Disruptive Padagogy Disruptive Padagogy Presentation by Allan Carrington is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License . Based on a wor k at http://tinyurl.com/padwheelstory . Stirring the Status Quo “Disruptive innovation is not a tactic. It’s a mindset.” Luke Williams: Disrupt Immersive Learning.. the Core of the Padagogy Wheel
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Disruptive PadagogyDisruptive Padagogy
Disruptive Padagogy Presentation by Allan Carrington is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.Based on a work at http://tinyurl.com/padwheelstory.
Stirring the Status Quo
“Disruptive innovation is not a tactic. It’s a mindset.”
Step 4: Define success. How is success going to be measured in the experience? What are the learning objectives?
Step 5: Add conflict.
Step 6: Finish the story. After you finish the core narrative then add branches later.
Disruptive Padagogy Presentation by Allan Carrington is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.Based on a work at http://tinyurl.com/padwheelstory.
“Sometimes you can do everything right and still not get a good outcome. The scorecard provides the vehicle through which students can make sense of everything, to see what they did right in the situation and where the wrong came from. That allows us to truly encourage "failing forward" in a most constructive manner”.
Ken SperoPhiladelphia USA
ASTD Article TD 081213
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Workshop ActivityWorkshop Activity•Break into teams of 4 or 6 (even numbers)
•Share your planned simulation project
•Have team members contribute to help you: specify the problem, define the experience and the intended outcome
•Also build the timeline, define success and how it will be measured. Define the learning outcomes and add conflict (about 10 minutes)
•Break into pairs and for the rest of the time finish the story concentrating on the core by completing the Scenario-Based eLearning Job Aid http://www.unity.net.au/padwheel/jobaid.pdf
Getting StartedGetting StartedStep 1: Identify the specific problem or issue that needs to be fixed.
Step 2: Envision the desired experience. What is the outcome you are looking for?
Step 3: Determine the timeline in which this experience takes place. e.g. A week-in-the-life?
Step 4: Define success. How is success going to be measured in the experience? What are the learning objectives?
Step 5: Add conflict.
Step 6: Finish the story. After you finish the core narrative then add branches later.