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HÜTT PROJECT REPORT AUTUMN 2014/15
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Page 1: Hytt

HÜTTPROJECT REPORT

AUTUMN 2014/15

Page 2: Hytt

Design and Engineering Hütt Autumn 2014/15

ContentsTeam and Tutors 4 Introduction 5 1 Research 6

1.1 Interviews 7 1.2 Online Research 7 1.3 Observation 9 1.4 Hands-on Research 9 1.4.1 Nõmme Social Centre 9 1.4.2 Mustamäe Day Centre 10 1.4.3 Internet Survey for the Nõmme Old Men’s Club 11 1.5 Gigamap 12 1.5.1 The Hearing Banana 14

2 Concept Development 15 2.1 The Bus Stop 15 2.2 The Interactive Wall 15 2.3 Chair 16 2.4 The Intersphere 16 2.5 Silent Arc 18

3 Prototyping 19 3.1 With or Without a Roof 19 3.2 Spherical Seating Area 19 3.3 Testing the Seating Arrangement 21 3.4 1:20 Model of Hütt 22 3.5 Full-Scale Model of Hütt 23

4 Design 27 5 Final product 29

5.1 The Story 29 5.2 Branding 29 5.2.1 Values 29 5.2.2 Vision 29 5.2.3 Mission 30 5.2.4 Personality 30 5.2.6 Positioning 30

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Design and Engineering Hütt Autumn 2014/155.2.7 Name 30 5.2.8 Branding dimensions 30 5.2.9 The Logo 30 5.3 Competitors 31 5.4 Renderings 32 5.5 Materials 33

References 34

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Design and Engineering Hütt Autumn 2014/15

Team and Tutors

Team

Tutors

ALLAN KONOVALOV

SALOMETODRIA

TEATÜÜR

AIGARTÄLLI

MARET MARTSEPP

MSc Mechanical Engineering

BA Architecture Prof. Higher Education Technical Design and Technology of Apparel

BSc Product Development and Production Engineering

Product Development and Production Engineering

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MARTINPÄRN

RUTH-HELENEMELIORANSKI

JANNONÕU

Faculty of Mechanical Engineering Chair of Design Acting Head of Chair

Faculty of Mechanical Engineering Chair of Design Research Scientist

Designer

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Design and Engineering Hütt Autumn 2014/15

IntroductionThe project began with brainstorming nuisances in public space. The aim was to find the right problem to start solving through user-centered design. We discovered that there were a lot of nuisances revolving around the elderly people and decided to investigate their needs and what we could design for betterment.

“Politics is the art of looking for trouble, finding it everywhere, diagnosing it incorrectly and

applying the wrong remedies.” ― Groucho Marx

Design is almost the same, designers just try to diagnose correctly and apply correct remedies.

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1 ResearchWorldwide, the average life expectancy at birth was 71.0 years (68.5 years for males and 73.5 years for females) over the period 2010–2013 according to United Nations World Population Prospects 2012 Revision, and 70.7 years (68.2 years for males and 73.2 years for females) for 2009 according to The World Factbook.

WHAT DO THE ELDERLY NEED TO BE?

A PRODUCT FOR SENIORS SHOULD BE:• Physically suitable for the bodies of elderly people• Safe• Green• No sharp corners/edges• Soft lines, textures• Big letters• Clear images, texts• Simplicity• Mentally challenging

THE AIM OF THE RESEARCH WAS TO FIND OUT: • What would make elderly people come out of their

home• What would make them move more• How can we make the existing park equipment more

elderly-friendly• What are the needs for elderly people• What are the values elderly people cherish• What is the extra value we can add for them • How to make seniors feel good in public space, so

that they could be more happy • How to relieve at least some of those issues coming

with age

Healthy Happy

Not dying too early Socializing

Feeling less pain every day Getting out of isolation

Being physically healthy Engaging in the world

Mentally healthy Having fun

Devices designed for people with movement limitations/disabilities

Biological need to play

“Play deprivation”

Having the possibility to contribute to society

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379.0

153.4

69.2

31.4

13.8

2050

2025

2000

1975

1950

Millions

Population Aged 80 and OverWorld, 1950-2050

Distribution of Population by Broad Age GroupsWorld 1950-2050

1950 1975 2000 2025 20500

20

40

60

80

100

Perc

enta

ge

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1.1 InterviewsWe started our research with interviewing some of our familiar elderlies (65+ years) and found some of the problems:

• bus - they can not sit normally, change seats• walking on slippery ice - falling down, break bones• shops - some shelf is too high that it is difficult to get products from there• stairs - too high steps, difficult to walk• can’t lift heavy things (while going to shopping- carrying groceries bags)• crossing the street with traffic light - it changes colour too quickly, can’t cross the street with the

time given• no to technology- they don’t want to use new machines and if they have to they are afraid and

nervous (new mobile phones, self service cash register)• they don’t notice the bus numbers quite often

- time schedule written in really tiny letters- bad eyesight- talking to someone, don’t notice the bus coming- dim numbers on the bus

• eating soup (public places) - shaking, too heavy spoon• some chilling place for elderly people (elderly people centre) - entertainment centre• they need higher cars, because they can’t get in and out that easily from normal cars• walking slowly, driving slowly• pushing other people aside to get on the bus (afraid that the bus will leave without them)• falling down• lonely• too much free time• fear of death• anxiety• afraid of change• living alone• no reason for socialising• deaths of family members, friends, also pets - all the important people around

“One ought, every day at least, to hear a little song, read a good poem, see a fine picture, and,

if it were possible, to speak a few reasonable words.”

von Goethe

1.2 Online ResearchThe second step in our research was online research. The aim of online research was to get started somewhere. We needed some information about elderly and Google is a really good friend on cases like this.

WHAT IS IMPORTANT FOR THE ELDERLY?• Meaningful personal relationships - meeting regularly a relative, friend, making a new friend• Regular social interaction• Being engaged in some kind of activity• Being independent• Continuing to make contribution to society (volunteer, club member, grandparent)

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Design and Engineering Hütt Autumn 2014/15• Feeling valued as a result• Need to participate in cultural activities

(music, reading, TV, radio, sporting events)• Sense of self-determination• Being “useful”• Humour, giggle effect, joy• Safety & security• Good living environment• Physical and mental health• Sufficient financial resources• Positive self-esteem

WHAT ARE THEIR BIGGEST NUISANCES?• Problem of mobility• Health problems• Illness/ disability• Pain• Bad eyesight• Loss of driving privileges• Depression• Sparse bones - break more easily• Bad eyesight• Don’t know what to do in their spare time• Mental issues

“People are living longer. It’s more important than ever to keep your bones, belly and brain in tip-top

shape.”EXISTING PARKS AND PLACES:• Are designed for younger people• Offer no conveniences• No possibilities for socialising• No interesting mentally stimulating activities for the elderly

Future cities designed for the needs of the elderly

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1.3 ObservationWe decided to also make an observation day in Nõmme. We discovered that three major groups of people were seen walking the streets in the daytime:

• The elderly; • Mothers with small children; • School-aged children (7-14).

We observed the people shopping for groceries in the Nõmme market. No major nuisances were found, though and further research was needed.

1.4 Hands-on ResearchAfter some interviews and Googling we decided to step out of our comfort zones and visit different elderly centres to meet face to face with our target group. We also made a action plan where to go:

• Nõmme Old Mens Club• Nõmme Social Centre• Mustamäe Day Centre

WE PREPARED SOME QUESTIONS TO ASK FROM ELDERLY PEOPLE:• Where elderly people are going? What are the problems there?• Why one place is sociable and the other one is not?• Is it necessary to have daily walks? (Why do you think that?)• Do you go out?• If yes, how often?• If no, then why? Would you like to go?• What would make you go out daily?• If you (would) go out - where (would) you go?• Is there anything that could be better in your opinion? What could be improved? (In public

space)• What would you like to do if you were younger / didn’t have any health problems?• Which places are the best for communicating?• Where do you get the ideas of what to do?• If you are going to meet friends- where do you go? What do you do?• What public places are you usually visiting? Why?• How does the weather influence your going out routine?• What are your favourite activities?

1.4.1 Nõmme Social Centre We visited the Nõmme Social Centre. When we walked, we met the personnel that consisted of one lady (there is also a manager, and the teachers, who vary; also visiting teachers). We talked to the lady and she said, that the elderly enjoy get-togethers and the opportunity of self-realisation. They have exhibitions (paintings, self-knitted rugs etc.), the elderly get to perform their dance routines or singing. They visit other similar facilities and therefore meet the elderly living in other cities. She said that they really enjoy guest visitors, for example, the last time they had Karl Madis (Estonian singer) visiting. When I asked about how they usually get new members, the lady said that people usually come with their friends or with their daughter for example. They rarely come alone, but when they do usually a person who’s already in the group has invited them.

OTHER NUISANCES WE GATHERED:• The benches are cold and metal-like; • The bums conquer all the nice places;

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Design and Engineering Hütt Autumn 2014/15• The parks are awfully littered by the younger generation and not properly taken care of by the

government• No neighbourhood watch• The bus stops are cold and the glasses are shattered everywhere• Weather is a big influence on their lives but the worst is slippery surface – ice but also wet

leaves• they may feel lazy and choose to stay home when it’s bad weather outside• Elderly men don’t want to go to a sports centre – they want to take their basketball and go play

outside, but the ballparks are starting to disappear because no ones taking care of these• Noise is awful• Some of them would love to live in the countryside but they would be very alone and separated

from the world there and wouldn’t be able to take care of the house and the garden maybe• They love exercising, not just sitting and drinking coffee• Men are more lonely and inside their homes – the women miss the men• They don’t use the internet because people say terrible things there and say everything they

wouldn’t normally and they don’t need to hear that kind of nonsense• It is most important not to keep emotions in because the people that gather everything inside die

early.

1.4.2 Mustamäe Day Centre We also visited Mustamäe Day Centre several times. Firstly, we talked to the activity leader and investigated the possibilities the centre offers. We visited the centre again to talk to the elderly there, ask their opinions on our designed products and to bounce off ideas.

Exercising in Mustamäe Day Centre

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Design and Engineering Hütt Autumn 2014/15

1.4.3 Internet Survey for the Nõmme Old Men’s Club After some time we realised that we need some more input from elderly since we decided to deal with them. Since we also decided to deal with more active elderly we decided to make an online survey and send it to Nõmme Old Men’s club to get some answers. After some time we made up a summary out of it.

THE RESULTS OF OUR POLLS SHOWED US THE FOLLOWING:• Most of the active elderly spend three to six hours outside their homes and fewer respondents

one to two hours.• Daily walks are important, but not necessary• People answered, that their hobbies would not differ from what they are doing now or differ only

a little if they wouldn´t have any health problems• Weather conditions that are mostly disturbing elderly people everyday life are:

- Too cold weather- Rain or other precipitates- Too hot weather- Bad weather in general (would cancel an appointment if had any)

• Most visited places are:- Supermarkets- Other- Forest- Park- Cafe / restaurant- Beach- Grocery shop

• Best places to communicate with friends or new people:- Other- Beach- Library

• The most appreciated things:- Learning new things- Family- Friends / acquaintances- Good humour- Health- Safety- Good living environment- Attending cultural events- Contributing to society (charity)- Money

• 100% of respondents said that they would love to learn something new• Most visited places for elderly are:

- Health track- Elderly centres- Parks- Walking roads- Shopping centres

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Design and Engineering Hütt Autumn 2014/15

1.5 Gigamap

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PLACES

Home library/MUSEUM

social center spa shop/market swimming pool/spa

park

IDEA CORNER

STATISTICSThe Markers of Old Age% saying that a person is old when he/she...

Turns 85

Can’t live independently

Can’t drive a car

Turns 75

Frequently forgetsfamiliar names

Finds his/herhealth is failing

Has troublewalking up stairs

Has bladdercontrol problems

Is no longersexually active

Turns 65

Retires from work

Has grandchildren

Has grey hair

79

76

66

62

51

47

45

42

33

32

23

15

13

The Challenges of AgingIt’s not as bad as younger adults think

Ages 18-64 expect... Ages 65+ experience...

32

31

21

13

9

20

12

8

14

Gap

Memory loss

Not able to drive

A serious illness

Not sexually active

Feeling sad ordepressed

Not feeling needed

Loneliness

Trouble paying bills

Being a burden

25

21

21

14

20

9

17

16

10

57

45

42

34

29

24

24

29

29

25

14

21

20

9

17

16

14

21

65

70

52

64

59

66

14

59

52

87

86

80

77

67

58

56

39

65

12

16

28

25

3

6

-8

-3

25

GapMore time for

hobbies/interests

More time with family

Volunteer work

More travel

More financial security

Less stress

Not working

More respect

Second career

The Benefits of Growing OlderReality doesn’t measure up to expectations

Ages 18-64 expect... Ages 65+ experience...

Distribution of Population by Broad Age GroupsWorld 1950-2050

1950 1975 2000 2025 20500

20

40

60

80

100

Perc

enta

ge

379.0

153.4

69.2

31.4

13.8

2050

2025

2000

1975

1950

Millions

Population Aged 80 and OverWorld, 1950-2050

Median Age of the PopulationWorld and development regions, 1950-2050

23.6

28.6

21.419.5

26.5

37.4

24.3

18.2

36.2

46.4

35.0

26.5

1950 2000 2050

WorldLess developed regions

More developed regionsLeast developed regions

Number of Persons 65 or OverPer Hundred Children Under 15Major areas, 2000 and 2050

0 50 100 150 200 250 300

Europe

NorthernAmerica

Oceania

Asia

Latin Americaand Carribean

Africa

2000

2050

The Hearing BananaAudiogram

Hea

ring

leve

l in

dB (A

NSI

, 199

6)

Frequency in Hertz (Hz)

250 500 1000 2000 4000 8000 Hz0

10

20

30

40

50

60

70

80

90

110

110

t b

f s hkz v

j m d b in eu

o arsh

chp n g

-100

102030405060708090

100110120130140

Typical Hearing Loss

Speech

Quiet

Loud

Hea

ring

leve

l (dB

)

Frequency (Hz)

Low pitch High pitch

125 250 500 1000 2000 4000 8000

Normal hearing

OUR MISSION: GET THE ELDERLY OUT

RESEARCH

REASONS FOR INACTIVITY

GOOD

MORNINg

BREAKFAST

healthy

lunchtime

smart

dinner

good

night

fun

gymnastics・showdance・

yoga・folk dance・

ballroom dance・Nordic Walking・

swimming・

PREPARE lunch・EAT lunch・read mail・

wash dishes・go to a cafe・

grociery shopping・

painting・pottery・

learning a new language・handicrafts・

singing・visit hairdresser/

manicurist・

BRUSH TEETH・WASH UP・

GET DRESSED・listen to the radio・

prepare dinner・eat dinner・

clean the kitchen・reminisce over

coffee and dessert・

take a bath・get ready for bed・

read a book・

play bridge・do crossword

puzzles・play bingo・

watch a movie・visit a friend・

PREPARE breakfast・EAT breakfast・

have coffee・discuss

the newspaper・clean the house・

can’t lift heavy things

hard to keep up with it/technology

can’t reach high

many friends have passed

・Not enough time

・No one to exercise with

・Causes too much pain

・Exercise interferes with work

・Exercise interferes with social/family activities

・Cost

・Disapproval of others

・Lack of facilities

・Lack of transportation

・Limiting culture

・Too tired

・Too lazy

・Ashamed

・Do not know how to do it

・Injury

・Limiting health problem

・Poor physical conditioning

・Lack of motivation

・Inconvenience

・Exercise is boring

InternalExternal

VALUES

・Learning・family・friends・humor・memories・money・good food・safety

・good living environemnt・health

・participating in cultural events・entertainment

・being valued in the society

NÕMME old men’s clubnõmme social center

mustamäe social centeronline sources

friends, acquaintancessocial workers

WHY?・healthy, happy society・fresh air・regular walking・socializing

HOW?

・Leaning chair・Music chair

・“Talking” chair・SAUNA CHAIR

women- Longer life expectancy Visit the doctor more often?- Caretakers- Find traditions important- More social- Depression in women is more likely to be associated with anxiety disorders Panic and phobic symptoms Eating disorders- Depressed women are less likely to abuse alcohol and other drugs

POSSIBLE PROBLEMS・Balance problems・newspapers are expensive・loneliness・aching joints・no money for new clothes・bad hearinG・dental problems

・・・・・・・

・TROUBLE GETTING OUT OF BED・FEAR OF FALLING IN THE SHOWER・DECLINE IN REM SLEEP・INCREASE IN SLEEP FRAGMENTATION・having trouble with buttons, zippers or other fasteners・Exercise is boring

・trouble with motor skills・decline in cognitive abilities・insomnia・little knowledge about well-balanced diet and special nutricional needs for the elderly

MENTAL BEHAVIORAL FUNCTIONAL・LESS LONELY・SAFE・VALUED・ALIVE・SATISFYING・COMFORTABLE・CALM

・LISTEN・TALK・COMMUNICATE・LEAN・REST・ENJOY NATURE・safe

・COMPENSATES HIGH FREQUENCY・ADJUSTABLE COMPENSATION・DIRECTING THE VOICE・GROUP COMMUNICATION POSSIBILTY・SOUND CREATION・CHARGING STATION

・LISTENING STATION ・NEWSPAPER READING/ DISCUSSING PLACE

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Design and Engineering Hütt Autumn 2014/15

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PLACES

Theatre/cinema

restaurant/cafe

bus stop church forest clinic training centre

CLARITY

VOLUME

MUSIC

NEWS

BOOKS

POEMS

CLARITY

VOLUME

Michael Jackson - Bad 03:34 / 04:58

PREV NEXT

PREV NEXT

Robbie Williams

Michael Jackson

Whitney Houston

RESEARCH

healthy

lunchtime

smart

dinner

good

night

fun

・running・cycling・go for a walk・gardening

・take a bath・get ready for bed・read a book

・prepare dinner・eat dinner・clean the kitchen・reminisce over ・coffee and dessert

・meet with friends・spend time with family・babysit・handicrafts・learn something new・go to the barber

・grociery shopping・PREPARE lunch・EAT lunch・read mail・wash dishes・take a nap・listen to music

・see a movie・see a play・surf the internet・listen to music

SKETCHES

NÕMME old men’s clubnõmme social center

mustamäe social centeronline sources

friends, acquaintancessocial workers

HOW?・make our product a part of their daily routine・create the comfort of home outside・create extra value that home and elderly centers don’t have

WHAT?・LISTENING STATION (NEWS, BOOKS, POEMS, MUSIC)・FUN AND ENTERTAINMENT・SAFE AND COMFORTABLE ENVIRONMENT・BETTER HEARING

- Shorter life expectancy More dangerous occupations? Do more dangerous things?- More interested in technology, IT- Providers in the society- Want to be/feel useful- Independent- Achievers- More prone to alcoholism- Depression may lead to irritability,aggressive- ness and sometimes hostile behavior

MEN

・BRUSH TEETH・WASH UP・GET DRESSED

GOOD

MORNINg

BREAKFAST

・PREPARE BREAKFAST・EAT BREAKFAST ・HAVE COFFEE・MAKE CONVERSATION・checking the news- paper for death notices

POSSIBLE PROBLEMS・Bad weather・No one to exercise with・Causes too much pain・Expensive・Not enough special training facilities・Transportation problems・Lack of motivation

・used to being alone・noone to talk to・bad hearing・bad eyesight・overweight・high blood pressure・shaky hands

FEAR OF FALLING IN THE SHOWER

INCREASE IN SLEEP FRAGMENTATIONhaving trouble with buttons,

・Gastroesophageal reflux・disease・keeping blood sugar level under control・increase in the time it takes to fall asleep・snoring・afraid of change

・elderly playgorunds

・social centres

・higher benches

EXISTING SOLUTIONS

・vitamins・hearing aids ・EXOSKELETON

・non-slip bathroom mats・Pill BOXES

・HAPPY PILLS

・cellphones for the elderly

・pick up and reaching equipment

・adaptive clothing・books

・low bottom buses・pain killers

・radio

・trolley bags・finnish sleigh

・dentures

・anti-slippery soles

・glasses・adabtive eating utensils

・umbrella・medical alert systems

・bathroom grab bars

・eating healthy

・elderly care centers

・care programs

・pets

・medication

・meditation

・tripod bar

・lift for the elderly

・toilet safety rails・elevated toilet seats

・shower bench

・shower board・bathtub chair

・shower chair

・cane・walker

・motorized mobility chair

・wheelchair

FUNCTIONAL PHYSICAL SENSORIAL・NO SHARP CORNERS・soft・solid

COMPENSATES HIGH FREQUENCYADJUSTABLE COMPENSATIONDIRECTING THE VOICEGROUP COMMUNICATION POSSIBILTYSOUND CREATIONCHARGING STATION

・soft colours

How much is the energy consumption?How does it work during winter?How does it stand against vandalism?

PROBLEMS/FAULTS

USER INTERFACE

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Focused view - the main places that the elderly may come in contact with, the values the elderly cherish the most and the main reasons for why an elderly person may become inactive and distant from reality.

1.5.1 The Hearing Banana

The hearing banana got it’s name by it’s shape. It represents the intensity and frequency of speech and how people can hear it. In adults hearing loss within the hearing banana can have serious implications on the person's ability to follow what is being said to them (speech discrimination). On the graphs it is shown what letters are the most problematic. What we can learn from this, is - that elderly people do not have to talk out loud, but put emphasis on those letters that are brought out on the hearing banana.

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VALUES

・Learning・family・friends・humor・memories・money・good food・safety

・good living environemnt・health

・participating in cultural events・entertainment

・being valued in the society

PLACES

Home library/MUSEUM

social center spa shop/market swimming pool/spa

park Theatre/cinema

restaurant/cafe

bus stop church forest clinic training centre

REASONS FOR INACTIVITY

・Not enough time

・No one to exercise with

・Causes too much pain

・Exercise interferes with work

・Exercise interferes with social/family activities

・Cost

・Disapproval of others

・Lack of facilities

・Lack of transportation

・Limiting culture

・Too tired

・Too lazy

・Ashamed

・Do not know how to do it

・Injury

・Limiting health problem

・Poor physical conditioning

・Lack of motivation

・Inconvenience

・Exercise is boring

InternalExternal

-100

102030405060708090

100110120130140

Typical Hearing Loss

Speech

Quiet

Loud

Hea

ring

leve

l (dB

)

Frequency (Hz)

Low pitch High pitch

125 250 500 1000 2000 4000 8000

Normal hearing

The Hearing BananaAudiogram

Hea

ring

leve

l in

dB (A

NSI

, 199

6)

Frequency in Hertz (Hz)

250 500 1000 2000 4000 8000 Hz0

10

20

30

40

50

60

70

80

90

110

110

t b

f s hkz v

j m d b in eu

o arsh

chp n g

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2 Concept DevelopmentThe visual ideas we summoned reflected the experiences, notes and thoughts gathered from observations, polls and researches. The main idea from the beginning was connected with giving the opportunity for people to relax and let them enjoy the things that they like to do. From the following chapters you can find the developing of the final product - HÜTT.

2.1 The Bus StopThe bus stop concept was the first mind child of our team. The idea of the design was to give a chance for the people most commonly visiting the bus stops to use their waiting time efficiently by doing some simple exercises. Keeping people happy through being physically active was the main goal.

2.2 The Interactive WallThe multifunctional wall combined with places for seating. Meant for placing outside - public park for example. Gives people opportunity to enjoy visual art and also do some simple exercises for keeping the muscles in your body happy. Focused on the ergonomic leaning chair for older people to have no problems getting up from the chair.

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2.3 ChairAs the leaning chair idea started to show light at the end of the tunnel, the further development of the chair progressed. For extra help the leaning chair now had tilting functions focusing on senior citizens who might have problems with sitting down and getting up afterwards.

2.4 The IntersphereInspiration:

A sphere shaped inside room, containing seating and activities for people. The main material of the construction would be so called “smart-glass” with touch-screen functions guided by an online server. Different applications with lots of different functions which can be guided by touch-motion. Quiet room where people can use their brain for helping themselves and everybody else

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Have funcloser to home

Learn new skills

Escape from the city noise

Gather with friends

Meet new people

See what’s happeningin the world

Explore the worldof high-tech gamesand entertainment

Relax

THEINTERSPHERE

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2.5 Silent ArcHow to shape the silence?

Cities usually mean lot of people. Lot of people usually mean a lot of noise. Noise is something that people usually try to avoid. Separating noise from the sounds you want to hear can be quite tricky, but that’s exactly what we wanted to do. Walls designed for eliminating the outer noise and amplifiers used for bringing out voice and sounds was the main concept of “Silent Arc”. This was the last non-successful concept idea before starting to work on the final product.

The image above is the CAD-drawing of the silent space designed for outdoors. The seating space is surrounded by three walls, there is no roof. The transparent wall in front of the seating area can be used as a screen. The inspiration came from the Estonian traditional “kõlakoda” (Image below, left). We drew a schematic description of what would be needed in order for people to hear each other better outdoors (scheme, middle). The third drawing is a sketch of the silent arc with a roof that was after tested out (Chapter 3.2 Spherical Seating Area).

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3 Prototyping3.1 With or Without a RoofWe started our prototyping with a simple task - testing out, whether we needed a roof for our product or not. That is, does the roof change the sound travelling a lot or not very much. We created a cardboard “room” and tested it in outdoor conditions, as our product will be designed for outdoor use. The conclusion was, that indeed, our product should have a roof as the sound travelling system is a lot better with the roof. We could hear our own voices a lot better when the roof was on and also, didn’t hear so much of the outdoor disturbance.

Photos - testing the roof

3.2 Spherical Seating AreaInspiration:

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Photos. Cardboard model of the seating area.

Photos. Model of the spherical shelter.

After testing the roof, we decided to start to craft the model. We wanted the model to have a good sound travelling system, and a seating area. Extras like the screen, speakers, table, shelves were optional. We designed the chairs to be wide enough and tall enough to be comfortable. The chairs’ measurement are shown in the scheme below. We designed the initial model with enough room for four people. The spherical shape is good for the sound travelling. We thought that the roof should be at least two meters high, in order to be comfortable. The sides between the sphere and the front wall are open for the feeling of being in the fresh air. The sphere was planned to be see-through, so that the people would have a good field of vision to what’s going on on the outside and the people outside would see, if anyone’s already in the sphere and know what to expect.

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3.3 Testing the Seating ArrangementAfter finishing the prototype of the spherical seating area, we realised, that we need to scale it down and find a way to make it into a easily transportable-installable product. As our original intention was to make it easier for people to communicate with each other, then a product designed for a single person was quickly eliminated. A design process of a product for two people began. We started to think about how it would be the best and easiest for people to talk to each other. How far apart are they from each other? What’s the angle between them? What are they looking at? We tested the seating arrangement out.

Solution number five was chosen as the best one and the the new product was designed for this seating arrangement.

Scheme. Seating measurements Scheme. Essential/optional components of the model

�Side Front

450 600

500

The seating areaChairs, tables,

space for one’s purse,shelves for books/games

A ro

of fo

r bet

ter

trave

lling

of s

ound

Screen

Speakers

A wall blocking the street noise

1. Side-by-side 2. 90 degree angle option 1

3. Face-to-face 4. 90 degree angle option 2

5. 120 degree solution

Uncomfortable to look at each other our hear each other. Strangers would not likely sit next to each other.

Comfortable to look at each other. Good for hearing each other. Not enough leg space. Strangers would not sit next to each other.

Good to see and hear each other. Not enough leg space. Strangers would not sit next to each other.

Very bad for seeing or hearing each other. Strangers would not be afraid to sit next to each other.

Enough leg space. Good to see and hear each other. Strangers would not likely sit next to each other.

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3.4 1:20 Model of HüttOnce the seating was tested and decided, we had a better view of what the product should look like. We got inspired by the sculptural arch shape and started playing with it using different materials like paper, plasticine, etc. Creating the outer shape of the product was simple and natural but once more detailed design was needed, we started struggling in finally decided that it would be best to build a full-scale prototype.

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3.5 Full-Scale Model of HüttAfter building the scaled models we decided to build a full-scale prototype of our product so we could really see the proportions and later take pictures and start the sketching and design process. Building the full-scale model allowed us to place the seating to correct place and see if the rest of the shape would work.

Firstly, we took a trip to the forest to find some willow.

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Then we built the seating area according to the measurements we got when testing the seating.

We started building the bone structure around the seating area.

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Design and Engineering Hütt Autumn 2014/15Lastly, we covered the construction with fabric to give it a more realistic feeling and appearance.

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4 DesignWe had some picture in our heads, but since it was difficult to sketch it, we decided to built it in a life scale so we could see how it really would look like. After this it would be easier to sketch it down and make 3D drawings.

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We wanted to create a seating area that would be in a smooth connection with the arch of the roof. We tested the final design out with paper before starting the 3D modelling:

3D modeling.

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5 Final productEvery great product starts with a great story.

5.1 The StoryIn a world addicted to speed, the moments blur. It seems only the old are able to sit next to one another and not say anything and still feel content. To be left alone is the most precious thing one can ask.

We decided to do a product - that the first time you sit, you realise that you can sit, listen to silence and and as silence is pure, watch the world around, and it changes you forever and no matter how hard you try, that feeling just never goes away

We wanted the people to see that as soon as they look at our product.

“We sit silently and watch the world around us. This has taken a lifetime to learn. It seems only the old are able to sit next to one another and not say anything and still feel content. The young,

brash and impatient, must always break the silence. It is a waste, for silence is pure. Silence is holy. It draws people together because

only those who are comfortable with each other can sit without speaking. This is the great paradox.”

― Nicholas Sparks, The Notebook

5.2 BrandingThe brand is the promise to your customer that tells them what they can expect from your products and services, and it differentiates your offering from your competitors'. Your brand is derived from who you are, who you want to be and who people perceive you to be. Are you the innovative maverick in your industry? Or the experienced, reliable one? Is your product the high-cost, high-quality option, or the low-cost, high-value option? You can't be both, and you can't be all things to all people. Who you are should be based to some extent on who your target customers want and need you to be. To get the interest of people, these basic features should emerge from our brand: What do we believe in; Where are we going; How are we going to get there; What only we do; How do we express ourselves?

All the previous research was based on trying to figure out those features. And hoped that all the other things can be made based on those values.

5.2.1 Values Quiet, comfort, communication. Only those who are comfortable with each other can sit without speaking

5.2.2 Vision We want to give people peace of mind and an escape place from the city noise.

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5.2.3 Mission Creating beautiful quiet spaces to the public spaces inside the city.

5.2.4 Personality Calm, soft, social

5.2.6 Positioning Create quiet spaces inside noisy cities.

5.2.7 Name HÜTT - The Comfort of Silence

5.2.8 Branding dimensions

5.2.9 The Logo As this was our first attempt to design a logo, at first we tried to take as simple approach as possible, and made the logo:

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Source of Authority

Functionality

Distinctiveness

Personality

Brand core

Coziness

Seating option

Shelter

Noise blocking

Better sound travelling

inside the HÜTT

Calm atmosphere

It looks like it serves it’s purpose

Calm

Soft

Social

Designed to withstand outdoor

conditions

Designed to be comfortable

for elderly

Public use

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Problem with this nice logo is, that it does not reflect the product, so we continued testing different kinds of logos, that would be more fluent and go together with our product

Next, we created a new, softer logo with a brandboard.

Brandboard

5.3 CompetitorsCompetitors we have now are focusing on the silent areas indoors. Here are also some examples of them:

Pictures. Sarkop products

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patterns

main logo

JOSEFIN SANS

abcdefghijklmnopqrstuvwz

fonts

abcdefghijklmnopqrstuvwzMINION PRO

colors

PITCH BLACK

SILVER

POWDERBLUE

logo variations

SIMPLE LOGO ON A WHITE BACKGROUND

SIMPLE LOGO ON A BLACK BACKGROUND

FULL LOGO ON A WHITE BACKGROUND

FULL LOGO ON A BLACK BACKGROUND

C 17%M 3%Y 0%K 0%

R 206G 228B 245

# cee4f5

C 12%M 10%Y 16%K 0%

R 222G 218B 209

# dedad1

C 0%M 0%Y 0%K 100%

R 35G 31B 32

# 231f20

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Design and Engineering Hütt Autumn 2014/15So as we can also see from the pictures, our competitors are putting the emphasis on indoor quiet areas. That brings us to our strength which is that we have found the niche where is need for this product but there aren’t any products yet for outdoor uses.

5.4 Renderings

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5.5 MaterialsThe main challenge with the materials is to keep the cost down. The structure must be rigid, but feel light at the same time. For this purposes we decided to use Corian®. Corian® offers a product versatility, functionality and durability. This material is pretty much perfect for using in public places because of many reasons. For example surfaces in Corian® are renewable which means that they can be fully restored with ordinary mild abrasive cleansers and a scouring pad. For example- cigarette burns can be easily removed in this way. Damage caused by abuse can usually be repaired on site without having to completely replace the material. What is more, Corian® surfaces are hygienic due to its’ non-porous material, bacteria and mould cannot be trapped and proliferate in its joints nor underneath the surface. Corian® is an inert and non-toxic material. Under normal temperature conditions, it does not emit gases. When burned, it releases mainly carbon oxides and the smoke generated is optically light and does not contain toxic halogenated gases.

Products made with Corian®DSM Dyneema is the inventor and manufacturer of Dyneema®, the world’s strongest fiber™. Dyneema® is a super strong polyethylene fibre that offers maximum strength combined with minimum weight. It is up to 15 times stronger than quality steel and up to 40% stronger than aramid fibres, both on weight for weight basis. Dyneema® floats on water and is extremely durable and resistant to moisture, UV light and chemicals. The applications are therefore more or less unlimited.

No Name Sample Use Characteristics

1 Corian® Savannah Chairs, arc Density 1.68 – 1.75 g/cm3

Flexural modulus 8040 – 9220 MPaFlexural strength 57.1 – 74.0 MPaElongation at break 0.76 – 0.93 %Compressive strength 175 – 178 MPaResistance to surface wear 58 – 63 (lost weight mm/100 rev.)Dimensional stability at 20oC < 0.16 % change in lengthResistance to bacteria and fungi - does not support microbial growth

2 Corian® Elderberry Back cover

3 Dyneema® corde Seating Diameter 9 mmAverage tensile strength 8618 kgSpecific gravity .97Elongation at break 2.3 – 3.9 %Critical temp. 150°FAbrasion excellentUV resistance fair/goodFlex fatigue very good

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References[1] http://www.jrf.org.uk/sites/files/jrf/older-people-and-high-support-needs-full.pdf[2] http://www.archdaily.com/443108/riba-examines-how-over-60s-might-impact-future-cities/526ad2e4e8e44ef4c2000514_riba-examines-how-over-60s-might-impact-future-cities_healthy_infrastructures-jpg/[3] http://musthaveplay.com/index.php/our-playgrounds/social-engagement[4] http://musthaveplay.com/images/client_downloads/why%20older-adult%20playgrounds%20present%20a%20world%20of%20possibilities%20icaa%20june%202012.pdf[5] http://pingmag.jp/2007/11/07/playground-equipment/[6] www.corian.com[7] R. Melioranski, M. Pärn, L. Meister, J. Siimar, I. Lehari. “Kuidas leiutada jalgratast?” Eesti Kunstiakadeemia, Eesti Disainikeskus 2012.[8] http://intoconcept.com INTO the Nordic Silence.

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