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    ======================================================================GYAKUTEN SAIBAN: YOMIGAERU GYAKUTEN (aka PHOENIX WRIGHT: ACE ATTORNEY)FAQ/WALKTHROUGH (version 1.10)By: neeker======================================================================

    ======================================================================

    DISCLAIMER AND LEGAL STUFF======================================================================This walkthrough can be posted on:

    - GameFAQs.com- Neoseeker.com- 1UP.com- Supercheats.com

    and their associates only, unless authorized by me. You may contact meat lestor_wong at yahoo.com for this purpose.

    Also, please note this:

    + + + THIS GUIDE CONTAINS SPOILERS! + + +

    In fact, it's extremely spoiler heavy due to the nature of the game.I can't just tell you to do an action without explaining why. I'lltry my best to tone down the spoilers, but if you're likely to getoffended by spoilers, please don't read this document.

    ======================================================================

    ======================================================================CONTENTS

    ======================================================================1. First Things First

    INTRODUCTION------------

    2. Controls3. Getting Started

    WALKTHROUGH-----------

    4. Episode One: The First Turnabout5. Episode Two: Turnabout Sisters6. Episode Three: Turnabout Samurai7. Episode Four: Turnabout Goodbyes8. Episode Five: Rise from the Ashes

    9. Conclusion

    Appendix 1: Version historyAppendix 2: FAQsAppendix 2: Credits

    ======================================================================

    ======================================================================

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    1. FIRST THINGS FIRST======================================================================Hi, I'm Lestor Wong. I post on GameFAQ.com/ GameSpot.com by theusername "neeker". This is my fifth walkthrough. Feedback can bedirected to lestor_wong at yahoo.com.

    This guide consists of a walkthrough of all five cases in the Nintendo

    DS game Gyakuten Saiban: Yomigaeru Gyakuten, which is also known asPhoenix Wright: Ace Attorney in the US. The US version of the gamehasn't been released at the time of writing, but the Japanese versionof the game has a full English version bundled in. This document iswritten based on the translated game on the Japanese cartridge itself.It's expected that the US version of the game will be similar to thistranslated game.

    Without further ado, let's begin.

    ======================================================================

    ======================================================================2. CONTROLS======================================================================You can use the stylus for almost all the controls, so you can ignorethe button. If you prefer the traditional way of playing games,however, you can refer to the following for the controls. There'reprimarily two sets of controls for this game:

    COURT CONTROLS--------------A: Next page/ confirm an action.B: Back page/ cancel an action.

    X: Present an evidence during a cross-examination (without using themic).Y: Present an evidence by shouting a command into the mic whenpressing Y, during cross-examination.L: Press during a cross-examination.R: Go to Court Record.D-Pad: Toggling between items in the Court Record.Start: Save game. You can save at anytime, and the game will restartfrom where you saved.Select: --

    INVESTIGATION CONTROLS----------------------A: Next page/ confirm an action.B: Back page/ cancel an action.X: Zoom in on an evidence (from Episode Five onwards).Y: Zoom on on an evidence (from Episode Five onwards).L: Move the screen from left to right, and vice versa, if the screenis too long.R: Go to Court Record.D-Pad: Move the examine marker during an examination.Start: Save game. You can save at anytime, and the game will restartfrom where you saved.Select: --

    ======================================================================

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    ======================================================================3. GETTING STARTED======================================================================These are the various screens you can access in this game, but thefirst thing you should do when you start-up the game for the firsttime should be to click the brown box that says "English" (ok, it's inChinese, but it basically means "English") to go into the English

    version of the game. From now on, everything will be in English.Great!

    DECISION SCREEN---------------This is found on the bottom half of your Nintendo DS. You makedecisions pertaining to the game on this screen. Clicking this screenwhen it has a large white arrow pointing towards the right willadvance the plot on the Dialogue/ Movie Screen. During a testimony,clicking it will advance the witness's comments. During a cross-examination, clicking the relevant arrows will allow you to togglebetween the different sentences that the witness has said. Basically,

    you do everything on this screen.

    DIALOGUE/ MOVIE SCREEN----------------------This is found on the top half of your DS. Conversations that youconduct with people will appear as textboxes on this screen. Peopleyou talk to will appear on this screen when you talk to them. Placesyou need to examine will also appear on this screen.

    COURT RECORD------------The button to access the Court Record is found on the top right cornerof the Decision Screen. The Court Record basically holds everything

    that are of importance to the current case. It consists of both theEvidence Screen and the Profiles Screen. You can refer to the CourtRecord at any time.

    EVIDENCE SCREEN---------------The Evidence Screen shows all evidences pertaining to the currentcase, as well as a short description for them. When you need topresent an evidence to contradict a witness's testimony during across-examination, you'll need to do it from this screen.

    PROFILES SCREEN---------------The Profiles Sceeen shows all the relevant personnel involved in thecurrent case, as well as a short description for them.

    INVESTIGATION-------------Investigation is an important part of this game. You'll be spending alot of time finding clues to solve a case, and this involves examiningitems and moving around.

    EXAMINING---------An important segment of investigation. When you're given the option to

    examine an area, click on the word "Examine" on the Decision Screen,and the lower screen of your DS will show a picture of the area. Apointer will be shown on the screen, and moving it around the area

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    with your stylus will point it to different objects in the same area.When an item of interest appears, an option to "Examine" this objectwill appear on the bottom right corner of the screen. Click it, andyou'll get a closer look at the object. If it turns out to be ofimportance, it'll be added to the Court Record, under Evidence.

    MOVING

    ------Another important element of investigation. When you're given theoption to move to a new area, click on the word "Move" on the DecisionScreen, and the lower screen of your DS will show the places you canmove to. Click on any of them, and you'll find yourself reaching thatplace in no time.

    TESTIMONY---------A witness will give testimony during a trial. You can't do anythingduring the testimony, but you take this opportunity to jot down anycontradicting statements, which could be used in your favor during the

    cross-examination.

    CROSS-EXAMINATION-----------------During a cross-examination, you can press your witness for moredetails, and at times even force them to add to their testimony.When you find a contradicting statement, you can also present anevidence from your Evidence Screen to counter them. Cross-examinationis one of the most important aspects of the game, as this will be thetime that you make or break a trial. During a cross-examination, youmay notice some "exclamation marks" on the top right corner of theDialogue/ Movie Screen. These are "chances" that you've to make awrong presentation. If the judge doesn't agree with any objections you

    make, he'll cause one of these marks to "explode". If you use up your"quota", you'll lose the case immediately.

    PRESSING--------The Press button appears on the top-left corner of your DecisionScreen during a cross-examination. You can press the witness for moredetails or clarifications if you find that he or she isn't verytruthful. Doing so will lead to you shouting "HOLD IT!" on the screen.At times, your pressing could be objected by the prosecutor, so try topress only when necessary.

    PRESENTING----------The Present button appears on the top-right corner of your DecisionScreen during a cross-examination. You can present an evidence tocounter a contradicting statement from a witness. Presenting acontradicting evidence is the best way to expose a witness's lies. Useit to turn cases into your favor. You must be absolutely sure thoughwhen you present, because if the judge doesn't agree with you, he'llpenalise you by "exploding one exclamation mark" from your allowance.When you present a contradicting evidence, you'll shout "OBJECTION!"or "TAKE THAT!" on the screen.

    ======================================================================

    ======================================================================

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    4. EPISODE ONE: THE FIRST TURNABOUT======================================================================Characters:

    1. Mia Fey: Your boss. Chief Attorney at Fey & Co. A very gooddefense attorney. Nice racks, too.

    2. Larry Butz: The defendant. A likeable guy who was Wright's friend ingrade school. A little emotional.

    3. Cindy Stone: The victim. A model, she lived in an apartment byherself.

    4. Winston Payne: The prosecutor for Episode One. Generally bad atgetting his point across.

    5. Frank Sahwit: Discovered Ms. Stone's body. Newspaper salesman whosaw Larry flee the scene. Happens to be lying.

    6. The Judge: He's the, er, judge.

    DAY 1: TRIAL------------The episode begins with a cut-scene. A woman is murdered, and theidentity of the murderer is immediately revealed to you. The evil man,in a bid to escape punishment, immediately devised a plan to framesomeone else for the crime.

    Which is where you come in.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: District Court, Defendant Lobby No. 2

    Date: August 3, 9:47am~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~You're Phoenix Wright, and this is your first case. You'll bedefending for a friend of yours, who was framed for the murder ofthat dead woman from the earlier cut-scene.

    Before you proceed, take a look at your DS. The top screen will showthe in-game images and conversations. The lower screen is defaulted asthe decision screen, but you can access the Court Record and othermenus here by using the stylus.

    Tap the button that says "Court Record" at the top right corner of thelower screen. This brings you to the facts of the case.

    Click the Profiles button to take a look for people involved in thiscase. Pay special attention to the names of these people.

    After that, click the Evidence button to check out items you've inyour possession now. You should see an Attorney's Badge and theautopsy report, which states the following:

    Time of death: 7/31, 4:00pm-5:00pmCause of death: Loss of blood due to blunt trauma.

    Go back to the main screen and click on the white arrow on the touch

    screen to progress. You'll be talking to Mia and Larry Butz, thedefendant as you do this. continue to click forward until the trialbegins.

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    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: District Court, Courtroom No. 2Date: August 3, 10:00am~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~The court is now in session for the trial. Talk to the judge, andhe'll remind you that your conduct during this trial will decide the

    fate of your client. To ascertain whether you're indeed ready todefend for your client, the judge will put you through a test.

    The test will consist of a few simple questions. Answer them clearlyand concisely. You'll have three choices for each question. To choosean answer, use the stylus to click on the desired answer. These arethe questions, and answers, of course :

    Q. State the name of the defendant in this case.A. Larry Butz.

    Q. What's the victim's name?

    A. Cindy Stone.

    NOTE: If you haven't check out the Court Record previously, you won'thave the answer to this. However, even if you read the record earlier,you'll somehow still "forget". Mia will then ask you to check out therecords for the victim's name.

    Q. What's the cause of death? She died because she was...?A. Hit with a blunt object.

    Once you get past these questions, the judge will be convinced thatyou're ready for the case.

    The judge will now ask the Prosecutor Payne what was the object thatwas used to kill the victim. Payne will reply that the murder weaponis the statue of "The Thinker", which was found lying on the floor,next to the victim.

    When this was established, the statue will be added to the CourtRecord. Mia will encourage you to pay attention to any evidence addedduring the trial.

    NOTE: Use the Court Record button to check the records frequently.Some evidences may appear to be useless at one time, but will be thekey to your victory when the time is right.

    The prosecution will now call upon Larry. Check out the hilariousexchanges between Payne and Butz, which involved the definition of"being dumped". Be sure to note the new evidence of the victim'spassport - she was in Paris until the day before she died. The passportwill be added as an evidence in the Court Record.

    NOTE: The passport will be a key evidence in this case. Take note ofit.

    As Payne continues to corner Butz, he'll eventually ask Butz what doeshe think of the victim, after revealing that she has a number of"sugar daddies". You now have a choice to:

    a. Wait and see what happens;b. Stop him from answering.

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    Whichever choice you make, Butz will make it difficult for you. Butchoose answer b to put pressure on the prosecutor, and watch himsweat.

    NOTE: From now on, I'll just list the correct answer to the questionsthat you've to answer.

    Payne will then ask Butz whether he went to the victim's place on theday of the murder. I'd suggest you tell him to answer honestly.

    Payne will then call upon a witness, who claims to have seen Butz"fleeing from the scene of crime". This bugger is none other than Mr.Frank Sahwit... wait, he's looks familiar. In fact, he's the murdererfrom the earlier cut-scene.

    The next part of the game will involve Sahwit giving his testimony,and you cross-examining him. Pay attention to what he has to say.

    They're full of loopholes.

    SAHWIT'S TESTIMONY 1--------------------Sahwit claims that he discovered the body at 1:00pm. He also claimsthat he didn't call the police immediately because a blackout in thebuilding has caused the cordless phone in the victim's house to stopworking, which is why he had to go elsewhere to make the call. Paynewill present a Blackout Report that confirms that electricity to thevictim's building was cut from noon to 6:00pm on the day of the crime.This Blackout Report will be added to the court record.

    NOTE: The Blackout Report has an important information that could

    prove to be useful later.

    SAHWIT'S CROSS-EXAMINATION 1----------------------------When Sahwit says he's too scared to go inside the house, he'll followup by saying that he wanted to call the police immediately, but thephone in her apartment wasn't working.

    Click the "Press" button and ask him if he didn't enter the house,how did he know that the phone wasn't working?

    Sahwit will then confirm the time that he found the body as 1:00pm.Now, click the "Present" button, look for the autopsy report, thenpress "Present" to show the contradicting evidence - the autopsy notesthe time of death at sometime after 4:00pm. As such, the victimcould not be dead by 1:00pm.

    NOTE: You can press the "Y" button, then shout "HOLD IT!" or"OBJECTION!" into the mic to press or present. It's more fun in myopinion!

    SAHWIT'S TESTIMONY 2--------------------Sahwit will now claim that a voice from the TV in the deceased's houseconfirmed the time as 1:00pm. But since the time of death is after

    4pm, she must surely been watching a taped program.

    SAHWIT'S CROSS-EXAMINATION 2

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    ----------------------------When Sahwit talks about hearing the time of the death from the tapedprogram, present the Blackout Record as a contradicting evidence -Prosecutor Payne has confirmed that there was a blackout from noon to6:00pm. The TV won't be working if it's 4:00pm then.

    SAHWIT'S TESTIMONY 3

    --------------------Flustered, Sahwit will now claim he didn't "hear" the time afterall,but instead "saw" it from a table clock in the apartment. Then,strangely, he talks about the clock being used as the murder weapon.

    SAHWIT'S CROSS-EXAMINATION 3----------------------------Wait till Sahwit talks about the clock being the murder weapon, thenpresent the statue as a contradicting evidence - the murder weapnwasn't a clock, but a statue. How can a statue be a clock?

    In a moment of frenzy, Payne will come in and confirm that the Statue

    is indeed also a table clock - "just twist the neck and it will sayout the time". Ok, granted. But...

    The judge will ask do you have any problems with Sahwit's testimonynow, since it has been established that the Statue is also a clock.Say Yes - the only way he could have known the weapon was a clock isto hold it in his hand. Yet Sahwit testified that he never enteredthe apartment. This is clearly a contradiction.

    Now, when asked, tell the judge that the witness knew it was a clock,because he "Went into the apartment".

    The truth will need some evidence to support though. The judge will

    now ask you to make grounds for your claims. You're given threechoices to prove your theory. Choose the one that says "try soundingthe clock". This will prove that the clock is three hours slow, whichis exactly the discrepancy between what Sahwit heard and the actualtime of death.

    Now, Sahwit is a tough fighter. He'll rebut that yes, the clock isthree hours slow now, but how can you be sure it was three hours slowon the day of the crime? Well, you can't be sure. It looks like you'vefailed...

    But wait! Remember the passport? When Mia asked you whether you've anyidea that can save the case, say "yes", then present the passportas evidence. The victim only returned home from Paris a day before themurder. The time difference between Japan and Paris is nine hours.When it's 4:00pm in Japan, it's 1:00am the next day in Paris. Theclock wasn't three hours slow, no. It was nine hours fast!

    NOTE: When you've a decisive evidence to present, you can press the"Y" button and then shout "TAKE THAT!" into the mic to present it.

    Sahwit will collapse in the witness stand, and will eventually bearrested. Watch the judge praise you, and he'll declare that thedefendant is not guilty! Case won!

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: District Court, Defendant Lobby No. 2Date: August 3, 2:32pm

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    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Mia wants you to show something to Larry to let him know that Cindyactually cares a lot for him. Choose the statue-cum-clock, which Larrymade for Cindy. She brought it to Paris, even though it's quite aheavy clock to carry on a travel. Also, try catching the joke ofMia calling Larry "Harry".

    NOTE: There's no penalty for getting this wrong, but why not help afriend feel better?

    At the end of the chapter, you'll reflect on the case:

    "And so, my first trial came to a close. Larry slapped me on the backand said, 'Gee, Nick, it's good to have friends!' But I'm pretty surehe's not going to pay me. Unless you count the clock he gave Mia.

    I didn't know it then... but that clock was soon going to be at thecenter of another incident. And my promise to tell the chief about meand Larry... would be one promise that I wouldn't be able to keep."

    Episode completed. You've unlocked a brand new episode. The game willprompt you to save now.

    ======================================================================

    ======================================================================5. EPISODE TWO: TURNABOUT SISTERS======================================================================Characters:

    1. Mia Fey: Your boss. Chief Attorney at Fey & Co. A very good

    defense attorney. Unfortunately, she's also the victim this timeround.

    2. Maya Fey: Mia's sister. The defendant of this case.

    3. Dick Gumshoe: Detective at the local precint. In charge of theinitial investigation.

    4. Miles Edgeworth: A gifted prosecutor, and a ruthless man who'd doanything to get a "guilty" verdict.

    5. April May: An eye witness to the evebts. Testifies that she sawMaya commit the murder.

    6. Marvin Grossberg: A veteran defense attorney. Mia's mentor.

    7. Bellboy: The bellboy at the Gatewater Hotel.

    8. Redd White: An eye witness. CEO of the information gatheringcompany, Bluecorp.

    9. The Judge: Good ol' Judge.

    DAY 1: INVESTIGATION--------------------

    Confirm the episode, then watch the beginning scene, or rather, readthe phone conversation between Mia and Maya. Mia wants to Maya to help

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    hold some papers for her, and they made an arrangement to meet up inthe evening. The conversation is recorded at September 5, 9:27am.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Fey & Co. Law OfficesDate: September 5, 8:57pm~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    The next scene brings us to Fey & Co. Law Offices, at 8:57pm on thesame day. A mysterious person is trying to get some papers from Mia.The conversation ended with an assault on Mia, who's killed as aresult. The offendor's face is also revealed to you.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Fey & Co. Law OfficesDate: September 5, 9:08pm~~~~~~~~~~~~~~~~~~~~~~~~~~~~~At 9:08pm, you arrived back at the office. You were wondering aboutthe whereabouts of Mia, when you smell blood. You'll now be introducedto the investigation procedure. You'll be given a choice either to

    "Examine" or "Move". Examine will let you look around the room forclues. Move will bring us a menu for you to go to another area. Sincethere isn't much to examine here, choose "Move", and choose "Office"when the game asks you where do you want to move to.

    Watch the cut-scene as you find the dead body of Mia, and a sobbinggirl beside her. The girl will soon pass out. Leaving her, youapproach Mia's body to find that it's still warm, which means she hasbeen killed not very long ago.

    Examine Mia's body to find that she was struck on the head with ablunt object. She probably died instantly. "The Thinker" lying next toher must have been the murder weapon. The Thinker will now be added to

    the Court Record.

    There're also some glass shards near Mia's body. Must be pieces of theglass light stand lying broken in the back of the room. These will beadded to the Court Record as well.

    As you're about to stop the examination, you'll suddenly find a pieceof paper, which could've fallen from Mia's hand. Exit from the body,and examine the small piece of paper that is just to the right of Mia.A word is written in Mia's own blood (presumably) on this scrap of paper,and it says "Maya". The paper is actually a receipt from a departmentstore, dated yesterday. This will be added to the Court Record.

    NOTE: This receipt is the decisive evidence for this case. Remember it.

    At this point, you'll call the police. Examine the phone to find a fewof the screws on the receive missing. It looks like someone was halfwaythrough taking it apart.

    Next, you'll be immediately interrupted by a loud scream from outsidethe window. Someone has saw you, and is apparently calling the policeas well! Ignore her for the moment, since you can't do anythingabout it now.

    Now, move to the other office to find the girl. She'll reveal that

    she's Maya Fey. Remember the piece of paper that says "Maya" you foundjust now? Hmm. You'll have to talk to this girl. When given thechoices, click "Talk", then click "what happened".

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    Maya will inform you that she came into the office, and found thatMia was already dead. Now, ask her about "you and the Chief". She'lltell you that she's Mia's younger sister, she was here because Miawanted her to keep some evidence for her. The evidence was supposedto be kept in The Thinker.

    Your next move should be to present the paper to Maya. Present thereceipt, and Maya will express a level of shock. Why would Mia writeher name?After this, you'll feel extremely bad, and then you'll hear thepolice siren.

    Must be the woman just now, who called the police. Before you knowit, the police will rush into the room. Detective Dick Gumshoe (what.a.name.) is the man you should interact with now. He'll find thereceipt, and he'll arrest Maya based on the "dying message".

    You'll now talk about what happens next:

    "Mia's younger sister, Maya, was arrested on the spot. I was taken infor questioning and didn't get out until the next morning. My eyeswere heavy... but I couldn't sleep. I sat around, waiting for visitinghours to begin at the detention center. I had to talk to Maya as soonas possible.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Detention Center, Visitor's RoomDate: September 6, 9:07am~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Talk to Maya, and she'll ask you to be her attorney. You'll be giventhree choices to reply her. Be a man, and tell her, yes, you'll beher attorney. Even though the odds are stacked against her, somehow

    you know she's not the murderer.

    As the conversation progresses, you'll get to talk to Maya. Do so.You'll find that she's actually a spirit medium in training. Ask hermore about spirit mediums. Apparently, Mia is a powerful spiritmedium as well. Now, that's stretching the plot a bit. Nevertheless,switch the conversation to "the day of the crime". She'll tell youthat she has arranged to meet Mia, to help her hold onto an importantpiece of evidence. Of course, this evidence would be kept in thestatue that Larry made.

    Next, Maya will let you listen to the recording of their phoneconversation. Click "your Cell Phone", only to find that Gumshoe hastaken the phone. To remind you to get hold of the phone from Gumshoe,Maya will write you a memo. This memo will be added to your CourtRecord.

    Now, even though you've agreed to help Maya, she isn't exactlyconfident of your pedigree. She has asked you to her her look for alawyer that was previously recommended by Mia, "in case she gets intotrouble". To prevent sounding like a loser, gracefully accept therequest, then move to "Grossberg Law Offices".

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Grossberg Law Offices

    Date: September 6~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Grossberg is not in the office, duh! Come back later. Move back to

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    "Fey and Co. Law Offices" then.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Fey and Co. Law OfficesDate: September 6~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Meet Gumshoe here. When the game prompts you to remember his name,

    click "Detective Gumshoe". He'll be happy that you remember his name.Continue through the conversation until you can talk to him. Talk tohim about "Mia" to gain access to the autopsy report, which states:

    Time of death: 9/5 at 9:00pmCause of death: Single blunt force trauma. Death was instantaneous.

    Now, talk to him about "Maya" to get the information that ProsecutorEdgeworth will be in charge of the prosecution. Talk to him about"Edgeworth" now. You can now see Edgeworth's profile under theProfile screen.

    After talking about Edgeworth, go to the Evidence screen to findMaya's memo, then present it to Gumshoe. The purpose of doing this isto gain access to Maya's cell phone. When you've to select an answer,click "tell him not so straight", since you don't want him to knowabout the phone recording. After some deliberation, Gumshoe willpass the phone to you. This will be added to your Court Record, asusual.

    Go to the Court Record now to select the cell phone, then click theCheck button on the bottom right corner of the bottom screen to listento the recorded conversation.

    After that, end the conversation with Gumshoe. He'll will end off by

    warning you not to talk to the witness. Wait, witness? Who? Oh, thewoman who screamed while you were checking out the phone in Mia'soffice. Hmm. What did Gumshoe say? Oh, her name is April May. What?She won't be allowed to leave her room until the trial? So, that meansshe's still in the hotel across the way. Time to go there and payher a visit.

    Move to "Gatewater Hotel".

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Gatewater Hotel - Room 303Date: September 6~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Talk to April until she tells you that she wants to go "freshen up".Use this opportunity to examine her room. See the drawer on the leftside of the screen? Examine it... but you can't, as April suddenlyappears to stop you from doing so. Something is going on here.

    Continue your examination by checking out the table near the window.A bottle and two glasses are on the table. Note: TWO glasses. Somebodymust be staying with her.

    Now check the window. You can see the Fey and Co. Law Offices Buildingacross the street. You can see the inside of the room pretty clearlyfrom here, but it would be a little difficult to recognize a face from

    this distance though.

    Go back now and talk to April. Regardless of what you ask her, she

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    won't bulge. There's nothing else you can do here, so go back toGrossberg's office to see whether the elite lawyer is back.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Grossberg Law OfficesDate: September 6~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    This time round, your effort won't be in vain. Talk to Grossberg, andhe seems to know about Maya's case before you elaborate, and he'llstrangely refuse to represent her point blank. Talk to him now andselect "your refusal". You'll find no logical explanation, and he'lleven confuse you further by saying that no lawyer worth their saltwill take on this case.

    Now, you should talk to him about the painting in his office. It'simportant. He'll tell you that is his favorite piece, and he wouldn'tpart with itfor anything.

    Now leave and return to the Detention Center.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Detention Center, Visitor's RoomDate: September 6, 3:42pm~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~You're back at the Detention Center with Maya now. Break the news toher that Grossberg has refused the case. Talk to Maya, and she'llreveal some details about a murder case from 15 years ago. Her mother,a spirit medium as well, helped the police, but gave the police thewrong leads, leading to a wrongful arrest. Look out for theinteresting points of this case, particularly about a man called"White".

    At the end of the visitation time, you'll have to make a decisionwhether to pursue this case. Select "Defend Maya" to make a decisionto defend her regardless of whether she agrees or not. When she asksyou why, tell her "I can't abandon you".

    Make a pact with Maya to trust each other, then watch the cut-sceneabout the mysterious drawer at April's room. This is the cue for youto return to Gatewater Hotel.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Gatewater Hotel - Room 303Date: September 6~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~When you're back at this room, April is nowhere to be found. Instead,you'll see a bellboy there. Since April is not around, this is thechance for you to snoop around. The bellboy will also pass you amessage to pass to April:

    "... Mr. White of Bluecorp phoned."

    Hmm, White was the name of the guy who ruined Mia and Maya's mother.Interesting.

    Now, quickly examine the drawer to find a wiretap. A wiretap? What's

    April doing with a wiretap?

    Anyway, quickly leave now as April will come back as soon as you

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    retrieved the wiretap into your Court Record. The game will now promptyou to save.

    DAY 2: TRIAL------------Let the trial begin!

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: District Court, Courtroom No. 1Date: September 7, 10:00am~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~The first witness that Edgeworth calls upon will be Gumshoe. Gumshoewill provide the details of the murder by the use of a floor plan.This will be added to your Court Record.

    GUMSHOE'S TESTIMONY 1---------------------Nothing you didn't know of. Mentioned that has has "hard evidence" toarrest Maya.

    GUMSHOE'S CROSS-EXAMINATION 1-----------------------------You'll need to do some bluffing now, since you don't really know whatis there to cross-examine.

    When Gumshoe says that he immediately arrested Maya when he reachedthe scene of crime, press him. He'll reply that he had a witness accountdescribing Maya. Press again and ask him didn't he mentioned earlierthat he has a "hard evidence" to arrest Maya? What's with the witnessthen?

    Gumshoe will deny that he mentioned "hard evidence", but the judge

    will concur with you. The detetive will have to testify once more.

    GUMSHOE'S TESTIMONY 2---------------------This time, he'll mention about the receipt that has the blood-written"Maya" on it.

    GUMSHOE'S CROSS-EXAMINATION 2-----------------------------When Gumshoe talks about finding blood on Mia's hand, and that labresults showed that the blood that wrote the words "Maya" belongs toMia, etc., present the autopsy report - if death was instantaneous asmentioned in the report, how could Mia actually write the words?

    Edgeworth will object you right away though, and he'll ask you whendid you obtain the autopsy report. If you remember, you got it "theday after the murder". Edgeworth will then present a second autopsy,which states that:

    "Death was ALMOST IMMEDIATE due to a blow from a blunt object... butthere was a possibility the victim lived for several minutes after theblow."

    Edgeworth will press you now, so reply that "the detective is a sham!"and put all the blame on Gumshoe for giving you a faulty report. The

    new autopsy report will now overwrite the previous report.

    Edgeworth will now call upon the "innocent" April to the stands. She'll

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    woo the crowd with her charm and make life difficult for you.

    APRIL'S TESTIMONY 1-------------------At 9:00pm, April looked out of the window, and she saw a woman withlong hair being attacked. The person attacking her was the girl inthe defendant's chair (that is, Maya). Then, the girl who was hit got

    up and ran away, while the girl who hit her caught up and hit her.

    The court will try not to let you cross-examine April, since hertestimony is very firm. But when you're given a choice whether youwant to, say "yes, I'm doing it".

    APRIL'S CROSS-EXAMINATION 1---------------------------Press her immediately when she said that she was looking out of thewindow at 9:00pm. Ask her why did she look out. Was she expecting tosee something? She'll avoid answering. When given a choice whetherto press further about this, back down. Edgeworth is a strong

    opponent and he'll almost certainly object to your pressing, whichwill be deemed trivial.

    Let April continue, then when she said that she saw Maya, press herand ask her why she was so sure that it was Maya. She'll give somesilly excuses about girlish physique, etc., and Edgeworth will backher up, saying that the only person with a girlish physique at thescene of crime is Maya. Now, you'll be given a choice to attack thistestimony. Select "I question this testimony". Then, select "you'relying" - if April has really saw Maya, she'd have noticed Maya'sclothes before noticing her physique. Maya has been in her spiritmedium costume since the day of the crime. No one wears clothes likethis on a daily basis.

    Somehow, April will get away with this by acting blur. Time for moretestimony from her.

    APRIL'S TESTIMONY 2-------------------April's second testimony claims that the victim dodged the firstattack and ran off to the right. Then the defendant ran after her andhit her with the weapon. She was, amazingly, able to identify theweapon as a statue-cum-clock, from that distance.

    APRIL'S CROSS-EXAMINATION 2---------------------------Wait till April talks about the statue-cum-clock, then present thestatue as a contradicting evidence. How did she know, just by lookingat the statue, that it's also a clock? Remember, another person in muchthe same position as her recently called this a 'clock' too, and he wasfound guilty of murder.

    Edgeworth will object you, and regard your questions as "trivial"once again. But you're onto something, and you'll automaticallyobject his objection (cool).

    The judge will concur with you. You can continue your cross-examination.

    April will continue to lie through her skin now, telling the courtthat she "heard" the clock from her room. Expose her lie by telling

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    the court that the clock "wouldn't have rung". Why? Because "it'sempty". The clock is missing its clockwork, as first revealed in Mia'steleconversation with Maya.

    Edgeworth will not give up. He knows the clockwork was empty, and heargues that if the clockwork is removed after the witness heard theclock, then there is no contradiction. Can you prove when the

    clockwork was removed? You can.

    Present the cell phone record of Mia and Maya's conversation, whichclearly states that Mia removed the clockwork way before the time ofdeath, even way before May checks in at the hotel.

    April still won't give up. She argues that she has saw the clock ina shop before. Click "yes" when the judge asks whether you've anymorequestions. Present the statue again - remember what Larry told you inthe last case? This clock was never in any store. It was made by himselffor Cindy, and given to Mia eventually. Only two of these exist in theworld, and the one that isn't here is in police custody since it was

    the weapon that killed Cindy.

    Proceed with the conversation with April and the judge until you'regiven all the opportunity to explain the truth. When asked to do so,tell April that she knows that the weapon was a clock because "sheheard about it". Present the wiretap now to prove this - April hasbeen tapping on Mia's phone.

    Edgeworth will object (again), but the judge will brush him aside.He'll then dare you to prove that by tapping Mia's phone, April willknow that the weapon is a clock. Present the cell phone record again,and listen to the conversation once more to prove this.

    April will put on a show now, crying and all that. It's time to dealthe final blow. Click "you did it, didn't you?". This will cause herto slip her tongue and admit that she tapped Mia's phone. But she alsohas an alibi - she was getting room service from the bellboy at 9:00pmon the day of the crime.

    Call the bellboy. Accept the condition that if nothing comes out fromthe bellboy, Maya will be declared guilty on the spot. You're taking ahuge gamble now.

    BELLBOY'S TESTIMONY-------------------The Bellboy received a call after 8:00pm from April, who asked for anice coffee to be brought to her at 9:00pm, on the dot. The bellboybrought it to her at precisely the requested time, personally.

    BELLBOY'S CROSS-EXAMINATION 1-----------------------------You'll find nothing from the Bellboy, who has no reasons to lie.Try pressing at various stops, until Edgeworth will suggest to thejudge to let the Bellboy leave. Plead for one last question, and"ask about check-in", which will reveal that April actually checked-inwith another person. That's the revelation you needed!

    Enjoy the explanation of what happened in this rather tedious case.

    When asked to choose who's the murderer, simply answer "the man whochecked-in with Miss May" (duh!). The court will adjourn after that,but the case won't be over. Not yet.

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    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: District Court, Defendant Lobby No. 1Date: September 7, 2:24pm~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Talk to Maya until the conversation is over. After the court becamecertain that April was lying, a lot, during her testimony, what's

    left of her testimony is this:

    "The victim dodged an attack then ran to the right, but she was caughtand struck."

    This testimony is now added to the Court Record for tomorrow.

    NOTE: Again, this is an important evidence. It's almost decisive.

    Save your game now.

    DAY 2: INVESTIGATION

    --------------------~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Detention Center, Vistor's RoomDate: September 7, 3:11pm~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Talk to April. She has been arrested, by the way. No matter whatyou say, she won't bulge. The identity of the mysterious man is stillat large. Go to the hotel again.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Gatewater Hotel - Room 303Date: September 7~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    The ever-present Bellboy is here again. Talk to him about "the manwith Miss May", and you'll get a lead. A "lady killer", so to say. TheBellboy also mentioned that if you've a photo of that man, he'll beable to identify him. Bear that in mind.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Grossberg Law OfficesDate: September 7~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Go back to Grossberg's office again. The old man is once again out ofoffice. Notice now that there're something new on the table. Photos!Two of them, in fact. Examine them. Something's been written in pencilon the backs:

    "DL-6 Incident - Exhibit A""DL-6 Incident - Exhibit B"

    View both the photos. Exhibit A shows a woman who looks familiar.Exhibit shows a man with purple hair. Take Exhibit B and add it to theCourt Record.

    NOTE: You can only take one photograph with you.

    Next, examine the wall... hey, wasn't there a giant painting hangingon that wall when you came here previously? The game will prompt you

    to remember what the painting was about. Click "fishmen".

    NOTE: It doesn't matter what you click, actually, All the outcome will

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    be the same regardless of what you click.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Gatewater Hotel - Room 303Date: September 7~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Present the photograph you found at Grossberg's office to the Bellboy.

    The bellboy will confirm that he's the man who checked-in with April.The bellboy will be eager to write an affidavit to confirm that the manin the photograph is the man who checked-in with April. Allow him to doso. This will be added to the Court Report.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Detention Center, Vistor's RoomDate: September 7~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Go back to April, and present the photograph of the man to her.Watch her face change, but she'll quickly regain composure. Presentthe Bellboy's Affidavit now. This will be a great blow to her. Now,

    "push her hard" (er, this doesn't sound very nice, but it's not whatyou think), threaten to bring this to the press if she doesn'tbulge.

    She'll talk. The man in question is Redd White, who happens to beApril's boss. He's the head of Bluecorp, an "information gatheringagency". Get the location of Bluecorp from April, then move towardsthere.

    NOTE: The Bellboy's Affidavit will be discarded now.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Bluecorp Inc. CEO's Office

    Date: September 7~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~You may notice the very familiar painting in this office, but we'llcome to that later. Talk to White about April, and he'll try to turnher into a scapegoat. Ask him about Bluecorp, and he'll tell you thathe's in the business of buying and selling various kinds ofinformation. Continue talking to him, now about the night of themurder. You'll find that you've no way of putting him on the witnessstand, and he won't reveal anything unless you manage to do so.

    Now, ask him about that painting. Tell him that you've seen itbefore, and watch him turn nasty. Go back to Grossberg now.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Grossberg Law OfficesDate: September 7~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Grossberg will be in his office now, but he doesn't seem to havenotice you. Clear your throat to get his attention, then talk to himabout today's trial, his refusal to help, and Mr. White (in thatsequence). Follow these by asking him about the big painting. Whydid Grossberg, who like the painting so much, gave it away to White?Select "he's blackmailing you". Jackpot. The nature of White's companymakes it easy for him to blackmail anyone in town.

    Grossberg will finally agree to talk. You'll find out that White makeshis living through intimidation. Bluecorp is a company that excels infinding people's weaknesses, and blackmailing them in the process.

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    Grossberg has been paying them for 15 years now. And it was allbecause of the DL-6 Incident, which you saw on the back of thephotographs.

    Probe him about the incident, and you'll find out that it's somehowlinked with Mia and Maya's mother. Yes, it's quite clear now that theother photograph in Grossberg's office is that of their mother, Misty

    Fey. Even though Grossberg managed to help Mdm Fey out of troubleduring the DL-6 Incident, the murder case still remained unsolved.

    Next, ask him why was he blackmailed over this. It was quite simple.White offered Grossberg riches for the information about the policewrongly trusting Mdm Fey, and then revealed this to the media. Thepolice suffered as a result, and have been looking for the person whoreleased the information ever since. It was then that White came inwith the blackmail.

    Grossberg will now point you to Mia's office for the next clues.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Fey and Co. Law OfficesDate: September 7~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Back at Mia's office, examine the shelves now for the cases that shehas worked on. You'll be asked to select which files to look at,select "File 'A-I'".

    Under "F", you'll find the file for "Misty Fey". Read it. It says:

    "'I've tarnished the Fey name.' Leaving only three words, my mothervanished. I was determined to find the ones who had made my motherblame herself in this way. Using the E.S.P. that runs in my family,

    I held an audience with the dead. Finally, the names of two mensurfaced. One was MARVIN GROSSBERG, a lawyer who sold my mother'sinformation for riches. The other was the man who sold the informationto the press. This parasite, who makes his fortune on threats andcoercion, his name is..."

    The record stops here, strangely.

    Now, examine the shelves again for "File 'J-S'". Nothing much here,but choose to "Skim" through the reports nonetheless. At the end of"S", you'll find a number of reports on suicides. Apparently, thesesuicides involve politicians, policemen, etc. You'll also notice that:

    "There's writing on most of these in pencil. 'White...?' This is Mia'shandwriting. Wait, I get it! Mia thought he was involved in these'suicides'! White drove them all to... I can use these newspaperclippings. Let's find the most distressing one..."

    Newspaper Clipping added to your Court Record!

    Examine the shelves once more. The game will ask whether you'd want tocheck the files once more. Select "check 'em", then go to "File 'T-Z'"now. When you reach "W", you'll find that the entire "W" section ismissing.

    With the new knowledge that you've, visit Bluecorp again.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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    Scene: Bluecorp Inc. CEO's OfficeDate: September 7~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Back to the scum. White threatens that if you continue to pester him,a "nasty accident" will happen to you. There's no point talking tohim now. Instead, present the newspaper clipping to him, which wasabout the fall of a politician. Tell White that you knew that he

    blackmailed the politician until he committed.

    Continue to argue with him as he tells you all sort of crap, thenfurther tell him that's "you're wrong" until he calls the publicprosecutor. He mentions now that he's willing to testify in courtbecause he has seen the murder took place, and that the murderer isYOU.

    Gumshoe will appear in no time to take you into custody. Yes, you'vebeen arrested. But if this is the only way to get White to testify incourt, this will be the only way to attack him in court as well. Thegood thing is, Maya will be released. At least you helped Mia to look

    after her sister well enough.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Detention Center, Visitor's RoomDate: September 7~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Maya will visit you, and ask what can she do for you. There's actuallynothing she can do, and please, don't ask her to "break you out ofhere"! Just joke and ask her to cheer you on. After the conversationwith her, you end the day by thinking:

    "It's the beginning of a new century, yet with crime it's the sameold story. In fact, it's getting worse. Lengthy court proceedings are

    no long realistic. Beginning a few years ago, a limit of three dayswas put on initial court trials. Almost all finish in a day, most witha guilty verdict. I ever though I'd end up in the defendant's chairmyself. Tomorrow, the true culprit will appear as a witness. This isit. It's me or him!"

    DAY 3 - TRIAL-------------So, this is it.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: District Court, Defendant Lobby No. 1Date: September 9, 9:52am~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Go through the conversation, and you'll reveal that you'll be defendingyourself, just like in the movies!

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: District Court, Court Room No. 1Date: September 9, 10:00am~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Edgeworth will summon White to the witness stands immediately. Don'tbother with raising an objection, since it'll lead you nowhere. Thesebuggers are in it together.

    WHITE'S TESTIMONY 1-------------------At about 9:00pm on the day of the crime, White claims that he was

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    reading some papers by the window. He heard a bedlam outside, so heturned to look at the building across the way, and saw you attacking awoman with long hair. He called April over at once. Then, the womanwith long hair ran, you gave chase, and there was a terrible impaction,and it was all over.

    WHITE'S CROSS-EXAMINATION 1

    ---------------------------White's testimony is almost perfect, and it's difficult to find aweakness in it. Try pressing a little on the timings, etc., but whenhe said that he saw YOU attacking the victim, press him by saying thatit contradicts what April has seen. April has specifically mentioned a"girl".

    White will reply that he's very confident of his eyesight. Ok. Let himgo on this one. The statement that you'll really want to press is theone where he says that the victim ran, and you gave chased. Tell himto be more specific, and he'll say that the victim ran to the leftwhen she was attacked.

    This will be added to his testimony, as requested by the judge. Thisis your chance. Present April's Testimony - White said the victim ranto the 'left'. But that directly contradicts April's testimony, whichclearly stated that the victim ran 'right'.

    When White said that you must have misheard her, you'll tell him tolook at the floor plans. This will bring up the floor plan on the topscreen, to show the positions of the killer and Mia. It's easy tounderstand why the victim will NOT run to the left, since she'd havebeen running directly away from the door.

    White will be very adamant that he saw Mia ran "left". You know what

    this means, don't you? The only way White could've seen Mia ran left,is when he's facing Mia directly during the murder - Mia running toher right would have been perceived as running to White's left.

    Ok, we haven't reach this part yet. Anyway, Maya will suggest that shedoesn't think that White is lying about him seeing Mia ran left.You'll ponder for a moment, then the judge will ask you whether youcan explain why April and White saw the direction differently. Tellthe judge "both are right". There's only one scenario that wouldexplain their conflicting accounts - the witness wasn't viewing thecrime from the hotel.

    Edgeworth will then ask where could he have been? You'll reply thathe was at the law offices. You'll also be added to point out on thescreen the location of White on the screen, Move your stylus tothe red circle with a "K", then click Present. This is the position ofthe murderer. When the victim ran for the door, if he was watching fromthis point, to him it would appear that she ran to the "left".

    Still, you won't nail him so easily. White will ask for a chance totestify again.

    WHITE'S TESTIMONY 2-------------------White now claims that both April's and his testimonies are correct.

    When you assaulted the victim, she first ran to the left, and then youhit her. Then, with the last of her strength, she ran to the right.This is when April saw her. You chased, and delivered the final blow.

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    Note that he's now claiming you've hit her TWICE. Fool.

    WHITE'S CROSS-EXAMINATION 2---------------------------Wipe that smile off White's face by presenting the autopsy report whenhe says that you delivered the final blow - the victim died from asingle blow, not two blows.

    Edgeworth will now call for a 10-minute break because "the witness isobviously confused". But you'll object right away. The crowd and thejudge will be on your side, and White has to testify again..

    WHITE'S TESTIMONY 3-------------------White's final testimony claims that he looked at the other window whenhe heard that thing fall. Then, he saw Mia running to the left. Youthen attacked her, but she dodged. She then ran to the right and youdeliver the killer blow.

    White will also feign a stomach upset to try and get out of beingcross-examined by you. Tell him to deal with it.

    WHITE'S CROSS-EXAMINATION 3---------------------------Immediately into his first sentence, press him about what was "thatthing" that fell. He'll reply that it's the glass light stand. Mayawill ask you do you find this statement odd. Reply "yeah, very odd".This will cause you to press further. Force him to change histestimony to him seeing the glass light stand.

    When he does that, quickly present the floor plans to counter him.

    The top screen will show the floor plan now. Obviously, if White haslooked through the windom of the office, the stand is not within thevisible area - the only time you could have seen the stand must havebeen the moment it fell. And the only place you could have seen thatfrom, is inside the Fey Law Offices. In other words, he was at thescene of the crime when the murder took place.

    Edgeworth is still around though! He'll now try to convince White toadmit "the crime of placing the wiretap". His point is that, Whitemust have been at the Fey Offices before the day of murder to placethe wiretap, thus he'd have seen the light stand is in the officethen.

    WHITE'S TESTIMONY 4-------------------White will testify that it was the beginning of September, the weekbefore the murder, that he placed the wiretap. He saw the glass lightstand then. Now, if you're me, you'll know immediately that thereceipt that has Maya's name on it will come into play - remember thatthe receipt was for buying something on the day before the murder.I'll bet my last dollar that it's for buying the light stand. Rememberthat.

    WHITE'S CROSS-EXAMINATION 4---------------------------

    This is a little tricky. You'll find nothing to present against Whiteas he rattles on, and you'll find yourself going through the testimonyover and over again without progress. The way to get out of this is to

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    press every single sentence that White says. And I mean, every singlesentence. There will come a time when you realised that you've no moreammos to fight, and that's when the judge asks whether you want togive up.

    Ponder about giving up, and then you'll hear Mia's voice!

    "Never give up, Phoenix!"

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: District Court, Defendant Lobby No. 1Date: September 9~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~You'll find yourself at the waiting lobby next, and Mia is standingright in front of you! Hey, isn't she, like, DEAD? Ok, engage inconversation to find that when you were defeated in court, Maya'strue powers were awaken. So, Maya is channeling Mia. Maya is alsoMia now. Way to go. Mia (in Maya's body) will tell you never to giveup. She'll also bring your attention now to the receipt:

    Amount spent: $1,000.00Item purchased: Glass Light StandDate of Purchase: September 4

    Someone say hell yeah!

    NOTE: Before Mia "appeared", presenting the receipt during the cross-examination will be useless. I was personally shot down by jumping thegun before Mia "appeared". Similarly you'll be shot down by the judgeif you do so. You must wait for this conversation with Mia to revealthe contents of the Receipt.

    The receipt, with its new revelation, is updated in your Court Record.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: District Court, Court Room No. 1Date: September 9, 1:16pm~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Go through the conversations. You'll be given a "last chance" tofight the case. Thanks, Edgeworth.

    WHITE's CROSS-EXAMINATION 4 (CONTINUED)---------------------------------------When White talks about the the week before the murder, present thereceipt - Glass light stand, purchased on the day before the murder.This means that when White "allegedly" entered the Fey offices, thestand could not have been there.

    Still, Edgeworth won't give up. There's no concrete proof that you'reinnocent, and he's right. He'll ask for one more day. Object therequest. Even though the judge will allow the day's grace, Mia willintervene. She'll ask you to read a note aloud. This is a memo fromMia, which has a list of people's names in Mia's handwriting. Presentthis memo, and you'll narrate the following progress:

    "The memo Mia had given me was a list of names. Many of them soundedstrangely familiar. People in finance, famous celebrities... That's

    when it happened."

    "It" is when White goes berserk. Mia will threaten to turn this list

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    to the media if White doesn't admit to his guilt.

    White will then confess. Wou won! A "spirited" fightback! Enjoy thesweet smell of success!

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: District Court, Defendant Lobby No. 1

    Date: September 9, 2:24pm~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Talk to Mia. She'll arrange a meeting with you at the office for thisevening.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Fey and Co. Law OfficesDate: September 9, 9:02pm~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~You'll find Maya there. She'll tell you that Mia wrote her a note to"take care of Phoenix". You'll also notice that the office is nowofficially WRIGHT & CO. LAW OFFICES! Maya Fey will become your new

    assistant.

    Watch the very nice cut-scene of you shaking hands with Maya, as thespirit of Mia looks on.

    Bring Maya to eat some burgers to end this Episode. Save your game.

    ======================================================================

    ======================================================================6. EPISODE THREE: TURNABOUT SAMURAI======================================================================

    Characters:

    1. Maya Fey: Your trusty sidekick/ partner. A spirit medium withinconsistent powers.

    2. Miles Edgeworth: You know him.

    3. Dick Gumshoe: You know him too.

    4. Will Powers: The defendant. Action star who plays the title role in"The Steel Samurai" TV show.

    5. Wendy Oldbag: Security guard at Global Studios. Claims she sawPowers heading to the scene.

    6. Jack Hammer: The victim. A former, big name action star. Played therole of the Evil Magistrate.

    7. Penny Nichols: Assistant at Global Studios, in charge of largeprops and set pieces.

    8. Sal Manella: Creator of "The Steel Samurai". Present at the day ofthe crime.

    9. Cody Hackins: A big fan of Steel Samurai. Present at the studio on

    the day of the crime.

    10. Dee Vasquez: Producer of "The Steel Samurai".

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    11. The judge: Same old geezer.

    DAY 1: INVESTIGATION--------------------Confirm the episode and watch the cut-scene as two samurais dish itout on the screen. Turns out this was an episode of "Steel Samurai"

    that Maya was watching. This TV program is a hit series among kids andsome teenagers like Maya.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Wright and Co. Law OfficesDate: October 14, 5:31pm~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~It has been a month since you took down Redd White, but the businessis not coming in. You're having problems with paying the rent.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Phoenix Wright's Bedroom

    Date: October 16, 8:14am~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~You're awaken from your sleep by an early morning phone call fromMaya. Apparently, the "Steel Samurai" was arrested for "killing avillain", in real life, with his "Samurai Spear".

    Get back to the office now.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Wright and Co. Law OfficesDate: October 16, 9:22am~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Check out the TV news for more updates of the case. You'll learn the

    "Steel Samurai" is actually an actor by the name of Will Powers. Thevictim in question is Jack Hammer, who plays the villain "EvilMagistrate" in the TV show. Hammer's body was found inside his EvilMagistrate costume. The "Samurai Spear" is believed to be the weapon.Police are investigating the case blah blah.

    After the news, the phone will ring. Maya will pick it up and realisethat it was Powers on the line. He wants YOU to defend him.

    Move to the Detention Center to meet Powers.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Detention Center, Visitors' RoomDate: October 16~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Read through all the conversations until you get the chance to talkto Powers. Ask him "what happened". He'll tell you that the cast wasat Global Studios for a run-through of an episode. They ran through afew action sequences at 10:00am yesterday. There was a rehearsalscheduled for 5:00pm, but when the time came, the Evil Magistrate wasfound lying in a crumpled heap near the set. They took off his mask,and discovered that it was Jack Hammer, dead. He had been expertlyskewered with the "Samurai Spear", which is a weapon that the SteelSamurai uses in the program.

    Ask Powers about his alibi next. He mentions that he came into thestudios at 9:00am, and worked through some action scenes till noon.He took a nap in the dressing room after lunch. When he woke up, it

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    was already 5:00pm. He hurried to the studio, and found everyonelooking shocked. He was arrested on the spot.

    Powers will give you a map of Global Studios next. Time to go there.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Global Studios, Main Gate

    Date: October 16~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~A security lady will stop you from entering. Ask her about the studiosand she'll reveal that Hammer was a big star at Global Studios some10 years ago.

    Ask her about Will Powers next. She'll tell you that she believesPowers is guilty. Press her for her reason for suspicion, and she'lltell you that she was standing here yesterday, from 1:00pm to 5:00pm,until they found the body. If anyone wants to go to the studios duringthis time, they'll have to pass through her. Only one person went bythere between 1:00pm and 2:30pm, which was when the murder took place,

    and the person was Powers.

    Now, ask about Jack Hammer. She'll have rave reviews for him. Anaccident during filming five years ago reduced him to playing thevillain on a children's program.

    NOTE: This accident from five years ago is the key for this case.You'll get more information about this as you progress.

    You can't do anything more here, so return to the Detention Center.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Detention Center, Visitors' Room

    Date: October 16~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Talk to Powers about his alibi again, since it contradicts that ofthe security lady. But Powers assures you that he was sleeping duringduring the period in question. He doesn't seem to be lying.

    Ask him about the security lady. This will result in Powers writing aformal letter to request your representation. Power's letter will beadded to the Court Record.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Global Stuidos, Main GateDate: October 16~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Present Power's letter to the security lady. She'll allow you topass, but only to the studios. You'll also get to look at the map ofthis area. Pay 50 cents to obtain the map, and add it to your CourtRecord.

    NOTE: Power's letter will be discarded now.

    Move to "Outside Studio One" now.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Studio One Entrance

    Date: October 16~~~~~~~~~~~~~~~~~~~~~~~~~~~Dick Gumshoe is here. Talk to him about the investigations. You'll

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    obtain the autopsy report, yes, the latest version, It states that:

    Time of death: 10/15 at 2:30pmCaused of death: Pierced through the chest by a spear

    As usual, this goes into your Court Record. Ask him now about thereason for arrest. He replies that the murder took place right over

    in Studio One. The victim entered Studio One at approximately 1:00pm.There was no one else there then. The autopsy report confirms the timeof death as 2:30pm, and only one person went to Studio One between1:00pm and 2:30pm. The person was Powers.

    Talk to Gumshoe about the credibility of the security lady. He'llmention something about a decisive evidence. Ask him about it, andhe'll talk about a photo - the photo of the Steel Samurai headingtowards the scene of crime. The photo was taken by an automaticcamera at the gate that links the Employee Area and the studios.

    The good thing that came out of this is that you'll now have the

    freedom to move around the studios, with the blessing of Gumshoe. He'squite a nice guy afterall.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Global Stuidos, Main GateDate: October 16~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Go back to the main gate to find the security lady stuffing her facewith donuts. Talk to her about the "photographic proof". She'll showyou where the automatic camera is. Press for more information aboutthis camera, and you'll learn that it snaps a photo of anyone whopasses by, and records the time as well whenever it takes a photo.She'll view all the photos on the computer over in the security guard

    station, and she checks them every day before going home.

    Talk to her about Hammer again and her reasons for suspecting Powersif you want, but there's nothing you don't know of here. Go to theEmployee Area next.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Global Stuidos, Employee AreaDate: October 16~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Examine the area if you want just to get a feel of the stuff aroundhere. Of significance are the following:

    1. The metal grate on the drain here has been taken off. The drain ispretty big. Looks like a kid could fit through it.2. Remains of yesterday's lunch are scattered around on the table.There was a t-bone on one of the plates, minus the steak.

    Go to the "Dressing Room" next.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Global Stuidos, Dressing RoomDate: October 16~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Examine the objects in this room. The most important object to examine

    is Powers' bag. You'll obtain an employee cardkey from there. The cardsats "Studio One". "Borrow" it into your Court Record.

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    ~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Studio One EntranceDate: October 16~~~~~~~~~~~~~~~~~~~~~~~~~~~Use the cardkey you found in the dressing room on the door at the end.It'll open. Move to "Inside Studio One" now.

    ~~~~~~~~~~~~~~~~~~Scene: Studio OneDate: October 16~~~~~~~~~~~~~~~~~~Examine the objects in this room. Of significance are:

    1. The outline of Hammer's body in found on the ground. Strangely,the spear-inflicted cause of death didn't seem to leave a lot ofblood stains on the ground. Maybe the costume absorbed most of it.Maybe not.

    2. The director's chair - nothing of interests to you now, but keep

    this chair in mind because you'll need to come back to it later.

    3. The cameras - this will introduce the character Penny Nichols, anassistant in the studio.

    Talk to Penny about the day of the crime. She was in the studiothe whole day, as she was the only assistant employed. In themorning, they went through the action sequences in the employee area.Powers and Hammer were there, along with everyone else. After eatinglunch, Hammer went to Studio One, and Powers went into the dressingroom. Penny didn't see either of them after that.

    Ask her about Powers' alibi now. Unfortunately, she didn't go into

    the dressing room when Powers was sleeping, so she couldn't confirmhis statements.

    After a while, Penny will tell you that something has been botheringher. She'll tell you that on the day of the crime, just after noon,she sensed that someone was here in Studio One, and she was sureit isn't some other employees. She has a feeling that it was someonefrom outside, although this kinda contradicts the security lady'sclaims that everyone has to pass through her.

    Before you go, ask Penny about "sensing someone" if you want. You'llgain nothing from this, so follow Maya's heed and go after thesecurity lady.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Global Studios, Main GateDate: October 16~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Back to the security lady. Ask her about Penny's claim, and see her goberserk! She'll then run off, presumably to confront Penny. Take thisopportunity to examine the computer in the security room. Try thecomputer, and when prompted to key in the number for the camera,select "ST1-307". This will print out the data for the day of thecrime. You'll see a picture of the Steel Samurai.

    Yes, simply a picture of the STEEL SAMURAI, and not WILL POWERS.Although he's the only one who wears the suit usually, anyone could'vebeen in that suit on the day of the crime.

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    The back of the photograph will also states:

    "[Oct 15. 2:00pm, Photo #2]"

    This photo is added to the Court Record.

    NOTE: The numbering on this photo is important. You'll know why later.

    The day ends. Save your game.

    DAY 2: TRIAL------------It's time for battle.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: District Court, Courtroom No. 4Date: October 18, 10:00am~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    Edgeworth will call Gumshoe to the stands. Gumshoe will describe thecase briefly to the courts. Nothing that you don't already know of,but hey, the music is cool here. When asked whether you want tolisten to the case again, just skip it. After this, the Samurai Spearwill be added to the Court Record.

    The security lady will be the next to be called to the stands. You'llfinally get to know her full name, and it's Wendy Oldbag. From nowon, I'm going to use her name. Ok, her family name.

    OLDBAG'S (OMG!) TESTIMONY 1--------------------------She had some errands to run that morning, which was why she only

    arrived at the guard station at 1:00pm. She was at the main gateuntil 5:00pm. The murder happens at 2:30pm. The only person whowalked passed her at 2:00pm was Will Powers.

    OLDBAG'S CROSS-EXAMINATION 1---------------------------_When she talks about running some errands, press her about "whaterrands". she'll reveal that she was actually "observing Hammer andPowers" go through the action sequences. Continue to press her nexttwo sentences until she begins to lose it. When she's at the sentencewhere she says "it was Powers!", present the photograph you found atthe computer room - the man she has been accusing all day is actuallythe man in this photo, and in no way did this photo have a clearindication that the man in the costume is Powers.

    OLDBAG'S TESTIMONY 2--------------------Oldbag adds that during the run-through in the morning, Powersbroke one of the props, and sprained his ankle pretty badly. In thephoto, the Steel Samurai was dragging his leg. This is why shebelieves that the man in the costume is Powers.

    OLDBAG'S CROSS-EXAMINATION 2----------------------------Press Oldbag (not literally!) when she talks about Powers tripping

    and falling. She'll reveal that she helped make Powers' ankle betterby "kissing it where it hurts". You'll then ask where was Penny whenthat happened. Oldbag will reply that Penny was most probably

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    cleaning the backdrops, and wouldn't have known about Powers' ankle.

    Press her again about the broken prop. She'll reveal that what wasbroken was Powers' own Samurai Spear. She'll also mention that shefixed the spear with a duct tape. This detail will be updated to thespear in Court Record.

    When Oldbag talks about Powers' sprained ankle, press her about thecondition of the ankle. She'll reply that it wasn't so bad that hecouldn't walk around, since he was able to go to his dressing room torest after lunch.

    The judge will then ask a great question:

    "Where is this Steel Samurai costume now?"

    Amazingly, no one could find it. But Edgeworth will try to smoke thejudge into believing that the missing costume is not important, andthat it must be Powers in that costume.

    Object the statement now to once again reiterate that nowhere in thephoto can you see Will Powers.

    The judge will concur with you, but Edgeworth has something up hissleeves.

    OLDBAG'S TESTIMONY 3--------------------Oldbag insists that the only person she saw going to the studiosbefore the time of death at 2:30pm was Powers.

    OLDBAG'S CROSS-EXAMINATION 3

    ----------------------------When she says "the only person I saw then was Will Powers", presentthe photograph again - on it says "Photo #2", which means that thereshould be a "Photo #1". The automatic camera takes a picture ofeveryone who passes to the studios. If it says "#2", surely it musthave taken another photograph earlier. This confirms that not one,but two people went to the studios that day.

    Watch her panic, and the regain composure. Get ready for more crapfrom the oldbag.

    OLDBAG'S TESTIMONY 4--------------------She now claims that she'll go through the photos recorded on thesecurity computer, and throw out any photos that aren't suspiciouslooking. She now remembers throwing out one photo that day.

    OLDBAG'S CROSS-EXAMINATION 4----------------------------Ask her about the erased photo. She'll reveal that it was one of a"fanboy". She'll then confirm that this "fanboy" was indeed in thearea afterall, despite her locking the main gate. Remember the drainat the Employee Area with an opened grate? The fanboy came in throughthere. And the fanboy is a kid, probably of 2nd or 3rd grade.

    NOTE: This fanboy is an important witness. Remember him.

    Watch now as the people around try to "un-suspect" the boy as a

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    suspect.

    The judge will now call for a five-minute break.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: District Court, Defendant Lobby No. 3Date: October 18, 11:08am

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Talk to Powers and Maya. The lot of you will decide to push the blameon someone else so as to buy some time, hopefully to last you guysfor another day.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: District Court, Courtroom No. 4Date: October 18, 11:13am~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Watch as you claim that there is another person who could've committedthe crime. Now, the judge will warn you that the court will not lookkindky on accusing the innocent, so pick Wendy Oldbag, since she's

    the most likely person.

    Watch the explanation, then when given a chance to press further, doit. The result is that Oldbag will become a suspect as well. She'llthen claim that the fanboy could well be a suspect too. When asked whyyou disregard the boy, present the keycard - the boy has no formalrelations to the studios, so he couldn't have the key to enter Studioone.

    The judge will suspend proceedings on the current trial for today.Court adjourned... and then Oldbag will suddenly want to talk! She nowclaims that there was something that she was told notto talk about.

    OLDBAG'S TESTIMONY 5--------------------Global Studios, her employer, has wanted her to keep quiet aboutsomething. There were actually some other people at the studios on theday of the murder.

    OLDBAG'S CROSS-EXAMINATION 5----------------------------An amazing twist! Ask her who were these other people, and she'llreveal that the director and the producer were there. The director wasin the Employee Area all morning for the run-through. He joined theproducer around lunchtime and they had a meeting after that in theStudio Two trailer.

    Now, take a break when given the chance. You've asked all thequestions you need to ask. The court will (finally) be adjourned!

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: District Court, Defendant Lobby No. 3Date: October 18, 1:04pm~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Talk to Powers and Maya again, then save your game.

    DAY 2: INVESTIGATION

    --------------------~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Wright & Co. Law Offices

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    Date: October 18~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Talk to Maya if you want, but you should know now that she doesn'texactly provide constructive ideas, like Mia. (Oh, how we miss her.)

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Global Studios, Main Gate

    Date: October 18, 2:16pm~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~With Oldbag taken into custody, there's no one at the main gate togreet you. Go the the Employee Area.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Global Studios, Employee AreaDate: October 16~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Penny is here, She tells you that Oldbag has asked her to fill up thedrain. She has done just that, but it wasn't exactly convincingly done.She'll then rush off to stand-in for Oldbag at the guard station. Maya

    will ask you whether she can rip the grate open. Say yes.

    NOTE: If you don't do this, the game will not advance. This is toallow the fanboy to enter the studio again.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Global Studios, Main GateDate: October 18~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Go back to the main gate to find Penny there now. Talk to her andshe'll say that that the studios seem to be very keen in protectingthe producer.

    Now, go to outside Studio One.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Studio One EntranceDate: October 18~~~~~~~~~~~~~~~~~~~~~~~~~~~Gumshoe won't be here, so it's your chance to sneak past the smallpath with a fallen tree to Studios Two. Examine the monkey (ok, themascot) and the fallen tree to confirm that the monkey head and thetree fell the same day as the day of the murder.

    NOTE: The monkey head is an important clue that pinpoints theidentity of the killer down to two people... more about that later.

    Move to "Outisde Studio Two" now.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Studio Two EntranceDate: October 18~~~~~~~~~~~~~~~~~~~~~~~~~~~You'll hear a voice inside the trailer. Before you go to the guardstation to borrow a key to open it, examine the area. Of significanceare:

    1. Some flowers on the bottom right of the screen. The fence

    surrounding them looks dangerous.

    2. The trailer seems to be here for quite a while.

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    3. A van is on the left screen. Nothing much on this now.

    4. An incinerator is covered with soot beside the van.

    5. Empty plates on the table suggests that two people ate here. Mayafeels that something is odd here.

    NOTE: If you're wondering what's odd, try to remember what were on theplates you found at the Employee Area.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Global Studios, Main GateDate: October 18~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Examine the guard station to find the key. Yes, it's there, but Pennywon't allow you to take it, as she's afraid that Oldbag will "knockthe stuffing out of her if she knew".

    Go to the dressing room again.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Global Studios, Dressing RoomDate: October 18~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Meet "the great Sal Manella" there. This guy has an array of internetchatroom jargons. He also happens to be the creator of the SteelSamurai. Oogling at Maya will trigger his "creative power", and theidea of "Pink Princess: Warrior of Little Olde Tokyo". Try not tolaugh now.

    Talk to him, and ask him about the day of the crime. He says that after

    the morning run-through, he had a meeting in the Studio Two trailerfrom noon till after 4:00pm. The producer and some other bigwigs fromthe network were with him.

    Now, ask him about the producer, Dee Vasquez. He'll tell you thatshe's the one who saved the studios from the brink of destruction.

    Ask him about the bigwigs next. He'll reveal that these people includethe boss of the network, some sponsors, and some production guys.They arrived in a limousine around noon.

    Nothing more that you can get from him, so return to the main gate totry your luck with the key again.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Global Studios, Main GateDate: October 18~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Oldbag returns! Apparently, the police asked her to try out a spareSteel Samurai costume, but she's too small to fit into it, whichbasically rules her out as being the murderer. She'll refuse to talkto you anymore.

    Ask her about the fanboy and the director, et al. if you want, butyou'll get nothing out of her. She won't give you the key too, so

    leave.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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    Scene: Global Studios, Employee AreaDate: October 18~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Go back to the Employee Area now to find the fruit of ripping Penny'seffort to seal the drain. Yes, Cody Hackins, the fanboy, is here.

    Talk to him about the case. He'll reveal that he saw everything that

    happened. Unfortunately, he won't tell you what. And before you canget hold of him, he'll escape from where he came from - the drain.

    As he made a hurried exit, he'll knock the table and an object willfall from it - an empty bottle. The label on this bottle says"Sleeping Pills".

    Empty Bottle added to Court Record.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Global Studios, Main GateDate: October 18

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Go back to the main gate now, because Cody's appearance means thatOldbag will going after him, giving you the opportunity to "borrow"the key to the trailer at Studio Two.

    Trailer key slipped into your pocket.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Studio Two EntranceDate: October 18~~~~~~~~~~~~~~~~~~~~~~~~~~~Head over here and examine the door to the trailer. The key will nowbe used to unlock it. Enter.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Studio Two TrailerDate: October 18~~~~~~~~~~~~~~~~~~~~~~~~~~You'll find the producer, Dee Vasquez, here. A pretty lady, althoughunceremoniously cool. Talk to her about the crime. Somehow, she won'tbe bothered to answer your questions. Apparently, she's distractedbecause she's looking for a script. Looks like you'll have to helpher find the script if you want her to talk. She'll pass you a notefor Manella, which says:

    "Bring me the script for Episode 13."

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Global Studios, Dressing RoomDate: October 18~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Go back all the way to the dressing room to look for Sal. PresentVasquez's note to him, and he'll panic. Looks like he left the scriptsomewhere, but he wasn't entirely sure where.

    Let me tell you where to save you the trouble of going around like aheadless chicken: Studio One.

    ~~~~~~~~~~~~~~~~~~Scene: Studio OneDate: October 18

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    ~~~~~~~~~~~~~~~~~~Remember the director's chair I told you about earlier? Examine it tofind the script for Episode 13.

    Go back to the dressing room.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    Scene: Global Studios, Dressing RoomDate: October 18~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Bugger is too afraid to see Vasquez. He'll ask you to bring it over toher instead.

    Do so.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Studio Two TrailerDate: October 18~~~~~~~~~~~~~~~~~~~~~~~~~~

    Present the script to Vasquez, and she'll start talking. Startlingrevelation, too.

    She'll start by confirming about the meeting at the trailer at noonon the day of the crime. According to her, however, none of the peoplepresent in the trailer that afternoon went to the trailer, becauseit was impossible for them to leave. The broken monkey head blockedthe path from Studio Two to Studio One from 2:15pm, and was onlyremoved at 4:00pm. During this period, the people at Studio Two wereunable to leave, let alone to go Studio One at 2:30pm to murderHammer.

    Monkey Head added to Court Record.

    Nothing else to do at the studios. Make your way back to the office.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Wright and Co. Law OfficesDate: October 18~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~This is when Mia appeared again. She'll remind you that you stillhave a lead - the boy, Cody. She encourages you to go back to thestudios to look for the boy.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Scene: Global Studios, Main GateDate: October 18~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Once you're back at the studios, you'll find Oldbag there again. Lookslike she has been having a hard time going after Cody. She mentionsabout a "hostage" that she can use against Cody. Your chance to getCody on your side.

    Ask her about the "hostage", and she'll tell you that Cody droppedsomething when he was running away from her. When you ask to take alook at it, she'll blatantly refuse. Now, Mia will mention that therecould be something you can trade with her.

    Talk to her about the director, and she'll mention her wish to visitthe place the Hammer died. Remember the cardkey to Studio One that youfound in Powers' bag ear