanto and I Afrianto
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012070PEN ACCESS
aw material inventory control analysis with economic order quantity method Susanto
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012071PEN ACCESS
odel of receipt and distribution of zakat funds information system D Rahmatya and M F Wicaksono
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012072PEN ACCESS
uality of common space in traditional residential area in perspective of useatisfactionanita Subadra Abioso and Sugeng Triyadi
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012073PEN ACCESS
egging and tourism: between visual imagery and a social reality Dewiyanti and D Rosmalia
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012074PEN ACCESS
ew algorithm for digital way-finding map Aria
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012075PEN ACCESS
elevance Vector Machine for Summarization Rainarli and K E Dewi
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012076PEN ACCESS
ublic space strategic planning based on Z generation preferences Susanti and T W Natalia
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Page 14
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012077PEN ACCESS
Implementation lean manufacturing using Waste Assessment Model (WAM) in shoesompanyenny Henny and H R Budiman
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012078PEN ACCESS
wareness, readiness and challenges of architectural Firmin Indonesia in enteringSEAN Economic Community (AEC)ndi Harapan
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012079PEN ACCESS
erformance analysis of supply chain on saroo model shoes products using SCORodel
I M A Anthara and Wullan Damayanti
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012080PEN ACCESS
esign of electric wheelchair controller based on brainwaves spectrum EEG sensor Utama and M D Saputra
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012081PEN ACCESS
eb vulnerability analysis and implementation B Setiawan and A Setiyadi
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012082PEN ACCESS
se of grooved clamping plate to increase strength of bolted moment connection onold formed steel structures D Setiyarto
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012083PEN ACCESS
Identification of sustainable regional development in Majalengka regency Warlina
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012084PEN ACCESS
onceptual design of children's portable bicycle frame and handlebarabriel Sianturi and Lutfhi Awil Fuad
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012085PEN ACCESS
ortable LED lampsutono
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012086PEN ACCESS
tilization of function point method for measuring software project complexity Atin, T Harihayati and U D Widianti
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012087PEN ACCESS
isk project management analysis D Widianti, T Harihayati and S Sufaatin
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012088PEN ACCESS
Implementation of telecontrol of solar home system based on Arduino via smartphone Herdiana and I F Sanjaya
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012089PEN ACCESS
pending habits and financial literacy based on gender on employees. Andriani and N Nugraha
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012090PEN ACCESS
he development of bank applications for debtors' selection by using Naïve Bayeslassifier technique L B Ginting, J Adler, Y R Ginting and A H Kurniadi
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012091PEN ACCESS
esign of business simulation game database for managerial learninglam Santosa and Suci Annisa Anugrah
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012092PEN ACCESS
esign and analysis on data warehouse of personnel administration system using timeeries algorithm Alviana and B Kurniawan
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012093PEN ACCESS
onstruction industry project planning information system T Mardiani
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012094PEN ACCESS
obile point of sale design and implementation I Lestariningati
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012095PEN ACCESS
omputational model of student competency analysis in fuzzy topsis method Nursikuwagus, L Melian and D Permatasari
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012096PEN ACCESS
esign of interactive learning media to pronunciation characters and words English forlind childrenyahrul, M F Wicaksono and Hidayat
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012097PEN ACCESS
Integrated Information System for Radio Frequency Identification Based Administrationnd Academic Activities on Higher Education Kurniawan
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012098PEN ACCESS
he Determination of Market Area using Single Additive Weightening (SAW) D Andriana and J Pratama
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012099PEN ACCESS
rototype Emission Testing Tools for L3 Category Vehicle Hirawan and P Sidik
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012100PEN ACCESS
imulation on Relocation of Non-Compressed Fluid Flow using Moving Particle Semi-Implicit (MPS) Method
Ilham, Y Yulianto and A P A Mustari
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012101PEN ACCESS
trategic Planning and Implementation of Academic Information System (AIS) Based onebsite with D&M Model Approach
ubandi, A A Syahidi and A N Asyikin
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012102PEN ACCESS
omplex Data Analysis for Products Bundling P Purfini
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012103PEN ACCESS
dometry Method and Rotary Encoder for Wheeled Soccer Robot Taufiqqurohman and N F Sari
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012104PEN ACCESS
isruptive Technology: The Phenomenon of FinTech towards Conventional Banking inIndonesia
Riyanto, I Primiana, Yunizar and Y Azis
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012105PEN ACCESS
orecasting Surabaya – Jakarta Train Passengers with SARIMA model W Astuti and Jamaludin
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012106PEN ACCESS
resence Integration and Course Values for Final Value Creation R Fenny and B Nugroho
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012107PEN ACCESS
se of Apriori Algorithm on Building materials Sales Transaction Data of Buildingaterials B Winanti and A Handiansyah
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012108PEN ACCESS
evelopment of Smart Home System to Controlling and Monitoring Electronic Devicessing Microcontroller Maulana and M R Al-Jabari
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012109PEN ACCESS
evelopment of E-Diploma System Model with Digital Signature Authentication Finandhita and I Afrianto
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012110PEN ACCESS
Information System Monitoring Access Log Database on Database Server Setiyadi and E B Setiawan
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012111PEN ACCESS
esign of Rescheduling of Lecturing, using Genetics-Ant Colony Optimization Algorithm F Palembang
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012112PEN ACCESS
Internet of Things (IoT) for Urban Detailed Spatial Plan with Zoning Map Mulyana, Y Wiradinata and R Sutriadi
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012113PEN ACCESS
ecturer Workload Optimization Applying Interactive Visualization K Mufida, M Santiputri, N Z Janah, D E Kurniawan and M Idris
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012114PEN ACCESS
eep Learning – Now and Next in Text Mining and Natural Language Processing I Widiastuti
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012115PEN ACCESS
he Need of Catering Food Materials using Lotting Technique Robecca and D Sudrajat
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012116PEN ACCESS
cheduling Regular Classrooms using Heuristic Genetic and Tabu Search Algorithms F Fauziah and Y H Putra
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012117PEN ACCESS
Page 19
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he Role of Information Communication Technology at Traditional Market in Improving Incomeequirement Areaupriyati
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012118PEN ACCESS
usical Instrument Recognition using Mel-Frequency Cepstral Coefficients and Learningector Quantization
I Maliki and Sofiyanudin
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012119PEN ACCESS
trategies and Policies to Dealing the Challenges and Use of Industry Based on IT inIndonesia Rahajoeningroem and A Rufiyanto
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012120PEN ACCESS
ata Visualization of Environmental Factors in Poultry Farm M Bachtiar, D Dharmayanti and M Imammulloh
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012121PEN ACCESS
Information and Knowledge in Epistemology Perspective Zarman
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012122PEN ACCESS
he Coffee Roasting Process using Fuzzy Mamdani Nurhayati and D Pramanda
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012123PEN ACCESS
he Design of Resistivity Tool for Subsurface Based on Microcontroller Adler, S L B Ginting, A R A Abdullah and A Akhbar
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012124PEN ACCESS
pplication of (Genetic – Tabu Search) Algorithms for Subsequent Lease Schedule Kinasya
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PEN ACCESS
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012125he Development of the Education Related Multimedia Whitelist Filter using Cache Proxyog Analysis Indrawan and Y Kerlooza
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012126PEN ACCESS
he Analysis of ICT's Impact towards the Apathy and Narcissism Tendencies of thendergraduate Students Susilawati and R P Dhaniawaty
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012127PEN ACCESS
nalysis of User Interface and User Experience on Comrades Application Dharmayanti, A M Bachtiar and A P Wibawa
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012128PEN ACCESS
usiness Blueprint Accounting Information Systems Cash Receipts in Non-Profit Entities W Firdaus and H D Yulianto
View article PDFView abstract
012129PEN ACCESS
he Evaluation of Information Technology Investment Management using the Domain ofortfolio Management (PM) Val IT Framework 2.0 in PT.XYZ P Dhaniawaty and E Susilawati
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012130PEN ACCESS
eci Implementation Model: Supporting Efforts to Preserve Sundanese Concept Culture Sidik and M Fitriawati
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012131PEN ACCESS
esign of the Information System for Kindergarten Learning Plan used Scrumethodology Fitriawati and R H Lestari
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012132PEN ACCESS
pplication of IPS Learning about Humans and Geographical Environment Based onultimedia
Hardiyana and R Yudistira
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012133PEN ACCESS
Information Systems Interest Talent in Developing System (Independent and Innovativereative Economy) on Child with Special Needs Disabled in Bandung City S Sitanggang
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012134PEN ACCESS
RIS (Human Resources Information System) Design for Small for Micro, Small andedium Enterprises
C Wibawa, M Izza and A Sulaeman
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012135PEN ACCESS
odel Performance Assessment Research Development Based on Competence usingating Scales Method, 360 Degree and Algorithm Analytical Network Process at Telimek Lipi Fauzan
View article PDFView abstract
012136PEN ACCESS
lassification of Subject Concentration using Algorithm C4.5 P Fadillah and B Hardiyana
View article PDFView abstract
012137PEN ACCESS
Information System of Web-Based Wedding Organizer Hasti, S Mulyani, Wahyuni, I Gustiana and L Y Hastini
View article PDFView abstract
012138PEN ACCESS
esign of Web-Based E-Learning Application R Fachrizal and F Ramadhan
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012139PEN ACCESS
ndroid-based Social Media System of Household Waste Recycling: Designing andser Acceptance Testing Yunanto
View article PDFView abstract
012140PEN ACCESS
rediction Student Eligibility in Vocation School with Naïve-Byes Decision Algorithm Melian and A Nursikuwagus
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012141PEN ACCESS
he Arrangement of the Information Technology and Communications Master Plan usingeGI Model (e-Governance Ranking Indonesia) to Improve District Government Services Afrizal
View article PDFView abstract
012142PEN ACCESS
riority Strategy in Clothing Production Scheduling Using Mathematics Modeludiyantoro and Y Kerlooza
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012143PEN ACCESS
ompetency Assessment Parameters for System Analyst Using System Developmentife Cycle Sugiandi and Y Kerlooza
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012144PEN ACCESS
he Conceptual Model of Integration of Acceptance and Use of Technology with theInformation Systems Success
Y Fahrianta, G Chandrarin and E Subiyantoro
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012145PEN ACCESS
haracteristics of Population, Employment, and Paratransit Service as Factors ThatInfluence Paratransit Ridership: The Case in Bandung City
Syafriharti, B Kombaitan, I P Kusumantoro and I Syabri
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012146PEN ACCESS
Implementation Analysis of GLCM and Naive Bayes Methods in Conducting Extractionsn Dental Image Wijaya
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012147PEN ACCESS
omparison Extraction Feature Using Double Propagation and Pointwise MutualInformation to Select a Product
Rahman
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012148PEN ACCESS
orecasting Tourist Visits Using Seasonal Autoregressive Integrated Moving Averageethod
Fahrudin
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012149PEN ACCESS
eveloping Application Programming Interface (API) for Student Academic Activityonitoring using Firebase Cloud Messaging (FCM)
Heryandi
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012150PEN ACCESS
equirement Analysis of Monitoring Information System for Indonesian Migrant Workersrotection P Hasugian and T M Rahayu
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012151PEN ACCESS
ule-based Part of Speech Tagger for Indonesian Language K Purnamasari and I S Suwardi
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012152PEN ACCESS
he Assessment of the Potential Parameters in the Coastal Tourism: a Review of theiteratures Method Suprayitno and Y Kerlooza
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012153PEN ACCESS
easonal Time Series Forecasting using SARIMA and Holt Winter's Exponentialmoothing A N Pongdatu and Y H Putra
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012154PEN ACCESS
orecasting Rainfall with Time Series Model Sidiq
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012155PEN ACCESS
orecasting the Amount of the Lung Diseases by the Method of ARIMA-ARCH K Mbau
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012156PEN ACCESS
orecasting Chilli Requirement with ARIMA Method Abinowi and I D Sumitra
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012157PEN ACCESS
sing Summarization to Optimize Text Classification E Dewi and R E Sagala
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012158PEN ACCESS
abrication and characterisation solid polymer electrolyte based polyvinylidene fluoride- lithium bis (oxalato) borate
Sabrina, A Sohib, E Wigayati and H Aliah
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012159PEN ACCESS
esign Maximum Power Point Tracking of Wind Energy Conversion Systems Using P&Ond IC Methods Ronilaya, B Setiawan, A A Kusuma, I Mahfudi and D M Yuliawan
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012160PEN ACCESS
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IOP Conf. Series: Materials Science and Engineering 407 (2018) 012174 doi:10.1088/1757-899X/407/1/012174
Interaction Design to Enhance UX of University Timetable
Plotting System on Mobile Version
A Andre* and H Dinata
Informatics Engineering Department, Engineering Faculty, Universitas Surabaya,
Raya Kalirungkut, Surabaya, Jawa Timur, Indonesia
*[email protected]
Abstract. Goal of this research is to introduce how the implementation of Interaction Design
can solve problem of UI/UX in mobile devices. The method used here is Interaction Design, the
study of designing interactive digital products with user-centered approach to deliver engaging
and better user experiences (UX). One of interesting interactive product is University Timetable
Plotting System, an application used to manage course scheduling that produces busy screen
with large timetable. Problems occurred because this system have inadequate support for user
with relatively low resolution (like smartphone) compared to desktop thus affect negative UX.
Interaction design workflow begins with collecting data to establishing requirement, following
with designing alternatives. Based on usability evaluation, Instruction approach proved to
produce high satisfaction rating rather than direct manipulation approach. This research proved
that Interaction Design could be utilize on the process of creating Interactive Products. In
conclusion its challenging to convert plotting UI into mobile version and this paper demonstrate
that Interaction design successfully guides developer and UI designer to design better UI/UX
experiences.
1. Introduction
Interaction Design had been known as a workflow to guide developer and designer to create Interactive
Products, such as University Timetable Plotting System (UCTP) which create weekly schedule
throughout semester that satisfies its stakeholder (mostly student and lecturer) [1,2]. This system
produce busy screen with large timetable, and obviously affect negative UX on mobile devices.
Excellent application interface have to build with human orientation in mind, that eventually will make
good user experiences or simply known as UX [3-6].
Previous workflow model of designing interactive product have been described briefly by several
research. There are several approach and workflow about conceptualizing problem into working
solution. Waterfall method proved ineffective and too rigid when implemented on design process [7].
In matter of facts there are another software methodology proposed by previous research, which are
Agile UX, Skeuomorphism, Five Design Sheet (FdS), and Interaction Design. Agile UX is one of
software methodology that infuses designer and developer on process of product development [5]. Each
set of tasks called sprint and have fluid behaviour. Designer has more flexibility to work on selected
task and honoured based on task value. More features could be added in the middle of project without
disrupt the main goals. However according Nielsen, UX and Agile does not collaborate well. Agile
processes ignore resources needed to produce user-centered products [6]. Another development
methodology is Skeuomorphism. The core concept of Skeuomorphism is how an UI component have
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high resemblance with real-world counterparts both behaviour and aesthetic aspect. Skeuomorphism
goal is to create interface well-acquainted therefore make user feels positive and attached to products.
Some research against Skeuomorphism stated that mimicked UI could make interface look confused
and meaningless to users [8]. Five Design Sheet (FdS) actually more related with prototyping
methodology. FdS introduce more structured and formal way to develop low-fidelity prototype
especially in paper format. FdS begins with brainstorming ideas, continue with three design sheets, and
eventually converge all into one final design. The goal of FdS is delivering user-centered design and
appropriate visualization design according to products specifications [9].
In Order to make plotting system produce good UX, its essentials that developer must understand
user needs and build system to accomplish that. In the fields of human computer interaction, this system
produces busy screen with large timetable and utilize direct manipulation to interact with objects
(course, time slot, etc). There are perceptible processes in this system, beginning with setting up class
and lecturer availability. Additionally, system must set hard or soft constraints based on current
semester. The main focus of plotting system is how lecturer plotting their course that follow all
constraints. Direct manipulation interaction types proved to be the best solution to this activity [4].
Approximately 75% screen compromise of table with lots of column and rows. Each column represent
of class name, and each rows represent of time slot. Courses item can be drag around to find suitable
time slots. On each frame time, system constantly generates feedback based on constraint checking. The
process of drag and drop used here feels natural and reflect just like real plotting on books or whiteboard
[1].
2. Research Methods
Interaction design is highly critical on conceptualizing design that satisfies user expectation according
to latest standard in HCI field. Interaction design (IxD) is the discipline principle of designing interactive
digital products with user centered approach and involve user in every workflow. Interaction design
workflow consists of four phase which are establishing requirement, designing alternatives, prototyping
and evaluating. IxD offers flexibility comparable to AgileUX but still emphasize on user oriented
because IxD is iterative process. From the designer side, the IxD workflow makes it easy for designers
to form UIs with variety of design alternatives. Additionally, user engagement at each stage will make
it easier to evaluate the final product results. IxD accentuate system resource therefore developers and
designers understand the aesthetic and systemic aspects of the system. Unlike skeuomorphism, IxD is
more concerned with aspects of usability, so UI components and behaviour do not always have to imitate
real world. At the prototyping stage, IxD offers freedom in prototype creation, using the term low-
fidelity and high-fidelity prototype. FdS does not matter if applied to this prototyping phase. In
conclusion, IxD is recommended on developing interactive digital products that emphasizes on UX and
its best practice to develop system that follow flexible development methodology. This research focused
on how interaction design methodology could be used to enhance UX of University Timetable Plotting
System on mobile version [10]. Details of each phase displayed on figure below (Figure 1).
Figure 1. Interaction Design Lifecycle Model.
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The main goal of establishing requirement is to understand problem space. User needs, wants and
activities need to be analysed, justified, refined, and rescoped. Data gathering and analyse technique are
common methods to elaborate and determine requirements. Eventually these processes help shaping the
application requirements. Overall process could be iterated with minor or major adjustment. The
outcome of establishing requirements is a solid foundation for next process on IxD in the forms of
scenario, personas, use case and hierarchical user task. Scenario is an informal narrative feature that tells
story of interaction between personas and system. Furthermore, conceptual table model is created to set
the idea about how application organizes and operated. This table consist of object, attribute, and
operation that bring more details to designer as base foundation for later phase. Other function of
conceptual table model is to setup interface metaphors. This term related with how a collection of UI
components, behaviour, and functionality that user already familiar with. Interface metaphor can help
user learn how to use the application faster [10, 11].
Designing alternatives focused on creating different kind of UI on specific user task. The goals of
this phase is to provide alternative options among standard UI. This phase must involve expert user and
targeted user with different capability and domain, therefore the result would be “out of the box”.
Prototyping is a process to produce small scale model of the actual application. Using prototype,
stakeholders can interact with application easier and faster. Prototype also encourages reflection and
answer question and support designer designate preferable UI. There are two types of prototypes which
are low-fidelity and high-fidelity prototype. Low-fidelity prototype uses medium that not really
resemblance of final product. Examples of low-fidelity are sketching, storyboards, card based, and
wizard of oz prototype. High-fidelity prototype uses material that high resemblance of final product.
This kind of prototype have complete functionality, fully interactive, look and feel like final product
[12]. Iterative design &evaluation must be conducted in IxD lifecycle model. The obvious benefit is
checking user requirements compliance and evaluates user experiences. There are three types of
evaluation: 1) controlled setting; 2) natural setting; 3) setting without user. Controlled setting is usability
testing with controlled and preconfigured environment. Natural setting is usability testing with real
world condition to ensure the authenticity and functionality. Setting without user is used to predict user
behaviour by exploit expert knowledge and experiences that related on specific topics. Usability
guidelines according to Jacob Nielsen describe 11 heuristic evaluation which are: 1) Visibility of system
status; 2) Match between system and real world; 3) User control and freedom; 4) Consistency and
standard; 5) Error prevention; 6) Recognition rather than recall; 7) Flexibility and efficiency of use; 8)
Aesthetic and minimalist design; 9) Help user recognize and reclaim from error; 10) Full complete
documentation.
3. Results and Discussion
Desktop timetable plotting system is capable of displaying full screen timetable model that possess high
visibility. Timetable contains course information that has been plotted to a specific schedule. The
plotting process begins the user to drag the course object into the available empty schedule. The system
will provide periodic feedback by checking 13 hard constraints for time slot selection (Andre). Example
of hard constraint are lecturers could not teach at the same time, subjects that are in the same semester
should not be scheduled on the same hour, subject must be adjusted for their capacity, there are certain
courses that must be placed in special class (e.g. lab). Figure 2 shows the timetable plotting system on
the desktop web version. Each colour represents different course department. Yellow for multimedia
department, red for information system department, green for dual degree program department, and so
on (Figure 2).
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Figure 2. Room/Course Plotting Screen for Desktop Version.
Based on the interaction design stage, the first step is to determine the requirements. The process is
done by interviewing and distributing questionnaires to lecturer and staff. The analysis results formulate
claims and assumptions that form the foundation for the next stage. One of the main claims is that the
user needs a user-friendly plotting system that support device with small screen. While the assumption
used is the user does not need to know other subjects other than his/her own courses in timetable. Of
course, this is debatable unless system can ensure every unavailability slot has been discarded from user
view. Then based on claims and assumptions, more detailed structure generated as table conceptual
model. Conceptual table model useful for detailing objects, attributes, and operations contained in the
application. For example, the time slot object has the hour, minute, and status attributes that indicate the
availability of the slot. Operations related to this object include display status slot and constraint check.
Time slot status must be self-explanatory to indicate whether the time slot is available or invalid. In
addition, when a course is plotted into the time slot, the system should check the various hard constraints
and provide feedback on the validity of the course placement.
The conceptual table model specifies the interface metaphors used in the application. For instance,
the operation of timetable panning which related to how user move around the content of timetable used
metaphors that resemblance with how user read article in mobile apps. Swipe gesture implemented in
these metaphors that could perform large timetable panning navigation. Available time slot should have
displayed with striking colours with minimal design. Another metaphors interface used is to display a
wizard-like button that shows the action steps that will be done. After formulating the conceptual model
table, the next flow is developing prototype.
The first phase prototype uses a low-fidelity method, where the UI is sketched, and navigation line
drawn between pages. The goal for the designer is to understand the application navigation structure
properly. Low-fidelity also slightly describes how the plotting and timetable panning process works.
Subsequently, two designs are generated for alternative purpose. First UI developed with instructional
interface type, and second UI uses more direct manipulation interface type. Alternative design was tested
using A / B testing which is called "two-sample hypothesis testing" that is popular in recent study case
on medium scale projects. Basically A / B testing separate user on testing two different UI on completing
particular actions UI is better on delivering UX. Example as in figure X shows plotting task using direct
instructing interaction types. In this case the user is given step by step instructions about how to choose
time slot (Figure 3).
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Figure 3. High-fidelity mock up for interaction UI. (Left: Instructional UI; Right: Direct Manipulation
UI).
In Figure 3 shows the UI with the instructional type. Plotting process guided with step by step action
that visible on the top of pages. The plotting process begins by selecting the course that want to plot.
Next the screen displays the select day option and the amount of time slot available on each day. The
number of timeslots is calculated exclusively based on lecturer and course constraints. The next screen
displays the time slots in the available classes. Finally it shows a list of classes to choose from. Timeslot
status is presented with colour coding i.e. white, yellow, and red. White code means empty and valid
time slot. Yellow means there is 1 soft constraint on the time slot. While red means there are more than
1 soft constraint on the time slot. Other design alternatives like in left of figure 3 use UI with direct
manipulation type. The timetable displayed full screen with clear visibility. The courses list is displayed
at the top, while the timetable contains columns and rows that could be plotted. The process of plotting
is by dragging from the above course list into the time slot inside the timetable. Every time the object is
moved, the system will perform periodic checks of constraints. Colour encoding used as visual indicator
that inform the schedule availability. For example, the colour yellow means valid, while the red colour
is a violated hard constraint. Figure 3 on the right displays successful courses plotted into timetables.
Next workflow according on the IxD is evaluation. Data gathered using interview and qualitative
questionnaire method with questions are tailored to Nielsen's 11 usability guideline [13,14].
Questionnaire is distributed to 20 respondents. The form of user satisfaction level diagram of the two
UI models. Based on the evaluation result of UX satisfaction level above, it can be concluded that
instructional UI model produce better UX and usability than direct manipulation UI. The consistency
usability component gets the highest level of satisfaction than any other. The dynamic occurred during
designing and developing produce interesting findings. Lack of communication between developer and
UI designer makes some feature on the prototypes will not work in real condition. For example, in
Instructional model prototype, the design could affect overall performance as explained before and this
issue is inevitable. According to Borchers, communication between interdisciplinary departments could
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produce major problem in HCI and suggested that each involved department should plan their best
practices, methodology and value into form of pattern language [15]. Similar research tries to combine
agile software methodology and UX development to produce product with good UX have been briefly
explained in literature study. However, this integration has major problems, which focused on lack of
big picture on the final product. Team must have defined precisely the projection of the output/final
product [16].
4. Conclusions
Developing timetable plotting on mobile version is challenging. It’s related to how to pack busy screen
into small screen devices. IxD workflow successfully guides designer and app developer to create new
improved UI of timetable plotting on mobile version. Alternative UI approaches were created to
investigate the user interaction on understanding system in more details. Delivering mock-up with low
fidelity version produce better insight on common UI flaw. Moreover, high fidelity prototype produces
a near and final product, that could be used on evaluation steps. Usability test based questionnaires and
interview could formulate better understanding of how UX could be enhanced. Interaction design
workflow is an iterative process that each phase and component could be revised and refined until system
considered final especially on University Timetable Plotting System.
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