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Gaming In Libraries: Who & Why

Jan 14, 2015

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Technology

Presented by Michael Sauers at the NEBASE Annual Meeting on 9 August 2007.

  • 1. http://www.flickr.com/photos/pixteca/297504996/

2. http://www.flickr.com/photos/picstever/387307699/ 3.

  • see themselves as a hero on a quest.
  • are willing to experiment and keep trying.
  • are willing to seek expertise and ask for help.
  • desire to collaborate.
  • learn from their mistakes and can adapt quickly.

Beck, John & Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004. 4.

  • thrive on fast decision-making & good at prioritizing.
  • are willing to take risks.
  • are very good at multitasking and continuous partial attention.
  • are constantly seeking to be challenged.
  • are proactive rather than reactive.

Beck, John & Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004. 5.

  • are format-agnostic.
  • want to do their own research and figure things out for themselves (no spoon-feeding).
  • are used to creating content.
  • expect interaction, rewards, customization, and multiple paths.
  • have an inherent distrust of bosses.

Beck, John & Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004. 6. Whack Your Boss @ http://www.doodie.com/anger_management.php 7. http://www.flickr.com/photos/buffcorephil/110126492/ 8. http://www.theesa.com/facts/gamer_data.php 9. http://www.flickr.com/photos/ovenbird/402211809/ http://www.flickr.com/photos/ovenbird/402181000/ 10. http://www.flickr.com/photos/ovenbird/402211830/ 11. http://www.flickr.com/photos/melancon/324501885/ 12. http://www.flickr.com/photos/alatechsourceblog/366428922/ 13. http://www.flickr.com/photos/libraryman/365732115 http://www.flickr.com/photos/libraryman/365732117 14. http://www.flickr.com/photos/informationgoddess29/638529783/ 15.

  • a place to store stacks of paper
  • a place where people can take books off of the shelves
  • a collection of fiction
  • a place where children can learn to read
  • a music store
  • a movie theatre/movie rental store
  • a computer lab
  • a caf

16.

  • "One kid told us videogames are gateway drugs for libraries. Eli Neiburger, Ann Arbor District Library author ofGamers in the Library?!

17. http://www.flickr.com/photos/melancon/336854405/ 18. http://www.flickr.com/photos/melancon/336854631/ 19. http://www.flickr.com/photos/melancon/336854579/ 20. http://www.flickr.com/photos/shifted/464639170/ 21. TeenAfter-Hours Game Night Chatfield Public Library http://www.flickr.com/photos/66422613@N00/sets/72157594586744066/ 22. http://www.flickr.com/photos/alaskanlibrarian/531166483/ 23. If your library is no place for games and entertainment then you must get rid of all of these http://www.flickr.com/photos/arahsae/2068258/ 24. http://www.flickr.com/photos/adventuresinlibraryschool/380941282/ 25.

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